Difference between revisions of "Yer-2 (M-105R) LU"

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{{Specs-Card|code=er-2_m105r_lu2b}}
+
{{About
 +
| about = Soviet bomber '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = Yer-2 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=er-2_m105r_lu2b
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 429 || 414 || rowspan="2" | {{Specs|ceiling}} || 48.0 || 49.0 || 7.9 || 7.8 || rowspan="2" | 1,800
 +
|-
 +
! Upgraded
 +
| 463 || 445 || 46.1 || 47.0 || 11.6 || 9.6
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 556 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 447 || 418 || 270 || ~4 || ~3
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 290 || < 300 || < 270 || > 330
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
{{Specs-Avia-Armour}}
 +
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
=== Offensive armament ===
+
{{Specs-Avia-Armaments}}
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|FAB-50sv (50 kg)|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)|FAB-1000 (1,000 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
=== Suspended armament ===
+
* 12 x 50 kg FAB-50sv bombs (600 kg total)
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
* 12 x 100 kg FAB-100sv bombs (1,200 kg total)
 +
* 14 x 100 kg FAB-100sv bombs (1,400 kg total)
 +
* 4 x 250 kg FAB-250sv bombs (1,000 kg total)
 +
* 6 x 250 kg FAB-250sv bombs (1,500 kg total)
 +
* 4 x 500 kg FAB-500sv bombs (2,000 kg total)
 +
* 6 x 500 kg FAB-500sv bombs (3,000 kg total)
 +
* 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)
 +
* 2 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (4,000 kg total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
{{Specs-Avia-Defensive}}
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 +
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is defended by:
 +
 
 +
* 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)
 +
* 1 x 12.7 mm Berezin UB machine gun, ventral turret (240 rpg)
 +
* 1 x 7.62 mm ShKAS machine gun, nose turret (500 rpg)
  
== Usage in the battles ==
+
== Usage in battles ==
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>2 gears || Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Impressive bomb loadout options
 +
* Gets a Long Range Bomber air-spawn at 4,500 m altitude
 +
* Ability to deal massive damage to the targets with its immense bomb-load
 +
* Engine doesn't overheat easily when using WEP
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== Historical part ==
+
* Terrible climb rate for its BR
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/index.php?title=Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.''
+
* Subpar speed for its BR
 +
* Weak defensive armament
 +
* Poor performance at high altitude
 +
* Very easy target to be destroyed, littered with fuel tanks, and is an easy target in general
 +
* Difficult to takeoff with larger bomb loads if with mostly stock performance
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines
 +
 
 +
Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.
 +
 
 +
This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.
 +
 
 +
The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.
 +
 
 +
The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.
 +
 
 +
In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.
 +
 
 +
When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.
 +
 
 +
Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.
 +
 
 +
The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
== Read also ==
+
;Skins
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=er-2_m105r_lu2b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
 
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{AirManufacturer Yermolaev}}
 +
{{USSR bombers}}

Revision as of 20:52, 19 October 2022

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Soviet bomber Yer-2 (M-105R) LU. For other uses, see Yer-2 (Family).
Yer-2 (M-105R) LU
er-2_m105r_lu2b.png
GarageImage Yer-2 (M-105R) LU.jpg
Yer-2 (M-105R) LU
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game

Description

The Yer-2 (M-105R) LU-MV-2B is a rank III Soviet bomber with a battle rating of 4.7 (AB), 3.7 (RB), and 4.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight performance

Max speed
at 4 000 m445 km/h
Turn time47 s
Max altitude7 200 m
Engine2 х Klimov VK-105R
Type
Cooling systemAir
Take-off weight14 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 4,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 429 414 7200 48.0 49.0 7.9 7.8 1,800
Upgraded 463 445 46.1 47.0 11.6 9.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
556 300 447 418 270 ~4 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 290 < 300 < 270 > 330

Survivability and armour

Crew5 people
Speed of destruction
Structural0 km/h
Gear300 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB1 050 → 1 427 Sl icon.png
RB2 098 → 2 853 Sl icon.png
SB4 177 → 5 680 Sl icon.png
Total cost of modifications24 700 Rp icon.png
44 600 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 170 / 290 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods radiator.png
Radiator
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods armor frame.png
Airframe
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods compressor.png
Compressor
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
210 Ge icon.png
Mods new engine.png
Engine
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
210 Ge icon.png
Mods armor cover.png
Cover
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
200 Ge icon.png
Mods metanol.png
Engine injection
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
200 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
200 Ge icon.png
Mods ammo.png
shkas_turret_belt_pack
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Der-19-20
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
shkas_turret_new_gun
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods pilon bomb.png
KD-3-240
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods ammo.png
ub_turret_belt_pack
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
210 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
ub_turret_new_gun
Research:
2 000 Rp icon.png
Cost:
3 600 Sl icon.png
200 Ge icon.png

Armaments

Suspended armament

List of setups (9)
Setup 112 x 50 kg FAB-50sv (forged) bomb
Setup 212 x 100 kg FAB-100sv (forged) bomb
Setup 314 x 100 kg FAB-100sv (forged) bomb
Setup 44 x 250 kg FAB-250sv bomb
Setup 56 x 250 kg FAB-250sv bomb
Setup 64 x 500 kg FAB-500sv bomb
Setup 72 x 500 kg FAB-500sv (welded) bomb
4 x 500 kg FAB-500sv bomb
Setup 82 x 1000 kg FAB-1000 (welded) bomb
Setup 92 x 1000 kg FAB-1000 (welded) bomb
4 x 500 kg FAB-500sv bomb

The Yer-2 (M-105R) LU can be outfitted with the following ordnance:

  • 12 x 50 kg FAB-50sv bombs (600 kg total)
  • 12 x 100 kg FAB-100sv bombs (1,200 kg total)
  • 14 x 100 kg FAB-100sv bombs (1,400 kg total)
  • 4 x 250 kg FAB-250sv bombs (1,000 kg total)
  • 6 x 250 kg FAB-250sv bombs (1,500 kg total)
  • 4 x 500 kg FAB-500sv bombs (2,000 kg total)
  • 6 x 500 kg FAB-500sv bombs (3,000 kg total)
  • 2 x 1,000 kg FAB-1000 bombs (2,000 kg total)
  • 2 x 1,000 kg FAB-1000 bombs + 4 x 500 kg FAB-500sv bombs (4,000 kg total)

Defensive armament

Turret12.7 mm Berezin UBT machine gun
Ammunition400 rounds
Fire rate1027 shots/min
Turret12.7 mm Berezin UBT machine gun
Ammunition240 rounds
Fire rate1027 shots/min
Turret7.62 mm ShKAS machine gun
Ammunition550 rounds
Fire rate1800 shots/min

The Yer-2 (M-105R) LU is defended by:

  • 1 x 12.7 mm Berezin UB machine gun, dorsal turret (400 rpg)
  • 1 x 12.7 mm Berezin UB machine gun, ventral turret (240 rpg)
  • 1 x 7.62 mm ShKAS machine gun, nose turret (500 rpg)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Impressive bomb loadout options
  • Gets a Long Range Bomber air-spawn at 4,500 m altitude
  • Ability to deal massive damage to the targets with its immense bomb-load
  • Engine doesn't overheat easily when using WEP

Cons:

  • Terrible climb rate for its BR
  • Subpar speed for its BR
  • Weak defensive armament
  • Poor performance at high altitude
  • Very easy target to be destroyed, littered with fuel tanks, and is an easy target in general
  • Difficult to takeoff with larger bomb loads if with mostly stock performance

History


Archive of the in-game description

Yermolayev Yer-2 twin-engine long-range bomber with M-105R engines

Yer-2s of later production series had 1,100 hp Klimov M-105R twelve-cylinder V-shaped geared liquid-cooled engines.

This engine was specially created to be installed on bombers, and it differed from the M-105 in that it had a smaller gear ratio. Externally, M-105R engines differed from M-105s by having individual exhaust pipes instead of twin exhaust manifolds on the side cowlings.

The standard configuration of Yer-2s of later production series included a TAT-VT upper turret with a 12.7 mm Berezin BT machine gun. Instead of the LU-MV-2 hatch mount with a 7.62 mm ShKAS, the aircraft was given an LU-MV-2B mount with a 12.7 mm BT machine gun featuring a manual reloading system and fed from detachable magazines. The total magazine capacity was 240 rounds.

The Yer-2 bomber outperformed the DB-3F's maximum and cruise speed, as well as its flight range (with a normal combat load). In comparison to the DB-3F, the Yer-2 was easier to pilot. But the relatively low critical altitude of the M-105 engines meant that combat missions with the Yer-2 were very risky, since the chance of being hit by anti-aircraft gun fire or intercepted by enemy fighters was higher, and the plane was also more affected by weather conditions on its route.

In addition, the Yer-2 had unsatisfactory longitudinal and lateral stability, due to the large loads imposed on the aircraft's flight controls. The insufficient power of M-105 engines dramatically increased the runway length required for takeoff.

When World War II started, no Yer-2s yet served with the Soviet troops. The first bomber air regiment to use this aircraft was formed in August of 1941.

Yer-2 bombers flew their first sortie on August 10, 1941, when they participated in a raid over Berlin. Regiments armed with Yer-2s acted as day and night bombers on the Western Front. They bombed Polotsk, Minsk, Orsha, Vitebsk, Novgorod, and Smolensk. In November 1941, Yer-2s attacked Königsberg. Yer-2 bombers with M-105 engines fought until May 1942, but some machines were flown until late 1943.

The production of Yer-2s with M-105 engines was discontinued in September 1941. A total of 71 aircraft had been built.


Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Yermolaev Design Bureau (Ермолаев Опытное конструкторское бюро)
Bombers  Yer-2 (M-105) · Yer-2 (M-105R) LU · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)

USSR bombers
SB and Ar  SB 2M-100 · SB 2M-103 · SB 2M-103 MV-3 · SB 2M-103U · SB 2M-103U MV-3 · SB 2M-105 · Ar-2
Yer-2 (petrol)  Yer-2 (M-105) · Yer-2 (M-105) TAT · Yer-2 (M-105R) TAT · Yer-2 (M-105R) LU
Yer-2 (diesel)  Yer-2 (ACh-30B) (e) · Yer-2 (ACh-30B) (l)
Tu  Tu-2 · Tu-2S · Tu-2S-44 · Tu-2S-59 · Tu-4
Pe  Pe-2-1 · Pe-2-31 · Pe-2-83 · Pe-2-110 · Pe-2-205 · Pe-2-359 · Pe-8
IL  DB-3B · IL-4
  Po-2 · Po-2M · MBR-2-M-34 · TB-3M-17-32 · Yak-4 · Be-6
Lend-Lease  ▂PBY-5A Catalina · ▂Hampden TB Mk I · ▂A-20G-30 · ▂B-25J-30