Difference between revisions of "Wellington Mk Ic"

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{{Specs-Card|code=wellington_mk1c}}
 
{{Specs-Card|code=wellington_mk1c}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Wellington_(Disambiguation)|Wellington (Disambiguation)]]''}}
+
{{About
 +
| about = British bomber '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = the German version
 +
| link-1 = Wellington Mk Ic (Germany)
 +
| usage-2 = other uses
 +
| link-2 = Wellington (Family)
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
+
== General info ==
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British bomber {{Battle-rating|4}}.  This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.
 
== General info ==  
 
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
|361||352|| {{Specs|ceiling}} || 36.5 || 37.2 || 4.1 || 4.1 ||877
+
| 366 || 352 || {{Specs|ceiling}} || 36.0 || 37.2 || 4.2 || 4.1 || 877
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
! rowspan="2" |Max altitude (meters)
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! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
|394||378|| {{Specs|ceiling}} ||33.6|| 35.0 ||7.9||5.3||877
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| 391 || 378 || {{Specs|ceiling}} || 34.1 || 35.0 || 6.5 || 5.3 || 877
 
|-
 
|-
 
|}
 
|}
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! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
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! Take-off flaps
! Landing flap
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! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! rowspan="2" | Combat flaps<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 400 || ~2 || ~2
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| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 355 || ~5 || ~3
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 290 || < 290 || < 320 || > 280
+
| < 275 || < 275 || < 310 || > 320
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,448 m || 1,630 hp || 1,969 hp  
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| 900 m || 1,005 hp || 1,005 hp
 
|-
 
|-
 
! colspan="3" | Setting 2
 
! colspan="3" | Setting 2
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 4,696 m || 1,500 hp || 1,812 hp  
+
| 3,920 m || 890 hp || 890 hp
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
* No armour plating
 
* No armour glazing
 
* Critical components located in the wings of aircraft (fuel, engine, controls)
 
  
 
== Armaments ==
 
== Armaments ==
<!--=== Offensive armament ===
 
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
 
{{main|MAC 1934 (7.5 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
 
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
-->
 
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
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{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|AN-M65A1 (1,000 lb)|H.C. 4,000 lb Mk.II (4,000 lb)|Mark XII}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 10 x G.P. 250 lb Mk.IV bombs
+
* 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
* 18 x G.P. 250 lb Mk.IV bombs
+
* 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
* 9 x G.P. 500 lb Mk.IV bombs
+
* 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
* 6 x G.P. 250 lb Mk.IV bombs + 2 x 1,000 lb AN-M65A1 bombs
+
* 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
 
* 2 x 18 inch Mark XII torpedoes
 
* 2 x 18 inch Mark XII torpedoes
* 1 x H.C. 4,000 lb Mk.II bomb
+
* 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
+
{{main|Vickers K (7.7 mm)|Browning .303 (7.7 mm)}}
{{main|Browning .303 (7.7 mm)|Vickers K (7.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
  
* 1 x 7.7 mm Browning machine gun, nose turret (1,200 RPG = 2,400 total)
+
* 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
* 2 x 7.7 mm Browning machine gun, tail turret (2,000 RPG = 4,000 total)
+
* 2 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 4,000 total)
* 1 x 7.7 mm Vickers K machine gun, 2 x beam turret (2,500 RPG = 5,000 total)
+
* 1 x 7.7 mm Vickers K machine gun, 2 x side turrets (483 rpg)
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Wellingtons are great Rank 2 turret platforms, wide arcs and stable flight, and except for engine fire are rugged. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it has only .303 (7mm) mg’s so it is more luck to earn kill with them.
+
Wellingtons are great Rank 2 turret platforms, with wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it only has 7.7 mm (.303 in) MGs so it is more luck to earn kills with them.
  
As with all bomber, crew training with at least “Expert Qualification” is important for profitable missions.
+
As with all bombers, crew training with at least ''Expert Qualification'' is important for profitable missions.
  
Both the UK Wellington and German Mk I’s ("Jelly Well") are identical, the only difference being the UK Mk.1c/Late model was move beam (side) turrets from above the wing to behind it.
+
Both the UK Wellington and German Mk I’s (''Jelly Welly'') are identical.
  
 
==== Tactics ====
 
==== Tactics ====
In AB the winning tactic is to climb high and do base bombing with 500’s “from orbit”; it helps to have escorts.
+
In AB the winning tactic is to climb high and do base bombing with 500’s ''from orbit''; it helps to have escorts.
  
In RB you air start so you have the advantage to trade altitude for airspeed and bomb ground targets and retreat before ground starting enemy fighters arrive, however be close to friendlies to intercept chasers.
+
In RB you start in the air so you have the advantage to trade altitude for airspeed, bomb ground targets and retreat before enemy fighters arrive, however, be close to friendlies so they can intercept chasers.
  
 
==== Counter-tactics ====
 
==== Counter-tactics ====
If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about the turret, do not hang around either, as an attack from dead 6 is still dangerous.
+
If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about its turrets, do not hang around or stay on its tail either, as an attack could still be dangerous, as two machineguns are around the armament of a British fighter.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Not controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Not controllable
+
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|  
+
| Turret 7 mm
 +
| TC mk.I
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
| New 7 mm MGs (turret)
 +
| LBC mk.I
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
| New 7 mm MGs (turret)
 +
| SBC mk.I
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 +
| MBC mk.I
 
|-
 
|-
 
|}
 
|}
The default bomb load is a meagre 10x 250lb (117 kg) so upgrading to 18x 250 or 9x 500 “pounders” (500lb (226 kg) should be task number one. in order: Unlock the Turret 7mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7mm ammo access “Universal” AP-I load as one works up to the bomb rack for 18x 250 or 9x 500. After that you can pursue your choice of upgrades.
+
 
 +
The default bomb load is a meager 10 x 250 lb (117 kg) so upgrading to 18 x 250 or 9 x 500 ''pounders'' (500 lb (226 kg)) should be task number one. In order: unlock the Turret 7 mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7 mm ammo gives access to the ''Universal'' AP-I belt as one works up to the bomb racks for 18 x 250 or 9 x 500. After that, you can pursue your choice of upgrades.
  
 
Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer rate of fire. Very important for the small rifle calibre machine guns.
 
Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer rate of fire. Very important for the small rifle calibre machine guns.
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However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilots flying style. When rushing in better armament will help in the retreat, but the better performance will aid even more to get to friendly zones.
 
However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilots flying style. When rushing in better armament will help in the retreat, but the better performance will aid even more to get to friendly zones.
  
The sneaky approach on the other hand relies less on speed, but on surviving the random combat encounters. Turret upgrades are here the way to go.
+
The sneaky approach, on the other hand, relies less on speed, but on surviving the random combat encounters. Turret upgrades are the way to go for this playstyle.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* Excellent payload - 4,500lbs at max.
+
 
* Versatile payload options.
+
* Excellent payload - 4,500lbs at max payload weight
* Devastating to enemy bases/airfields when faces no opposition.
+
* Versatile payload options
* Excellent turret coverage.
+
* Devastating to enemy bases/airfields when unopposed
* Very powerful torpedoes, two are enough to sink an aircraft carrier.
+
* Excellent turret coverage
* Access to the devastating 4000 lb bomb.
+
* Very powerful torpedoes, two are enough to sink an aircraft carrier
* The aircraft can take a beating thanks to the cross hatched air frame.
+
* Access to the devastating 4,000 lb bomb
 +
* The aircraft can take a beating thanks to the cross-hatched airframe
  
 
'''Cons:'''
 
'''Cons:'''
* Defensive turrets are easy to take out.
+
 
* Defensive armament is poor.
+
* Defensive turrets are easy to take out
* Extremely slow all-around mobility.
+
* Defensive armament is poor
* Easy prey for high altitude fighters/try to get near 6000m where very little opposition is found.
+
* Extremely slow all-around mobility
* Having a fighter with good weaponry on your six usually means death.
+
* Easy prey for high altitude fighters/try to get near 6,000 m where very little opposition is found
* The crew cannot take a beating thanks to there being no armour. The cockpit is particularly vulnerable.
+
* Having a fighter with good weaponry on your six usually means death
 +
* The crew cannot take a beating due to the lack of armour. The cockpit is particularly vulnerable
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article. -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
Performance wise the Willington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic (geodetic) structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson they designed their record making “Vickers Wellesley” opening the way for the “Wellington” and larger “Warwick”. With high aspect ratio wing and spacious fuselage it proved capable of handling a myriad of missions including early airborne radar and robust enough enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He-111H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however it still was inadequate to defend itself against attacking fighters and early models lacked self sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called “Wimpy” after Popeye’s hamburger loving friend and sidekick who's full name is J. Wellington Wimpy. Over 11,000 made it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. “Viking”, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
+
 
 +
Performance wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson, they designed their record making ''Vickers Wellesley'', opening the way for the ''Wellington'' and larger ''Warwick''. With high aspect ratio wing and spacious fuselage, it proved capable of handling a myriad of missions including early airborne radar and robust enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He-111H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however, it still was inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called ''Wimpy'' after Popeye’s hamburger loving friend and sidekick whose full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. ''Viking'', a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.
 +
 
 +
=== In-game description ===
 +
 
 +
In May 1940, the Vickers Wellington bomber was included in the list of aircraft declared a high priority by Great Britain's Ministry of Aircraft Production. The Wellington was built around Barnes Wallis’ geodetic structure concept, maximising airframe strength for minimum weight. Powered by two Bristol Pegasus engines, the Wellington was first test flown in May 1936 and entered service with RAF Bomber Command in 1938. Full-scale production of the Mk.IC (Type 415) model started in April 1940; the most numerous of the Mk.Is, the Mk.IC differed from previous variants by replacing the ventral turret with guns fitted to the aircraft’s beams. In place of the Frazer-Nash FN-25 turret, the Mk.IC featured two side blisters consisting of 0.303 inch Vickers Class K machine guns with 483 rounds each (7 flat pan magazines, standard capacity). The Mk.IC bombers of later series were fitted with Colt-Browning Mk.II .303 inch belt-fed machine guns with 600 rounds each. The standard bomb capacity was 4,500 lbs (2,041 kg); this was normally made up of nine 500-lb (227-kg) bombs or two 2,000-lb (907-kg) bombs. A special model, the Type 423, was based on the Wellington Mk.IC; it was able to deliver one 4,000-lb (1,816-kg) extra-heavy Cookie Mk.I or Mk.II bomb to the target. To accomplish this, the central bomb bay doors were removed and the bomb bay itself was modified. The defensive armament remained the same.
 +
 
 +
On the night of July 7th 1941, Sgt James Ward became the only Wellington crewman to win a Victoria Cross when his Mk.IC was hit by a German night fighter and its starboard engine set on fire. With a rope attached to him, Ward crawled out onto the wing and tearing holes in the aircraft’s fabric for hand holds, reached the fire to extinguish it.
 +
 
 +
The Wellington served not only as a bomber, it was also modified for use in the maritime role for RAF Coastal Command. In January 1941, the Mk.IC began to be used as an anti-submarine patrol aircraft, although no design changes were made. In December 1941, the first torpedo bomber conversions were made.
 +
 
 +
The Wellington Mk.IC (TB) torpedo bomber was identical to the Mk.IC in terms of its engines and defensive armament but could carry up to two Mk.XII torpedoes.
 +
 
 +
The first special anti-submarine model designed for the RAF Coastal Command was the Type 428 Wellington GR Mk.VIII (TB). Its structure had the airframe of the later Mk.IC series. The GR Mk.VIII (TB) reconnaissance/torpedo bomber began production in the spring of 1942 in three versions: one version with radar, one version with a retractable searchlight (in place of a nose turret), and the last variant developed as a long range reconnaissance aircraft with extra fuel tanks installed in the bomb bay. All three, starting with the 66th production aircraft, were equipped with the same torpedo mount as the Mk.IC (TB) model.
 +
 
 +
The Wellington torpedo bombers were used for the first time in the Mediterranean Sea at the end of December 1941; anti-submarine models began to patrol the North Sea in May 1942. The first German submarine destroyed by these aircraft was sunk on July 6, 1942.
 +
 
 +
2,547 Mk.IC aircraft were produced, including 138 Mk.IC (TB) torpedo bombers and 271 GR Mk.VIII (TB) torpedo bombers.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
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{{AirManufacturer Vickers}}
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 23:53, 31 December 2019

Rank 6 USA
F-5C Pack
wellington_mk1c.png
Wellington Mk Ic
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This page is about the British bomber Wellington Mk Ic. For the German version, see Wellington Mk Ic (Germany). For other uses, see Wellington (Family).

Description

GarageImage Wellington Mk Ic.jpg


The Wellington Mk Ic is a rank II British bomber with a battle rating of 2.0 (AB), 2.3 (RB), and 2.7 (SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,572 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
366 352 6500 36.0 37.2 4.2 4.1 877
Upgraded
Max Speed
(km/h at 4,572 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
391 378 6500 34.1 35.0 6.5 5.3 877

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
355 ~5 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 275 < 275 < 310 > 320
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
900 m 1,005 hp 1,005 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
3,920 m 890 hp 890 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Suspended armament

The Wellington Mk Ic can be outfitted with the following ordnance:

  • 10 x 250 lb G.P. 250 lb Mk.IV bombs (2,500 lb total)
  • 18 x 250 lb G.P. 250 lb Mk.IV bombs (4,500 lb total)
  • 9 x 500 lb G.P. 500 lb Mk.IV bombs (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 6 x 250 lb G.P. 250 lb Mk.IV bombs (3,500 lb total)
  • 2 x 18 inch Mark XII torpedoes
  • 1 x 4,000 lb H.C. 4,000 lb Mk.II bomb (4,000 lb total)

Defensive armament

The Wellington Mk Ic is defended by:

  • 2 x 7.7 mm Browning .303 machine guns, nose turret (1,200 rpg = 2,400 total)
  • 2 x 7.7 mm Browning .303 machine guns, rear turret (2,000 rpg = 4,000 total)
  • 1 x 7.7 mm Vickers K machine gun, 2 x side turrets (483 rpg)

Usage in battles

Wellingtons are great Rank 2 turret platforms, with wide arcs and stable flight. If your flight controls are shot out, adjustment of engine power will allow stable flight and more opportunities to fight back. Just remember it only has 7.7 mm (.303 in) MGs so it is more luck to earn kills with them.

As with all bombers, crew training with at least Expert Qualification is important for profitable missions.

Both the UK Wellington and German Mk I’s (Jelly Welly) are identical.

Tactics

In AB the winning tactic is to climb high and do base bombing with 500’s from orbit; it helps to have escorts.

In RB you start in the air so you have the advantage to trade altitude for airspeed, bomb ground targets and retreat before enemy fighters arrive, however, be close to friendlies so they can intercept chasers.

Counter-tactics

If you are attacking a Wellington, focus on its engines, they are relatively easy to set on fire. While you should not worry too much about its turrets, do not hang around or stay on its tail either, as an attack could still be dangerous, as two machineguns are around the armament of a British fighter.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm TC mk.I
II Compressor Airframe New 7 mm MGs (turret) LBC mk.I
III Wings repair Engine New 7 mm MGs (turret) SBC mk.I
IV Engine injection Cover MBC mk.I

The default bomb load is a meager 10 x 250 lb (117 kg) so upgrading to 18 x 250 or 9 x 500 pounders (500 lb (226 kg)) should be task number one. In order: unlock the Turret 7 mm ammo first, then the TC mk.I (torpedo) rack, and then the LBC mk.I. Unlocking the 7 mm ammo gives access to the Universal AP-I belt as one works up to the bomb racks for 18 x 250 or 9 x 500. After that, you can pursue your choice of upgrades.

Upgrades to the turret should also be considered. The different belts do not have a considerable effect, but the upgraded turrets allow for a longer rate of fire. Very important for the small rifle calibre machine guns.

However, speed and climb rate is also a necessity and the unlocks help the sluggish Wellington a lot. The decision should depend on the pilots flying style. When rushing in better armament will help in the retreat, but the better performance will aid even more to get to friendly zones.

The sneaky approach, on the other hand, relies less on speed, but on surviving the random combat encounters. Turret upgrades are the way to go for this playstyle.

Pros and cons

Pros:

  • Excellent payload - 4,500lbs at max payload weight
  • Versatile payload options
  • Devastating to enemy bases/airfields when unopposed
  • Excellent turret coverage
  • Very powerful torpedoes, two are enough to sink an aircraft carrier
  • Access to the devastating 4,000 lb bomb
  • The aircraft can take a beating thanks to the cross-hatched airframe

Cons:

  • Defensive turrets are easy to take out
  • Defensive armament is poor
  • Extremely slow all-around mobility
  • Easy prey for high altitude fighters/try to get near 6,000 m where very little opposition is found
  • Having a fighter with good weaponry on your six usually means death
  • The crew cannot take a beating due to the lack of armour. The cockpit is particularly vulnerable

History

Performance wise the Wellington was not notably remarkable, its strength lay on the inside. Devised by one of the greatest innovative thinkers in history, Sir Barnes Neville Wallis devised a geodesic structure resulting in an exceptionally strong airframe. Together with Reginald Kirshaw "Rex" Pierson, they designed their record making Vickers Wellesley, opening the way for the Wellington and larger Warwick. With high aspect ratio wing and spacious fuselage, it proved capable of handling a myriad of missions including early airborne radar and robust enough to absorb severe damage and fly home. Although the bomb bay configuration limited bomb size its payload was slightly more than the Heinkel He-111H-3 and with greater range. It is also one of the first aircraft to have a powered turret in the extreme tail with a very wide arc; however, it still was inadequate to defend itself against attacking fighters and early models lacked self-sealing fuel tanks. Still, this aircraft was admired by crews and affectionately called Wimpy after Popeye’s hamburger loving friend and sidekick whose full name is J. Wellington Wimpy. Over 11,000 made, it equipped many RAF squadrons including those comprised of foreign crews like the Polish (4 squadrons), New Zealand (No. 75), and Czech (No, 311) one of which was captured by Germans who used it for intelligence and training. Viking, a passenger transport variant, became the world's first pure jet transport prototype aircraft in 1948.

In-game description

In May 1940, the Vickers Wellington bomber was included in the list of aircraft declared a high priority by Great Britain's Ministry of Aircraft Production. The Wellington was built around Barnes Wallis’ geodetic structure concept, maximising airframe strength for minimum weight. Powered by two Bristol Pegasus engines, the Wellington was first test flown in May 1936 and entered service with RAF Bomber Command in 1938. Full-scale production of the Mk.IC (Type 415) model started in April 1940; the most numerous of the Mk.Is, the Mk.IC differed from previous variants by replacing the ventral turret with guns fitted to the aircraft’s beams. In place of the Frazer-Nash FN-25 turret, the Mk.IC featured two side blisters consisting of 0.303 inch Vickers Class K machine guns with 483 rounds each (7 flat pan magazines, standard capacity). The Mk.IC bombers of later series were fitted with Colt-Browning Mk.II .303 inch belt-fed machine guns with 600 rounds each. The standard bomb capacity was 4,500 lbs (2,041 kg); this was normally made up of nine 500-lb (227-kg) bombs or two 2,000-lb (907-kg) bombs. A special model, the Type 423, was based on the Wellington Mk.IC; it was able to deliver one 4,000-lb (1,816-kg) extra-heavy Cookie Mk.I or Mk.II bomb to the target. To accomplish this, the central bomb bay doors were removed and the bomb bay itself was modified. The defensive armament remained the same.

On the night of July 7th 1941, Sgt James Ward became the only Wellington crewman to win a Victoria Cross when his Mk.IC was hit by a German night fighter and its starboard engine set on fire. With a rope attached to him, Ward crawled out onto the wing and tearing holes in the aircraft’s fabric for hand holds, reached the fire to extinguish it.

The Wellington served not only as a bomber, it was also modified for use in the maritime role for RAF Coastal Command. In January 1941, the Mk.IC began to be used as an anti-submarine patrol aircraft, although no design changes were made. In December 1941, the first torpedo bomber conversions were made.

The Wellington Mk.IC (TB) torpedo bomber was identical to the Mk.IC in terms of its engines and defensive armament but could carry up to two Mk.XII torpedoes.

The first special anti-submarine model designed for the RAF Coastal Command was the Type 428 Wellington GR Mk.VIII (TB). Its structure had the airframe of the later Mk.IC series. The GR Mk.VIII (TB) reconnaissance/torpedo bomber began production in the spring of 1942 in three versions: one version with radar, one version with a retractable searchlight (in place of a nose turret), and the last variant developed as a long range reconnaissance aircraft with extra fuel tanks installed in the bomb bay. All three, starting with the 66th production aircraft, were equipped with the same torpedo mount as the Mk.IC (TB) model.

The Wellington torpedo bombers were used for the first time in the Mediterranean Sea at the end of December 1941; anti-submarine models began to patrol the North Sea in May 1942. The first German submarine destroyed by these aircraft was sunk on July 6, 1942.

2,547 Mk.IC aircraft were produced, including 138 Mk.IC (TB) torpedo bombers and 271 GR Mk.VIII (TB) torpedo bombers.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Vickers-Armstrongs Aircraft Limited
Bombers  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Captured  ▀Wellington Mk Ic

Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2