Difference between revisions of "Voroshilov"

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{{About
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| about = Soviet light cruiser '''{{PAGENAME}}'''
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| usage = other Kirov-class cruisers
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| link = Kirov (Family)
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}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=ussr_cruiser_voroshilov
 
|code=ussr_cruiser_voroshilov
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
The ship has lower survivability than other ships at its battle rating.  
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'''Armour scheme:'''
 +
 
 +
* 150 mm rolled homogeneous armour around the bridge and elevator
 +
* 50 mm rolled homogeneous armour at the citadel
 +
* 50 mm rolled homogeneous armour on each main turret
 +
* 25 mm rolled homogeneous armour around the small command tower at the secondary firing platform
 +
* 20 mm rolled homogeneous armour around the steering gear
 +
* 14 mm anti-fragmentation armour on the torpedo tube mounts
 +
* 8 mm rolled homogeneous armour on the gunshield of 12.7 mm Vicker Mk.V machine guns
 +
 
 +
As with the other Kirov-class cruisers, the Voroshilov is best described as an oversized light cruiser. She dwarfes most of the other proper light cruisers and rivals the size of a heavy cruiser (just shorter than [[Mogami (Family)|Mogami-class]] heavy cruisers by 13 meters). The Voroshilov's size is essentially a double-edged sword: it can be easily targeted at any ranges, yet it's very survivable despite only having a simple 50 mm of citadel armour, this is because most of the Voroshilov's critical components (such as main battery ammo racks and engines) were located inside the citadel sitting just below the waterline. This essentially turned the whole upper hull into a huge bullet sponge that can contain a lot of damage, save for a well-struck shot. Other than the citadel armour, the Voroshilov's main turrets are also covered with 50 mm of armor to protect it from HE shells.
 +
 
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However, as mentioned above, the Voroshilov lacks any substantial anti-fragmentation armour to protect her crew from incoming fire. This is essentially her Achilles' heels as she can be overwhelmed by several enemy ships firing HE shells at her. She is also vulnerable to bombs and torpedoes due to lack of hull armour as well.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->{{NavalMobility}}
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
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{{NavalMobility}}
 +
 
 +
The Voroshilov can reach a respectable top speed of 78 km/h in AB (67 km/h in RB). However, she's quite sluggish to move around due to excessive hull length.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{main|180 mm/57 B-1-P (180 mm)}}
 
{{main|180 mm/57 B-1-P (180 mm)}}
  
Kirov has 9 x 180 mm/57 (7.1") B-1-P Pattern 1932 naval cannons for her main armament, arranged in triple turrets mounted A-Bs-X. This gives Kirov a heavy punch, but her overall firepower is lacking compared to other cruisers at her BR. With a fire rate of 5 rounds/minute, she has the slowest reload among the BR 5.7 cruisers (not counting Furutaka's 20.3 cm guns).
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The Voroshilov has 9 x 180 mm/57 (7.1") B-1-P Pattern 1932 naval cannons for her main armament, arranged in triple turrets mounted A-Bs-X. While each shots is very powerful and accurate, the Voroshilov has a fairly low rate of fire at 5 shots per minute. This mean that she have lesser damage output per minute than its contemporaries at 5.7 BR.
 +
 
 +
The Voroshilov has an access to a powerful HE shell by default with 12 kg of TNT equivalent and good fragmentation penetration of 65 mm, which is enough to disable the turrets of most enemy ships at range and depleting the crews of some of less-protected ships. She can unlock an APCBC round with very high penetration but much lower explosive mass and a SAPCBC round with lesser penetration but with almost the same explosive mass as the HE shell (just below 11 kg of TNT equivalent). Since every shells has the same muzzle velocity of 920 m/s, it is easy to leading targets and cycles between each shells.
 +
 
 +
As a rule of thumb, use HE shell against any soft targets and less-protected ships, SAPCBC against more well-protected cruisers, and APCBC against very heavy targets like dreadnoughts.
 +
 
  
Kirov uses the OF-32 HE shell as default, with the ability to unlock the B-32 AP shell, the BP-32 SAPBC shell as well as the ZS-32 HE-DF shell. A major advantage that Kirov has is the astounding 920 m/s muzzle velocity of all her shells, meaning that leading targets will not be as difficult. The SAPBC shell sacrifices some armor penetrative abilities of the AP shell, but it is loaded with a whopping 7 kg of A-IX-2 explosive filler which is nearly 11 kg of TNT equivalent.
 
 
=== Secondary armament ===
 
=== Secondary armament ===
 
{{Specs-Fleet-Secondary}}
 
{{Specs-Fleet-Secondary}}
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{{main|100 mm/56 B-34 (100 mm)}}
 
{{main|100 mm/56 B-34 (100 mm)}}
  
The Kirov has a secondary armament of 6x 100 mm/56 (3.9") B-34 Pattern 1940 cannons arranged evenly on either side of the after smoke funnel. This is a rather light secondary battery, but they are versatile due to their clear angles of fire and ammunition selection.
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The Voroshilov has 6 x 100 mm/56 B-34 cannons as a secondary armaments, placed around the second funnel of the ship. These guns are quite weak against larger ship and mediocre against fast PT boats. However, they are quite effective as an anti-air weaponry thanks to high-velocity shell (900 m/s) and access to HE-TF and HE-VT shells.
 +
 
 +
The only problem with the 100 mm guns is that its ammo storage are located just below the firing platform. So, if they're hit, these ammo storage can be detonated and cause significant damage to the ship.
  
These guns have access to the ZS-56 HE-DF shell as default and the ZS-56R HE-VT shell is researchable.
 
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 
{{Specs-Fleet-AA}}
 
{{Specs-Fleet-AA}}
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{{main|45 mm/46 21-K (45 mm)|37 mm/67 70-K (37 mm)|DShK (12.7 mm)|Vickers Mk.V (12.7 mm)}}
 
{{main|45 mm/46 21-K (45 mm)|37 mm/67 70-K (37 mm)|DShK (12.7 mm)|Vickers Mk.V (12.7 mm)}}
  
For anti-aircraft armament, Kirov has 7x 45 mm/46 21-K cannons as well as 3x DShK machine guns. The 45 mm cannons are not very effective against aircraft as they only have a standard HE shell with no special fuze, requiring a direct hit on an aircraft to deal damage. They serve better as anti-torpedo boat guns due to their rapid-fire ability and centralized arrangement. The DShK machine guns will be mostly for harassment purposes and to catch unaware planes.
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The key difference of the Voroshilov compared to her sister ships is her anti-air armament. She is equipped with 13 x 37 mm 70-K anti-air cannons placed all over the ship. These 37 mm guns are very powerful against any aircraft she will face and are capable of shooting down the enemy from up to 3-4 km away. As a bonus, she also have seven Vickers machine guns and four DShK machine guns to serve as a deterrent at close range.
  
 
=== Additional armament ===
 
=== Additional armament ===
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{{main|53-39 (533 mm)}}
 
{{main|53-39 (533 mm)}}
  
Kirov is equipped with 2 x triple torpedo launchers firing the 53-39 torpedo. The base setting for these are a range of 4,000 meters with a high speed of 51 knots. Using the torpedo mode upgrade, they can be adjusted to 10,000 meters range at a reduced speed of 34 knots. Due to the location of the launchers being low and behind raised structure, the ship is not able to launch torpedoes towards the front, and must turn to release weapons.
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The Voroshilov can be equipped with six 533 mm 53-39 torpedoes, launched from a triple launcher placed on each side of the ship. These torpedoes are quite fast (93 km/h without torpedo modification) and pack a good amount of explosive of 300 kg. However, without torpedo modification, these torpedoes has a very poor range at only 4 km. It is advised not to load them before getting a torpedo modification, as it will serve merely as an external ammo racks.
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 +
=== Scout plane ===
 +
{{main|KOR-1}}
 +
 
 +
Located amidships is a catapult with one Beriev Be-2 (aka KOR-1) scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing with its two light machine guns, dropping 2 x 50 kg bombs, and capping zones, the KOR-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new!
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
The main cannons of the vehicle are good and should be used as its main weaponry in comparison with other ships that have good secondary armament. The best tactic would consist on staying behind cover to prevent being killed by torpedoes and paying attention to planes flying nearby because of the lack of good AA. The main armament has an excellent rate of fire, so it is possible to run out of ammo.
+
The Voroshilov is a rather odd mix between faster light cruiser and slower heavy cruiser. She has the powerful guns and the hull size of a heavy cruiser, and the speed and (lack of) armour of a light cruiser. This made her very versatile and can be used to fulfill multiple roles.
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The Voroshilov featured nine slow-firing yet powerful 180 mm guns as her main armament. These guns are quite effective at all ranges, but it is especially effective at medium-to-long ranges (~7 - 12 km) due to accuracy and high muzzle velocity. However, make sure to make every shot count, as the Voroshilov carries somewhat limited ammunition (900 shells) and most of the enemy cruisers reload faster than you and will retaliates as soon as they saw you.
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Protection-wise, the Voroshilov is fairly survivable ship. While she lacks any substantial armour plates except 50 mm of RHA on her citadel and turrets, she can soak up a considerable amount of hits (especially AP rounds) and still remains afloat. However, due to her massive size and lack of armour (especially for a light cruiser), she is quite easy to hit if you did not exploit her A-Bs-X turret arrangements and her mobility, and she is quite prone to any kinds of explosive damages (HE shells, bombs, torpedoes, etc.)
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While she is able to hold on her own for awhile, the Voroshilov is best used with any allied ships nearby. Stick together with your teammates, strike hard at long distance, and provide anti-air support is a key of success of playing this ship.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
The main cannons of the vehicle are good and should be used as its main weaponry in comparison with other ships that have good secondary armament. The best tactic would consist on staying behind cover to prevent being killed by torpedoes and paying attention to planes flying nearby because of the lack of good AA. The main armament has an excellent rate of fire, so it is possible to run out of ammo.
 
 
 
'''Pros:'''
 
'''Pros:'''
  
* Much more fire rate in comparison with 203 cannons while having better shells.
+
* Nine powerful 180 mm guns, housed inside a well-protected turrets with good firing angle
* Better AA than the Kirov.
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* Surprisingly survivable, rivaling to that of some heavy cruisers
 
+
* Can take a lot of punishments when angled
*
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* Decent top speed
 +
* Very potent anti-air coverage
 +
* One scout seaplane.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Lacks armor in comparison with other 5.7 ships and the Maxim Gorky.
+
* Very long hull, can be easily targeted
* Only obtainable from Battle Pass 3, and it's not a premium.
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* Lack of anti-fragmentation armor made her prone to damage from HE shells, especially when fighting several opponents alone
* Although it has better AA than the Kirov and Maxim Gorky, its AA it's still bad in comparison with other 5.7 ships
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* Will be regularly facing battleships that can decimating it in a few salvos
* The wiki from this is a copy from the Kirov ship
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* Rather mediocre protection against torpedoes and bombs
 
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* Poor turn speed, especially when stock
*
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* Somewhat limited main ammunition stock (900 rounds)
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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=== [[wt:en/news/7146-development-battle-pass-vehicles-voroshilov-light-cruiser-en|Devblog]] ===
 +
The light cruiser Voroshilov is one of the cruisers of the Project 26 (Kirov class), was laid down in 1935, launched in 1937, and in 1940 joined the Soviet Black Sea Fleet as flagship. Like other cruisers from the project, it was a deep modernization of the Italian cruiser Eugenio di Savoia, with significantly better firepower and hull strength. Voroshilov saw combat literally in the first days of the Nazi invasion of the USSR, assisting the attack on the oil silos of the Constanta, Romania in June 1941. Later that year she shelled the accumulations of German military vehicles and personnel in the Perekop region. During WWII, Voroshilov took an active part in combat throughout the Black Sea, and was several times damaged by shelling and enemy aircraft. For her courage, the cruiser was awarded the Order of the Red Banner. After the war, Voroshilov continued to serve in the Black Sea Fleet of the Soviet Navy, going through several stages of modernization. The cruiser was decommissioned in 1973 and later scrapped for metal.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_cruiser_voroshilov Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
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* [[wt:en/news/7146-development-battle-pass-vehicles-voroshilov-light-cruiser-en|[Devblog] Battle Pass vehicles: Voroshilov light cruiser]]
* ''other literature.''
 
  
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{{ShipManufacturer Black Sea Shipyard}}
 
{{USSR light cruisers}}
 
{{USSR light cruisers}}

Revision as of 18:35, 20 December 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Soviet light cruiser Voroshilov. For other Kirov-class cruisers, see Kirov (Family).
Voroshilov
ussr_cruiser_voroshilov.png
GarageImage Voroshilov.jpg
ArtImage Voroshilov.png
Voroshilov
AB RB SB
5.7 5.7 5.7
Show in game

Description

The Pr.26, Voroshilov, 1943 is a gift rank IV Soviet light cruiser with a battle rating of 5.7 (AB/RB/SB). It was introduced during Update "Ixwa Strike" as a reward for Battle Pass: Season III, "Strength athletics".

General info

Survivability and armour

Armourfront / side / back
Citadel50 / 50 / 50 mm
Main fire tower50 / 50 / 50 mm
Hull25 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement9 550 t
Crew881 people

Armour scheme:

  • 150 mm rolled homogeneous armour around the bridge and elevator
  • 50 mm rolled homogeneous armour at the citadel
  • 50 mm rolled homogeneous armour on each main turret
  • 25 mm rolled homogeneous armour around the small command tower at the secondary firing platform
  • 20 mm rolled homogeneous armour around the steering gear
  • 14 mm anti-fragmentation armour on the torpedo tube mounts
  • 8 mm rolled homogeneous armour on the gunshield of 12.7 mm Vicker Mk.V machine guns

As with the other Kirov-class cruisers, the Voroshilov is best described as an oversized light cruiser. She dwarfes most of the other proper light cruisers and rivals the size of a heavy cruiser (just shorter than Mogami-class heavy cruisers by 13 meters). The Voroshilov's size is essentially a double-edged sword: it can be easily targeted at any ranges, yet it's very survivable despite only having a simple 50 mm of citadel armour, this is because most of the Voroshilov's critical components (such as main battery ammo racks and engines) were located inside the citadel sitting just below the waterline. This essentially turned the whole upper hull into a huge bullet sponge that can contain a lot of damage, save for a well-struck shot. Other than the citadel armour, the Voroshilov's main turrets are also covered with 50 mm of armor to protect it from HE shells.

However, as mentioned above, the Voroshilov lacks any substantial anti-fragmentation armour to protect her crew from incoming fire. This is essentially her Achilles' heels as she can be overwhelmed by several enemy ships firing HE shells at her. She is also vulnerable to bombs and torpedoes due to lack of hull armour as well.

Mobility

Speedforward / back
AB78 / 23 km/h
RB67 / 19 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 78 23
RB/SB Stock ___ ___
Upgraded 67 19

The Voroshilov can reach a respectable top speed of 78 km/h in AB (67 km/h in RB). However, she's quite sluggish to move around due to excessive hull length.

Modifications and economy

Repair costBasic → Reference
AB11 390 → 15 433 Sl icon.png
RB11 287 → 15 293 Sl icon.png
Total cost of modifications92 900 Rp icon.png
154 800 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training90 000 Sl icon.png
Experts310 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
240 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
6 000 Rp icon.png
Cost:
10 000 Sl icon.png
380 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
240 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods ship venting.png
Ventilation
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
6 000 Rp icon.png
Cost:
10 000 Sl icon.png
380 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
6 000 Rp icon.png
Cost:
10 000 Sl icon.png
380 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
240 Ge icon.png
Mods he frag proxi fuze ship.png
100mm_ussr_b34_navy_dist_he_ammo_pack
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
180mm_ussr_b1k_navy_ap_ammo_pack
Research:
3 700 Rp icon.png
Cost:
6 200 Sl icon.png
240 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods he frag proxi fuze ship.png
100mm_ussr_b34_navy_radio_aa_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods tank ammo.png
180mm_ussr_b1k_navy_sap_ammo_pack
Research:
3 500 Rp icon.png
Cost:
5 800 Sl icon.png
220 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
180mm_ussr_b1k_navy_zs_ammo_pack
Research:
3 900 Rp icon.png
Cost:
6 500 Sl icon.png
250 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
6 000 Rp icon.png
Cost:
10 000 Sl icon.png
380 Ge icon.png
Mods shipSupportPlane.png
Hydroplane
Research:
6 000 Rp icon.png
Cost:
10 000 Sl icon.png
380 Ge icon.png

Armament

Primary armament

3 х Turret3 x 180 mm/57 B-1-P naval gun
Ammunition300 rounds
Vertical guidance-4° / 50°

The Voroshilov has 9 x 180 mm/57 (7.1") B-1-P Pattern 1932 naval cannons for her main armament, arranged in triple turrets mounted A-Bs-X. While each shots is very powerful and accurate, the Voroshilov has a fairly low rate of fire at 5 shots per minute. This mean that she have lesser damage output per minute than its contemporaries at 5.7 BR.

The Voroshilov has an access to a powerful HE shell by default with 12 kg of TNT equivalent and good fragmentation penetration of 65 mm, which is enough to disable the turrets of most enemy ships at range and depleting the crews of some of less-protected ships. She can unlock an APCBC round with very high penetration but much lower explosive mass and a SAPCBC round with lesser penetration but with almost the same explosive mass as the HE shell (just below 11 kg of TNT equivalent). Since every shells has the same muzzle velocity of 920 m/s, it is easy to leading targets and cycles between each shells.

As a rule of thumb, use HE shell against any soft targets and less-protected ships, SAPCBC against more well-protected cruisers, and APCBC against very heavy targets like dreadnoughts.


Secondary armament

6 х Turret100 mm/56 B-34 universal naval cannon, pattern 1940
Ammunition300 rounds

The Voroshilov has 6 x 100 mm/56 B-34 cannons as a secondary armaments, placed around the second funnel of the ship. These guns are quite weak against larger ship and mediocre against fast PT boats. However, they are quite effective as an anti-air weaponry thanks to high-velocity shell (900 m/s) and access to HE-TF and HE-VT shells.

The only problem with the 100 mm guns is that its ammo storage are located just below the firing platform. So, if they're hit, these ammo storage can be detonated and cause significant damage to the ship.

Anti-aircraft armament

6 х Turret45 mm/46 21-K cannon
Ammunition500 rounds
13 х Turret37 mm/67 70-K automatic cannon
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate180 shots/min
4 х Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
2 х Turret4 x 12.7 mm Vickers Mk.V machine gun
Ammunition8000 rounds
Belt capacity200 rounds
Fire rate600 shots/min

The key difference of the Voroshilov compared to her sister ships is her anti-air armament. She is equipped with 13 x 37 mm 70-K anti-air cannons placed all over the ship. These 37 mm guns are very powerful against any aircraft she will face and are capable of shooting down the enemy from up to 3-4 km away. As a bonus, she also have seven Vickers machine guns and four DShK machine guns to serve as a deterrent at close range.

Additional armament

Setup 16 x 533 mm 53-39 torpedo
Main article: 53-39 (533 mm)

The Voroshilov can be equipped with six 533 mm 53-39 torpedoes, launched from a triple launcher placed on each side of the ship. These torpedoes are quite fast (93 km/h without torpedo modification) and pack a good amount of explosive of 300 kg. However, without torpedo modification, these torpedoes has a very poor range at only 4 km. It is advised not to load them before getting a torpedo modification, as it will serve merely as an external ammo racks.

Scout plane

Main article: KOR-1

Located amidships is a catapult with one Beriev Be-2 (aka KOR-1) scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. Alongside the typical abilities of strafing with its two light machine guns, dropping 2 x 50 kg bombs, and capping zones, the KOR-1 and other scout planes have the added ability to lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new!

Usage in battles

The Voroshilov is a rather odd mix between faster light cruiser and slower heavy cruiser. She has the powerful guns and the hull size of a heavy cruiser, and the speed and (lack of) armour of a light cruiser. This made her very versatile and can be used to fulfill multiple roles.

The Voroshilov featured nine slow-firing yet powerful 180 mm guns as her main armament. These guns are quite effective at all ranges, but it is especially effective at medium-to-long ranges (~7 - 12 km) due to accuracy and high muzzle velocity. However, make sure to make every shot count, as the Voroshilov carries somewhat limited ammunition (900 shells) and most of the enemy cruisers reload faster than you and will retaliates as soon as they saw you.

Protection-wise, the Voroshilov is fairly survivable ship. While she lacks any substantial armour plates except 50 mm of RHA on her citadel and turrets, she can soak up a considerable amount of hits (especially AP rounds) and still remains afloat. However, due to her massive size and lack of armour (especially for a light cruiser), she is quite easy to hit if you did not exploit her A-Bs-X turret arrangements and her mobility, and she is quite prone to any kinds of explosive damages (HE shells, bombs, torpedoes, etc.)

While she is able to hold on her own for awhile, the Voroshilov is best used with any allied ships nearby. Stick together with your teammates, strike hard at long distance, and provide anti-air support is a key of success of playing this ship.

Pros and cons

Pros:

  • Nine powerful 180 mm guns, housed inside a well-protected turrets with good firing angle
  • Surprisingly survivable, rivaling to that of some heavy cruisers
  • Can take a lot of punishments when angled
  • Decent top speed
  • Very potent anti-air coverage
  • One scout seaplane.

Cons:

  • Very long hull, can be easily targeted
  • Lack of anti-fragmentation armor made her prone to damage from HE shells, especially when fighting several opponents alone
  • Will be regularly facing battleships that can decimating it in a few salvos
  • Rather mediocre protection against torpedoes and bombs
  • Poor turn speed, especially when stock
  • Somewhat limited main ammunition stock (900 rounds)

History

Devblog

The light cruiser Voroshilov is one of the cruisers of the Project 26 (Kirov class), was laid down in 1935, launched in 1937, and in 1940 joined the Soviet Black Sea Fleet as flagship. Like other cruisers from the project, it was a deep modernization of the Italian cruiser Eugenio di Savoia, with significantly better firepower and hull strength. Voroshilov saw combat literally in the first days of the Nazi invasion of the USSR, assisting the attack on the oil silos of the Constanta, Romania in June 1941. Later that year she shelled the accumulations of German military vehicles and personnel in the Perekop region. During WWII, Voroshilov took an active part in combat throughout the Black Sea, and was several times damaged by shelling and enemy aircraft. For her courage, the cruiser was awarded the Order of the Red Banner. After the war, Voroshilov continued to serve in the Black Sea Fleet of the Soviet Navy, going through several stages of modernization. The cruiser was decommissioned in 1973 and later scrapped for metal.

Media

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See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Black Sea Shipyard (Черноморский судостроительный завод)
Destroyers 
Derzkiy-class  Frunze
Fidonisy-class  Kerch
Project 1  Moskva
Light Cruisers 
Project 26  Voroshilov
Project 68A  Mikhail Kutuzov

USSR light cruisers
  Imperial Russia
Svetlana-class  Krasny Krym* · Krasny Kavkaz*
  * Laid down by Imperial Russian Navy; Finished and renamed by the USSR
Project  Soviet Union
Pr.26  Kirov · Voroshilov · Maxim Gorky
Pr.68  Chapayev · Zheleznyakov
Pr.68-bis  Sverdlov · Mikhail Kutuzov
Pr.68-bis-ZiF  Shcherbakov
Trophies  Italy
Condottieri-class  Kerch