Difference between revisions of "Vickers Mk.7"

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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.93 "Shark Attack"]].
  
Line 12: Line 12:
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.''
+
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
! rowspan="2" | Game Mode
 +
! colspan="3" | Mobility characteristics
 +
! colspan="2" | Engine power (horsepower)
 +
! colspan="2" | Power-to-weight ratio (hp/ton)
 +
|-
 +
! Max Speed
 +
! {{Annotation|Weight|Vehicle Weight (Tons)}}
 +
! {{Annotation|AoA Weight|Add-on Armour Weight (Tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 +
|-
 +
! Arcade
 +
| 80 || rowspan="2" | 54.6 || rowspan="2" | N/A || 2,032 || ___ || 37.22 || __.__
 +
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 72 || 1,327 || 1,500 || 24.30 || 27.47
 +
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Main Article: [[L11A5 (120 mm)]]''
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{main|Name of the weapon}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|L11A5 (120 mm)}}
  
 
The Mk. 7 uses the same L11A5 120mm rifled gun that the Challenger I uses. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64/T-72/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.
 
The Mk. 7 uses the same L11A5 120mm rifled gun that the Challenger I uses. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64/T-72/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.
  
{| class="wikitable"
+
{| class="wikitable" style="text-align:center" width="100%"
! colspan="6" |[[L11A5 (120 mm)|120 mm L11A5]]
+
|-
 +
! colspan="5" | [[L11A5 (120 mm)|120 mm L11A5]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="3" rowspan="1" |Capacity
+
! ''Arcade''
! rowspan="1" |Vertical
+
| rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 29.5 || __._ || __._ || __._ || __._ || rowspan="2" | 7.8 || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | 6.0
guidance
 
! rowspan="1" |Horizontal
 
guidance
 
! rowspan="1" |Stabilizer
 
 
|-
 
|-
| colspan="3" |50 rounds
+
! ''Realistic''
| -10°/+20°
+
| 18.4 || __._ || __._ || __._ || 31.0
|±180°
 
|Two-plane
 
 
|-
 
|-
! colspan="6" |Turret rotation speed (°/s)
+
|}
 +
 
 +
==== Ammunition ====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 
|-
 
|-
!Mode
+
! rowspan="2" data-sort-type="text" | Ammunition
!Stock
+
! rowspan="2" | Type of<br>warhead
!Upgraded
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
!Prior + Full crew
 
!Prior + Expert qualif.
 
!Prior + Ace qualif.
 
 
|-
 
|-
|'''Arcade'''
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
|29.50
 
|——
 
|——
 
|——
 
|——
 
 
|-
 
|-
|'''Realistic'''
+
| Shell L31A7 || HESH || 152 || 152 || 152 || 152 || 152 || 152
|18.40
 
|——
 
|——
 
|——
 
|——
 
 
|-
 
|-
! colspan="4" |Reloading rate (seconds)
+
| Shot L23 || APFSDS || 410 || 408 || 405 || 400 || 390 || 380
! colspan="2" rowspan="3" |
 
 
|-
 
|-
! colspan="1" |Stock
+
| Shot L23A1 || APFSDS || 396 || 394 || 387 || 376 || 367 || 357
! colspan="1" |Prior + Full crew
 
! colspan="1" |Prior + Expert qualif.
 
! colspan="1" |Prior + Ace qualif.
 
 
|-
 
|-
|7.80
 
|
 
|
 
|
 
 
|}
 
|}
 
+
{| class="wikitable sortable" style="text-align:center" width="100%"
=== Ammunition ===
+
! colspan="11" | Shell details
{| class="wikitable sortable" width="100%" style="text-align:center"
+
|-
! colspan="8" |Penetration Statistics
+
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 
|-
 
|-
! rowspan="2" data-sort-type="text" |Ammunition
+
! 0% !! 50% !! 100%
! rowspan="2" class="unsortable" |Projectile
 
! colspan="6" |'''Penetration''' (mm) '''@ 0° Angle of Attack'''
 
 
|-
 
|-
!10m
+
| Shell L31A7 || HESH || 670 || 17.1 || 0.4 || 0.1 || 5,248 || +0.0° || 73° || 77° || 80°
!100m
 
!500m
 
!1000m
 
!1500m
 
!2000m
 
 
|-
 
|-
|'''Shot L23'''||APFSDS||410||408||405||400||390||380
+
| Shot L23 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°
 
|-
 
|-
|'''Shell L31A7'''||HESH||152||152||152||152||152||152
+
| Shot L23A1 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || _._° || 78° || 80° || 81°
 
|-
 
|-
|'''Shot L23A1'''||APFSDS||396||394||387||376||367||357 
 
 
|}
 
|}
{| class="wikitable sortable" width="100%" style="text-align:center"
+
 
! colspan="11" |Shell Details
+
{| class="wikitable sortable" style="text-align:center"
 +
! colspan="7" | Smoke shell characteristics
 
|-
 
|-
! rowspan="2" data-sort-type="text" |Ammunition
+
! Ammunition
! rowspan="2" class="unsortable" |Projectile 
+
! Velocity<br>(m/s)
! rowspan="2" |Velocity  
+
! Projectile<br>Mass (kg)
(m/s)
+
! Screen radius<br>(m)
! rowspan="2" |Projectile
+
! Screen deploy time<br>(s)
Mass (kg)
+
! Screen hold time<br>(s)
! rowspan="2" |Fuse delay (m)
+
! Explosive Mass<br>(TNT equivalent) (g)
! rowspan="2" |Fuse Sensitivity
 
(mm)
 
! rowspan="2" |Explosive Mass (g)  
 
(TNT Equivalent):
 
! rowspan="2" |Normalization @ 30°
 
From Horizontal:
 
! colspan="3" |Ricochet:
 
 
|-
 
|-
!0%
+
| L34 || 670 || 17.1 || 20 || 5 || 25 || 50
!50%
+
|-
!100%
+
|}
 +
 
 +
==== [[Ammo racks]] ====
 +
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
|'''Shot L23'''||APFSDS||1,535||3.89||N/A||N/A||N/A||+1.5°||76°||77°||78°
+
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
|'''Shell L31A7'''||HESH||670||17.1||0.4||0.1||5,250||+0°||73°||77°||80°
+
| '''50''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __
 
|-
 
|-
|'''Shot L23A1'''||APFSDS||1,535||3.89||N/A||N/A||N/A||+1.5°||78°||80°||81°
 
 
|}
 
|}
{| class="wikitable sortable" style="text-align:center"
+
 
! colspan="7" |Smoke Characteristics
+
==== [[Optics]] ====
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X8.0 || X12.1
 
|-
 
|-
!Ammunition
+
! Comparable optics
!Velocity
+
| colspan="2" | ___
(m/s)
 
!Projectile
 
Mass (kg)
 
!Screen Radius
 
(m)
 
!Screen Time
 
(s)
 
!Screen Hold Time
 
(s)
 
!Explosive Mass (g)
 
(TNT equivalent):
 
 
|-
 
|-
|'''L34'''||670||17.1||20||5||25||50 
 
 
|}
 
|}
 +
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|L8A2 (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | [[L8A2 (7.62 mm)|7.62 mm L8A2]]
 +
|-
 +
! Mount
 +
! Capacity<br>(Belt capacity)
 +
! Fire rate<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 +
|-
 +
| Coaxial || 2,000 (200) || 600 || N/A || N/A
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="3" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| NVD
 +
|
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| L34
 +
| Smoke grenade
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
| Shot L23A1
 +
| Laser rangefinder
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 150: Line 212:
  
 
'''Pros:'''
 
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 
 
*
 
*
  
 
== History ==
 
== History ==
In the mid 1980's Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk. 7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk. 4 uses, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but it's design was used as a base for the Challenger II MBT. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
In the mid 1980's, Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk.7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk.4 used, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but its design was used as a base for the [[Challenger 2|Challenger II MBT]]. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.
  
Despite its naming, the tank has no relation to the Mk. 1 Vickers MBT sitting at rank V.  
+
Despite its naming, the tank has no relation to the Mk.1 [[Vickers MBT]] sitting at rank V.
  
 
== Media ==
 
== Media ==
Line 166: Line 227:
  
 
== See also ==
 
== See also ==
 
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 
* [[Vickers MBT]] — The early little brother of the Mk.7.
 
* [[Vickers MBT]] — The early little brother of the Mk.7.
* [[Challenger Mk.2]] / [[Challenger Mk.3]] — The predecessor.
+
* [[Challenger Mk.2]] / [[Challenger Mk.3]] — The predecessors.
 
* [[Challenger 2]] — The production model.
 
* [[Challenger 2]] — The production model.
  
 
== External links ==
 
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 +
* ''other literature.'' -->
 +
* [[wt:en/news/6438-development-vickers-mk-7-the-steel-centaur-en|[Devblog] Vickers Mk.7: The Steel Centaur]]
  
* [[wt:en/news/6438-development-vickers-mk-7-the-steel-centaur-en|[Devblog] Vickers Mk.7: The Steel Centaur]]
+
{{Britain medium tanks}}

Revision as of 13:38, 18 November 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Vickers Mk.7
uk_vickers_mk7.png
Vickers Mk.7
AB RB SB
10.3 10.3 10.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Vickers Mk.7.jpg


The Vickers Mk.7 is a rank VII British medium tank with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 80 54.6 N/A 2,032 ___ 37.22 __.__
Realistic 72 1,327 1,500 24.30 27.47

Armaments

Main armament

Main article: L11A5 (120 mm)

The Mk. 7 uses the same L11A5 120mm rifled gun that the Challenger I uses. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64/T-72/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.

120 mm L11A5 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+20° ±180° Two-plane 29.5 __._ __._ __._ __._ 7.8 __.__ __.__ 6.0
Realistic 18.4 __._ __._ __._ 31.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Shell L31A7 HESH 152 152 152 152 152 152
Shot L23 APFSDS 410 408 405 400 390 380
Shot L23A1 APFSDS 396 394 387 376 367 357
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
Shell L31A7 HESH 670 17.1 0.4 0.1 5,248 +0.0° 73° 77° 80°
Shot L23 APFSDS 1,535 3.89 N/A N/A N/A +1.5° 76° 77° 78°
Shot L23A1 APFSDS 1,535 3.89 N/A N/A N/A _._° 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
L34 670 17.1 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
50 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Optics

Vickers Mk.7 Optics
Default magnification Maximum magnification
Main Gun optics X8.0 X12.1
Comparable optics ___

Machine guns

Main article: L8A2 (7.62 mm)
7.62 mm L8A2
Mount Capacity
(Belt capacity)
Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 2,000 (200) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire NVD
III Filters Crew Replenishment Elevation Mechanism L34 Smoke grenade
IV Transmission Engine Artillery Support Shot L23A1 Laser rangefinder

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

In the mid 1980's, Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk.7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk.4 used, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but its design was used as a base for the Challenger II MBT. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.

Despite its naming, the tank has no relation to the Mk.1 Vickers MBT sitting at rank V.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"