Difference between revisions of "VCC-80/60"

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(Description: Added Garage Image)
(History)
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->''
  
 
'''Pros:'''
 
'''Pros:'''
 +
 +
Autoloader, 1 round every 2 seconds.
 +
 +
Thermals for gunner.
 +
 +
Commander sight.
 +
 +
Effective turret armor, can withstand some KE munitions and low level auto-cannon fire.
 +
 +
Proximity fuze rounds, good for dealing with enemy aircraft.
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
Hull isn't very well protected, unless covered you will not withstand much.
 +
 +
Crew placement is inadequate, you can get taken out if shot in the middle of turret.
 +
 +
Poor mobility when stock.
 +
 +
APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out out of the round.
 +
 
*
 
*
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable). -->''
 +
 
 +
During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian army or by possible foreign customers. Multiple different types of unique designs, with vastly different set of armaments would arise during that era. These vehicles would however not generate much success in Italy or outside it, but eventually during the 80's OTO Melara would finally come out with a design which would finally be picked up by the Italian army. Despite a troubled development cycle, the VCC-80 'Dardo' would enter service and would continue to serve inside of the Italian army even till this day. Although the base version which is being used is comprised of the OTO TC-25 turret armed with a 25mm 25 mm Oerlikon-Buhrle cannon and TOW ATGM's. OTO Melara would heavily experiment on the previous versions known as the 'VCC-80' to get where we are now. The general configuration of the VCC-80 would be conventional, being similar to other contemporary infantry fighting vehicles. What sets it out is the design, it being very well self proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). These vehicles would be extremely useful in gaining valueable know-how, and allowed OTO Melara to see what worked and what didn't. One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60mm High Velocity Medium Support (HVMS) weapon system. In short both countries had disagreements which lead to them going seperate ways when developing the cannon. Out of Italy, many different variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro and of course, the VCC-80. The T60A would come in different versions however the one installed on the T60A would be a special version which would mount a special armor kit at the front of the turret, this would surpisingly protect the crew quite a bit from KE munitions and low level auto-cannon fire. However the turret was not invincible, advanced apfsds used on MBT's of the time would easily be able to penetrate the vehicle, same goes for the hull which was even less protected than the turret. It is important to note that this vehicle variant was primarily advertised to be a troop support vehicle, and was not exactly meant to go fight tanks 1:1, instead the idea was to keep it close to infantry where it could adeqately provide support while also being able to be a platform which could repel any enemy helicopter attacks thanks to its special munitions. The 60mm could use proxy,HE and apfsds rounds, which as previously mentioned would be autoloaded, specifically it could fire 1 round every 2 seconds. The Vehicle sadly did not generate interest with the Italian army and instead opted for the variant armed with a 25mm, it is unknown what happened to the 60mm variant, however it is good to note that Poland at one point showed interest and decided to utilize the same weapon system for a vehicle called the 'BWP 2000'.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.-->''
 +
 
 +
https://www.youtube.com/watch?v=03EuFU0ixUc
 +
 
 +
https://www.youtube.com/watch?v=edgzQS7J9dw&t=279s
  
 
== See also ==
 
== See also ==
Line 168: Line 194:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:-->''
* ''reference to the series of the vehicles;''
+
 
* ''links to approximate analogues of other nations and research trees.''
+
* [[Dardo]]
 +
* [[VCC-80/30]]
 +
* [[C13 T90]]
  
 
== External links ==
 
== External links ==
Line 176: Line 204:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:-->''
* ''topic on the official game forum;''
+
 
* ''other literature.''
+
* https://forum.warthunder.com/index.php?/topic/434464-vcc-dardo/
 +
* https://forum.warthunder.com/index.php?/topic/393556-variants-dardo-ifv-italian/
  
 
{{Italy light tanks}}
 
{{Italy light tanks}}

Revision as of 02:06, 31 December 2021

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
it_vcc_80_hitfist_60.png
GarageImage VCC-80-60.jpg
VCC-80/60
AB RB SB
9.0 9.0 9.0
Class:
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game

Description

The VCC-80 (HITFIST 60/70) is a rank VI Italian light tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update "Winged Lions".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull72 / 52 / 38
Turret40 / 40 / 40
Crew3 people
Visibility88 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB78 / 36 km/h
RB and SB70 / 32 km/h
Number of gears8 forward
4 back
Weight25.2 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB39.4 hp/t
RB and SB20.6 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 36 25.2 _,___ 992 __.__ 39.37
Realistic 70 32 _,___ 520 __.__ 20.63

Modifications and economy

Repair costBasic → Reference
AB3 190 → 5 340 Sl icon.png
RB3 167 → 5 301 Sl icon.png
SB3 879 → 6 493 Sl icon.png
Total cost of modifications131 100 Rp icon.png
226 200 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 160 / 200 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank break.png
Brake System
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 800 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 600 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods airstrike.png
Airstrike
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods thermal sight.png
NVD
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
60mm_it_OTO_HE_VT_ammo_pack
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods scouting.png
Improved optics
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

60 mm cannone da 60/70 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition32 rounds
First-order16 rounds
Reload2.0 s
Vertical guidance-6° / 40°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

60 mm Cannone da 60/70 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -6°/+40° ±180° Two-plane __._ __._ __._ __._ __._ 2.00 2.00 2.00 2.00
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M300 APFSDS __ __ __ __ __ __
OTO HE HE __ __ __ __ __ __
OTO HE-VT HE-VT* __ __ __ __ __ __
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M300 APFSDS ___ _.__ __ _._ ___ __° __° __°
OTO HE HE ___ _.__ __ _._ ___ __° __° __°
OTO HE-VT HE-VT* ___ _.__ __ _._ ___ __° __° __°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
32 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition800 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate801 shots/min

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

Autoloader, 1 round every 2 seconds.

Thermals for gunner.

Commander sight.

Effective turret armor, can withstand some KE munitions and low level auto-cannon fire.

Proximity fuze rounds, good for dealing with enemy aircraft.

Cons:

Hull isn't very well protected, unless covered you will not withstand much.

Crew placement is inadequate, you can get taken out if shot in the middle of turret.

Poor mobility when stock.

APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out out of the round.

History

During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian army or by possible foreign customers. Multiple different types of unique designs, with vastly different set of armaments would arise during that era. These vehicles would however not generate much success in Italy or outside it, but eventually during the 80's OTO Melara would finally come out with a design which would finally be picked up by the Italian army. Despite a troubled development cycle, the VCC-80 'Dardo' would enter service and would continue to serve inside of the Italian army even till this day. Although the base version which is being used is comprised of the OTO TC-25 turret armed with a 25mm 25 mm Oerlikon-Buhrle cannon and TOW ATGM's. OTO Melara would heavily experiment on the previous versions known as the 'VCC-80' to get where we are now. The general configuration of the VCC-80 would be conventional, being similar to other contemporary infantry fighting vehicles. What sets it out is the design, it being very well self proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). These vehicles would be extremely useful in gaining valueable know-how, and allowed OTO Melara to see what worked and what didn't. One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60mm High Velocity Medium Support (HVMS) weapon system. In short both countries had disagreements which lead to them going seperate ways when developing the cannon. Out of Italy, many different variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro and of course, the VCC-80. The T60A would come in different versions however the one installed on the T60A would be a special version which would mount a special armor kit at the front of the turret, this would surpisingly protect the crew quite a bit from KE munitions and low level auto-cannon fire. However the turret was not invincible, advanced apfsds used on MBT's of the time would easily be able to penetrate the vehicle, same goes for the hull which was even less protected than the turret. It is important to note that this vehicle variant was primarily advertised to be a troop support vehicle, and was not exactly meant to go fight tanks 1:1, instead the idea was to keep it close to infantry where it could adeqately provide support while also being able to be a platform which could repel any enemy helicopter attacks thanks to its special munitions. The 60mm could use proxy,HE and apfsds rounds, which as previously mentioned would be autoloaded, specifically it could fire 1 round every 2 seconds. The Vehicle sadly did not generate interest with the Italian army and instead opted for the variant armed with a 25mm, it is unknown what happened to the 60mm variant, however it is good to note that Poland at one point showed interest and decided to utilize the same weapon system for a vehicle called the 'BWP 2000'.

Media

https://www.youtube.com/watch?v=03EuFU0ixUc

https://www.youtube.com/watch?v=edgzQS7J9dw&t=279s

See also

External links


Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41