Difference between revisions of "VB.10C-1"

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{{Specs-Card|code=vb_10c1}}
+
{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[VB.10_(Disambiguation)|VB.10 (Disambiguation)]]''}}
+
| about = French twin-engine fighter '''{{PAGENAME}}'''
 +
| usage = the other version
 +
| link = VB.10-02
 +
}}
 +
{{Specs-Card
 +
|code=vb_10c1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French twin-engine fighter {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
  
[[File:GarageImage VB.10C-1.jpg ‎|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
The '''{{PAGENAME}}''' is a Rank {{Specs|rank}} French twin-engine strike fighter {{Battle-rating|5}}. It was introduced in [[Update 1.73 "Vive la France"]].
 
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|674||659|| {{Specs|ceiling}} ||25.7||26.5||11.7||11.7||700
+
! Stock
 +
| 679 || 659 || rowspan="2" | {{Specs|ceiling}} || 25.4 || 26.5 || 11.7 || 11.7 || rowspan="2" | 700
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 746 || 710 || 23.2 || 24.0 || 23.6 || 15.4
! colspan="2" | Max Speed<br>(km/h at 7,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|746||710|| {{Specs|ceiling}} ||23.2||24.0||23.6||15.4||700
 
 
|-
 
|-
 
|}
 
|}
  
 
====Details====
 
====Details====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 65: Line 48:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
|{{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}}|| ??? || ~?? || ~?
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 520 || 520 || 320 || ~11 || ~6
 
|-
 
|-
 
|}
 
|}
Line 83: Line 65:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 380 || < 380 || < 540 || > 340
 
|-
 
|-
 
|}
 
|}
Line 104: Line 83:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
+
| 3,000 m || 1,200 hp || 1,536 hp
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
Line 112: Line 91:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| 8,000 m || 1,120 hp || 1,433 hp
 
|-
 
|-
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 50 mm Bulletproof glass in front and rear of the cockpit.
 
* 50 mm Bulletproof glass in front and rear of the cockpit.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Hispano 404 (20 mm)}}
 
{{main|Hispano 404 (20 mm)}}
  
The VB.10C-1 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 20 mm Hispano 404 cannons (150 rpg = 600 total)
+
* 4 x 20 mm Hispano 404 cannons, wing-mounted (150 rpg = 600 total)
  
 
The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
 
The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
<!--
 
=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
  
=== Defensive armament ===
+
== Usage in battles ==
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
-->
+
The VB.10C-1, like most heavy fighters, is reliant on side climbing to engage enemy fighters, however this isn't the only way to play the VB.10C-1, if you decide to side climb and wait for enemy planes to drop down to lower altitudes they will find themselves in peril when a experienced pilot in a VB.10C-1 comes booming past with its quick dive rate and deadly armament of 4 x 20 mm Hispano 404 cannons. The best tactic when flying solo is Boom & Zoom and play as the team's support fighter, as its great acceleration and heavy weight can allow you to make fast attacks against unsuspecting enemy fighters at lower altitudes that are pre-occupied with fighting friendly aircraft. The heavy weight can also help carry the planes speed when extending and helps retain a bit of speed when going back into a climb, be aware however that the VB.10C-1's size and weight makes it a considerable target if you happen to miss your engagement. The best tactic when flying in a group of two or more is to help teammates that are struggling in a dogfight with enemy fighters, as a large target the VB.10C-1 can distract enemy fighters and outrun most using its advantage in weight and energy which allows teammates to slide onto the enemies six o'clock and finish them off.
== Usage in the battles ==
+
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
If you need to do a quick turn, set combat flaps and reduce the power of the engine to around 50%, then turn and close the combat flaps when half-finished with your manoeuvre. Be aware that turning in the VB.10C-1 is a way to intentionally or unintentionally bleed off any built-up energy. Conserve energy when possible in the VB.10C-1 as it lacks the capabilitys to dogfight other fighters in fast or slow turning engagements.  
As a heavy fighter, it is most important to side climb as most enemies will outclimb it. The best tactic is BnR, as it's great acceleration can allow you to make fast attacks against unsuspecting enemy fighters. The best tactic is to have squad mates drain an enemy of his energy and move in for an easy kill. The aircraft's acceleration combined with the top speed makes it hard to stay on an enemy's tail for long as you will likely overshoot.  
 
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 155: Line 128:
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
|-
 
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
|Radiator
 
|
 
|
 
 
|-
 
|-
| II
+
| Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
|  
 
|Compressor
 
| Airframe
 
|  
 
|-
 
| III
 
|Wings Repair
 
|Engine
 
|  
 
|Offensive 20 mm
 
|-
 
| IV
 
|  
 
|Engine Injection
 
| Cover
 
|New 20 mm Cannons
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
 
* Very fast at medium to low altitudes
 
* Very fast at medium to low altitudes
* Average climb rate (Inferior to German/Italian counterparts at its BR)
+
* Average climb rate (inferior to contemporary German/Italian counterparts)
* Decent ammo count  
+
* Decent ammo count
* Good turn rate(can manoeuvre with Bf-109s)
+
* Good turn rate (can manoeuvre with Bf 109s)
* Brutal acceleration in a dive
+
* Brutal acceleration in a dive  
 +
* Quite strong combat flaps
 
* Good horizontal energy retention
 
* Good horizontal energy retention
* Good cockpit visibility(Important for SB players
+
* Good cockpit visibility (important for simulator battle players)
 +
* If one engine/propeller fails the VB still flies very well with the other one; so you can easily return to the airfield for repairs
  
'''Cons:'''
+
'''Cons'''
  
 +
* Bad acceleration rate (except in a dive)
 
* Awful vertical turner
 
* Awful vertical turner
 
* Rudder is unresponsive at high speeds
 
* Rudder is unresponsive at high speeds
Line 224: Line 167:
 
* Similar to Do-335, guns can be difficult to align at high speeds
 
* Similar to Do-335, guns can be difficult to align at high speeds
 
* Bad roll rate is made even worse with unresponsive rudder
 
* Bad roll rate is made even worse with unresponsive rudder
 +
* Guns are mounted far outside the centre, so it's hard to hit small targets with full force (try convergence point at ~600 m)
 +
* All guns have a 150 round magazine, if one gun is empty... all guns are empty; so watch your ammo stats
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 +
{{Youtube-gallery|NuacwZrhw3M|'''The Shooting Range #159''' - ''Pages of History'' section at 04:28 discusses the VB.10.}}
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
+
{{AirManufacturer Arsenal}}
{{French fighters}}
+
{{France twin-engine fighters and attackers}}

Revision as of 06:14, 25 December 2020

RANK 4 FRANCE
Somua SM PACK
This page is about the French twin-engine fighter VB.10C-1. For the other version, see VB.10-02.
VB.10C-1
vb_10c1.png
GarageImage VB.10C-1.jpg
VB.10C-1
AB RB SB
3.7 4.0 3.7
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game


Description

The VB.10C-1 is a rank III French twin-engine fighter with a battle rating of 3.7 (AB/SB) and 4.0 (RB). It was introduced in Update 1.73 "Vive la France".

General info

Flight performance

Max speed
at 7 000 m710 km/h
Turn time24 s
Max altitude11 000 m
EngineHispano-Suiza 12Zars-15
TypeInline
Cooling systemWater
Take-off weight10 t
Characteristics Max Speed
(km/h at 7,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 679 659 11000 25.4 26.5 11.7 11.7 700
Upgraded 746 710 23.2 24.0 23.6 15.4

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
820 450 520 520 320 ~11 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 380 < 380 < 540 > 340
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,000 m 1,200 hp 1,536 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
8,000 m 1,120 hp 1,433 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural820 km/h
Gear450 km/h
  • 50 mm Bulletproof glass in front and rear of the cockpit.

Modifications and economy

Repair costBasic → Reference
AB816 → 1 096 Sl icon.png
RB1 847 → 2 482 Sl icon.png
SB2 651 → 3 562 Sl icon.png
Total cost of modifications19 900 Rp icon.png
32 600 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces400 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
50 / 130 / 270 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 000 Rp icon.png
Cost:
3 300 Sl icon.png
170 Ge icon.png
Mods radiator.png
Radiator
Research:
2 000 Rp icon.png
Cost:
3 300 Sl icon.png
170 Ge icon.png
Mods armor frame.png
Airframe
Research:
2 200 Rp icon.png
Cost:
3 600 Sl icon.png
185 Ge icon.png
Mods compressor.png
Compressor
Research:
2 200 Rp icon.png
Cost:
3 600 Sl icon.png
185 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
145 Ge icon.png
Mods new engine.png
Engine
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
145 Ge icon.png
Mods armor cover.png
Cover
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
135 Ge icon.png
Mods metanol.png
Engine injection
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
135 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
135 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
145 Ge icon.png
Mod arrow 0.png
Mods weapon.png
hispano_404_new_gun
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
135 Ge icon.png

Armaments

Offensive armament

Ammunition600 rounds
Fire rate700 shots/min
Main article: Hispano 404 (20 mm)

The VB.10C-1 is armed with:

  • 4 x 20 mm Hispano 404 cannons, wing-mounted (150 rpg = 600 total)

The four cannons are arranged in bundles of two mounted in each wing. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.

Usage in battles

The VB.10C-1, like most heavy fighters, is reliant on side climbing to engage enemy fighters, however this isn't the only way to play the VB.10C-1, if you decide to side climb and wait for enemy planes to drop down to lower altitudes they will find themselves in peril when a experienced pilot in a VB.10C-1 comes booming past with its quick dive rate and deadly armament of 4 x 20 mm Hispano 404 cannons. The best tactic when flying solo is Boom & Zoom and play as the team's support fighter, as its great acceleration and heavy weight can allow you to make fast attacks against unsuspecting enemy fighters at lower altitudes that are pre-occupied with fighting friendly aircraft. The heavy weight can also help carry the planes speed when extending and helps retain a bit of speed when going back into a climb, be aware however that the VB.10C-1's size and weight makes it a considerable target if you happen to miss your engagement. The best tactic when flying in a group of two or more is to help teammates that are struggling in a dogfight with enemy fighters, as a large target the VB.10C-1 can distract enemy fighters and outrun most using its advantage in weight and energy which allows teammates to slide onto the enemies six o'clock and finish them off.

If you need to do a quick turn, set combat flaps and reduce the power of the engine to around 50%, then turn and close the combat flaps when half-finished with your manoeuvre. Be aware that turning in the VB.10C-1 is a way to intentionally or unintentionally bleed off any built-up energy. Conserve energy when possible in the VB.10C-1 as it lacks the capabilitys to dogfight other fighters in fast or slow turning engagements.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Very fast at medium to low altitudes
  • Average climb rate (inferior to contemporary German/Italian counterparts)
  • Decent ammo count
  • Good turn rate (can manoeuvre with Bf 109s)
  • Brutal acceleration in a dive
  • Quite strong combat flaps
  • Good horizontal energy retention
  • Good cockpit visibility (important for simulator battle players)
  • If one engine/propeller fails the VB still flies very well with the other one; so you can easily return to the airfield for repairs

Cons

  • Bad acceleration rate (except in a dive)
  • Awful vertical turner
  • Rudder is unresponsive at high speeds
  • Very heavy feeling in the air
  • Stock belts are unimpressive
  • Stock guns are inaccurate
  • Similar to Do-335, guns can be difficult to align at high speeds
  • Bad roll rate is made even worse with unresponsive rudder
  • Guns are mounted far outside the centre, so it's hard to hit small targets with full force (try convergence point at ~600 m)
  • All guns have a 150 round magazine, if one gun is empty... all guns are empty; so watch your ammo stats

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Arsenal Aeronautical (Arsenal de l'Aéronautique)
Fighters  VB.10-02 · VB.10C-1
  V.G.33C-1

France twin-engine fighters and strike aircraft
Twin-engine fighters  Potez 630 · Potez 631 · VB.10C-1 · VB.10-02
Strike aircraft  Br.693AB2 · ▄AD-4 · ▄AD-4NA