Difference between revisions of "V-156-B1"

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(A LOT. I added all sorts of stuff to it, including new evals, battle tactics etcetc)
(Edits, Updated template w/ new design, Moved "Usage in Battle" section to appropriate location)
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{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[SB2_(Disambiguation)|SB2 (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[SB2_(Disambiguation)|SB2 (Disambiguation)]]''}}
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British dive bomber {{Battle-rating|1}}. This aircraft was introduced in [[Update 1.75 "La Résistance"]].
+
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British dive bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.75 "La Résistance"]].
 +
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| 250<300 ||200 < 320||230 < 350|| > ???
+
| < 300 || < 320|| < 350|| > ???
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
 
 
 
* 9.5 mm Steel plate between cockpit and turret.
 
* 9.5 mm Steel plate between cockpit and turret.
 
* 3 mm Steel boxes behind the gunner.
 
* 3 mm Steel boxes behind the gunner.
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near the fuselage
 
  
 
== Armaments ==
 
== Armaments ==
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=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
 
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
  
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* 1 x 7.7 mm Browning machine gun, dorsal turret (600 RPG)
 
* 1 x 7.7 mm Browning machine gun, dorsal turret (600 RPG)
 +
 +
== Usage in Battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The V-156-B1 is easily one of the more powerful aircraft for low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns. It is adequate for grinding at low ranks due to its low repair cost and versatility. It can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to destroy fighters on its own - it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful - and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.
 +
 +
Arcade Ground Strike maps - where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes - are where this aircraft will excel most. A suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100lbs bombs and one 500lbs bomb.
 +
 +
While waiting for payload reload, go for enemy planes. British, German and Japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and American monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.
 +
 +
A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7mm belts on both defensive and offensive 7mm guns (maximal AP-I ammunition) and the bombload of 2 x 250lbs bombs and 1 x 500lbs bomb.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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|-
 
|-
 
|}
 
|}
Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker- its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximal time. The FSBC mk.5 is a godsend- replacing the 100lbs bombs (mediocre at best) with the more powerful 250lbs bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB- however, the V-156-B1 is a VERY bad choice for such a role, and thus, it should be disregarded.  
+
Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker. Its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximal time. The FSBC mk.5 gives quite an upgrade to the aircraft, replacing the 100lbs bombs (mediocre at best) with the more powerful 250lbs bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB. However, the V-156-B1 is a ''very'' bad choice for such a role, and thus, it should be disregarded.  
  
A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. anything after that is fair game- however, the FLBC mk1s should be left until last, due to its uselessness in battles.
+
A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. Anything after that is fair game. However, the FLBC mk1s should be left until last, due to its uselessness in battles.
  
== Usage in Battles ==
+
=== Pros and Cons ===
The V-156-B1 is easily one of the more powerful aircraft for low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns- it is adequate for grinding at low tiers due to its low repair cost and versatility- it can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to kill fighters on its own- it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful- and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you, and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
 
 
Arcade Ground Strike maps- where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes- are where this aircraft will excel most. a suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100lbs bombs and one 500lbs bomb. the 100lbs bombs have limited
 
 
 
While waiting for payload reload, go for enemy planes- british, german and japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and american monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.
 
 
 
A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7mm belts on both defensive and offensive 7mm guns (maximal AP-I ammunition) and the bombload of 2 x 250lbs bombs and 1 x 500lbs bomb.
 
 
 
=== Pros and Cons ===<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
  
 
'''Pros:'''
 
'''Pros:'''
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== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article. -->
+
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 
The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.
 
The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
* ''reference to the series of the aircraft;''
+
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 16:14, 18 March 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
V-156-B1
v_156_b1.png
V-156-B1
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft V-156-B1. For other uses, see SB2 (Disambiguation)

Description

GarageImage V-156-B1.jpg


The V-156-B1 is a Rank I British dive bomber with a battle rating of 1.3 (AB/SB) and 1.0 (RB). This aircraft was introduced in Update 1.75 "La Résistance".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,084 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
338 329 6800 23.6 24.5 3.7 4.5 300
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
383 360 6800 20.4 22.0 9.7 6.2 300

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
740 740 N/A ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 320 < 350 > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,000 m  ??? hp  ?,??? hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,300 m  ?,??? hp  ?,??? hp

Survivability and armour

  • 9.5 mm Steel plate between cockpit and turret.
  • 3 mm Steel boxes behind the gunner.

Armaments

Offensive armament

The V-156-B1 is armed with:

  • 4 x 7.7 mm Browning machine guns, wing-mounted (1,000 RPG = 4,000 total)

Suspended armament

Main article: Suspended armaments

The V-156-B1 can be outfitted with the following ordinance"

  • Without load
  • 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs
  • 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs
  • 1 x 1,000 lb AN-M65A1 bomb

Defensive armament

The V-156-B1 is defended by:

  • 1 x 7.7 mm Browning machine gun, dorsal turret (600 RPG)

Usage in Battles

The V-156-B1 is easily one of the more powerful aircraft for low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns. It is adequate for grinding at low ranks due to its low repair cost and versatility. It can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to destroy fighters on its own - it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful - and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.

Arcade Ground Strike maps - where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes - are where this aircraft will excel most. A suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100lbs bombs and one 500lbs bomb.

While waiting for payload reload, go for enemy planes. British, German and Japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and American monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.

A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7mm belts on both defensive and offensive 7mm guns (maximal AP-I ammunition) and the bombload of 2 x 250lbs bombs and 1 x 500lbs bomb.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Not controllable Controllable Combined Controllable Controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7mm Belts FSBC mk.5
II Compressor Airframe New 7mm MGs
III Wings Repair Engine Defensive 7mm Belts FLBC mk 1
IV Engine Injection Cover New 7mm MGs

(Turret)

Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker. Its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximal time. The FSBC mk.5 gives quite an upgrade to the aircraft, replacing the 100lbs bombs (mediocre at best) with the more powerful 250lbs bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB. However, the V-156-B1 is a very bad choice for such a role, and thus, it should be disregarded.

A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. Anything after that is fair game. However, the FLBC mk1s should be left until last, due to its uselessness in battles.

Pros and Cons

Pros:

  • Gives the low rank British player a much needed replacement for the Swordfish
  • Faster than the Swordfish
  • Good payload
  • Four offensive machine guns can kill unarmoured ground targets and other aircraft
  • above average speed for its BR, and its usual enemies- reserves and low-rank aircraft.
  • Defensive machine gun keeps enemy fighters at bay

Cons:

  • Not particularly fast. Easy prey for low rank monoplanes and even some bi-planes
  • Dead meat if up-tiered or used actively as a fighter.
  • Poor elevator response, especially at high speeds.
  • stock payload is mediocre at best
  • Single 303. inch defensive machine gun is better than nothing but only really serves as a deterrent. You will probably be dead by the time you've killed the enemy attacker.
  • Not very maneuverable, especially with payloads equipped.

History

The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2