Difference between revisions of "V-156-B1"

From War Thunder Wiki
Jump to: navigation, search
(Edits, Updated template w/ new design, Moved "Usage in Battle" section to appropriate location)
m
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Specs-Card|code=v_156_b1}}
 
{{Specs-Card|code=v_156_b1}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[SB2_(Disambiguation)|SB2 (Disambiguation)]]''}}
+
{{About
 +
| about = British bomber '''{{PAGENAME}}'''
 +
| usage = the French version
 +
| link = V-156-F
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British dive bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.75 "La Résistance"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.75 "La Résistance"]].
  
 
== General info ==
 
== General info ==
Line 22: Line 26:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 31: Line 35:
 
! RB
 
! RB
 
|-
 
|-
| 338 ||329|| {{Specs|ceiling}} ||23.6||24.5||3.7||4.5||300
+
| 343 || 328 || {{Specs|ceiling}} || 23.2 || 24.5 || 4.5 || 4.5 || 300
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 4,084 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 48: Line 52:
 
! RB
 
! RB
 
|-
 
|-
|383||360|| {{Specs|ceiling}} ||20.4||22.0||9.7||6.2||300
+
| 380 || 360 || {{Specs|ceiling}} || 20.9 || 22.0 || 8.2 || 6.2 || 300
 
|-
 
|-
 
|}
 
|}
Line 57: Line 61:
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || ✓ || ✓ || X     <!-- ✓ -->
+
| X || X || ✓ || ✓ ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 73: Line 77:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 79: Line 83:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||N/A|| ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 740 || ~14 || ~8
 
|-
 
|-
 
|}
 
|}
Line 92: Line 96:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 300 || < 320|| < 350|| > ???
+
| < 300 || < 350 || < 320 || > 299
 
|-
 
|-
 
|}
 
|}
Line 106: Line 110:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 2,000 m || ??? hp || ?,??? hp  
+
| 2,895 m || 750 hp || 825 hp
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,300 m || ?,??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 9.5 mm Steel plate between cockpit and turret.
 
* 9.5 mm Steel plate between cockpit and turret.
 
* 3 mm Steel boxes behind the gunner.
 
* 3 mm Steel boxes behind the gunner.
Line 133: Line 121:
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Browning .303 (7.7 mm)}}
 
{{main|Browning .303 (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 4 x 7.7 mm Browning .303 machine guns, wing-mounted (1,000 rpg = 4,000 total)
* 4 x 7.7 mm Browning machine guns, wing-mounted (1,000 RPG = 4,000 total)
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|AN-M30A1 (100 lb)|AN-M57 (250 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs (700 lb total)
* Without load
+
* 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs (1,000 lb total)
* 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs
+
* 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)
* 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs
 
* 1 x 1,000 lb AN-M65A1 bomb
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Browning .303 (7.7 mm)}}
 
{{main|Browning .303 (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 +
* 1 x 7.7 mm Browning .303 machine gun, dorsal turret (600 rpg)
  
* 1 x 7.7 mm Browning machine gun, dorsal turret (600 RPG)
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The V-156-B1 is easily one of the more powerful aircraft in the low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns. It is adequate for grinding at low ranks due to its low repair cost and versatility. It can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to destroy fighters on its own - it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful - and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.
  
== Usage in Battles ==
+
Arcade Ground Strike maps - where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes - are where this aircraft will excel most. A suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100 lb bombs and one 500 lb bomb.
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
The V-156-B1 is easily one of the more powerful aircraft for low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns. It is adequate for grinding at low ranks due to its low repair cost and versatility. It can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to destroy fighters on its own - it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful - and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.
 
 
 
Arcade Ground Strike maps - where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes - are where this aircraft will excel most. A suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100lbs bombs and one 500lbs bomb.
 
  
 
While waiting for payload reload, go for enemy planes. British, German and Japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and American monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.
 
While waiting for payload reload, go for enemy planes. British, German and Japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and American monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.
  
A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7mm belts on both defensive and offensive 7mm guns (maximal AP-I ammunition) and the bombload of 2 x 250lbs bombs and 1 x 500lbs bomb.  
+
A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7 mm belts on both defensive and offensive 7 mm guns (maximal AP-I ammunition) and the bombload of 2 x 250 lb bombs and 1 x 500lb bomb.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
Line 174: Line 158:
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Controllable
+
| Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
Line 196: Line 180:
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|Offensive 7mm Belts
+
| Offensive 7 mm
|FSBC mk.5
+
| FSBC mk.5
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|New 7mm MGs
+
| New 7 mm MGs
 
|
 
|
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
|Engine
+
| Engine
|  
+
|
|Defensive 7mm Belts
+
| Turret 7 mm
|FLBC mk 1
+
| FLBC mk.1
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|New 7mm MGs  
+
| New 7 mm MGs (turret)
(Turret)
 
 
|
 
|
 
|-
 
|-
 
|}
 
|}
Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker. Its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximal time. The FSBC mk.5 gives quite an upgrade to the aircraft, replacing the 100lbs bombs (mediocre at best) with the more powerful 250lbs bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB. However, the V-156-B1 is a ''very'' bad choice for such a role, and thus, it should be disregarded.
 
  
A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. Anything after that is fair game. However, the FLBC mk1s should be left until last, due to its uselessness in battles.
+
Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker. Its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximum damage. The FSBC mk.5 gives quite an upgrade to the aircraft, replacing the 100 lb bombs (mediocre at best) with the more powerful 250 lb bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB. However, the V-156-B1 is a ''very'' bad choice for such a role, and thus, it should be disregarded.
 +
 
 +
A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. Anything after that is fair game. However, the FLBC mk.1 should be left until last, due to its uselessness in battles.
  
=== Pros and Cons ===
+
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
+
* Gives the low rank British player a much needed replacement for the Swordfish.
* Gives the low rank British player a much needed replacement for the Swordfish
+
* Faster than the Swordfish.
* Faster than the Swordfish
+
* Good payload.
* Good payload
+
* Four offensive machine guns can kill unarmoured ground targets and other aircraft.
* Four offensive machine guns can kill unarmoured ground targets and other aircraft
+
* Above average speed for its BR, and its usual enemies- reserves and low-rank aircraft.
* above average speed for its BR, and its usual enemies- reserves and low-rank aircraft.
+
* Defensive machine gun keeps enemy fighters at bay.
* Defensive machine gun keeps enemy fighters at bay
 
  
 
'''Cons:'''
 
'''Cons:'''
 
+
* Not particularly fast. Easy prey for low rank monoplanes and even some bi-planes.
* Not particularly fast. Easy prey for low rank monoplanes and even some bi-planes
 
 
* Dead meat if up-tiered or used actively as a fighter.
 
* Dead meat if up-tiered or used actively as a fighter.
 
* Poor elevator response, especially at high speeds.
 
* Poor elevator response, especially at high speeds.
* stock payload is mediocre at best
+
* Stock payload is mediocre at best.
 
* Single 303. inch defensive machine gun is better than nothing but only really serves as a deterrent. You will probably be dead by the time you've killed the enemy attacker.
 
* Single 303. inch defensive machine gun is better than nothing but only really serves as a deterrent. You will probably be dead by the time you've killed the enemy attacker.
* Not very maneuverable, especially with payloads equipped.
+
* Not very manoeuvrable, especially with payloads equipped.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' -->
The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.
+
The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy order for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.
  
 
== Media ==
 
== Media ==
Line 259: Line 241:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
* ''reference to the series of the vehicles;''
+
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
Line 265: Line 247:
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 06:39, 1 June 2019

VTOL | Rank 5 USA
AV-8A Harrier Pack
V-156-B1
v_156_b1.png
V-156-B1
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game
This page is about the British bomber V-156-B1. For the French version, see V-156-F.

Description

GarageImage V-156-B1.jpg


The V-156-B1 is a rank I British bomber with a battle rating of 1.3 (AB/SB) and 1.0 (RB). This aircraft was introduced in Update 1.75 "La Résistance".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,084 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
343 328 6800 23.2 24.5 4.5 4.5 300
Upgraded
Max Speed
(km/h at 4,084 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
380 360 6800 20.9 22.0 8.2 6.2 300

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
740 ~14 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 350 < 320 > 299
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,895 m 750 hp 825 hp

Survivability and armour

  • 9.5 mm Steel plate between cockpit and turret.
  • 3 mm Steel boxes behind the gunner.

Armaments

Offensive armament

The V-156-B1 is armed with:

  • 4 x 7.7 mm Browning .303 machine guns, wing-mounted (1,000 rpg = 4,000 total)

Suspended armament

The V-156-B1 can be outfitted with the following ordnance:

  • 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs (700 lb total)
  • 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs (1,000 lb total)
  • 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)

Defensive armament

The V-156-B1 is defended by:

  • 1 x 7.7 mm Browning .303 machine gun, dorsal turret (600 rpg)

Usage in battles

The V-156-B1 is easily one of the more powerful aircraft in the low BRs, and can be an absolute monster at low BR matches in arcade due to its monoplane design, payload, and large amount of machine guns. It is adequate for grinding at low ranks due to its low repair cost and versatility. It can gladly function as both a fighter and an attacker, and once dumping bombs, is capable of boom-and-zooming enemies in the vicinity. In addition, it has airbrakes in the form of dive brakes, which come in useful when landing, attacking ground targets, or attempting to shake off an enemy. Although you have a turret, you should not rely on it to be able to destroy fighters on its own - it is good at fending off fighters, and keeping newer and/or more cautious players at bay, but it will only be able to shoot down fighters on its own by sheer luck. Your frontal armament, however, is more powerful - and with the usage of airbrakes at critical moments in the fight, such as when the enemy is close to you and approaching from the rear, you can use your airbrakes while reducing your throttle to zero to induce what is known as an 'overshoot'- forcing the enemy behind you to zoom over you instead of staying on your tail by means of a sudden speed decrease. This puts the enemy in front of you and allows you to use your four frontal machine guns to shoot down the lightly-armoured enemies you face at this battle rating.

Arcade Ground Strike maps - where the aim is to destroy the enemy's ground troops, and often, dogfights happen over ground targets at low altitudes - are where this aircraft will excel most. A suggested strategy is to use the aircraft as a dive-bomber in arcade battles, using your superior altitude and therefore speed advantages (you start in the bomber spawn) to hit ground targets before zooming back towards friendlies, or waiting until the fighters have started engaging, and then attack ground targets. The aircraft (at stock payload) has two 100 lb bombs and one 500 lb bomb.

While waiting for payload reload, go for enemy planes. British, German and Japanese aircraft are particularly vulnerable to your attacks due to their relatively low armament in a head-on engagement and lack of any and all armour protection. Soviet biplanes (the I-15s) will have heavier or equal armament, and American monoplanes will be harder to kill than biplanes due to robust construction and having similar speeds.

A suggested loadout is a minimum load of fuel (33 minutes, more than enough for arcade battles or realistic battles), Universal 7 mm belts on both defensive and offensive 7 mm guns (maximal AP-I ammunition) and the bombload of 2 x 250 lb bombs and 1 x 500lb bomb.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm FSBC mk.5
II Compressor Airframe New 7 mm MGs
III Wings repair Engine Turret 7 mm FLBC mk.1
IV Engine injection Cover New 7 mm MGs (turret)

Weaponry upgrades and engine should be prioritized with this aircraft, due to its role as an attacker. Its two primary roles are lugging bombs where they need to be in the minimal amount of time possible, and then using them to inflict maximum damage. The FSBC mk.5 gives quite an upgrade to the aircraft, replacing the 100 lb bombs (mediocre at best) with the more powerful 250 lb bombs. However, the FLBC mk 1 is a novelty, at best, and only really useful when lugging bombs onto bases in Operation mode in RB. However, the V-156-B1 is a very bad choice for such a role, and thus, it should be disregarded.

A good research pathway is FSBC mk.5 --> Offensive 7mm Belts --> New 7mm MGs --> Defensive 7mm Belts --> Engine --> New 7mm MGs (Turret) --> Engine Injection. Anything after that is fair game. However, the FLBC mk.1 should be left until last, due to its uselessness in battles.

Pros and cons

Pros:

  • Gives the low rank British player a much needed replacement for the Swordfish.
  • Faster than the Swordfish.
  • Good payload.
  • Four offensive machine guns can kill unarmoured ground targets and other aircraft.
  • Above average speed for its BR, and its usual enemies- reserves and low-rank aircraft.
  • Defensive machine gun keeps enemy fighters at bay.

Cons:

  • Not particularly fast. Easy prey for low rank monoplanes and even some bi-planes.
  • Dead meat if up-tiered or used actively as a fighter.
  • Poor elevator response, especially at high speeds.
  • Stock payload is mediocre at best.
  • Single 303. inch defensive machine gun is better than nothing but only really serves as a deterrent. You will probably be dead by the time you've killed the enemy attacker.
  • Not very manoeuvrable, especially with payloads equipped.

History

The Vought V-156-B1 was originally an American plane. It was designed and built to meet a United States Navy order for a new Scout bomber for carrier use. It had the United States Navy designation of the SB2U and was given the nickname the "Vindicator". Few orders for this aircraft was given by the United States Navy due to the equally good if not superior SBD Dauntless dive bomber. It ended up in the hands of the Fleet Air Arm after the defeat of France. The French ordered 50 of these planes before their collapse. The FAA used them on various escort carriers and called the plane the "Chesapeake". The Chesapeake was phased out in November 1941 and was replaced by the faithful and reliable Fairey Swordfish.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2