Difference between revisions of "User talk:Inceptor57"

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=Pz.II C=
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==Archive==
as the person who wrote the base version of the Pz.II C bio, which you appear to have edited -
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[[User_talk:U28580205/Archive|Archive]]
please go back through and fix some of the grammar.
 
also,
 
a 1 dollar US coin is approximately 1 3/4 inch in diameter. by changing it to "Coin", it's a bit ambiguous.
 
I've not bothered to change it because I really only intended to do a basic Bio, because I knew others would come along to edit it and refine it.
 
-AManAndHisTank.
 
  
== Wiki Update ==
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== Ozelot's BR should be 9.3 (RB) ==
  
Thank you for moving that section on the SU-5-1, I'll be working on updating/filling in some of the pages for USSR, USA, UK, GERMANY, and CHINA. Any suggestions you may have would be fantastic :D
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Hello,
: First, you should sign your posts in talk posts going forward (no worries here though). As for edits, you can always look at our ''[[Help:Creating_articles|Creating Articles]]'' guide to get started on the editing tips. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 23:21, 12 February 2019 (UTC)
 
  
== Penetration charts ==
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I do not know how to edit the specs card. Maybe you could help me out by editing the specs or telling me how to do it? The Ozelot's BR for realistic battles has changed from 9.0 to 9.3 recently (along the Wiesel 1A2). --[[User:U52143303|U52143303]] ([[User talk:U52143303|talk]]) 16:44, 4 December 2021‎  (UTC)
 +
: Hello. The spec cards are uneditable. Battle ratings will be automatically updated shortly. Please be patient as it may take a few days to roll out. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 13:05, 5 December 2021 (UTC)
  
Started putting up pen charts for ground vehicle gun pages, started with SA 18 and KwK 30 for samples. Let me know if it works and I can put up some more --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)
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== Image source ==
: Charts are acceptable. However, please upload under a consistent naming scheme so they are easy to locate. For example: “PenetrationChart (weapon name and calibre)” -> “PenetrationChart KwK 30 (20 mm)” --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 20:00, 16 February 2019 (UTC)
 
 
: Any chance you could share what process (program used, colour scheme) you used to make them so if myself (or anyone else) feels like making one they can be kept consistent throughout the articles.--[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 20:06, 16 February 2019 (UTC)
 
  
:: Looks like Excel/Google Sheets with a dark theme background. Manually creating these pen charts will be an absolute pain to maintain. I'm normally the guy who's suppose to automate these chart creation but with the new armor pen calculation, all the data I have mean nothing when the armor pen are calculated serverside (as far as I know, I havent found the new pen in the data mine yet). It's very strange, some shells follow the datamine while others dont at random. I really hope Gaijin reverts the new armor pen calculation or decides to release the reference penetration used to calculate the shell pen because Im stuck waiting. --[[User:U16697154|U16697154]] ([[User talk:U16697154|talk]]) 23:10, 16 February 2019 (UTC)
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Greetings Inceptor57!
 +
Thank you for the message you sent me regarding the copyright status.  
 +
I will look into photographs that are free to use without copyright.  
 +
Thanks for clearing this up and have a great rest of your day/night.
 +
Kind regards --[[User:U101799908|U101799908]] ([[User talk:U101799908|talk]]) 20:57, 30 December 2021‎  (UTC)
 +
: Hello. Your welcome. Please don't hesitate to ask any other questions. The eligible photos are those relevant to the wiki content and are either public domain or are under copyright with shareable terms (i.e. Creative Commons). --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 21:42, 30 December 2021 (UTC)
  
:::Theoretically we should be able to calculate the pen numbers using DeMarre's formula. However I have not seen the exact formula they are using or how they calculate the drop in striking speed over a certain distance. Both of which would take some time to reverse engineer--[[User:U30585107|U30585107]] ([[User talk:U30585107|talk]]) 00:58, 17 February 2019 (UTC)
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== Economy stats ==
  
:::: There is this quote from the Q&A article about the new pen mechanics:
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Hello,
:::: ''Q. Can you show us the exact formula where penetration is calculated? It is unclear where we should use the mass of a core and where the mass of a round is used.''
 
:::: ''A. In the future the exact characteristics of the rounds will be shown in the War Thunder Wiki directly from the game in articles specifically for guns.''
 
:::: So maybe the devs are going to do something similar to the new side bar, but for guns?
 
  
::: Kmsxkuse & blastedryan check your forum PM when you have time. --[[User:U13682523|U13682523]] ([[User talk:U13682523|talk]]) 11:01, 17 February 2019 (UTC)
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I've got a question about vehicle stats (be it price or economy): where does the wiki get the data from? For example the economy: there is the template Specs-Economy, which then uses #unit:#var:me to get the data from. But I do not get how this exactly works and where that data is ultimately stored. My guess unit:var:me means that the unit is variable and the term "me" is refererring to the page name.
  
:: Will do, thanks. Process I'm using is to copy data from the current in-game information card for the ammo, and render that using Excel 365 and Scattergram ("X Y Scatter", Style #6. Chart is then pasted into Paint3D and saved as a PNG. Agree that maintenance will be difficult without access to an online source for that data as opposed to in-game (I don't have datamine access). The trouble with independent DeMarre as a method is it's calculated relative to a reference shell for which everything is known... ie it's always comparative. So without knowing their reference shell there's not much you can do. You would also need a reasonably accurate velocity estimate at each range bracket for each shell (so at minimum, agreed-upon ballistic coefficient numbers for each shell, as well). And you'd need to know their formula, as mentioned. Their use of a value for explosive shell filling variable and a ballistic cap modifier in the online calc means its not a "vanilla" DeMarre, for sure. The formula the online calculator they are using also starts to hit a limit of applicability <30mm shell diameter or so... probably because they are using a larger calibre (>100mm if I had to guess) as their DeMarre reference shell, and once you get down to 12-25mm that's going to start giving higher-than-historical results. Lastly it'd be great if Gaijin starts to populate the Wiki guns pages, so this could just be interim. I just like having the range break point to switch between shell types available to me, and since I'm doing it already nothing wrong with sharing. --[[User:U78418905|U78418905]] ([[User talk:U78418905|talk]]) 14:44, 17 February 2019 (UTC)
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I am considering making a side project for WT which would require getting all SL/RP/GE costs for all vehicles ... and typing that by hand is a bit much for ~ 2,000 vehicles, especially if one would have to redo this everytime Gaijin makes a major update or tweaks the economy. So I was wondering is there is here somewhere a comprehensive list of this, or at least if I would be able to compile one if I'd understand how this works. -- [[User:U50113119|U50113119]] ([[User talk:U50113119|talk]]) 20:27, 29 October 2022 (UTC)
  
== Thank you for your contribution ==
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== About the 2S38 hatches & question ==
  
Hello, it looks like you are migrating data from the old warthunderwiki, which is good.
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Hello !
 +
First of all, thanks for correcting and approving some of my edits, I'm fairly new and still need some practice.
 +
About the 2S38 hatches, you modified my edit from "18 mm + 20 mm" to "18 mm or 20 mm", which I think is incorrect; in the armor indicator you can see first an 18mm layer of anti-radiation liner, and then 20mm of ABT-102 alloy under it.
  
== A million thankyous ==
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Also, a user by the name of Larsofd completely deleted the edits I had made on the AMX-32 (105), concerning it's armour and machine guns. Did I do something wrong ? By looking at it's contributions, it's the only one he has ever made, so could you look into it please?
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Thanks. -- [[User:U134256117|U134256117]] ([[User talk:U134256117|talk]]) 19:30, 28 January 2023 (UTC)
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: Greetings. Yes, you are correct about the 2S38 hatches. My mistake. One of my colleagues have made the corrections. Regarding the AMX-32 (105) edits, I believe it is simply a quirk of the wiki system if a user edits an older revision of the page. So the user may have unknowingly saved their edits onto an older page revision, which would have overridden the current page revision that your edit made. Otherwise from the looks of it, there does not appear to be anything inherently wrong with your edits.  --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 16:38, 29 January 2023 (UTC)
  
Dear Inceptor,
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== Ammo Layouts ==
  
Hi there- I'm Aussie_Mantis, a dude whose contributions to the Spitfire IIB article you looked over and made less f***ed in the head-
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Hi there.  I wish I'd found your "How to add Ammo Rack information to vehicle pages" page before now.  It's hard to get started as an editor here.  Documentation exists but is fragmented and inconsistent, and there's no real feedback on the edits.
  
Thankyou. A million bloody times you f***in mad c***. I'd get you a beer or something, but, well, this is digital, so...
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I've now added ammo info for two vehicles, the SARC Mk IV and the Turán I.  You mention that the ammo rack images should be categorized, but I'm not quite clear on how to do that in the editor.
  
yeah.
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Actually it seems that I didn't read far enough.  "Upload Summary" seems to be the correct answer.  I'll keep that in mind in the future.
  
Thanks for editing the article edits I made and reformatting it- I had **NO** clue about what to do about those, so what you did is like... friccin magic... anyway, I play the british tech tree often, and I've played my share of simulator games, ranging from IL-2 Sturmovik to Strike Fighters 2- and I'll likely be making more edits soon, and I hope that my edits won't take up much of your time to look over-
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[[User:U120610831|U120610831]] ([[User talk:U120610831|talk]]) 04:17, 26 September 2023 (UTC)
  
Best of luck on the wiki!
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== Ammo Guide and beyond ==
  
Sincerely
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Hi Inceptor57,
 +
I wanted to tell you that the guide "How to add Ammo Rack information to vehicle pages" has been very useful for beginner editors and I would find it great if there were more like it, to fill the Help category, for example to make a guide on "How to add Armour information to vehicle pages".
 +
I've had a look at the "root" pages like the Wiki Map, the special pages and the Help category and I think they should be better identified as the most important pages in the Wiki for new editors, pages that lead to other important pages.
  
Aussie_Mantis 18/3/2019
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In short, there should be something like a Starter Pack for new editors that would be like the Help category, leading to all the information about how Templates work, standards, etc.
  
== Regarding atgm page ==
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Thank you for your work, and I hope that the Wiki can develop to be even more useful to new readers.
 
+
[[User:U115682487|DrSnip3r]] ([[User talk:U115682487|talk]]) 19:11, 31 March 2024 (UTC)
Initially, i wanted to make that subsection to differentiate between different ATGM characteristics for different types of vehicles. As in, how they would be used in tactical manner. Although in the end i wrote it pretty much as you describe it.
 
 
 
I guess, it's possible to merge first two subsections into something of "direct fire launchers", but explaining, that they were used on different ranges, mostly close range for non-dedicated vehicles, and long range on dedicated launchers. Then "indirect fire launchers" and pretty much leave section as is, and then "hybrid tanks", just so it's less confusing. As for borderline fiction, well, i even mentioned myself, that i'm not sure whether to explain if from game perspective or common sence perspective, so i guess it happened to be neither.
 
 
 
I'll try to fix it a bit, then you can choose either version and censor it a bit harder, if i fail again. Or delete it altogether, IDK. I'm not going to be mad about it, i know the rules. :) --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 10:51, 1 May 2019 (UTC)
 
 
 
== Regarding '&nbsp' I used on the T-55A page ==
 
Hey, Inceptor.
 
 
 
I found out that wikitext has the concept of no break space, which works as a usual space but doesn't separate the words that it is placed between if a new line is needed to be displayed. For example 250&nbsp;mm in source code does this: 250 //mm OR 250// mm changed to //250 mm OR 250 mm// (not respectively), where double-slash is a new line.
 
 
 
You have edited those out, but it is good to have those to account for many different screen sizes and better readability. It's not major, but I thought I would just let you know :) [[User:U36258839|U36258839]] ([[User talk:U36258839|talk]]) 19:16, 4 May 2019 (UTC)
 
: Hello, thanks for the heads-up. I'll keep that perspective in mind next time. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:55, 5 May 2019 (UTC)
 
 
 
== About ammunition names ==
 
Hello!
 
 
 
Wanted to ask, should I rename APHE shells which are just listed as APCBC or something along these lines in tables, or just note it below the table? I mean, surely player can notice the "explosive mass" being present in the table instead of N/A, but it would make more sense to name them AP(HE)CBC or something like that, at least on wiki, as here is no colour indicator to instantly differentiate them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 09:20, 17 May 2019 (UTC)
 
: Ammo designation is preferred to be the same as that stated in-game at each shell stat card. However, for visual indicators, I have been thinking about using the icons on the page [[Tank ammunition]] for that purpose. --[[User:U28580205|U28580205]] ([[User talk:U28580205|talk]]) 15:14, 17 May 2019 (UTC)
 
::I like the idea of icons, helps break up the wall-of-text and aids in drawing the eye to key areas. [[User:U64962917|U64962917]] ([[User talk:U64962917|talk]]) 15:40, 17 May 2019 (UTC)
 
:::Well i've seen people on .ru wiki using icons in text, that may work. As for tables, should i put icon next to shell types or instead of them? --[[User:U42773747|U42773747]] ([[User talk:U42773747|talk]]) 16:08, 17 May 2019 (UTC)
 

Latest revision as of 19:12, 31 March 2024

Archive

Archive

Ozelot's BR should be 9.3 (RB)

Hello,

I do not know how to edit the specs card. Maybe you could help me out by editing the specs or telling me how to do it? The Ozelot's BR for realistic battles has changed from 9.0 to 9.3 recently (along the Wiesel 1A2). --fraggable (talk) 16:44, 4 December 2021‎ (UTC)

Hello. The spec cards are uneditable. Battle ratings will be automatically updated shortly. Please be patient as it may take a few days to roll out. --Inceptor57 (talk) 13:05, 5 December 2021 (UTC)

Image source

Greetings Inceptor57! Thank you for the message you sent me regarding the copyright status. I will look into photographs that are free to use without copyright. Thanks for clearing this up and have a great rest of your day/night. Kind regards --DaIsraeliMuffin (talk) 20:57, 30 December 2021‎ (UTC)

Hello. Your welcome. Please don't hesitate to ask any other questions. The eligible photos are those relevant to the wiki content and are either public domain or are under copyright with shareable terms (i.e. Creative Commons). --Inceptor57 (talk) 21:42, 30 December 2021 (UTC)

Economy stats

Hello,

I've got a question about vehicle stats (be it price or economy): where does the wiki get the data from? For example the economy: there is the template Specs-Economy, which then uses #unit:#var:me to get the data from. But I do not get how this exactly works and where that data is ultimately stored. My guess unit:var:me means that the unit is variable and the term "me" is refererring to the page name.

I am considering making a side project for WT which would require getting all SL/RP/GE costs for all vehicles ... and typing that by hand is a bit much for ~ 2,000 vehicles, especially if one would have to redo this everytime Gaijin makes a major update or tweaks the economy. So I was wondering is there is here somewhere a comprehensive list of this, or at least if I would be able to compile one if I'd understand how this works. -- Kan0nenfutter (talk) 20:27, 29 October 2022 (UTC)

About the 2S38 hatches & question

Hello ! First of all, thanks for correcting and approving some of my edits, I'm fairly new and still need some practice. About the 2S38 hatches, you modified my edit from "18 mm + 20 mm" to "18 mm or 20 mm", which I think is incorrect; in the armor indicator you can see first an 18mm layer of anti-radiation liner, and then 20mm of ABT-102 alloy under it.

Also, a user by the name of Larsofd completely deleted the edits I had made on the AMX-32 (105), concerning it's armour and machine guns. Did I do something wrong ? By looking at it's contributions, it's the only one he has ever made, so could you look into it please? Thanks. -- T_rexflameche (talk) 19:30, 28 January 2023 (UTC)

Greetings. Yes, you are correct about the 2S38 hatches. My mistake. One of my colleagues have made the corrections. Regarding the AMX-32 (105) edits, I believe it is simply a quirk of the wiki system if a user edits an older revision of the page. So the user may have unknowingly saved their edits onto an older page revision, which would have overridden the current page revision that your edit made. Otherwise from the looks of it, there does not appear to be anything inherently wrong with your edits. --Inceptor57 (talk) 16:38, 29 January 2023 (UTC)

Ammo Layouts

Hi there. I wish I'd found your "How to add Ammo Rack information to vehicle pages" page before now. It's hard to get started as an editor here. Documentation exists but is fragmented and inconsistent, and there's no real feedback on the edits.

I've now added ammo info for two vehicles, the SARC Mk IV and the Turán I. You mention that the ammo rack images should be categorized, but I'm not quite clear on how to do that in the editor.

Actually it seems that I didn't read far enough. "Upload Summary" seems to be the correct answer. I'll keep that in mind in the future.

DerAlte18211 (talk) 04:17, 26 September 2023 (UTC)

Ammo Guide and beyond

Hi Inceptor57, I wanted to tell you that the guide "How to add Ammo Rack information to vehicle pages" has been very useful for beginner editors and I would find it great if there were more like it, to fill the Help category, for example to make a guide on "How to add Armour information to vehicle pages". I've had a look at the "root" pages like the Wiki Map, the special pages and the Help category and I think they should be better identified as the most important pages in the Wiki for new editors, pages that lead to other important pages.

In short, there should be something like a Starter Pack for new editors that would be like the Help category, leading to all the information about how Templates work, standards, etc.

Thank you for your work, and I hope that the Wiki can develop to be even more useful to new readers. DrSnip3r (talk) 19:11, 31 March 2024 (UTC)