Difference between revisions of "User:RideR2"

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==About me==
Just a test page.
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I started playing WT in April 2013 (Update 1.27), in War Thunder I'm mainly making stuff related to CDK and [https://live.warthunder.com/user/RideR2/ live.warthunder.com], for example creating custom sights, missions or modding units and helping people with coding their 3D models when they want to import them to WT.
 
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At first when Gaijin added CDK tools to WT I wasn't really interested in them, but that changed when they announced [https://warthunder.com/en/news/4345-multiplayer-mission-feature-in-war-thunder-en tests of multiplayer missions], since then I started making custom multiplayer missions, even participated in one contest for [https://warthunder.com/en/news/4705-live-results-of-the-pvp-missions-competition-en the best PvP mission], then I made some singleplayer missions for the new players who have issues with flying in Simulator Battles and since then I almost stopped making missions and made only a few of them.
== Multiplayer Missions ==
 
 
 
== How to create multiplayer missions ==
 
 
 
:1. Run mission editor (missioned.cmd in WarThunderCDK folder).
 
:2. Choose '''Scene view''' tab and load one of game levels (it is location "britain" by default) where you want to create your mission.
 
::''Note: Missions can be technically run on an location, choosing location scene is just a preview.''
 
:3. Go to tab Mission Editor.
 
 
 
::*Choose the side toolbar '''Mission Settings -> mission'''
 
::*Choose a name for your mission in '''name''' tab
 
::''Note: You can't use capital letters and there should be no spaces''
 
::*Choose a name for your mission that will be displayed for other players in '''locName''' tab (you can use space there and for example write down '''[Multiplayer Mission] Test''')
 
::*Choose a description for your mission in '''locDesc''' tab
 
::*Set a mission type to '''domination''' in '''type''' tab
 
::*Choose a location map in '''level''' tab
 
::*Choose time of a day and weather in '''Weather params''' tab
 
 
 
:4. Create a new unit by pressing '''Create unit''' icon and place it somewhere (you can control the map view by pressing '''SPACE''')
 
:5. Open it's properties (by for example pressing '''P''')
 
 
 
::*Change the '''Name:''' to '''t1_player01'''
 
::*Switch it's '''type''' to '''armada'''
 
::*Find a '''dummy''' unit in '''Class''' tab and select it
 
 
 
:6. Copy '''t1_player01''' unit
 
::''Note: We will need it to create slots for the mission, so it's preferable to create 16 of them, the game supports up to 32 players per team''
 
 
 
::*Select the unit
 
::*Press '''W'''
 
::*While holding '''Shift''' select one of displayed arrows and then drag it until a new unit appears
 
::*The CDK will show you a new window, in this window change the '''Count of clones:''' amount to the number that you want for your mission
 
::*Select '''Auto rename'''
 
::*Press '''Ok'''
 
::*Now you should see lots of copies of this unit named '''t1_player02, t1_player03, t1_player04 etc.'''
 
 
 
:7. Create the same amount of '''t2_player''' units by copying '''t1_player''' units
 
 
 
::*In Unit copying window change '''Name of clone(s):''' to '''t2_player01'''
 
::*Change the '''Count of clones:''' amount to the number that equals amount of '''t1_player''' units
 
::*Press '''Ok'''
 
::*Now you should see lots of copies of '''t1_player''' units named '''t2_player01, t2_player02, t2_player03 etc.'''
 
 
 
:8. Go back to side toolbar '''Mission Settings''' to add these units to make them usable as slots for players in your multiplayer mission
 
 
 
::*Select '''player_teamA'''
 
::*Press '''wing''' to add new slots and add all '''t1_player''' units there one by one there
 
::*Select '''player_teamB'''
 
::*Press '''wing''' to add new slots and add all '''t2_player''' units there one by one there
 
 
 
:9. Create respawn zones for players
 
 
 
::*Choose the side toolbar '''Triggers / Missions Obj. Navigation'''
 
::*Press the '''Trigger''' button to create a new trigger
 
::*Press the '''Properties and Trigger/MissionObj info''' icon which you can find on top toolbar to show the tab with trigger properties
 
::*Select your new trigger and change it's '''Name''' to for example '''respawn'''
 
::*Make sure that '''Enabled''' is switched on
 
::*In lower part of this toolbar select '''periodicEvent {time=1.00}''' in the '''Elements:''' window, then select '''Elements''' button on the bottom and press '''periodicEvent''' (if nothing happens then select one of folders in the '''Elements:''' window and then switch back to '''periodicEvent {time=1.00}''')
 
::*A new window should appear, select '''initMission''' there and press '''Ok''' or double click on '''initMission'''
 
::*Press the '''Action''' button and below '''Filter:''' type '''missionMarkAsRespawnPoint''' and press '''Ok''' or double click on '''missionMarkAsRespawnPoint'''
 
::*Now you need to create a zone on the place where you want to players to spawn, you can do that by pressing one of icons on the top toolbar and then pressing the ground on the map view if you selected the first icon and pressing and dragging (you change it's size buy doing that) it if you selected other icons (sphere, cylinder or box)
 
::*In the '''Object Properties''' window you can change it's '''Name:''', '''Zone type''', '''Position''' or size ('''Radius''', '''Height''', '''Box size''' - depending on which zone type did you select), you should preferably call it '''t1_spawnarea_01''' and make at least 10 of them, then copy all these areas and call them '''t2_spawnarea_01''', '''t2_spawnarea_01''', '''t2_spawnarea_01''' etc. because you need them for both teams
 
::''Note: If those spawns are meant to be for airplanes then place them in the air, if for tanks then place them on the ground, if for ships then place them on the sea level''
 
::*Go back to the side toolbar '''Triggers / Missions Obj. Navigation''' and select '''missionMarkAsRespawnPoint''' action in '''Elements:''' window, then assing all existing t1_spawnarea areas to the tab next to '''target''', you can create more of them by just pressing a wide '''target''' tab below. When you do that you can choose the '''loc_name''' (name of that spawn zone which will be visible in game, you can use spaces and capital letters), below it you should see lots of options which can be able or disabled, for now leave them in current state, then press a wide '''team''' tab, a new selectable tab should appear, then press it and select '''A'''. On the bottom of available option you should see a wide '''tags''' tab, by pressing it you will create and expandable window with tabs of all unit types available in the game, select those that you want to use in your mission ('''air''' for airplanes, '''tank''' for ground units, '''ship''' for boats and ships)
 
::*When you are done look below the '''Elements:''' window, there should be a '''copy''' tab, select '''missionMarkAsRespawnPoint''' action and then press this '''copy''' tab, then press '''Paste ...''' tab, a new window should appear. Select '''missionMarkAsRespawnPoint''' action there and press ok, now you should see two the same actions in the '''Elements:''' window, select the second one. Now you need to change all '''target''' areas to those that are meant to be for the second team (B / T2). When you do that scroll down and in the '''team''' tab switch '''A''' to '''B'''
 
::''Note: You can speed up changing '''target'<nowiki/>'''''<nowiki/>'''s by creating an '''area_squad''' unit and then putting all t2_spawnarea areas there, then selecting this squad in the ''missionMarkAsRespawnPoint'''''<nowiki/>'' action propeties''
 
:10. Save your mission
 
 
 
That's all, now all you need is to upload your mission somewhere (any hosting service will do as long as it's link will end as '''.blk''' and don't forget to delete '''https://''' part of that link, otherwise the game won't be able to read it unless it's a live.warthunder.com link) or live.warthunder.com site, but don't forget to add a proper image and description for your mission. More details you will find [[How to launch a custom mission in the game|here]].
 

Revision as of 05:27, 23 October 2019

About me

I started playing WT in April 2013 (Update 1.27), in War Thunder I'm mainly making stuff related to CDK and live.warthunder.com, for example creating custom sights, missions or modding units and helping people with coding their 3D models when they want to import them to WT. At first when Gaijin added CDK tools to WT I wasn't really interested in them, but that changed when they announced tests of multiplayer missions, since then I started making custom multiplayer missions, even participated in one contest for the best PvP mission, then I made some singleplayer missions for the new players who have issues with flying in Simulator Battles and since then I almost stopped making missions and made only a few of them.