|
|
(10 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | Just a test page.
| + | ==About me== |
− | | + | I started playing WT in April 2013 (Update 1.27), in War Thunder I'm mainly making stuff related to CDK and [https://live.warthunder.com/user/RideR2/ live.warthunder.com], for example creating custom sights, missions or modding units and helping people with coding their 3D models when they want to import them to WT. |
− | == Multiplayer Missions == | + | At first when Gaijin added CDK tools to WT I wasn't really interested in them, but that changed when they announced [https://warthunder.com/en/news/4345-multiplayer-mission-feature-in-war-thunder-en tests of multiplayer missions], since then I started making custom multiplayer missions, even participated in one contest for [https://warthunder.com/en/news/4705-live-results-of-the-pvp-missions-competition-en the best PvP mission], then I made some singleplayer missions for the new players who have issues with flying in Simulator Battles and since then I almost stopped making missions and made only a few of them. |
− | | |
− | == How to create multiplayer missions ==
| |
− | | |
− | :1. Run mission editor (missioned.cmd in WarThunderCDK folder).
| |
− | :2. Choose '''Scene view''' tab and load one of game levels (it is location "britain" by default) where you want to create your mission.
| |
− | ''Note: Missions can be technically run on an location, choosing location scene is just a preview.''
| |
− | :3. Go to tab Mission Editor.
| |
− | | |
− | ::*Choose the side toolbar '''Mission Settings -> mission'''
| |
− | ::*Choose a name for your mission in '''name''' tab
| |
− | ::*Choose a name for your mission that will be displayed for other players in '''locName''' tab (you can use space there and for example write down '''[Multiplayer Mission] Test''')
| |
− | ::*Choose a description for your mission in '''locDesc''' tab | |
− | ::*Set a mission type to '''domination''' in '''type''' tab
| |
− | ::*Choose a location map in '''level''' tab
| |
− | ::*Choose time of a day and weather in '''Weather params''' tab
| |
− | | |
− | :4. Create a new unit by pressing '''Create unit''' icon and place it somewhere (you can control the map view by pressing '''SPACE''')
| |
− | :5. Open it's properties (by for example pressing '''P''')
| |
− | | |
− | ::*Change the '''Name:''' to '''t1_player01'''
| |
− | ::*Switch it's '''type''' to '''armada'''
| |
− | ::*Find a '''dummy''' unit in '''Class''' tab and select it
| |
− | | |
− | :6. Copy '''t1_player01''' unit
| |
− | ''Note: We will need it to create slots for the mission, so it's preferable to create 16 of them but the game supports up to 32 players per team''
| |
− | | |
− | ::*Select the unit
| |
− | ::*Press '''W'''
| |
− | ::*While holding '''Shift''' select one of displayed arrows and then drag it until a new unit appears
| |
− | ::*The CDK will show you a new window, in this window change the '''Count of clones:''' amount to the number that you want for your mission
| |
− | ::*Select '''Auto rename''' | |
− | ::*Press '''Ok'''
| |
− | ::*Now you should see lots of copies of this unit named '''t1_player02, t1_player03, t1_player04 etc.'''
| |
− | | |
− | :7. Create the same amount of '''t2_player''' units by copying '''t1_player''' units
| |
− | | |
− | ::*In Unit copying window change '''Name of clone(s):''' to '''t2_player01'''
| |
− | ::*Change the '''Count of clones:''' amount to the number that equals amount of '''t1_player''' units
| |
− | ::*Press '''Ok'''
| |
− | ::*Now you should see lots of copies of '''t1_player''' units named '''t2_player01, t2_player02, t2_player03 etc.'''
| |
− | | |
− | :8. Go back to side toolbar '''Mission Settings''' to add these units to make them usable as slots for players in your multiplayer mission
| |
− | | |
− | ::*Select '''player_teamA'''
| |
− | ::*Press '''wing''' to add new slots and add all '''t1_player''' units there one by one there
| |
− | ::*Select '''player_teamB'''
| |
− | ::*Press '''wing''' to add new slots and add all '''t2_player''' units there one by one there
| |
− | | |
− | :9. Create respawn zones for players
| |
− | | |
− | ::*Choose the side toolbar '''Triggers / Missions Obj. Navigation''' | |
− | ::*Press the '''Trigger''' button to create a new trigger
| |
− | ::*Press the '''Properties and Trigger/MissionObj info''' icon which you can find on top toolbar to show the tab with trigger properties
| |
− | ::*Select your new trigger and change it's '''Name''' to for example '''respawn'''
| |
− | ::*Make sure that '''Enabled''' is switched on
| |
− | ::*In lower part of this toolbar select '''periodicEvent {time=1.00}''' in the '''Elements:''' window, then select '''Elements''' button on the bottom and press '''periodicEvent''' (if nothing happens then select one of folders in the '''Elements:''' window and then switch back to '''periodicEvent {time=1.00}''')
| |
− | ::*A new window should appear, select '''initMission''' there and press '''Ok''' or double click on '''initMission'''
| |
− | ::*Now press the '''Action''' button and below '''Filter:''' type '''missionMarkAsRespawnPoint''' and press '''Ok''' or double click on '''missionMarkAsRespawnPoint'''
| |
− | ::*Now you need to create a zone on the place where you want to players to spawn
| |
− | ::*
| |
− | ::*
| |
− | ::*
| |
− | ::*
| |