Difference between revisions of "User:RideR2"

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(Removed everything because it looks like something messes with wiki and it shows my profile in https://wiki.warthunder.com/Category:Custom_missions)
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Just a test page.
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==About me==
 
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I started playing WT in April 2013 (Update 1.27), in War Thunder I'm mainly making stuff related to CDK and [https://live.warthunder.com/user/RideR2/ live.warthunder.com], for example creating custom sights, missions or modding units and helping people with coding their 3D models when they want to import them to WT.  
== Multiplayer Missions ==
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At first when Gaijin added CDK tools to WT I wasn't really interested in them, but that changed when they announced [https://warthunder.com/en/news/4345-multiplayer-mission-feature-in-war-thunder-en tests of multiplayer missions], since then I started making custom multiplayer missions, even participated in one contest for [https://warthunder.com/en/news/4705-live-results-of-the-pvp-missions-competition-en the best PvP mission], then I made some singleplayer missions for the new players who have issues with flying in Simulator Battles and since then I almost stopped making missions and made only a few of them.
 
 
== How to create multiplayer missions ==
 
 
 
:1. Run mission editor (missioned.cmd in WarThunderCDK folder).
 
:2. Choose '''Scene view''' tab and load one of game levels (it is location "britain" by default) where you want to create your mission.
 
''Note: Missions can be technically run on an location, choosing location scene is just a preview.''
 
:3. Go to tab Mission Editor.
 
 
 
::*Choose the side toolbar '''Mission Settings -> mission'''
 
::*Choose a name for your mission in '''name''' tab
 
::*Choose a name for your mission that will be displayed for other players in '''locName''' tab (you can use space there and for example write down '''[Multiplayer Mission] Test''')
 
::*Choose a description for your mission in '''locDesc''' tab
 
::*Set a mission type to '''domination''' in '''type''' tab
 
::*Choose a location map in '''level''' tab
 
::*Choose time of a day and weather in '''Weather params''' tab
 
 
 
:4. Create a new unit by pressing '''Create unit''' icon and place it somewhere (you can control the map view by pressing '''SPACE''')
 
:5. Open it's properties (by for example pressing '''P''')
 
 
 
::*Change the '''Name:''' to '''t1_player01'''
 
::*Switch it's '''type''' to '''armada'''
 
::*Find a '''dummy''' unit in '''Class''' tab and select it
 
 
 
:6. Copy '''t1_player01''' unit
 
''Note: We will need it to create slots for the mission, so it's preferable to create 16 of them but the game supports up to 32 players per team''
 
 
 
::*Select the unit
 
::*Press '''W'''
 
::*While holding '''Shift''' select one of displayed arrows and then drag it until a new unit appears
 
::*The CDK will show you a new window, in this window change the '''Count of clones:''' amount to the number that you want for your mission
 
::*Select '''Auto rename'''
 
::*Press '''Ok'''
 
::*Now you should see lots of copies of this unit named '''t1_player02, t1_player03, t1_player04 etc.'''
 
 
 
:7. Create the same amount of '''t2_player''' units by copying '''t1_player''' units
 
 
 
::*In Unit copying window change '''Name of clone(s):''' to '''t2_player01'''
 
::*Change the '''Count of clones:''' amount to the number that equals amount of '''t1_player''' units
 
::*Press '''Ok'''
 
::*Now you should see lots of copies of '''t1_player''' units named '''t2_player01, t2_player02, t2_player03 etc.'''
 
 
 
:8. Go back to side toolbar '''Mission Settings''' to add these units to make them usable as slots for players in your multiplayer mission
 
 
 
::*Select '''player_teamA'''
 
::*Press '''wing''' to add new slots and add all '''t1_player''' units there one by one there
 
::*Select '''player_teamB'''
 
::*Press '''wing''' to add new slots and add all '''t2_player''' units there one by one there
 
 
 
:9. Create respawn zones for players
 
 
 
::*Choose the side toolbar '''Triggers / Missions Obj. Navigation'''
 
::*Press the '''Trigger''' button to create a new trigger
 
::*Press the '''Properties and Trigger/MissionObj info''' icon which you can find on top toolbar to show the tab with trigger properties
 
::*Select your new trigger and change it's '''Name''' to for example '''respawn'''
 
::*Make sure that '''Enabled''' is switched on
 
::*In lower part of this toolbar select '''periodicEvent {time=1.00}''' in the '''Elements:''' window, then select '''Elements''' button on the bottom and press '''periodicEvent''' (if nothing happens then select one of folders in the '''Elements:''' window and then switch back to '''periodicEvent {time=1.00}''')
 
::*A new window should appear, select '''initMission''' there and press '''Ok''' or double click on '''initMission'''
 
::*Now press the '''Action''' button and below '''Filter:''' type '''missionMarkAsRespawnPoint''' and press '''Ok''' or double click on '''missionMarkAsRespawnPoint'''
 
::*Now you need to create a zone on the place where you want to players to spawn
 
::*
 
::*
 
::*
 
::*
 

Revision as of 05:27, 23 October 2019

About me

I started playing WT in April 2013 (Update 1.27), in War Thunder I'm mainly making stuff related to CDK and live.warthunder.com, for example creating custom sights, missions or modding units and helping people with coding their 3D models when they want to import them to WT. At first when Gaijin added CDK tools to WT I wasn't really interested in them, but that changed when they announced tests of multiplayer missions, since then I started making custom multiplayer missions, even participated in one contest for the best PvP mission, then I made some singleplayer missions for the new players who have issues with flying in Simulator Battles and since then I almost stopped making missions and made only a few of them.