Difference between revisions of "User:KornFlaks"

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=== Flight Performance ===
+
= IS-7 Mockup =
 +
=== Survivability and armour (No change) ===
 +
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 +
 
 +
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 +
'''Armour type:'''
 +
 
 +
* Cast homogeneous armour (Turret)
 +
* Rolled homogeneous armour (Hull)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 150 mm || 150 mm ''Top'' <br> 100 mm ''Bottom'' || 60 mm || 5 - 40 mm
 +
|-
 +
| Turret || 101 - 235 mm ''Turret front'' <br> 250 mm ''Gun mantlet'' || 139 - 202 mm || 63 - 179 mm || 30 - 99 mm
 +
|-
 +
| Cupola || 30 mm || 30 mm || 30 mm || 30 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
 +
 
 +
=== Mobility (Modified) ===
 +
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" | Condition
+
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 12 October 2019. Last update of data: 12 October 2019}}
! colspan="2" | {{Annotation|Max Speed|Kilometers per Hour at 5,000 meters}}
+
! colspan="3" | Mobility characteristics
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
+
! colspan="2" | Engine power (horsepower)
! colspan="2" | {{Annotation|Turn Time|Seconds}}
+
! colspan="2" | Power-to-weight ratio (hp/ton)
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
+
|-
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
+
! Max Speed
 +
! {{Annotation|Weight|Vehicle Weight (Tons)}}
 +
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 +
|-
 +
! Arcade
 +
| 63 || rowspan="2" | 68.0 || rowspan="2" | N/A || 1,356 || 1,669 || 19.94 || 24.54
 +
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 60 || 929 || 1,050 || 13.66 || 15.44
 +
|}
 +
 
 +
== Armaments ==
 +
=== Main armament (Modified) ===
 +
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|C-70 (130 mm)}}
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="5" | [[C-70 (130 mm)|130 mm C-70]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! AB
+
! Mode
! RB
+
! Capacity
! AB
+
! Vertical
! RB
+
! Horizontal
! AB
+
! Stabilizer
! RB
+
! Stock
 +
! Upgraded
 +
! Full
 +
! Expert
 +
! Aced
 +
! Stock
 +
! Full
 +
! Expert
 +
! Aced
 
|-
 
|-
! {{Annotation|Stock|Vehicle without modifications}}
+
! ''Arcade''
| 567 || 552 || rowspan="2" |10,000 || 21.1 || 21.7 || 7.9 || 7.9 || rowspan="2" | 420
+
| rowspan="2" | 30 || rowspan="2" | -3°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 16.2 || 22.4 || 27.2 || 30.1 || 32.0 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00
 
|-
 
|-
! {{Annotation|Spaded|Vehicle with all modifications}}
+
! ''Realistic''
| 609 || 587 || 19.9 || 20.3 || 14.9 || 11
+
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0
 
|-
 
|-
 
|}
 
|}
  
Arado C3
+
===== Ammunition =====
=== Flight Performance ===
+
{| class="wikitable sortable" width="100%" style="text-align:center"
{| class="wikitable" style="text-align:center" width="70%"
+
! colspan="8" | Penetration statistics
! rowspan="2" | Condition
+
|-
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
+
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
+
! rowspan="2" class="unsortable" | Type of <br /> warhead
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
+
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
+
|-
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
+
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| BR-482B || APCBC || 311 || 308 || 294 || 276 || 260 || 244
 +
|-
 +
| OF-482M || HE || 47 || 47 || 45 || 44 || 43 || 43
 +
|-
 +
|}
 +
{| class="wikitable sortable" width="100%" style="text-align:center"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| BR-482B || APCBC || 900 || 33.3 || 1.2 || 15 || 195.5 || ° || 48° || 63° || 71°
 
|-
 
|-
! {{Annotation|Stock|Without modifications}}
+
| OF-482M || HE || 900 || 33.7 || N/A || N/A || 2,650 || +0° || 79° || 80° || 81°
! {{Annotation|Spaded|With full modifications}}
+
|-
! {{Annotation|100%|Full throttle}}
+
|}
! {{Annotation|WEP|War Emergency Power Throttle}}
+
 
! {{Annotation|100%|Full throttle}}
+
===== [[Ammo racks|Ammo racks]] =====
! {{Annotation|WEP|War Emergency Power Throttle}}
+
{| class="wikitable sortable" style="text-align:center"
 
|-
 
|-
! {{Annotation|AB|Arcade Battles}}
+
! class="wikitable unsortable" |Full<br /> ammo
| N/A || N/A || rowspan="2" | 9100 || - || - || - || - || rowspan="2" | 1579
+
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|-
! {{Annotation|RB|Realistic Battles}}
+
|| '''30''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
| - || 1000 || 29 || N/A || 28.5 || N/A
 
 
|-
 
|-
 
|}
 
|}
  
F8F-1B
+
=== Machine guns ===
=== Flight Performance ===
+
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
 +
{{main|KPVT (14.5 mm)|RP-46 (7.62 mm)}}
 +
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" | Condition
 
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
 
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 
 
|-
 
|-
! {{Annotation|Stock|Without modifications}}
+
! colspan="6" | [[KPVT (14.5 mm)|14.5 mm KPVT]]
! {{Annotation|Spaded|With full modifications}}
+
|-
! {{Annotation|100%|Full throttle}}
+
! Mount
! {{Annotation|WEP|War Emergency Power Throttle}}
+
! Total Ammo
! {{Annotation|100%|Full throttle}}
+
! Shots per Belt
! {{Annotation|WEP|War Emergency Power Throttle}}
+
! Fire rate
 +
! Vertical guidance
 +
! Horizontal guidance
 
|-
 
|-
! {{Annotation|AB|Arcade Battles}}
+
| Pintle || 200 || 50 || 600 || -5°/+85° || ±180°
| N/A || N/A || rowspan="2" | 10800 || - || - || - || - || rowspan="2" | 366
 
 
|-
 
|-
! {{Annotation|RB|Realistic Battles}}
+
| Coaxial || 200 || 50 || 600 || colspan="2" | Not Applicable (Fixed)
| - || 827 || 20 || N/A || 22.5 || N/A
 
 
|-
 
|-
 
|}
 
|}
  
Spitfire Mk 22
 
=== Flight Performance ===
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" | Condition
 
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
 
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 
 
|-
 
|-
! {{Annotation|Stock|Without modifications}}
+
! colspan="6" | [[RP-46 (7.62 mm)|7.62 mm RP-46]]
! {{Annotation|Spaded|With full modifications}}
+
|-
! {{Annotation|100%|Full throttle}}
+
! Mount
! {{Annotation|WEP|War Emergency Power Throttle}}
+
! Total Ammo
! {{Annotation|100%|Full throttle}}
+
! Shots per Belt
! {{Annotation|WEP|War Emergency Power Throttle}}
+
! Fire rate
 +
! Vertical guidance
 +
! Horizontal guidance
 +
|-
 +
| Coaxial || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
 
|-
 
|-
! {{Annotation|AB|Arcade Battles}}
+
| Fixed front || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
| N/A || N/A || rowspan="2" | 10800 || - || - || - || - || rowspan="2" | 391
 
 
|-
 
|-
! {{Annotation|RB|Realistic Battles}}
+
| Fixed rear || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
| - || 875 || 20.3 || 19.5 || 16.9 || 19.2
 
 
|-
 
|-
 
|}
 
|}

Revision as of 22:27, 17 October 2019

IS-7 Mockup

Survivability and armour (No change)

Armour type:

  • Cast homogeneous armour (Turret)
  • Rolled homogeneous armour (Hull)
Armour Front (Slope angle) Sides Rear Roof
Hull 150 mm 150 mm Top
100 mm Bottom
60 mm 5 - 40 mm
Turret 101 - 235 mm Turret front
250 mm Gun mantlet
139 - 202 mm 63 - 179 mm 30 - 99 mm
Cupola 30 mm 30 mm 30 mm 30 mm

Notes:

  • Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.

Mobility (Modified)

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed Weight AoA Weight Stock Upgraded Stock Upgraded
Arcade 63 68.0 N/A 1,356 1,669 19.94 24.54
Realistic 60 929 1,050 13.66 15.44

Armaments

Main armament (Modified)

Main article: C-70 (130 mm)
130 mm C-70 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 30 -3°/+15° ±180° N/A 16.2 22.4 27.2 30.1 32.0 10.00 10.00 10.00 10.00
Realistic 11.9 14.0 17.0 18.8 20.0
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
BR-482B APCBC 311 308 294 276 260 244
OF-482M HE 47 47 45 44 43 43
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
BR-482B APCBC 900 33.3 1.2 15 195.5 ° 48° 63° 71°
OF-482M HE 900 33.7 N/A N/A 2,650 +0° 79° 80° 81°
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
30 XX (X+)  (+)  (+)  (+)  (+)  (+) no

Machine guns

14.5 mm KPVT
Mount Total Ammo Shots per Belt Fire rate Vertical guidance Horizontal guidance
Pintle 200 50 600 -5°/+85° ±180°
Coaxial 200 50 600 Not Applicable (Fixed)
7.62 mm RP-46
Mount Total Ammo Shots per Belt Fire rate Vertical guidance Horizontal guidance
Coaxial 800 400 600 Not Applicable (Fixed)
Fixed front 800 400 600 Not Applicable (Fixed)
Fixed rear 800 400 600 Not Applicable (Fixed)