Difference between revisions of "User:Kmsxkuse"

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= IS-7 Mockup =
+
==BF109 G2==
=== Survivability and armour (No change) ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
'''Armour type:'''
 
 
 
* Cast homogeneous armour (Turret)
 
* Rolled homogeneous armour (Hull)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 150 mm || 150 mm ''Top'' <br> 100 mm ''Bottom'' || 60 mm || 5 - 40 mm
 
|-
 
| Turret || 101 - 235 mm ''Turret front'' <br> 250 mm ''Gun mantlet'' || 139 - 202 mm || 63 - 179 mm || 30 - 99 mm
 
|-
 
| Cupola || 30 mm || 30 mm || 30 mm || 30 mm
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
 
 
 
=== Mobility (Modified) ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 12 October 2019. Last update of data: 12 October 2019}}
+
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 22 May 2019. Last update of data: 07 May 2019}}
! colspan="3" | Mobility characteristics
+
! rowspan="2" | {{Annotation|Max Speed|Arcade: Maximum speed for acceleration due to engine. Realistic: Maximum speed before wings break.}}
! colspan="2" | Engine power (horsepower)
+
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
! colspan="2" | Power-to-weight ratio (hp/ton)
+
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000 Meters}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! Max Speed
+
! {{Annotation|100%|Full throttle}}
! {{Annotation|Weight|Vehicle Weight (Tons)}}
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}
+
! {{Annotation|100%|Full throttle}}
! Stock
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! Upgraded
 
! Stock
 
! Upgraded
 
 
|-
 
|-
 
! Arcade
 
! Arcade
| 63 || rowspan="2" | 68.0 || rowspan="2" | N/A || 1,356 || 1,669 || 19.94 || 24.54
+
| rowspan="2" | 790 || rowspan="2" | 12600 || ? || ? || ? || ? || rowspan="2" | 486 || 25s
 
|-
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
| 60 || 929 || 1,050 || 13.66 || 15.44
+
| 20.3 || 19 || 19.1 || 21.7 || Infinite
 
|}
 
|}
 
+
===Features===
== Armaments ==
+
{| class="wikitable" style="text-align:center" width="70%"
=== Main armament (Modified) ===
+
! rowspan = "2" |
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
! colspan = "3" | Flaps
{{main|C-70 (130 mm)}}
+
! colspan = "2" | Gears
{| class="wikitable" style="text-align:center" width="100%"
+
! colspan = "3" | {{Annotation|Controls|Speeds listed are optimal speeds. Rip speeds are listed above under Max Speed.}}
|-
+
! colspan = "2" | G Forces
! colspan="5" | [[C-70 (130 mm)|130 mm C-70]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! rowspan = "2" | Air Breaks
|-
 
! Mode
 
! Capacity
 
! Vertical
 
! Horizontal
 
! Stabilizer
 
! Stock
 
! Upgraded
 
! Full
 
! Expert
 
! Aced
 
! Stock
 
! Full
 
! Expert
 
! Aced
 
 
|-
 
|-
! ''Arcade''
+
! Combat
| rowspan="2" | 30 || rowspan="2" | -3°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 16.2 || 22.4 || 27.2 || 30.1 || 32.0 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00
+
! Takeoff
 +
! Landing
 +
! Retractable
 +
! Arrestor
 +
! Ailerons
 +
! Elevator
 +
! Rudder
 +
! +
 +
! -
 
|-
 
|-
! ''Realistic''
+
! Available
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0
+
| Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || N/A || N/A || No
 
|-
 
|-
 +
! {{Annotation|Speed Limits|Kilometers per Hour}}
 +
| 460 || 260 || 260 || 360 || N / A || 450 || 450 || 390 || ? || ? || N / A
 
|}
 
|}
 
+
===Manual Engine Controls===
===== Ammunition =====
+
{| class="wikitable" style="text-align:center" width="70%"
{| class="wikitable sortable" width="100%" style="text-align:center"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
 
|-
 
|-
! 10m
+
! Water Radiator
! 100m
+
! Oil Radiator
! 500m
+
! Propeller
! 1000m
+
! Mixer
! 1500m
+
! Supercharger
! 2000m
+
! Magneto
 
|-
 
|-
| BR-482B || APCBC || 311 || 308 || 294 || 276 || 260 || 244
+
| Controllable || Controllable || Controllable || rowspan="2" | N / A || rowspan="2" | 1 Gear || rowspan="2" | Controllable
 
|-
 
|-
| OF-482M || HE || 47 || 47 || 45 || 44 || 43 || 43
+
| Automatic || Automatic || Automatic
|-
 
 
|}
 
|}
{| class="wikitable sortable" width="100%" style="text-align:center"
+
 
! colspan="11" | Shell details
+
=Me163B=
 +
=== Flight Performance ===
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 22 May 2019. Last update of data: 07 May 2019}}
 +
! rowspan="2" | {{Annotation|Max Speed|Arcade: Maximum speed for acceleration due to engine. Realistic: Maximum speed before wings break.}}
 +
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 +
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000 Meters}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! {{Annotation|100%|Full throttle}}
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! rowspan="2" |Velocity <br /> in m/s
+
! {{Annotation|100%|Full throttle}}
! rowspan="2" |Projectile<br />Mass in kg
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! Arcade
! 50%
+
| rowspan="2" | 1040 || rowspan="2" | 13800 || ? || ? || ? || ? || rowspan="2" | 924 || 25s
! 100%
 
 
|-
 
|-
| BR-482B || APCBC || 900 || 33.3 || 1.2 || 15 || 195.5 || ° || 48° || 63° || 71°
+
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
|-
+
| 21 || N / A || 9.1 || N / A || N / A
| OF-482M || HE || 900 || 33.7 || N/A || N/A || 2,650 || +0° || 79° || 80° || 81°
 
|-
 
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
===Features===
{| class="wikitable sortable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan = "2" |
 +
! colspan = "3" | Flaps
 +
! colspan = "2" | Gears
 +
! colspan = "3" | {{Annotation|Controls|Speeds listed are optimal speeds. Rip speeds are listed above under Max Speed.}}
 +
! colspan = "2" | G Forces
 +
! rowspan = "2" | Air Breaks
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Combat
! class="wikitable unsortable" |1st<br />  rack empty
+
! Takeoff
! class="wikitable unsortable" |2nd<br />  rack empty
+
! Landing
! class="wikitable unsortable" |3rd<br />  rack empty
+
! Retractable
! class="wikitable unsortable" |4th<br />  rack empty
+
! Arrestor
! class="wikitable unsortable" |5th<br />  rack empty
+
! Ailerons
! class="wikitable unsortable" |6th<br />  rack empty
+
! Elevator
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Rudder
 +
! +
 +
! -
 
|-
 
|-
|| '''30''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
+
! Available
 +
| No || No || Yes || Yes || No || Yes || Yes || Yes || N/A || N/A || No
 
|-
 
|-
 +
! {{Annotation|Speed Limits|Kilometers per Hour}}
 +
| N / A || N / A || 420 || 550 || N / A || 790 || 690 || 600 || ? || ? || N / A
 
|}
 
|}
  
=== Machine guns ===
+
=Fw 190 F8=
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
=== Flight Performance ===
{{main|KPVT (14.5 mm)|RP-46 (7.62 mm)}}
 
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 22 May 2019. Last update of data: 07 May 2019}}
 +
! rowspan="2" | {{Annotation|Max Speed|Arcade: Maximum speed for acceleration due to engine. Realistic: Maximum speed before wings break.}}
 +
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 +
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000 Meters}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! colspan="6" | [[KPVT (14.5 mm)|14.5 mm KPVT]]
+
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 
|-
 
|-
! Mount
+
! Arcade
! Total Ammo
+
| rowspan="2" | 912 || rowspan="2" | 10500 || ? || ? || ? || ? || rowspan="2" | 1004 || 25s
! Shots per Belt
 
! Fire rate
 
! Vertical guidance
 
! Horizontal guidance
 
|-
 
| Pintle || 200 || 50 || 600 || -5°/+85° || ±180°
 
|-
 
| Coaxial || 200 || 50 || 600 || colspan="2" | Not Applicable (Fixed)
 
 
|-
 
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| 26 || 23.2 || 10.4 || 15.8 || Infinite
 
|}
 
|}
 
+
===Features===
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan = "2" |
 +
! colspan = "3" | Flaps
 +
! colspan = "2" | Gears
 +
! colspan = "3" | {{Annotation|Controls|Speeds listed are optimal speeds. Rip speeds are listed above under Max Speed.}}
 +
! colspan = "2" | G Forces
 +
! rowspan = "2" | Air Breaks
 
|-
 
|-
! colspan="6" | [[RP-46 (7.62 mm)|7.62 mm RP-46]]
+
! Combat
 +
! Takeoff
 +
! Landing
 +
! Retractable
 +
! Arrestor
 +
! Ailerons
 +
! Elevator
 +
! Rudder
 +
! +
 +
! -
 
|-
 
|-
! Mount
+
! Available
! Total Ammo
+
| No || Yes || Yes || Yes || No || Yes || Yes || Yes || N/A || N/A || No
! Shots per Belt
 
! Fire rate
 
! Vertical guidance
 
! Horizontal guidance
 
 
|-
 
|-
| Coaxial || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
+
! {{Annotation|Speed Limits|Kilometers per Hour}}
 +
| N / A || 700 || 310 || 310 || N / A || 420 || 550 || 240 || ? || ? || N / A
 +
|}
 +
===Manual Engine Controls===
 +
{| class="wikitable" style="text-align:center" width="70%"
 
|-
 
|-
| Fixed front || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
+
! Water Radiator
 +
! Oil Radiator
 +
! Propeller
 +
! Mixer
 +
! Supercharger
 +
! Magneto
 
|-
 
|-
| Fixed rear || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
+
| colspan="2" | Controllable || N / A || rowspan="2" | N / A || rowspan="2" | 2 Gears || rowspan="2" | Controllable
 
|-
 
|-
 +
| colspan="2" | Combined Manual || N / A
 
|}
 
|}

Revision as of 21:44, 6 June 2019

BF109 G2

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
100% WEP 100% WEP
Arcade 790 12600  ?  ?  ?  ? 486 25s
Realistic 20.3 19 19.1 21.7 Infinite

Features

Flaps Gears Controls G Forces Air Breaks
Combat Takeoff Landing Retractable Arrestor Ailerons Elevator Rudder + -
Available Yes Yes Yes Yes No Yes Yes Yes N/A N/A No
Speed Limits 460 260 260 360 N / A 450 450 390  ?  ? N / A

Manual Engine Controls

Water Radiator Oil Radiator Propeller Mixer Supercharger Magneto
Controllable Controllable Controllable N / A 1 Gear Controllable
Automatic Automatic Automatic

Me163B

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
100% WEP 100% WEP
Arcade 1040 13800  ?  ?  ?  ? 924 25s
Realistic 21 N / A 9.1 N / A N / A

Features

Flaps Gears Controls G Forces Air Breaks
Combat Takeoff Landing Retractable Arrestor Ailerons Elevator Rudder + -
Available No No Yes Yes No Yes Yes Yes N/A N/A No
Speed Limits N / A N / A 420 550 N / A 790 690 600  ?  ? N / A

Fw 190 F8

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
100% WEP 100% WEP
Arcade 912 10500  ?  ?  ?  ? 1004 25s
Realistic 26 23.2 10.4 15.8 Infinite

Features

Flaps Gears Controls G Forces Air Breaks
Combat Takeoff Landing Retractable Arrestor Ailerons Elevator Rudder + -
Available No Yes Yes Yes No Yes Yes Yes N/A N/A No
Speed Limits N / A 700 310 310 N / A 420 550 240  ?  ? N / A

Manual Engine Controls

Water Radiator Oil Radiator Propeller Mixer Supercharger Magneto
Controllable N / A N / A 2 Gears Controllable
Combined Manual N / A