Difference between revisions of "User:Kmsxkuse"

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(Undo revision 33762 by U16697154 (talk))
(Adding planes.)
(21 intermediate revisions by the same user not shown)
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= IS-7 Mockup =
+
=BF-109 G2=
=== Survivability and armour (No change) ===
+
=== Flight Performance ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
'''Armour type:'''
 
 
 
* Cast homogeneous armour (Turret)
 
* Rolled homogeneous armour (Hull)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
| Hull || 150 mm || 150 mm ''Top'' <br> 100 mm ''Bottom'' || 60 mm || 5 - 40 mm
 
|-
 
| Turret || 101 - 235 mm ''Turret front'' <br> 250 mm ''Gun mantlet'' || 139 - 202 mm || 63 - 179 mm || 30 - 99 mm
 
|-
 
| Cupola || 30 mm || 30 mm || 30 mm || 30 mm
 
|-
 
|}
 
'''Notes:'''
 
 
 
* Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
 
 
 
=== Mobility (Modified) ===
 
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" | {{Annotation|Game Mode|Last run of parser: 12 October 2019. Last update of data: 12 October 2019}}
+
! rowspan="2" | Game Mode
! colspan="3" | Mobility characteristics
+
! colspan="2" | {{Annotation|Max Speed|Arcade: Maximum speed for acceleration due to engine. Realistic: Maximum speed before wings break.}}
! colspan="2" | Engine power (horsepower)
+
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
! colspan="2" | Power-to-weight ratio (hp/ton)
+
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! Max Speed
+
! {{Annotation|Stock|Without modifications}}
! {{Annotation|Weight|Vehicle Weight (Tons)}}
+
! {{Annotation|Spaded|With full modifications}}
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}
+
! {{Annotation|100%|Full throttle}}
! Stock
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! Upgraded
+
! {{Annotation|100%|Full throttle}}
! Stock
+
! {{Annotation|WEP|War Emergency Power Throttle}}
! Upgraded
 
 
|-
 
|-
 
! Arcade
 
! Arcade
| 63 || rowspan="2" | 68.0 || rowspan="2" | N/A || 1,356 || 1,669 || 19.94 || 24.54
+
| rowspan="2" | 790 (?) || rowspan="2" | 790 || rowspan="2" | 12600 || ? || ? || ? || ? || rowspan="2" | 486 || Infinite
 
|-
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
| 60 || 929 || 1,050 || 13.66 || 15.44
+
| 20.3 || 19 || 19.1 || 21.7 || Infinite
 +
|-
 
|}
 
|}
  
== Armaments ==
+
===Features===
=== Main armament (Modified) ===
+
{| class="wikitable" style="text-align:center" width="70%"
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
! rowspan="2" |
{{main|C-70 (130 mm)}}
+
! colspan="3" | Flaps
{| class="wikitable" style="text-align:center" width="100%"
+
! colspan="2" | Gears
|-
+
! colspan="3" | Controls
! colspan="5" | [[C-70 (130 mm)|130 mm C-70]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
+
! colspan="2" | G Forces
 +
! rowspan="2" | Air Brakes
 
|-
 
|-
! Mode
+
! Combat
! Capacity
+
! Takeoff
! Vertical
+
! Landing
! Horizontal
+
! Retractable
! Stabilizer
+
! Arrestor
! Stock
+
! Ailerons
! Upgraded
+
! Elevator
! Full
+
! Rudder
! Expert
+
! +
! Aced
+
! -
! Stock
 
! Full
 
! Expert
 
! Aced
 
 
|-
 
|-
! ''Arcade''
+
! Available
| rowspan="2" | 30 || rowspan="2" | -3°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 16.2 || 22.4 || 27.2 || 30.1 || 32.0 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00 || rowspan="2" | 10.00
+
| Yes || Yes || Yes || Yes || No || Yes || Yes || Yes || N/A || N/A || No
 
|-
 
|-
! ''Realistic''
+
! Speed Limits
| 11.9 || 14.0 || 17.0 || 18.8 || 20.0
+
| N/A || N/A || 500 || 500 || N/A || 500 || 500 || 500 || ~10 || ~4 || N/A
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
===Manual Engine Controls===
{| class="wikitable sortable" width="100%" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
! colspan="8" | Penetration statistics
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
+
! Water Radiator
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! Oil Radiator
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
+
! Propeller
 +
! Mixer
 +
! Supercharger
 +
! Magneto
 
|-
 
|-
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| BR-482B || APCBC || 311 || 308 || 294 || 276 || 260 || 244
+
| colspan="2" |Controllable || rowspan="1" | Featherable || rowspan="2" | Not controllable || rowspan="2" | 1 Gear || rowspan="2" | Controllable
 
|-
 
|-
| OF-482M || HE || 47 || 47 || 45 || 44 || 43 || 43
+
| colspan="2" | Combined automatic || Automatic
|-
 
|}
 
{| class="wikitable sortable" width="100%" style="text-align:center"
 
! colspan="11" | Shell details
 
 
|-
 
|-
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| BR-482B || APCBC || 900 || 33.3 || 1.2 || 15 || 195.5 || ° || 48° || 63° || 71°
 
|-
 
| OF-482M || HE || 900 || 33.7 || N/A || N/A || 2,650 || +0° || 79° || 80° || 81°
 
|-
 
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
=Bf 110 F2=
{| class="wikitable sortable" style="text-align:center"
+
=== Flight Performance ===
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
 +
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 +
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 +
|-
 +
! {{Annotation|Stock|Without modifications}}
 +
! {{Annotation|Spaded|With full modifications}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Arcade
! class="wikitable unsortable" |1st<br />  rack empty
+
| N/A || N/A || rowspan="2" | 9200 || - || - || - || - || rowspan="2" | 640 || Infinite
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''30''' || XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | no
+
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 +
| - || 745 || 31.7 || 30.7 || 9.4 || 10.5 || Infinite
 
|-
 
|-
 
|}
 
|}
  
=== Machine guns ===
+
=Me163B=
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
=== Flight Performance ===
{{main|KPVT (14.5 mm)|RP-46 (7.62 mm)}}
 
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
 +
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 +
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! colspan="6" | [[KPVT (14.5 mm)|14.5 mm KPVT]]
+
! {{Annotation|Stock|Without modifications}}
 +
! {{Annotation|Spaded|With full modifications}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 
|-
 
|-
! Mount
+
! Arcade
! Total Ammo
+
| N/A || N/A || rowspan="2" | 13800 || - || - || - || - || rowspan="2" | 924 || Infinite
! Shots per Belt
 
! Fire rate
 
! Vertical guidance
 
! Horizontal guidance
 
 
|-
 
|-
| Pintle || 200 || 50 || 600 || -5°/+85° || ±180°
+
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
|-
+
| - || 1040 || 21 || N/A || 9.1 || N/A || N/A
| Coaxial || 200 || 50 || 600 || colspan="2" | Not Applicable (Fixed)
 
 
|-
 
|-
 
|}
 
|}
  
 +
=Fw 190 F8=
 +
=== Flight Performance ===
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="2" | {{Annotation|Max Speed|Maximum speed in Km/Hr before wing break apart in RB.}}
 +
! rowspan="2" | {{Annotation|Max Altitude|Meters}}
 +
! colspan="2" | {{Annotation|Turn Time|Seconds at 1000m}}
 +
! colspan="2" | {{Annotation|Rate of Climb|Meters per Second}}
 +
! rowspan="2" | {{Annotation|Takeoff Run|Meters}}
 +
! rowspan="2" | {{Annotation|WEP Duration|Minutes}}
 
|-
 
|-
! colspan="6" | [[RP-46 (7.62 mm)|7.62 mm RP-46]]
+
! {{Annotation|Stock|Without modifications}}
 +
! {{Annotation|Spaded|With full modifications}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 +
! {{Annotation|100%|Full throttle}}
 +
! {{Annotation|WEP|War Emergency Power Throttle}}
 
|-
 
|-
! Mount
+
! Arcade
! Total Ammo
+
| N/A || N/A || rowspan="2" | 10500 || - || - || - || - || rowspan="2" | 1004 || Infinite
! Shots per Belt
 
! Fire rate
 
! Vertical guidance
 
! Horizontal guidance
 
 
|-
 
|-
| Coaxial || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
+
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
|-
+
| - || 912 || 26 || 23.2 || 10.4 || 15.8 || Infinite
| Fixed front || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
 
|-
 
| Fixed rear || 800 || 400 || 600 || colspan="2" | Not Applicable (Fixed)
 
 
|-
 
|-
 
|}
 
|}

Revision as of 18:33, 19 May 2019

BF-109 G2

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
Stock Spaded 100% WEP 100% WEP
Arcade 790 (?) 790 12600  ?  ?  ?  ? 486 Infinite
Realistic 20.3 19 19.1 21.7 Infinite

Features

Flaps Gears Controls G Forces Air Brakes
Combat Takeoff Landing Retractable Arrestor Ailerons Elevator Rudder + -
Available Yes Yes Yes Yes No Yes Yes Yes N/A N/A No
Speed Limits N/A N/A 500 500 N/A 500 500 500 ~10 ~4 N/A

Manual Engine Controls

Water Radiator Oil Radiator Propeller Mixer Supercharger Magneto
Controllable Featherable Not controllable 1 Gear Controllable
Combined automatic Automatic

Bf 110 F2

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
Stock Spaded 100% WEP 100% WEP
Arcade N/A N/A 9200 - - - - 640 Infinite
Realistic - 745 31.7 30.7 9.4 10.5 Infinite

Me163B

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
Stock Spaded 100% WEP 100% WEP
Arcade N/A N/A 13800 - - - - 924 Infinite
Realistic - 1040 21 N/A 9.1 N/A N/A

Fw 190 F8

Flight Performance

Game Mode Max Speed Max Altitude Turn Time Rate of Climb Takeoff Run WEP Duration
Stock Spaded 100% WEP 100% WEP
Arcade N/A N/A 10500 - - - - 1004 Infinite
Realistic - 912 26 23.2 10.4 15.8 Infinite