User:Jareel_Skaj/Daihatsu-class Landing Craft

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A Japanese Daihatsu-class Landing Craft is an AI-controlled naval unit being one of the goals in a number of missions, either to protect or defend. Among others it was used in the Battle of Luzon battles during the Season: Attack from the Sea. In the game itself the boat is marked only as the "Landing Craft", however its full name is being used in an in-game files.

General info

Survivability and armour

Landing Craft is easy to destroy even with a low calibre machine gun. It's protected by 4mm of rolled homogeneous armour on the hull, which is not enough to prevent its destruction from a direct hits. The best chance for Landing Craft's survival is avoid being hit all together, which is helped by being one of the smallest targets in the game. Occasionally one can find less experienced pilots unloading an entire magazine right under or over the boat, thinking that the bullets scored hits, while in reality Landing Craft continues unscratched.

Daihatsu exists in a two versions, standard and light, they're otherwise indistinguishable, but for the light having half the survivability of it's heavier equivalent.


Daihatsu has a maximum speed of 80 km/h and the 5 km/h reverse. In game boats are either stationary, or follow pre-determined path in a straight line and equal speed, making for a very predictable targets, even for the high altitude bombers.


Primary armament

The boat is defended by a single 12mm machine gun point that will engage targets up to 1000m away, providing a perfect coverage of 360° horizontal, +90°/-10° vertical, having no blind spots. It's firing a magazine full of yellow tracers with a significant spread. While a lone boat poses little threat, Landing Crafts are always moving in a group, making for an

Ammunition Bullet Penetration in mm @ 0° Angle of Attack
mass speed 10m 100m 500m 1000m 1450m 1500m
Tracer 42 g 860 m/s 16 13 8 6 0.1 0

Usage in battles

AI target boats are used primarily as an objectives, with Landing Crafts being the most basic AI-controlled naval unit. They're used in a low-rank battles, not requiring anything but a basic machine gun every reserve unit has to destroy it. In a World War missions they are being used for the fleet Convoy encounters.

Pros and cons


  • Small size
  • Unlike armored cars - they're armed


  • Extremely inaccurate gun
  • No survivability to speak of


Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).


See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links