Difference between revisions of "Type T-14"

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{{Specs-Card|code=jp_t14_class}}
+
{{About
 +
| about = Japanese motor torpedo boat '''{{PAGENAME}}'''
 +
| usage = the premium version
 +
| link = Type T-14 (mod. 1)
 +
}}
 +
{{Specs-Card
 +
|code=jp_t14_class
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.-->
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese motor torpedo boat {{Battle-rating}}. [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|Announced]] back in [[Update 1.63 "Desert Hunters"]], the {{PAGENAME}} was introduced into the game in [[Update 1.89 "Imperial Navy"]].
{{Break}}
 
The '''{{Specs|name}}''' is a rank {{specs|rank}} Japanese motor torpedo boat {{Battle-rating}}. [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|Announced]] back in [[Update 1.63 "Desert Hunters"]], the {{PAGENAME}} was introduced into the game in [[Update 1.89 "Imperial Navy"]].
 
  
 
== General info ==
 
== General info ==
{| class="wikitable"
+
[[File:Type T-14 armor.png|thumb|For a reserve boat T-14 can take a decent amount of small-arms fire.]]
|Displacement full
+
=== Survivability and armour ===
|14.5 tons
+
{{Specs-Fleet-Armour}}
|-
+
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
|Length
 
|15.0 m
 
|-
 
|Breadth
 
|3.65 m
 
|-
 
|Draught
 
|0.62 m
 
|-
 
|No of shafts
 
|1
 
|-
 
|Engine type
 
|1 x 71-gata petrol engine
 
|-
 
|Power
 
|920 hp
 
|-
 
|Max speed
 
|33 kts
 
|-
 
|Fuel type
 
|Petrol (gasoline)
 
|-
 
|Armament
 
|1 x 1 - 13.2/76 [[Type 93]] machine gun
 
|-
 
|Crew complement
 
|7
 
|}
 
  
=== Survivability and armour ===
+
The Type T-14 has no armour, just a wooden hull which is 40 mm thick along with a 15 mm thick wooden superstructure. With 7 crew members, the boat cannot take many hits despite its small profile and survive. The crew compartment is located on frontal half of the boat while the ammunition supply, engine and fuel compartment sits on the rear half of the boat where the area is slightly above the water level. This ship has 4 compartments, making it slightly more survivable than certain other reserve MTBs, it's espeically survivable against small calibre rounds at longer ranges, though this survivability is still nothing to rely on.
The Type T-14 has no armour, just a wooden hull which is 40 mm thick along with a 15 mm thick wooden superstructure. With 7 crew members, it should be noted that the boat cannot take many hits despite its small profile and survive. The crew compartment is located on frontal half of the boat while the ammunition supply, engine and fuel compartment sits on the rear half of the boat where the area is slightly above the water level. This ship has 4 compartments, making it slightly more survivable than certain other reserve MBTs, it's espeically survivable against small caliber rounds at longer ranges, though this survivability is still nothing to rely on.
 
[[File:Type T-14.jpg|thumb|400x400px|The Type T-14]]
 
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 +
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
The Type T-14 has a top speed of 61 km/h (38 mph) which can be reached within 10 seconds. The boat also can go from 0 km/h to its top speed in reverse (20 km/h or 12.5 mph) in 7 seconds when in full back throttle. It takes approximately 12 seconds to halt the boat from its maximum forward speed. Its top speed doesn't quite stack up when compared to the other low tier MTBs, as it's one of the slowest in game. However its ability to turn and its general agility is great, and can comfortably dodge torpedoes or hazardous terrain.
 
The Type T-14 has a top speed of 61 km/h (38 mph) which can be reached within 10 seconds. The boat also can go from 0 km/h to its top speed in reverse (20 km/h or 12.5 mph) in 7 seconds when in full back throttle. It takes approximately 12 seconds to halt the boat from its maximum forward speed. Its top speed doesn't quite stack up when compared to the other low tier MTBs, as it's one of the slowest in game. However its ability to turn and its general agility is great, and can comfortably dodge torpedoes or hazardous terrain.
 +
 +
{{NavalMobility
 +
|SpeedForwardStockAB = 83
 +
|SpeedBackStockAB = 20
 +
|TurnTimeStockAB = 16.43
 +
|TurnSpeedStockAB = 35
 +
|TurnTimeSpadedAB = 11.1
 +
|TurnSpeedSpadedAB = 33
 +
|SpeedForwardStockRB = 53
 +
|SpeedBackStockRB = 17
 +
|TurnTimeStockRB = 18.433
 +
|TurnSpeedStockRB = 35
 +
|TurnTimeSpadedRB = 16.6
 +
|TurnSpeedSpadedRB = 35
 +
}}
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
 +
{{Specs-Fleet-Primary}}
 +
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
[[File:Type 93 13.2 mm AA.png|thumb|13 mm gun is capable of handling both: Air and naval targets. Despite of exposed gunner position - he rarely gets injured, being relatively difficult to hit.]]
 
{{main|Type 93 (13.2 mm)}}
 
{{main|Type 93 (13.2 mm)}}
The Type T-14 is equipped with a single 13.2mm [[Type 93]] machine gun, which is underwhelming to say the least. It has a 30 round magazine with a fairly long reload relative to the size of the gun, it doesn't do the most damage either and this combined with the reload means your overall damage output is comparatively poor. It gets access to three belts;
 
  
* Universal- A mix of AP, Tracer, and High explosive incendiary rounds
+
The Type T-14 is equipped with a single 13.2 mm [[Type 93]] machine gun, which is underwhelming to say the least. It has a 30 round magazine with a fairly long reload relative to the size of the gun, it doesn't do the most damage either and this combined with the reload means your overall damage output is comparatively poor. It gets access to three belts;
  
* AP-T- A predominantly armour piercing round belt
+
* '''Universal:''' {{Annotation|T|Tracer}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|AP|Armour-piercing}}
 +
* '''AP-T:''' {{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|T|Tracer}}
 +
* '''HEIT:''' {{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|T|Tracer}}
  
* HEIT- A predominantly High explosive incendiary belt
+
Overall, the HEIT belt consistently deals the most damage, it will still take a while to dispatch most enemy vessels but this belt is easily the most efficient. the HE content in the rounds can set off torpedoes and do moderate structural damage to unarmored vessels. It also has a full, 360 degree traverse which is very useful for fighting at close range, meaning you can be more adaptable when picking targets.
  
Overall, the HEIT belt consistently deals the most damage, it will still take a while to dispatch most enemy vessels but this belt is easily the most efficient. the HE content in the rounds can set off torpedoes and do moderate structural damage to unarmored vessels. It also has a full, 360 degree traverse which is very useful for fighting at close range, meaning you can be more adaptable when picking targets.
+
{{:Type 93 (13.2 mm)/Ammunition|AP, T, IAI}}
[[File:Type T-14 1.jpg|left|thumb|400x400px|The Type T-14, launching a torpedo ]]
+
 
 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|Type 2 (450 mm)|Type 95 depth charge}}
  
=== Torpedo armament ===
+
The Type T-14 is armed with two Type 2 torpedoes, they will easily destroy any large vessel at the lower ranks, but as the maximum range is only 3 kilometers you'll need to get a bit closer to the target or choke point than you would with other torpedoes.
{{main|Type 2}}
 
The Type T-14 is armed with two Type 2 torpedoes, they will easily destroy any large vessel at the lower tiers, but as the maximum range is only 3 kilometers you'll need to get a bit closer to the target or choke point than you would with other torpedoes.
 
  
=== Special armament ===
 
{{main|Type 95 depth charge}}
 
 
The boat can carry six Type 95 depth charges, which can be dropped to maim other naval targets, they have rather limited viability though as most MTBs will be able to outrun the explosion, however they are useful for sneaking up on the larger ships, as if you can reach them unnoticed one or two of these depth charges will sink the vessel.
 
The boat can carry six Type 95 depth charges, which can be dropped to maim other naval targets, they have rather limited viability though as most MTBs will be able to outrun the explosion, however they are useful for sneaking up on the larger ships, as if you can reach them unnoticed one or two of these depth charges will sink the vessel.
  
==Usage in battles==
+
== Usage in battles ==
 +
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
[[File:Type T-14 2.jpg|thumb|420x420px|The Type T-14, engaging an enemy vessel]]
 
[[File:Type T-14 2.jpg|thumb|420x420px|The Type T-14, engaging an enemy vessel]]
The T-14 is limited in it's play style mainly by it's main gun, it doesn't work well at range or deal a lot of damage, so at mid to close range is where it's going to have the most substantial impact. It's a good idea to play around your teammates, as in a one on one fight, an enemy will likely cause more damage to you than you will to them, so you'll need the support of friendlies to inflict a portion of the damage.
 
  
The T-14 is very reactive to your input, it accelerates well and comes to a stop fairly quickly, which makes fighting around the terrain a lot easier, you can use this cover to your advantage well by how easily you can traverse around it, popping in and out of sight to catch enemies unaware. You'll need to start firing on an enemy first to dispatch them before taking too much damage yourself, so playing cautiously and waiting around islands for vessels to come into sight is a good option.  
+
The T-14 is limited in its playstyle mainly by its main gun, it doesn't work well at range or deal a lot of damage, so at mid to close range is where it's going to have the most substantial impact. It's a good idea to play around your teammates, as in a one on one fight, an enemy will likely cause more damage to you than you will to them, so you'll need the support of friendlies to inflict a portion of the damage.
  
If you see a larger vessel it's best not to engage it on your own, you wont be able to do enough damage to take it out if it's firing back at you, use your torpedoes to try and knock them out, and only engage with your main gun if you have the support of your friendlies.
+
The T-14 is very reactive to your input, it accelerates well and comes to a stop fairly quickly, which makes fighting around the terrain a lot easier, you can use this cover to your advantage well by how easily you can traverse around it, popping in and out of sight to catch enemies unaware. You'll need to start firing on an enemy first to dispatch them before taking too much damage yourself, so playing cautiously and waiting around islands for vessels to come into sight is a good option.
  
===Modules===
+
If you see a larger vessel, it's best not to engage it on your own, you wont be able to do enough damage to take it out if it's firing back at you, use your torpedoes to try and knock them out, and only engage with your main gun if you have the support of your friendlies.
{| class="wikitable"
+
 
! Tier
+
=== Pros and cons ===
! colspan="2" |Seakeeping
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
! colspan="2" |Unsinkability
 
! colspan="2" |Firepower
 
|-
 
| I
 
| Dry-Docking||
 
| Tool Set||
 
| 13 mm HEIT belt||
 
|-
 
| II
 
| ||Rudder Replacement
 
| Fire Protection System||Smokescreen
 
| AP-T||
 
|-
 
| III
 
| Propeller Replacement||
 
| ||
 
| Primary Armament Targeting||Depth Charges
 
|-
 
| IV
 
| ||Engine Maintenance
 
| New Pumps||
 
| Artillery Support||
 
|-
 
|}
 
  
===Pros and cons===
 
 
'''Pros:'''
 
'''Pros:'''
  
* Maneuverable, and reactive to input
+
* Manoeuvrable, and reactive to input
* Main gun is small, and hard to knock out  
+
* Main gun is small, and hard to knock out
 
* 360 degree fire arc
 
* 360 degree fire arc
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
Line 135: Line 108:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_t14_class Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200px">
 +
Type T-14.jpg|The Type T-14
 +
Type T-14 1.jpg|The Type T-14 launching a torpedo.
 +
</gallery>
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
 
* [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|[Development<nowiki>]</nowiki> T-14 Class torpedo boat: Single-Engine Seafarer]]
 
* [[wt:en/news/4303-development-t-14-class-torpedo-boat-single-engine-seafarer-en/|[Development<nowiki>]</nowiki> T-14 Class torpedo boat: Single-Engine Seafarer]]
* Navypedia website [http://www.navypedia.org/ships/japan/jap_aux_t14.htm Japan Axuillary T-14]
+
* [http://www.navypedia.org/ships/japan/jap_aux_t14.htm [<nowiki>Navpedia.org]</nowiki> "T14" type motor torpedo boats]
  
 
{{Japan boats}}
 
{{Japan boats}}

Latest revision as of 23:36, 14 February 2023

VTOL | Rank 5 USA
AV-8A Harrier Pack
This page is about the Japanese motor torpedo boat Type T-14. For the premium version, see Type T-14 (mod. 1).
Type T-14
jp_t14_class.png
GarageImage Type T-14.jpg
ArtImage Type T-14.png
Type T-14
Research:Free
Purchase:Free
Show in game

Description

The Type T-14 is a rank I Japanese motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). Announced back in Update 1.63 "Desert Hunters", the Type T-14 was introduced into the game in Update 1.89 "Imperial Navy".

General info

For a reserve boat T-14 can take a decent amount of small-arms fire.

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement15 t
Crew7 people

The Type T-14 has no armour, just a wooden hull which is 40 mm thick along with a 15 mm thick wooden superstructure. With 7 crew members, the boat cannot take many hits despite its small profile and survive. The crew compartment is located on frontal half of the boat while the ammunition supply, engine and fuel compartment sits on the rear half of the boat where the area is slightly above the water level. This ship has 4 compartments, making it slightly more survivable than certain other reserve MTBs, it's espeically survivable against small calibre rounds at longer ranges, though this survivability is still nothing to rely on.

Mobility

Speedforward / back
AB86 / 28 km/h
RB61 / 20 km/h

The Type T-14 has a top speed of 61 km/h (38 mph) which can be reached within 10 seconds. The boat also can go from 0 km/h to its top speed in reverse (20 km/h or 12.5 mph) in 7 seconds when in full back throttle. It takes approximately 12 seconds to halt the boat from its maximum forward speed. Its top speed doesn't quite stack up when compared to the other low tier MTBs, as it's one of the slowest in game. However its ability to turn and its general agility is great, and can comfortably dodge torpedoes or hazardous terrain.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 83 20 ~16.43 ~25.42
Upgraded 86 28 ~11.1 ~16.19
RB/SB Stock 53 17 ~18.43 ~28.52
Upgraded 61 20 ~16.6 ~25.69

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 620 Rp icon.png
167 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Research:
720 Rp icon.png
Cost:
35 Sl icon.png
70 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
13mm_type93_naval_heit_ammo_pack
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
13mm_type93_naval_apt_ammo_pack
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods depth charge.png
Depth Charges
Research:
540 Rp icon.png
Cost:
25 Sl icon.png
55 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
720 Rp icon.png
Cost:
35 Sl icon.png
70 Ge icon.png

Armament

Primary armament

Turret13.2 mm Type 93 machine gun
Ammunition1800 rounds
Belt capacity30 rounds
Fire rate476 shots/min
Vertical guidance-10° / 70°
13 mm gun is capable of handling both: Air and naval targets. Despite of exposed gunner position - he rarely gets injured, being relatively difficult to hit.
Main article: Type 93 (13.2 mm)

The Type T-14 is equipped with a single 13.2 mm Type 93 machine gun, which is underwhelming to say the least. It has a 30 round magazine with a fairly long reload relative to the size of the gun, it doesn't do the most damage either and this combined with the reload means your overall damage output is comparatively poor. It gets access to three belts;

  • Universal: T · AP · IAI · AP
  • AP-T: AP · AP · AP · T
  • HEIT: IAI · IAI · IAI · T

Overall, the HEIT belt consistently deals the most damage, it will still take a while to dispatch most enemy vessels but this belt is easily the most efficient. the HE content in the rounds can set off torpedoes and do moderate structural damage to unarmored vessels. It also has a full, 360 degree traverse which is very useful for fighting at close range, meaning you can be more adaptable when picking targets.

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP 28 27 24 20 17 14
T 25 24 21 17 14 11
IAI 3 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP 805 0.05 - - - 47° 56° 65°
T 805 0.04 - - - 47° 56° 65°
IAI 805 0.04 0 0.1 1.7 47° 56° 65°

Additional armament

Setup 12 x 450 mm Type 2 torpedo
Setup 26 x Type 95 depth charge
Setup 32 x 450 mm Type 2 torpedo
6 x Type 95 depth charge

The Type T-14 is armed with two Type 2 torpedoes, they will easily destroy any large vessel at the lower ranks, but as the maximum range is only 3 kilometers you'll need to get a bit closer to the target or choke point than you would with other torpedoes.

The boat can carry six Type 95 depth charges, which can be dropped to maim other naval targets, they have rather limited viability though as most MTBs will be able to outrun the explosion, however they are useful for sneaking up on the larger ships, as if you can reach them unnoticed one or two of these depth charges will sink the vessel.

Usage in battles

The Type T-14, engaging an enemy vessel

The T-14 is limited in its playstyle mainly by its main gun, it doesn't work well at range or deal a lot of damage, so at mid to close range is where it's going to have the most substantial impact. It's a good idea to play around your teammates, as in a one on one fight, an enemy will likely cause more damage to you than you will to them, so you'll need the support of friendlies to inflict a portion of the damage.

The T-14 is very reactive to your input, it accelerates well and comes to a stop fairly quickly, which makes fighting around the terrain a lot easier, you can use this cover to your advantage well by how easily you can traverse around it, popping in and out of sight to catch enemies unaware. You'll need to start firing on an enemy first to dispatch them before taking too much damage yourself, so playing cautiously and waiting around islands for vessels to come into sight is a good option.

If you see a larger vessel, it's best not to engage it on your own, you wont be able to do enough damage to take it out if it's firing back at you, use your torpedoes to try and knock them out, and only engage with your main gun if you have the support of your friendlies.

Pros and cons

Pros:

  • Manoeuvrable, and reactive to input
  • Main gun is small, and hard to knock out
  • 360 degree fire arc

Cons:

  • Comparatively slow
  • Low magazine size
  • Main gun has very poor performance at range
  • Main gun struggles to take out larger vessels

History

Design "Type T-14", officially the No.538 class Motor Torpedo Boat (第五百三十八号型魚雷艇), was the final production model of the Type Otsu Motor Torpedo Boat (乙型魚雷艇), and also the most produced Japanese MTB.

Before WW2, the Imperial Japanese Navy did not have any interest in small crafts, and such crafts were mainly built by the Army. However, during the Pacific War, the US navy began commerce raiding with PT boats. To counter them, IJN began to develop the Type Otsu MTB, based on a design taken from the Army's MGB Ka-Ro, and using a wide variety of spare aircraft engines.

But, old engines could not provide enough power, and using various types of engine caused problems with maintenance. To solve these issues, IJN developed the new "Kanhon-Type Mark 71 Model 6" (艦本式71号6型) engine. This engine was a copy of the Isotta-Fraschini W18 water-cooled engine mounted on MAS-451's imported from Italy.

At first, Type T-35 (No.468 class MTB) was equipped with two of these engines, but production of this engine was very difficult and production rate per month was only 3-4 (Later on, the rate was improved to around 20 per month). Because of this, they began to develop a Type Otsu MTB with a single engine. The Type T-25 (No.469 class) was created, designed to equip one Mk.71 Mod.6, however hull size was the same as former models so it couldn't get enough speed, and the hull was reworked to be smaller, forming the Type T-14 and T-15 (No.491 class MTB). The Type T-14 was chosen for mass-production, and eventually 83 were produced.

Media

Skins
Images

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Japan boats
Motor torpedo boats  Type T-1 · Type T-14 · Type T-14 (mod. 1) · Type T-38 · Type T-51a · Type T-51b · PT-15 · PT-808
Motor gun boats  Ha-Go (mod. 1) · Type 4 (mod. 2) · Type 4 (Mod 4) · Asagao (YTE-01) · PG 02
Armoured gun boats  Soukou-Tei · Soukou-Tei No.4
Gunboats  Chidori