Difference between revisions of "Type T-14"

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=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
+
The Type T-14 has no armour, just a wooden hull which is 40 mm thick along with a 15 mm thick wooden superstructure. With 7 crew members, it should be noted that the boat cannot take many hits despite its small profile and survive. The crew compartment is located on frontal half of the boat while the ammunition supply, engine and fuel compartment sits on the rear half of the boat where the area is slightly above the water level. This ship has 4 compartments, making it slightly more survivable than certain other reserve MBTs, it's espeically survivable against small caliber rounds at longer ranges, though this survivability is still nothing to rely on.
 
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[[File:Type T-14.jpg|thumb|400x400px|The Type T-14]]
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''
 
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
The Type T-14 has a top speed of 61 km/h (38 mph) which can be reached within 10 seconds. The boat also can go from 0 km/h to its top speed in reverse (20 km/h or 12.5 mph) in 7 seconds when in full back throttle. It takes approximately 12 seconds to halt the boat from its maximum forward speed. Its top speed doesn't quite stack up when compared to the other low tier MTBs, as it's one of the slowest in game. However its ability to turn and its general agility is great, and can comfortably dodge torpedoes or hazardous terrain.
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
 
{{main|Type 93 (13.2 mm)}}
 
{{main|Type 93 (13.2 mm)}}
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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The Type T-14 is equipped with a single 13.2mm [[Type 93]] machine gun, which is underwhelming to say the least. It has a 30 round magazine with a fairly long reload relative to the size of the gun, it doesn't do the most damage either and this combined with the reload means your overall damage output is comparatively poor. It gets access to three belts;
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
* Universal- A mix of AP, Tracer, and High explosive incendiary rounds
 +
 
 +
* AP-T- A predominantly armour piercing round belt
 +
 
 +
* HEIT- A predominantly High explosive incendiary belt
 +
 
 +
Overall, the HEIT belt consistently deals the most damage, it will still take a while to dispatch most enemy vessels but this belt is easily the most efficient. the HE content in the rounds can set off torpedoes and do moderate structural damage to unarmored vessels. It also has a full, 360 degree traverse which is very useful for fighting at close range, meaning you can be more adaptable when picking targets.
 +
[[File:Type T-14 1.jpg|left|thumb|400x400px|The Type T-14, launching a torpedo ]]
  
 
=== Torpedo armament ===
 
=== Torpedo armament ===
 
{{main|Type 2}}
 
{{main|Type 2}}
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
The Type T-14 is armed with two Type 2 torpedoes, they will easily destroy any large vessel at the lower tiers, but as the maximum range is only 3 kilometers you'll need to get a bit closer to the target or choke point than you would with other torpedoes.
 
 
''If there is no torpedo armament, remove this section.''
 
  
 
=== Special armament ===
 
=== Special armament ===
 
{{main|Type 95 depth charge}}
 
{{main|Type 95 depth charge}}
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''
+
The boat can carry six Type 95 depth charges, which can be dropped to maim other naval targets, they have rather limited viability though as most MTBs will be able to outrun the explosion, however they are useful for sneaking up on the larger ships, as if you can reach them unnoticed one or two of these depth charges will sink the vessel.
  
 
==Usage in battles==
 
==Usage in battles==
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
[[File:Type T-14 2.jpg|thumb|420x420px|The Type T-14, engaging an enemy vessel]]
 +
The T-14 is limited in it's play style mainly by it's main gun, it doesn't work well at range or deal a lot of damage, so at mid to close range is where it's going to have the most substantial impact. It's a good idea to play around your teammates, as in a one on one fight, an enemy will likely cause more damage to you than you will to them, so you'll need the support of friendlies to inflict a portion of the damage.
 +
 
 +
The T-14 is very reactive to your input, it accelerates well and comes to a stop fairly quickly, which makes fighting around the terrain a lot easier, you can use this cover to your advantage well by how easily you can traverse around it, popping in and out of sight to catch enemies unaware. You'll need to start firing on an enemy first to dispatch them before taking too much damage yourself, so playing cautiously and waiting around islands for vessels to come into sight is a good option.  
 +
 
 +
If you see a larger vessel it's best not to engage it on your own, you wont be able to do enough damage to take it out if it's firing back at you, use your torpedoes to try and knock them out, and only engage with your main gun if you have the support of your friendlies.
  
 
===Modules===
 
===Modules===
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===Pros and cons===
 
===Pros and cons===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
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'''Pros:'''
  
'''Pros:'''
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* Maneuverable, and reactive to input
 +
* Main gun is small, and hard to knock out
 +
* 360 degree fire arc
  
 
*
 
*
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'''Cons:'''
 
'''Cons:'''
  
* Single machine gun is ineffective at destroying hardened targets
+
* Comparatively slow
 +
* Low magazine size
 +
* Main gun has very poor performance at range
 +
* Main gun struggles to take out larger vessels
  
 
== History ==
 
== History ==

Revision as of 00:29, 10 November 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Type T-14
jp_t14_class.png
Type T-14
Research:Free
Purchase:Free
Show in game

Description

GarageImage Type T-14.jpg


The Type T-14 is a rank I Japanese motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). Announced back in Update 1.63 "Desert Hunters", the Type T-14 was introduced into the game in Update 1.89 "Imperial Navy".

General info

Displacement full 14.5 tons
Length 15.0 m
Breadth 3.65 m
Draught 0.62 m
No of shafts 1
Engine type 1 x 71-gata petrol engine
Power 920 hp
Max speed 33 kts
Fuel type Petrol (gasoline)
Armament 1 x 1 - 13.2/76 Type 93 machine gun
Crew complement 7

Survivability and armour

The Type T-14 has no armour, just a wooden hull which is 40 mm thick along with a 15 mm thick wooden superstructure. With 7 crew members, it should be noted that the boat cannot take many hits despite its small profile and survive. The crew compartment is located on frontal half of the boat while the ammunition supply, engine and fuel compartment sits on the rear half of the boat where the area is slightly above the water level. This ship has 4 compartments, making it slightly more survivable than certain other reserve MBTs, it's espeically survivable against small caliber rounds at longer ranges, though this survivability is still nothing to rely on.

The Type T-14

Mobility

The Type T-14 has a top speed of 61 km/h (38 mph) which can be reached within 10 seconds. The boat also can go from 0 km/h to its top speed in reverse (20 km/h or 12.5 mph) in 7 seconds when in full back throttle. It takes approximately 12 seconds to halt the boat from its maximum forward speed. Its top speed doesn't quite stack up when compared to the other low tier MTBs, as it's one of the slowest in game. However its ability to turn and its general agility is great, and can comfortably dodge torpedoes or hazardous terrain.

Armament

Primary armament

Main article: Type 93 (13.2 mm)

The Type T-14 is equipped with a single 13.2mm Type 93 machine gun, which is underwhelming to say the least. It has a 30 round magazine with a fairly long reload relative to the size of the gun, it doesn't do the most damage either and this combined with the reload means your overall damage output is comparatively poor. It gets access to three belts;

  • Universal- A mix of AP, Tracer, and High explosive incendiary rounds
  • AP-T- A predominantly armour piercing round belt
  • HEIT- A predominantly High explosive incendiary belt

Overall, the HEIT belt consistently deals the most damage, it will still take a while to dispatch most enemy vessels but this belt is easily the most efficient. the HE content in the rounds can set off torpedoes and do moderate structural damage to unarmored vessels. It also has a full, 360 degree traverse which is very useful for fighting at close range, meaning you can be more adaptable when picking targets.

The Type T-14, launching a torpedo 

Torpedo armament

Main article: Type 2

The Type T-14 is armed with two Type 2 torpedoes, they will easily destroy any large vessel at the lower tiers, but as the maximum range is only 3 kilometers you'll need to get a bit closer to the target or choke point than you would with other torpedoes.

Special armament

Main article: Type 95 depth charge

The boat can carry six Type 95 depth charges, which can be dropped to maim other naval targets, they have rather limited viability though as most MTBs will be able to outrun the explosion, however they are useful for sneaking up on the larger ships, as if you can reach them unnoticed one or two of these depth charges will sink the vessel.

Usage in battles

The Type T-14, engaging an enemy vessel

The T-14 is limited in it's play style mainly by it's main gun, it doesn't work well at range or deal a lot of damage, so at mid to close range is where it's going to have the most substantial impact. It's a good idea to play around your teammates, as in a one on one fight, an enemy will likely cause more damage to you than you will to them, so you'll need the support of friendlies to inflict a portion of the damage.

The T-14 is very reactive to your input, it accelerates well and comes to a stop fairly quickly, which makes fighting around the terrain a lot easier, you can use this cover to your advantage well by how easily you can traverse around it, popping in and out of sight to catch enemies unaware. You'll need to start firing on an enemy first to dispatch them before taking too much damage yourself, so playing cautiously and waiting around islands for vessels to come into sight is a good option.

If you see a larger vessel it's best not to engage it on your own, you wont be able to do enough damage to take it out if it's firing back at you, use your torpedoes to try and knock them out, and only engage with your main gun if you have the support of your friendlies.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 13 mm HEIT belt
II Rudder Replacement Fire Protection System Smokescreen AP-T
III Propeller Replacement Primary Armament Targeting Depth Charges
IV Engine Maintenance New Pumps Artillery Support

Pros and cons

Pros:

  • Maneuverable, and reactive to input
  • Main gun is small, and hard to knock out
  • 360 degree fire arc

Cons:

  • Comparatively slow
  • Low magazine size
  • Main gun has very poor performance at range
  • Main gun struggles to take out larger vessels

History

Design "Type T-14", officially the No.538 class Motor Torpedo Boat (第五百三十八号型魚雷艇), was the final production model of the Type Otsu Motor Torpedo Boat (乙型魚雷艇), and also the most produced Japanese MTB.

Before WW2, the Imperial Japanese Navy did not have any interest in small crafts, and such crafts were mainly built by the Army. However, during the Pacific War, the US navy began commerce raiding with PT boats. To counter them, IJN began to develop the Type Otsu MTB, based on a design taken from the Army's MGB Ka-Ro, and using a wide variety of spare aircraft engines.

But, old engines could not provide enough power, and using various types of engine caused problems with maintenance. To solve these issues, IJN developed the new "Kanhon-Type Mark 71 Model 6" (艦本式71号6型) engine. This engine was a copy of the Isotta-Fraschini W18 water-cooled engine mounted on MAS-451's imported from Italy.

At first, Type T-35 (No.468 class MTB) was equipped with two of these engines, but production of this engine was very difficult and production rate per month was only 3-4 (Later on, the rate was improved to around 20 per month). Because of this, they began to develop a Type Otsu MTB with a single engine. The Type T-25 (No.469 class) was created, designed to equip one Mk.71 Mod.6, however hull size was the same as former models so it couldn't get enough speed, and the hull was reworked to be smaller, forming the Type T-14 and T-15 (No.491 class MTB). The Type T-14 was chosen for mass-production, and eventually 83 were produced.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Japan boats
Motor torpedo boats  Type T-1 · Type T-14 · Type T-14 (mod. 1) · Type T-38 · Type T-51a · Type T-51b · PT-15 · PT-808
Motor gun boats  Ha-Go (mod. 1) · Type 4 (mod. 2) · Type 4 (Mod 4) · Asagao (YTE-01) · PG 02
Armoured gun boats  Soukou-Tei · Soukou-Tei No.4
Gunboats  Chidori