Difference between revisions of "Type K-8 No.13 late"

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(Added usage/pros/extended AA details.)
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
[[File:Type K-8 Survivability.jpg|thumb|left|Type K-8 can survive a few ships simultaneously creating a spectacle with all the shrapnel flying off.]]
 
<!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
 
<!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
  
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<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
 
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
 
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
 +
[[File:Type K-8 Type 3.jpg|thumb|left|The Type 3 cannon firing a visible HE shell]]
 
{{main|8 cm/40 Type 3 (76 mm)}}
 
{{main|8 cm/40 Type 3 (76 mm)}}
 
Ship's primary armament is a single 8cm Type 3 cannon. It's firing up to 20 shots/minute of Type 0 HE shells that are relatively potent, with 480g of TNT, being able to one-shot individual hull sections on most boats she'll encounter, but struggling with larger units like submarine chasers.
 
Ship's primary armament is a single 8cm Type 3 cannon. It's firing up to 20 shots/minute of Type 0 HE shells that are relatively potent, with 480g of TNT, being able to one-shot individual hull sections on most boats she'll encounter, but struggling with larger units like submarine chasers.
  
 
Gun was originally designed as a high-elevation one, historically being often mounted on a larger ships for an anti-aircraft duty. As a result her horizontal guidance is ±180° and vertical -7°/+75°, covering most of the field around the ship, with exception of the deadzone behind the conning tower, although the gun can still engage airborne targets by firing above it. Targetting speed is slow, just 9.4°/s, however it's sufficient to engage targets bar fast attack boats in an extremely short range where machine guns engage them anyway.
 
Gun was originally designed as a high-elevation one, historically being often mounted on a larger ships for an anti-aircraft duty. As a result her horizontal guidance is ±180° and vertical -7°/+75°, covering most of the field around the ship, with exception of the deadzone behind the conning tower, although the gun can still engage airborne targets by firing above it. Targetting speed is slow, just 9.4°/s, however it's sufficient to engage targets bar fast attack boats in an extremely short range where machine guns engage them anyway.
 
+
{{Clear|left}}
 
=== Secondary armament ===
 
=== Secondary armament ===
 
<!--''Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''-->
 
<!--''Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''-->
 +
[[File:Type K-8 Type 93.jpg|thumb|right|Two Type 96 automatic cannons on a platform have a wide firing arcs, being able to effectively engage most targets]]
 
{{main|25 mm/60 Type 96 (25 mm)}}
 
{{main|25 mm/60 Type 96 (25 mm)}}
  
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Note that the autocannon in a front mount has significantly decreased guidance arc. While for the two guns on the platform amidship have horizontal guidance of ±180°, the front one has only -90°/+40°, which means that the guns have a relatively narrow arc where majority of the secondary guns can fire.
 
Note that the autocannon in a front mount has significantly decreased guidance arc. While for the two guns on the platform amidship have horizontal guidance of ±180°, the front one has only -90°/+40°, which means that the guns have a relatively narrow arc where majority of the secondary guns can fire.
 
+
{{Clear|right}}
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
 
<!--''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''-->
 
<!--''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''-->
 +
[[File:Type K-8 Type 96 cannon.jpg|thumb|left|Low-mounted dual Type 93 is relatively accurate and covers the entirety of the rear of the ship]]
 
{{main|Type 93 (13.2 mm)}}
 
{{main|Type 93 (13.2 mm)}}
  
 
Unlike predecessors, this boat have separate anti-aircraft armament which consists from twin Type 93 (13.2 mm) machine guns on a single mount at the rear of the ship. It has a notable advantage in vertical guidance over the Type 96 automatic cannons, being able to aim at targets up to +80° vs +65° for the Type 96. Also having nearly double the fire rate further increases its chances of landing successful shots at the enemy. That said though, even with two bullets hitting the enemy, the overall damage is much lower, with 13.2 mm HEI bullet bearing 1g TNT, while 25mm HEI bears 15.3g TNT.
 
Unlike predecessors, this boat have separate anti-aircraft armament which consists from twin Type 93 (13.2 mm) machine guns on a single mount at the rear of the ship. It has a notable advantage in vertical guidance over the Type 96 automatic cannons, being able to aim at targets up to +80° vs +65° for the Type 96. Also having nearly double the fire rate further increases its chances of landing successful shots at the enemy. That said though, even with two bullets hitting the enemy, the overall damage is much lower, with 13.2 mm HEI bullet bearing 1g TNT, while 25mm HEI bears 15.3g TNT.
 
+
{{Clear|left}}
 
=== Special armament ===
 
=== Special armament ===
 
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->

Revision as of 15:06, 25 January 2020

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Type K-8 No.13 late
jp_kusen_tei_13_1944.png
Type K-8 No.13 late
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Description

GarageImage Type K-8 No.13 late.jpg


The Type K-8 No.13, Kusentei late modification is a rank III Japanese sub-chaser with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".

General info

Survivability and armour

Type K-8 can survive a few ships simultaneously creating a spectacle with all the shrapnel flying off.

The Type K-8 No.13, Kusentei late modification's primary characteristic is her exceptional survivability for the BR. With a crew count of 80 she's got nearly the double of the second-best vessel, and nearly 7 times the crew count of any US vessel in this BR. She's also the only ship within her BR to have 7 hull sections, at least one more than all the other ships. Overall this gives her an outstanding ability to survive even a focused gun fire from multiple boats.

That said though - she has some weak points to her survivability. First of all, she has one of the thinnest armour layers, making it impossible to deflect even the lowest calibre guns at nearly any range. Secondly her primary gun is fully exposed, leading to it being often disabled under enemy fire. And lastly her ammunition storage is exposed fully over the water level, directly under the primary gun, making for a significant chances of ammo-racking the ship.

Mobility

With the top speed of 33km/h she's a relatively large, lumbering target. It's not helped by an average rudder turning speed of 4.85s. Overall it's an attractive target for a torpedo attacks and a long-range gunnery fire.

Armament

Primary armament

The Type 3 cannon firing a visible HE shell

Ship's primary armament is a single 8cm Type 3 cannon. It's firing up to 20 shots/minute of Type 0 HE shells that are relatively potent, with 480g of TNT, being able to one-shot individual hull sections on most boats she'll encounter, but struggling with larger units like submarine chasers.

Gun was originally designed as a high-elevation one, historically being often mounted on a larger ships for an anti-aircraft duty. As a result her horizontal guidance is ±180° and vertical -7°/+75°, covering most of the field around the ship, with exception of the deadzone behind the conning tower, although the gun can still engage airborne targets by firing above it. Targetting speed is slow, just 9.4°/s, however it's sufficient to engage targets bar fast attack boats in an extremely short range where machine guns engage them anyway.

Secondary armament

Two Type 96 automatic cannons on a platform have a wide firing arcs, being able to effectively engage most targets

Same as the predecessors Type K-3 and Type K-7, this boat is equipped with three single mounting 25 mm Type 96 autocannons, which make for a very potent secondary weapons. The HE type rounds this gun fires have no trouble knocking out PT boats and even larger support vessels, sometimes even with one magazine all together. Alternatively AP racks can be used for handling armoured boats with a penetration of up to 37mm at 1000m range, which is more than enough to penetrate even hardened armor gun shield of German boats.

Two of the cannons are placed on a platform in front of the smoke funnel, while the third one is located right behind the primary cannon, in a super-firing position. Additionally due to the HE these cannons can engage targets at range and still do damage. This cannon can also cause critical damage to aircraft with only a single hit.

  • Universal belts: good balance between firepower and tracer contents, useful for newcomers to the Japanese 25 mm autocannon.
  • APT belts: Full of AP shells, it's recommended to take a few belts of AP in case you meet a Russian armoured river boat.
  • HEI belts: Trades tracer rounds for extra firepower, they're more efficient than Universal belts at knocking out PT boats and aircraft at the expense of price. Universal belts are free, while APT and HEI belts cost 5 Sl icon.png each.

Note that the autocannon in a front mount has significantly decreased guidance arc. While for the two guns on the platform amidship have horizontal guidance of ±180°, the front one has only -90°/+40°, which means that the guns have a relatively narrow arc where majority of the secondary guns can fire.

Anti-aircraft armament

Low-mounted dual Type 93 is relatively accurate and covers the entirety of the rear of the ship
Main article: Type 93 (13.2 mm)

Unlike predecessors, this boat have separate anti-aircraft armament which consists from twin Type 93 (13.2 mm) machine guns on a single mount at the rear of the ship. It has a notable advantage in vertical guidance over the Type 96 automatic cannons, being able to aim at targets up to +80° vs +65° for the Type 96. Also having nearly double the fire rate further increases its chances of landing successful shots at the enemy. That said though, even with two bullets hitting the enemy, the overall damage is much lower, with 13.2 mm HEI bullet bearing 1g TNT, while 25mm HEI bears 15.3g TNT.

Special armament

Main article: Type 95 depth charge

Usage in battles

Primary role of the Type K-8 is to lure enemy's attention away from more vulnerable targets. Being large, intimidating ship it will often be under fire of a number of enemy units. And often times it can freely survive those engagements, largely thanks to it's 8cm main gun packing powerful punch, although delivered at a low fire rate, and assisted by a number of secondaries at all angles.

Pros and cons

Pros:

  • Excellent survivability
  • Good armament
  • 360° weapon coverage
  • Good anti-aircraft capability
  • Main gun able to engage aircraft

Cons:

  • Slow speed and low maneuverability
  • Large target
  • No torpedoes

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan sub-chasers
Type 5 · Type K-3 No.1 · Type K-7 No.4 · Type K-8 No.13 · Type K-8 No.13 late