Difference between revisions of "Type K-8 No.13"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}} -->
 
 
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Japanese sub-chaser {{Battle-rating}}. It was introduced during [[Update "Hot Tracks"]] as a reward for the [[wt:en/news/6981-special-operation-w-i-n-t-e-r-en|2020 Operation W.I.N.T.E.R.]] event.
 
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Japanese sub-chaser {{Battle-rating}}. It was introduced during [[Update "Hot Tracks"]] as a reward for the [[wt:en/news/6981-special-operation-w-i-n-t-e-r-en|2020 Operation W.I.N.T.E.R.]] event.
  
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 +
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
[[File:Type K-8 Survivability.jpg|thumb|left|Type K-8 can survive a few ships simultaneously creating a spectacle with all the shrapnel flying off.]]
 
[[File:Type K-8 Survivability.jpg|thumb|left|Type K-8 can survive a few ships simultaneously creating a spectacle with all the shrapnel flying off.]]
<!--''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
 
  
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''-->
 
 
The {{specs|name}}'s primary characteristic is her exceptional survivability for the battle rating. With a crew count of {{specs|crew}}, she's got nearly the double of the second-best vessel, and nearly 7 times the crew count of any US vessel in this battle rating. She's also the only ship within the battle rating to have 7 hull sections, at least one more than all the other ships. Overall this gives her an outstanding ability to survive even a focused gun fire from multiple boats.
 
The {{specs|name}}'s primary characteristic is her exceptional survivability for the battle rating. With a crew count of {{specs|crew}}, she's got nearly the double of the second-best vessel, and nearly 7 times the crew count of any US vessel in this battle rating. She's also the only ship within the battle rating to have 7 hull sections, at least one more than all the other ships. Overall this gives her an outstanding ability to survive even a focused gun fire from multiple boats.
  
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=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
<!--''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
+
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
With the top speed of 33km/h, she's a relatively large, lumbering target. It's not helped by an average rudder turning speed of 4.85s. Overall it's an attractive target for a torpedo attacks and a long-range gunnery fire.
 
With the top speed of 33km/h, she's a relatively large, lumbering target. It's not helped by an average rudder turning speed of 4.85s. Overall it's an attractive target for a torpedo attacks and a long-range gunnery fire.
  
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The more familiar with the K-8 will realize that on the 1942 refit there are no 25 mm's to be spotted unlike on the [[Type K-8 (1944)]] which would only get the anti-air package late in the war.
 
The more familiar with the K-8 will realize that on the 1942 refit there are no 25 mm's to be spotted unlike on the [[Type K-8 (1944)]] which would only get the anti-air package late in the war.
 
{{Clear|left}}
 
{{Clear|left}}
 
=== Special armament ===
 
{{Specs-Fleet-Special}}
 
<!-- ''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.'' -->
 
{{main|Type 95 depth charge}}
 
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
 
  
 
=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
+
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|Type 95 depth charge}}
  
''If there is no additional armament, remove this section.''
+
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==
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The primary role of the K-8 is to lure enemy's attention away from more vulnerable targets. Being large, intimidating ship it will often be under fire of a number of enemy units. And often times it can freely survive those engagements, largely thanks to its 8cm main gun packing powerful punch, although delivered at a low fire rate, and assisted by a number of secondaries at all angles.
 
The primary role of the K-8 is to lure enemy's attention away from more vulnerable targets. Being large, intimidating ship it will often be under fire of a number of enemy units. And often times it can freely survive those engagements, largely thanks to its 8cm main gun packing powerful punch, although delivered at a low fire rate, and assisted by a number of secondaries at all angles.
  
With the benefit of being a whole battlerating lower compared the 1944 refit, it has an easier time engaging targets and lighter targets to shoot at which will perish with most of the 8cm gun's hits.  
+
With the benefit of being a whole battlerating lower compared the 1944 refit, it has an easier time engaging targets and lighter targets to shoot at which will perish with most of the 8cm gun's hits.
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! Seakeeping
 
! colspan="2" | Unsinkability
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Dry-Docking
 
| Tool Set
 
|
 
| 13 mm HEIT belt
 
|
 
|
 
|-
 
| II
 
| Rudder Replacement
 
| Fire Protection System
 
| Smokescreen
 
| AP-T
 
| Auxiliary Armament Targeting
 
|
 
|-
 
| III
 
| Propeller Replacement
 
|
 
|
 
| Improved Rangefinder
 
| Primary Armament Targeting
 
| Depth Charges
 
|-
 
| IV
 
| Engine Maintenance
 
| New Pumps
 
|
 
|
 
| Artillery Support
 
| Bomb mortar
 
|-
 
! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Subchaser
 
* Subchaser
** Slow speed and low maneuverability
+
** Slow speed and low manoeuvrability
 
** Large target
 
** Large target
 
* Single dedicated anti-air mount
 
* Single dedicated anti-air mount
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
 
Submarine chasers of the project number K8, also known as the No.13-class submarine chasers (第十三号型駆潜艇, Dai 13 Gō-gata Kusentei), were built under Maru 4 Keikaku programme, totalling 15 ships built from 1940 till 1942. The primary principle of the design was to build capable ships quickly and cheaply. The resulting design used cheaper, more common steel found on merchant ships, not military units. But an additional reinforcements created a notably sturdier hull, which also helped avoiding secondary vibrations due to the sonar. Furthermore, the ship had an increased ballast, lowered centre of gravity and an increased hull width what resulted in a ship having displacement roughly 1.5 times the one of its predecessor, the [[Type K-7 / No.4 Class|No.4-class]].
 
Submarine chasers of the project number K8, also known as the No.13-class submarine chasers (第十三号型駆潜艇, Dai 13 Gō-gata Kusentei), were built under Maru 4 Keikaku programme, totalling 15 ships built from 1940 till 1942. The primary principle of the design was to build capable ships quickly and cheaply. The resulting design used cheaper, more common steel found on merchant ships, not military units. But an additional reinforcements created a notably sturdier hull, which also helped avoiding secondary vibrations due to the sonar. Furthermore, the ship had an increased ballast, lowered centre of gravity and an increased hull width what resulted in a ship having displacement roughly 1.5 times the one of its predecessor, the [[Type K-7 / No.4 Class|No.4-class]].
  
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| 1941-03-31
 
| 1941-03-31
 
| Survived
 
| Survived
|  
+
|
|  
+
|
 
| 1948-04-23
 
| 1948-04-23
 
|-
 
|-
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| Aircraft
 
| Aircraft
 
| 1944-07-04
 
| 1944-07-04
|  
+
|
 
|-
 
|-
 
| No. 17
 
| No. 17
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| Submarine, USS Springer (SS-414)
 
| Submarine, USS Springer (SS-414)
 
| 1945-04-28
 
| 1945-04-28
|  
+
|
 
|-
 
|-
 
| No. 18
 
| No. 18
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| Aircraft
 
| Aircraft
 
| 1944-12-30
 
| 1944-12-30
|  
+
|
 
|-
 
|-
 
| No. 19
 
| No. 19
 
| 1941-09-20
 
| 1941-09-20
 
| Survived
 
| Survived
|  
+
|
|  
+
|
 
| 1948
 
| 1948
 
|-
 
|-
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| 1941-08-20
 
| 1941-08-20
 
| Survived
 
| Survived
|  
+
|
|  
+
|
 
| 1948-05-04
 
| 1948-05-04
 
|-
 
|-
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| 1941-08-20
 
| 1941-08-20
 
| Survived
 
| Survived
|  
+
|
|  
+
|
 
| 1947
 
| 1947
 
|-
 
|-
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| Aircraft
 
| Aircraft
 
| 1944-02-19
 
| 1944-02-19
|  
+
|
 
|-
 
|-
 
| No. 23
 
| No. 23
 
| 1941-11-15
 
| 1941-11-15
 
| Survived
 
| Survived
|  
+
|
|  
+
|
 
| 1948
 
| 1948
 
|-
 
|-
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| Destroyer, USS Burns (DD-588)
 
| Destroyer, USS Burns (DD-588)
 
| 1944-02-17
 
| 1944-02-17
|  
+
|
 
|-
 
|-
 
| No. 25
 
| No. 25
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| Submarine, USS Grunion (SS-216)
 
| Submarine, USS Grunion (SS-216)
 
| 1942-07-15
 
| 1942-07-15
|
+
|
 
|-
 
|-
 
| No. 26
 
| No. 26
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| Aircraft
 
| Aircraft
 
| 1945-07-30
 
| 1945-07-30
|
+
|
 
|-
 
|-
 
| No. 27
 
| No. 27
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| Submarine, USS Grunion
 
| Submarine, USS Grunion
 
| 1942-07-16
 
| 1942-07-16
|
+
|
 
|}
 
|}
  
''No. 13'' and ''No. 13'' took part in a hunt for USS Nautilus (SS-168) in June 1942, damaging the submarine with depth charges and forcing it back to Pearl Harbor for month-long repairs. The ''No. 27'' was likely the last victim of the USS Grunion, before the latter was sunk 4 days later. ''No. 18'' sunk USS Amberjack (SS-219) on 16 February 1943. In October 1943, ''No. 15'' took part in the sinking of submarine USS Wahoo (SS-238). On 14 November 1943, the ''No. 20'' engaged in a gunnery duel with the HMS Taurus (P399), with the submarine hitting the bridge of the chaser with its QF 4-inch Mk IV (102 mm) gun, killing the captain and most of the crew onboard. The ship suffers a number of other hits that eventually flood her engine room forcing the ship to be towed back into the port for repairs. The submarine returned back to the port undamaged, despite ''No. 20'''s crew claiming a direct hull hit and dropping a number of depth charges.
+
''No. 13'' and ''No. 13'' took part in a hunt for USS Nautilus (SS-168) in June 1942, damaging the submarine with depth charges and forcing it back to Pearl Harbor for month-long repairs. The ''No. 27'' was likely the last victim of the USS Grunion, before the latter was sunk 4 days later. ''No. 18'' sunk USS Amberjack (SS-219) on 16 February 1943. In October 1943, ''No. 15'' took part in the sinking of submarine USS Wahoo (SS-238). On 14 November 1943, the ''No. 20'' engaged in a gunnery duel with the HMS Taurus (P399), with the submarine hitting the bridge of the chaser with its QF 4-inch Mk IV (102 mm) gun, killing the captain and most of the crew onboard. The ship suffers a number of other hits that eventually flood her engine room forcing the ship to be towed back into the port for repairs. The submarine returned back to the port undamaged, despite ''No. 20''<nowiki/>'s crew claiming a direct hull hit and dropping a number of depth charges.
  
 
08 August 1945 marks the most successful anti-aircraft duty of the class, with the ''No. 19'' damaging six out of fourteen [[B-25 (Family)|B-25]] bombers trying to strafe it in the Tsushima Strait between Japan and South Korea. The ship suffered one bomb hit, but survives the encounter and returns back to the Kure port, about 20 km away from Hiroshima just days after the atomic bombing.
 
08 August 1945 marks the most successful anti-aircraft duty of the class, with the ''No. 19'' damaging six out of fourteen [[B-25 (Family)|B-25]] bombers trying to strafe it in the Tsushima Strait between Japan and South Korea. The ship suffered one bomb hit, but survives the encounter and returns back to the Kure port, about 20 km away from Hiroshima just days after the atomic bombing.
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== See also ==
 
== See also ==
<!--Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.'' -->
 
Ships of comparable role, configuration and era
 
Ships of comparable role, configuration and era
  

Revision as of 16:51, 13 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Type K-8 No.13
jp_kusen_tei_13_1942.png
GarageImage Type K-8 No.13.jpg
Type K-8 No.13
Show in game

Description

The Type K-8 No.13, Kusentei is a premium gift rank II Japanese sub-chaser with a battle rating of 1.7 (AB/RB/SB). It was introduced during Update "Hot Tracks" as a reward for the 2020 Operation W.I.N.T.E.R. event.

General info

Survivability and armour

Armourfront / side / back
Hull6 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement420 t
Crew68 people
Type K-8 can survive a few ships simultaneously creating a spectacle with all the shrapnel flying off.

The Type K-8 No.13, Kusentei's primary characteristic is her exceptional survivability for the battle rating. With a crew count of 68, she's got nearly the double of the second-best vessel, and nearly 7 times the crew count of any US vessel in this battle rating. She's also the only ship within the battle rating to have 7 hull sections, at least one more than all the other ships. Overall this gives her an outstanding ability to survive even a focused gun fire from multiple boats.

That said though - the Type K-8 No.13 has some weak points to her survivability. First of all, she has one of the thinnest armour layers, making it impossible to deflect even the lowest calibre guns at nearly any range. Secondly her primary gun is fully exposed, leading to it being often disabled under enemy fire. And lastly her ammunition storage is exposed fully over the water level, directly under the primary gun, making for a significant chances of ammo-racking the ship.

Mobility

Speedforward / back
AB45 / 16 km/h
RB30 / 11 km/h

With the top speed of 33km/h, she's a relatively large, lumbering target. It's not helped by an average rudder turning speed of 4.85s. Overall it's an attractive target for a torpedo attacks and a long-range gunnery fire.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 45 16
RB/SB Stock ___ ___
Upgraded 30 11

Modifications and economy

Repair cost
AB834 Sl icon.png
RB581 Sl icon.png
Crew training2 300 Sl icon.png
Experts15 000 Sl icon.png
Aces125 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 50 / 50 % Sl icon.png
Talisman.png 2 × 112 / 112 / 112 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
13mm_type93_naval_heit_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods tank ammo.png
13mm_type93_naval_apt_ammo_pack
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods depth charge.png
Depth Charges
Mod arrow 0.png
Mods ship art support.png
Artillery Support
Mods he frag dist fuse ship.png
76mm_jp_type88_navy_he_tf_ammo_pack
Mods ship mortar.png
Bomb mortar

Armament

Primary armament

Turret8 cm/40 3rd Year Type cannon
Ammunition400 rounds
Vertical guidance-7° / 75°
The Type 3 cannon firing a visible HE shell

The Type K-8 No.13's primary armament is a single 8 cm Type 3 cannon. It can fire up to 20 shots/minute of Type 0 HE shells that are relatively potent, with 480 g of TNT, being able to one-shot individual hull sections on most boats she'll encounter, but struggling with larger units like submarine chasers.

The gun was originally designed as a high-elevation one, historically being often mounted on a larger ships for anti-aircraft duty. As a result, her horizontal guidance is ±180° and vertical -7°/+75°, covering most of the field around the ship with exception of the deadzone behind the conning tower, although the gun can still engage airborne targets by firing above it. Targetting speed is slow, just 9.4°/s, however it's sufficient to engage targets bar fast attack boats in an extremely short range where machine guns engage them anyway.

Secondary armament

Turret2 x 13.2 mm Type 93 machine gun
Ammunition3600 rounds
Belt capacity30 rounds
Fire rate476 shots/min
Low-mounted dual Type 93 is relatively accurate and covers the entirety of the rear of the ship
Main article: Type 93 (13.2 mm)

Unlike predecessors, this boat have separate anti-aircraft armament which consists from twin Type 93 (13.2 mm) machine guns on a single mount at the rear of the ship. It has a notable advantage in vertical guidance over the Type 96 automatic cannons, being able to aim at targets up to +80° vs +65° for the Type 96. Also having nearly double the fire rate further increases its chances of landing successful shots at the enemy. That said though, even with two bullets hitting the enemy, the overall damage is much lower, with 13.2 mm HEI bullet bearing 1g TNT, while 25mm HEI bears 15.3g TNT.

The more familiar with the K-8 will realize that on the 1942 refit there are no 25 mm's to be spotted unlike on the Type K-8 (1944) which would only get the anti-air package late in the war.

Additional armament

Setup 17 x Type 95 depth charge
Setup 216 x Type 95 depth charge
Setup 316 x Type 95 depth charge
7 x Type 95 depth charge
Main article: Type 95 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

The primary role of the K-8 is to lure enemy's attention away from more vulnerable targets. Being large, intimidating ship it will often be under fire of a number of enemy units. And often times it can freely survive those engagements, largely thanks to its 8cm main gun packing powerful punch, although delivered at a low fire rate, and assisted by a number of secondaries at all angles.

With the benefit of being a whole battlerating lower compared the 1944 refit, it has an easier time engaging targets and lighter targets to shoot at which will perish with most of the 8cm gun's hits.

Pros and cons

Pros:

  • Excellent survivability
  • Good armament
  • 360° weapon coverage
  • Main gun able to engage aircraft

Cons:

  • Subchaser
    • Slow speed and low manoeuvrability
    • Large target
  • Single dedicated anti-air mount

History

Submarine chasers of the project number K8, also known as the No.13-class submarine chasers (第十三号型駆潜艇, Dai 13 Gō-gata Kusentei), were built under Maru 4 Keikaku programme, totalling 15 ships built from 1940 till 1942. The primary principle of the design was to build capable ships quickly and cheaply. The resulting design used cheaper, more common steel found on merchant ships, not military units. But an additional reinforcements created a notably sturdier hull, which also helped avoiding secondary vibrations due to the sonar. Furthermore, the ship had an increased ballast, lowered centre of gravity and an increased hull width what resulted in a ship having displacement roughly 1.5 times the one of its predecessor, the No.4-class.

Ships of class

Name Completed Fate at the end of the war Dismantled
post-war
Status By Date
No. 13 1940-07-15 Sunk Submarine, USS Pickerel (SS-177) 1943-04-03
No. 14 1941-03-31 Destroyed Aircraft 1945-07-28
No. 15 1941-03-31 Survived 1948-04-23
No. 16 1941-04-05 Sunk Aircraft 1944-07-04
No. 17 1941-07-31 Sunk Submarine, USS Springer (SS-414) 1945-04-28
No. 18 1941-07-31 Sunk Aircraft 1944-12-30
No. 19 1941-09-20 Survived 1948
No. 20 1941-08-20 Survived 1948-05-04
No. 21 1941-08-20 Survived 1947
No. 22 1941-10-12 Sunk Aircraft 1944-02-19
No. 23 1941-11-15 Survived 1948
No. 24 1941-12-20 Sunk Destroyer, USS Burns (DD-588) 1944-02-17
No. 25 1941-12-29 Sunk Submarine, USS Grunion (SS-216) 1942-07-15
No. 26 1941-12-20 Sunk Aircraft 1945-07-30
No. 27 1942-01-28 Sunk Submarine, USS Grunion 1942-07-16

No. 13 and No. 13 took part in a hunt for USS Nautilus (SS-168) in June 1942, damaging the submarine with depth charges and forcing it back to Pearl Harbor for month-long repairs. The No. 27 was likely the last victim of the USS Grunion, before the latter was sunk 4 days later. No. 18 sunk USS Amberjack (SS-219) on 16 February 1943. In October 1943, No. 15 took part in the sinking of submarine USS Wahoo (SS-238). On 14 November 1943, the No. 20 engaged in a gunnery duel with the HMS Taurus (P399), with the submarine hitting the bridge of the chaser with its QF 4-inch Mk IV (102 mm) gun, killing the captain and most of the crew onboard. The ship suffers a number of other hits that eventually flood her engine room forcing the ship to be towed back into the port for repairs. The submarine returned back to the port undamaged, despite No. 20's crew claiming a direct hull hit and dropping a number of depth charges.

08 August 1945 marks the most successful anti-aircraft duty of the class, with the No. 19 damaging six out of fourteen B-25 bombers trying to strafe it in the Tsushima Strait between Japan and South Korea. The ship suffered one bomb hit, but survives the encounter and returns back to the Kure port, about 20 km away from Hiroshima just days after the atomic bombing.

Ships of the class also participated in a number of rescue operations, such as No. 17 and No. 18 rescuing of nearly 400 survivors of the bombing of a Naples Maru troop transport or No. 20 rescuing 622 survivors after an attack on a convoy departing from the Musa Bay in the September 1944.

22-GO Radar

Two rotating antennas of the 22-GO radar

The two rotating devices on top of the conning tower of the Type K-8 are not acoustic listening devices, but rather a radar. Each of the two devices are built of a dipole antenna inside a large, cone-like horn antenna. Its designation is 22-GO (22号電探), also known as Navy Mark 2 Type 2 Radar. Colloquially it was called "Horns" among Americans and "Tuna" among Japanese sailors.

It was designed as a search radar. First test phase was done onboard battleship Hyūga in May 1942, with further testing proceeding onboard Yamato in July 1943. It went through a number of updates, eventually reaching nearly 1000 units produced by the end of the war. The mass deployment begin in July 1944, eventually reaching most of the Japanese naval units. After the war, radars found their use onboard whaling vessels helping to mitigate the food shortage in the post-war period by ensuring a safe passage of the vessels between the icebergs in the northern seas.

The radar suffered from relatively low accuracy, making it not suitable for fire-control applications. It had an average range error of 160 metres and an average bearing error of 2.26°. It was able to detect battleships at 35 km range, destroyers at 16 km and submarines at 5 km. Testing onboard Yamato also proved that the radar can detect a water column from Yamato's 155 mm secondary cannons from up to 15 km.

Media

See also

Ships of comparable role, configuration and era

External links


Japan sub-chasers
Type 5 · Type K-3 No.1 · Type K-7 No.4 · Type K-8 No.13 · Type K-8 No.13 late

Japan premium ships
Motor torpedo boats  Type T-14 (mod. 1) · Type T-51a
Motor gun boats  Type 4 (Mod 4) · PG 02
Sub-chasers  Type K-8 No.13
Frigates  Akebono
Destroyers  IJN Satsuki · IJN Nenohi · IJN Hayanami · IJN Kiyoshimo · IJN Yuudachi · JDS Yūgure (DD-184)
Light cruisers  IJN Yubari · IJN Mikuma
Heavy cruisers  IJN Myoko
Battleships  IJN Yamashiro