Difference between revisions of "Type 95 depth charge"

From War Thunder Wiki
Jump to: navigation, search
m (Minor grammar correction, added production history)
m (Grammar and name correction)
 
Line 50: Line 50:
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 
<!--''Give a comparative description of bombs that have firepower equal to this weapon.''-->
 
<!--''Give a comparative description of bombs that have firepower equal to this weapon.''-->
The Type 95 depth charge has a relatively low explosive mass for a depth charge at 100 kg. Every other depth charge currently in the game have 130 kg TNT equivalent or higher. Exceptions include [[WBF depth charge]] and [[Mk.10 Hedgehog mortar]].  
+
The Type 95 depth charge has a relatively low explosive mass for a depth charge at 100 kg. Most other depth charges currently in the game have 130 kg TNT equivalence or higher. Exceptions include [[WBF depth charge]] and [[Mk.10 Hedgehog mortar]].  
  
The [[WBG depth charge]] is completely identical to the Type 95 in game, weighing 160 kg and having a 100 kg Amatol explosive charge with 100 kg TNT equivalence.
+
The [[WBG depth charge]] is completely identical to the Type 95 in-game, weighing 160 kg and having a 100 kg Amatol explosive charge with 100 kg TNT equivalence.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''-->
 
<!--''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''-->
Without the presence of submarines, the usage of depth charges are very situational. If using the depth charges that drop off stern racks, there is no reason to use any Depth Charge activation time setting above the minimum 3 seconds, since higher times means the depth charge will sink further, and thus away, from the target. With a fast boat, sailing up right next to a slower target and dropping the depth charges can lead to some success.
+
Without the presence of submarines, the usage of depth charges is very situational. If using the depth charges that drop off stern racks, there is no reason to use any Depth Charge activation time setting above the minimum 3 seconds, since higher times means the depth charge will sink further, and thus away, from the target. With a fast boat, sailing up right next to a slower target and dropping the depth charges can lead to some success.
  
The depth charges mounted on depth charge throwers are a even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.
+
The depth charges mounted on depth charge throwers are even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 72: Line 72:
 
== History ==
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''-->
 
<!--''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''-->
Designed in 1935 and entering service in 1940, the Type 95 depth charge was a depth charge used by the Imperial Japanese Navy for anti-submarine warfare. The depth charge weighed 160 kg and contained an a 100 kg Type 88 explosive charge. It had two depth settings, 30 m and 60 m, and sunk at a rate of approximately 1.9 m/s. There are two other versions, the Type 95 Model 1 Mod 1 and Type 95 Model 1 Mod 2, that increase the explosive charge and allowed for 90 m and 120 m depth settings. The Type 95 was detonated by a piston pushed by water filling up an internal chamber. The intake could be varied to set the detonation depth.
+
Designed in 1935 and entering service in 1940, the Type 95 depth charge was a depth charge used by the Imperial Japanese Navy for anti-submarine warfare. The depth charge weighed 160 kg and contained a 100 kg Type 88 explosive charge. It had two depth settings, 30 m and 60 m, and sunk at a rate of approximately 1.9 m/s. There are two other versions of the Type 95, the Type 95 Model 1 Mod 1 and Type 95 Model 1 Mod 2, that both increased the explosive charge and allowed for 90 m and 120 m depth settings. The Type 95 was detonated by a piston that was pushed by water filling up an internal chamber, the intake of which could be varied to set the detonation depth.
  
The Type 95 could either be dropped off of stern racks or fired from the Type 1934 depth charge thrower. The Type 1934 was a Y-gun with two arms facing either broadside. Both arms could be fired at once or individually. A unique aspect of the Type 95 depth charge is that they could be fired with an optional parachute. This increased the flight time of depth charge and allowed slower vessels to safer exit the area before the detonation when using the shallowest depth setting.
+
The Type 95 could either be dropped off of stern racks or fired from the Model 1934 depth charge thrower. The Model 1934 was a Y-gun with two arms facing either broadside. Both arms could be fired at once or individually. A unique aspect of the Type 95 depth charge is that they could be fired with an optional parachute. This increased the flight time of depth charge and allowed slower vessels to safely exit the area before the detonation when using the shallowest depth setting.
  
 
== Media ==
 
== Media ==

Latest revision as of 02:49, 15 November 2019

Type 95 depth charge
Type95 Depth Charge.png
Information
Depth ChargeType
Japan Japan flag.pngCounty of Origin
General Characteristics
160 kgMass
AmatolExplosive Type
100 kgExplosive Mass
100 kgTNT Equivalent
Production History
Imperial Japanese NavyDesigner
Full ProductionProduction Status
1940 - 1945Produced

Description

The Type 95 depth charge is a common depth charge found on many Japanese WWII patrol boats, sub chasers, destroyers, and the light cruiser IJN Kuma. Depending on the particular vessel, it can be dropped from stern racks or launched with a depth charge thrower; both options are also available on certain vessels.

Vehicles equipped with this weapon

Vehicles equipped with this weapon
Motor gun boats  Ha-Go · Type 5
Motor torpedo boats  T-51b · Type T-1 · Type T-14 · Type T-14 (Mod. 01) · Type T-38
Sub-chasers  Syonan · Type 4 Model 2 · Type 4 Model 4 · Type K-3 / No.1 Class · Type K-7 / No.4 Class · Type K-8 (1944)
Destroyers  IJN Akizuki · IJN Ayanami · IJN Kiyoshimo · IJN Mutsuki · IJN Yugumo · IJN Yuudachi
Light cruisers  IJN Kuma

General info

The Type 95 depth charge weighs 160kg and has a 100 kg Amatol explosive charge with a TNT equivalence of 100 kg.

Effective damage

Though very situational, any depth charge that detonates close enough to a boat, or even a destroyer, is usually enough to sink or cripple it.

Comparison with analogues

The Type 95 depth charge has a relatively low explosive mass for a depth charge at 100 kg. Most other depth charges currently in the game have 130 kg TNT equivalence or higher. Exceptions include WBF depth charge and Mk.10 Hedgehog mortar.

The WBG depth charge is completely identical to the Type 95 in-game, weighing 160 kg and having a 100 kg Amatol explosive charge with 100 kg TNT equivalence.

Usage in battles

Without the presence of submarines, the usage of depth charges is very situational. If using the depth charges that drop off stern racks, there is no reason to use any Depth Charge activation time setting above the minimum 3 seconds, since higher times means the depth charge will sink further, and thus away, from the target. With a fast boat, sailing up right next to a slower target and dropping the depth charges can lead to some success.

The depth charges mounted on depth charge throwers are even more situational. They cannot be aimed and have a long flight time, making them difficult to use against moving targets. Their detonation times also cannot be changed, detonating 3 seconds after hitting the water. They can be used to hit an enemy behind cover, though as with other depth charge uses, this is extremely situational.

Pros and cons

Pros:

  • Can be used as a last resort if other weapons are disabled

Cons:

  • Relatively small explosive mass
  • Extremely situational usage

History

Designed in 1935 and entering service in 1940, the Type 95 depth charge was a depth charge used by the Imperial Japanese Navy for anti-submarine warfare. The depth charge weighed 160 kg and contained a 100 kg Type 88 explosive charge. It had two depth settings, 30 m and 60 m, and sunk at a rate of approximately 1.9 m/s. There are two other versions of the Type 95, the Type 95 Model 1 Mod 1 and Type 95 Model 1 Mod 2, that both increased the explosive charge and allowed for 90 m and 120 m depth settings. The Type 95 was detonated by a piston that was pushed by water filling up an internal chamber, the intake of which could be varied to set the detonation depth.

The Type 95 could either be dropped off of stern racks or fired from the Model 1934 depth charge thrower. The Model 1934 was a Y-gun with two arms facing either broadside. Both arms could be fired at once or individually. A unique aspect of the Type 95 depth charge is that they could be fired with an optional parachute. This increased the flight time of depth charge and allowed slower vessels to safely exit the area before the detonation when using the shallowest depth setting.

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

External links


Naval depth charges
USA  Mk.6
Germany  WBD · WBF · WBG · BB-1
USSR  BB-1 · BM-1
Britain  Mk.6 · Mk.VII · Mk.10 Hedgehog
Japan  Type 95