Type 1 Ho-Ni I

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General info

The Ho-Ni I in the Garage.

The Type 1 Ho-Ni I is a Rank II Japanese tank destroyer with a battle rating of 2.0. It was introduced along with the entire Japanese Ground Forces tree in Update 1.65 "Way of the Samurai"

The main purpose, usage and tactics recommendations

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


General play style

The Ho-Ni I should be played like most open crew compartment, fixed gun tank destroyers, fighting from a distance from the front-lines and delivering support fire. The thin armour means the Ho-Ni I will not survive a direct confrontation with any enemy tank and will require the vehicle to obtain the fighting advantage of being able to target the enemy first to ensure any chance of victory. The Ho-Ni I should also be wary of enemy aerial attacks as the open compartment and three-man crew means that an accurate strafing fire could potentially knock out the entire crew.

Vehicle characteristics

Mobility:

The Ho-Ni I is based off tha Chi-Ha chassis, which Japanese ground forces will be familiar with since it is featured on other japanese early tanks: Chi-Ha,Chi-Ha Kai,Ho-Ro and Ho-Ni III. Since this chassis is well known, let's describe what's new: the gun mount.

Firepower:

In War Thunder, Japanese ground forces have some kind of a "tradition" to mount their next turreted tank's gun on an older chassis: The Type 90 is found on the later Chi-Nu tank in a turreted format. Same thing goes with the Na-To and its Type 5 later mounted on the following turreted tanks:Chi-ToLate and Chi-Ri II(with a bonus 2-shot *autoloader*). That way, you can experiment the amazing firepower of a decent BR 3.3 gun at BR 2.0 !

Plus, for a 75 mm gun, the Type 90's HE shells have 11 mm of penetration, which is more than other guns of the same caliber such as the one equipped on a Panther D (10 mm) or a M4A2 (76) Sherman (7 mm) . This increased HE cabability is not to be ignored at such a low BR.

It fires smoke shells.

Only one flaw tatters this SPG's perfection: it has no machine gun to take out light targets and it's reload rate is quite long for this low BR (target roof armour of light vehicles).

Armour:

There is many downsides to this configuration: the Ho-Ni I comes in as an open-topped SPG with only 3 crew members, with 2 of them in the superstructure, exposed to any strafing plane or back MG fire. Death can rain fast on the Ho-Ni I. (For only 0.3 more BR, the Ho-Ni III is completely closed and has a crew count of 5.) From the front, beware HMGs at close ranges since 25 mm of almost flat armour is not enough to protect your crew. There is also no gun mantlet so that even a lucky MG bullet can hit either commander of gunner. Little consolation: there is extra 25 mm plates around the gun's hole, protecting most of the commander's and gunner's body with a cumulative 50 mm of armour ! At this BR, this is enough to block incoming shots from 500+ m.

Tactics

At its battle rating, the worst the Ho-Ni I could face are the German Panzer IV E and British Cromwell V and Matilda II. The two medium tanks have sufficient armour to withstand the 75 mm gun while the Matilda II requires precise shot in order to destroy it frontally. All of these tanks have guns able to shred the Ho-Ni I apart if they could get a bead on the it.

Specific enemies worth noting

At this BR, one could encounter very hard nuts to crack and autocanons, it is reccomended to take a special care when facing following ennemies:

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USA
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Germany
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USSR
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Britain
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Japan
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Italy
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France
All American low tier tanks are equipped
with pintle-mounted HMGs, which are very deadly at close ranges.

Hard to kill:
M3 Lee
German autocannons:
Pz.II C
Pz.II F
Pz.II (DAK)
Sd.Kfz. 140/1
Flakpanzer I
Flakpanzer 38(t) Gepard
Sd.Kfz. 6/2
Strong armour :
T-50, T-126

Very spacious, takes many shots to kill :
T-35 ,T-28,E
Strong armour at distances. A slight angle can block your shots:
Valentine Mk I,XI,IX
Cromwell V

Very strong armour from front and side. Engage at your own risk:
Matilda II
3 inch Gun Carrier
Japanese autocannons:
Type 94
Ta-Se
A rare sight but a though target:
P40 "Leoncello"
Most early french tanks have thick and "sloped" turrets, shoot the hull

Tough targets:
B1 bis,ter

French autocanon:
GMC CCKW-353 (40 mm Bofors)

Counter-tactics

Any plane equipped with MGs can wreck this vehicle really fast. A side shot to the superstructure can instantly knock-out this tank. It has a limited gun traverse, use speed to get out of its firing arc. A relatively long reload rate can open short opportunities for aggressive players.

Pros and cons

Pros:

  • 75 mm cannon is great, reloads fast and causes massive damages upon penetration.
  • Very low BR, has a good chance of being matched with lower BR tanks.
  • While at the same time will be able to match enemies on and above it's BR rather equally.
  • Mobility is decent due to being built on a Chi-Ha chassis.
  • Gun is able to effectively penetrate all tanks frontally from BR 1.0 to 3.0.
  • Similar play style as the German Marder with better gun depression.
  • Good gun traverse speed
  • Powerfull HE shell (11 mm of penetration)
  • Has smoke shells

Cons:

  • Tall profile.
  • Overall armour is thin.
  • Poor cross country performance due to narrow tracks.
  • Exposed crew space makes it vulnerable to air attacks.
  • Reverse speed is abysmal.
  • Only two types of shell.
  • Only 3 crew member.
  • Rather small traverse angle

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator


Armament

1 x 75 mm Type 90 cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.5°/s (Stock), 13.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 7.8s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 75 mm Type 90 cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.5°/s (Stock), 11.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 7.8s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 75 mm Type 90 cannon
  • Ammunition Capacity: 40 Shells
  • Gun Depression: -10°
  • Gun Elevation: 20°
  • Turret Rotation Speed: 9.5°/s (Stock), 11.2°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 7.8s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)

Ammunition

Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
Type 1 APHE 97 93 83 71 61 51 APHE 668 6.6 1.3 15 67.84 -1° 43° 30° 25°
Type 94 HE 11 11 11 11 11 11 HE 522 6.0 0.1 0.1 810 +0° 11° 10°
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in
TNT equivalent
in g:
Type 90 Smoke Smoke 570 5.7 13 5 20 100

Ammo racks

Ammo racks of the Ho-Ni I.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Recommendations Visual
discrepancy
40 37 (+3) 24 (+16) (+39) Turret empty:  () no

Crew

  • Commander/Loader
  • Gunner
  • Driver

Total: 3 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 25 mm (12-32°) Front plate
15 mm (63°), 17 mm (81°) Front glacis
15 mm (37-59°) Lower glacis
25 mm (40°) Top left
25 mm (24-27°) Top right
20 mm Bottom
17 mm (69°) Top
20 mm (4-72°) Bottom
12 mm
Superstructure 25 mm (14-15°) 25 mm (0-11°) N/A 10 mm

Notes:

  • Suspension wheels and tracks are both 15 mm thick
  • Belly armour is 8.5 mm thick.
  • Roof superstructure armour will not protect crew from strafe fire.

Engine & mobility

Weight: 14.8 ton

Max Speed: 44 km/h
Stock

  • Engine Power: 243 hp @ 2000 rpm
  • Power-to-Weight Ratio: 16.42 hp/ton
  • Maximum Inclination: 26°

Upgraded

  • Engine Power: 324 hp @ 2000 rpm
  • Power-to-Weight Ratio: 21.89 hp/ton
  • Maximum Inclination: 32°
Weight: 14.8 ton

Max Speed: 40 km/h
Stock

  • Engine Power: 150 hp @ 2000 rpm
  • Power-to-Weight Ratio: 10.13 hp/ton
  • Maximum Inclination: 28°

Upgraded

  • Engine Power: 170 hp @ 2000 rpm
  • Power-to-Weight Ratio: 11.49 hp/ton
  • Maximum Inclination: 32°
Weight: 14.8 ton

Max Speed: 40 km/h
Stock

  • Engine Power: 150 hp @ 2000 rpm
  • Power-to-Weight Ratio: 10.13 hp/ton
  • Maximum Inclination: 28°

Upgraded

  • Engine Power: 170 hp @ 2000 rpm
  • Power-to-Weight Ratio: 11.49 hp/ton
  • Maximum Inclination: 32°

Modules and improvements

__MODIFICATIONS__

History of creation and combat usage

The creation of their own independent armoured division had Japan also envision an enlargement of their artillery forces. They decided to build a series of assault guns based off the Type 97 Chi-Ha chassis. One of the first of these design was the Ho-Ni I which had the Type 97 chassis fitted with a 75 mm Type 90 field gun.[1]

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

References

  1. Zaloga Steven. Japanese Tanks 1939-1945 Great Britain: Osprey Publishing Ltd., 2007
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jp_type_3_ho_ni_I.png

Icon-country-jap.png Type 1 Ho-Ni I
Nation Japan
Type Tank destroyer
Rank 2
Battle Rating
2.0
2.0
2.0

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
14,800 kg
32,628 lb
Number of Crew 3
Hull armour thickness
25/25/20/12 mm
0.98/0.98/0.79/0.47 inches
Statistics
Engine power (stock)
263 hp
150 hp
150 hp
Engine power (upgraded)
324 hp
170 hp
170 hp
HP/ton ratio (stock)
17.77
18.05
10.13
10.30
10.13
10.30
HP/ton ratio (Upgraded)
21.89
22.24
11.49
11.67
11.49
11.67
Max speed
44 km/h
27.6 mph
40 km/h
24.9 mph
40 km/h
24.9 mph
Main Weapon
1 x 75 mm Type 90 Cannon
Ammo stowage 40 rounds
Vertical guidance -10°/20°
Horizontal guidance -10°/10°
Economy
Required RP 7,900 RP
Vehicle cost 10,000 SL
Crew training cost 3,000 SL
Max repair cost*
510 SL
700 SL
500 SL
Free repair time (Stock)
51m
1h 43m
1h 22m
Free repair time (Upgraded)
17m
34m
27m
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