Z15 Erich Steinbrinck

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VTOL | Rank 5 USA
AV-8A Harrier Pack
Z15 Erich Steinbrinck
germ_destroyer_class1934a_1944.png
GarageImage Z15 Erich Steinbrinck.jpg
Z15 Erich Steinbrinck
AB RB SB
4.0 4.0 4.0
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The Type 1934A-class, Z15 Erich Steinbrinck, 1944 is a rank I German destroyer with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Survivability and armour

Armourfront / side / back
Main fire tower8 / 8 / 0 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section8
Displacement3 190 t
Crew325 people

Similar to other destroyers at its rank, the Type 1934A (1944) has very little armour to shield itself from incoming fire except from small-calibre machine guns. However, the ship is quite survivable thanks to its 8-section hull and high crew count. This allows the Type 1934A (1944) to last longer in a trading firefight.

Mobility

Speedforward / back
AB86 / 31 km/h
RB70 / 25 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 86 31
RB/SB Stock ___ ___
Upgraded 70 25

The Type 1934A (1944) is fast and manoeuvrable, which can help the ship to survive longer via evasive manoeuvring.

Modifications and economy

Repair costBasic → Reference
AB435 → 565 Sl icon.png
RB680 → 884 Sl icon.png
Total cost of modifications4 440 Rp icon.png
2 700 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 90 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
180 Rp icon.png
Cost:
110 Sl icon.png
60 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
70 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
290 Rp icon.png
Cost:
175 Sl icon.png
95 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
180 Rp icon.png
Cost:
110 Sl icon.png
60 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
70 Ge icon.png
Mods ship venting.png
Ventilation
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
70 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
290 Rp icon.png
Cost:
175 Sl icon.png
95 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
290 Rp icon.png
Cost:
175 Sl icon.png
95 Ge icon.png
Mods he frag base fuse tank.png
128mm_ger_HE_naval_base_fuze_ammo_pack
Research:
180 Rp icon.png
Cost:
110 Sl icon.png
60 Ge icon.png
Mods tank ammo.png
37 mm HE clips
Research:
180 Rp icon.png
Cost:
110 Sl icon.png
60 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
180 Rp icon.png
Cost:
110 Sl icon.png
60 Ge icon.png
Mods he frag dist fuse ship.png
128mm_ger_he_naval_dist_fuze_ammo_pack
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods tank ammo.png
37 mm APT clips
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
165 Rp icon.png
Cost:
100 Sl icon.png
55 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
70 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
70 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
290 Rp icon.png
Cost:
175 Sl icon.png
95 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
290 Rp icon.png
Cost:
175 Sl icon.png
95 Ge icon.png

Armament

Primary armament

4 х Turret12.8 cm/45 SK C/34 naval gun
Ammunition120 rounds
Vertical guidance-10° / 30°

Similar to most German destroyers prior to rank III, the Type 1934A (1944) is equipped with basic 127 mm naval cannons, two at the front of the ship and the other two at the back. These cannons' damage per shot is not bad against targets at its BR range, but not that good either, thus requiring you to hit the enemy several times (usually 20 - 30 hits for destroyers) to sunk them (thus somewhat inadaquate at long ranges due to lack of stopping power). Fortunately, the gun has a very good reload time of just 4 seconds with ace crew, coupled with good shell velocity and accuracy. This makes the Type 1934A (1944) capable of continuously lob its shells into its target within a mid-to-close range (within 7 kilometers) into submission.

Secondary armament

7 х Turret2 x 3.7 cm FlaK-Lafette LM/42 mounting
Ammunition4000 rounds
Belt capacity5 rounds
Fire rate250 shots/min

Secondary armaments consisted of seven dual 37mm AA gun mounts (14 in total), two at the bridge and the second smokestack and three at the rear fighting compartment. These guns provided very deadly firepower at close range and good anti-air coverage.

Anti-aircraft armament

Turret2 x 2 cm/65 C/30 automatic cannon
Ammunition4000 rounds
Belt capacity20 rounds
Fire rate276 shots/min
Turret4 x 2 cm/65 Flakvierling 38 automatic cannon
Ammunition8000 rounds
Belt capacity40 rounds
Fire rate480 shots/min

In addition, the Type 1934A (1944) is also featuring two twin 20 mm anti-aircraft mounts, one at the bow and the other at the rear compartment.

Additional armament

Setup 18 x 533 mm G7a torpedo
Setup 24 x WBG depth charge
Setup 38 x 533 mm G7a torpedo
4 x WBG depth charge

As with other German destroyers, the Type 1934A (1944) comes equipped with G7a torpedoes in two quadruple launchers. These torpedoes remain very deadly against any target the ship may face.

Usage in battles

The Type 1934A (1944) is a potent support and brawling ship that's excel at mid-to-close range combat. Although its 127mm guns is somewhat inadaquate against long-range targets, it is quite deadly at closer range thanks to its rapid rate of fire and good accuracy. This allows the ship to pick off important modules on the enemy ships (turrets, engines, bridge) and slowly killing them.

To complement its primary armament, the type 1934A (1944) is also equipped with fourteen 37mm guns as secondary armaments. This gun is very useful for occasionally set the enemy ship on fire, depleting the crew, and finish them off. This gun is also useful for anti-air purposes, although it's advised to man the gun by yourself when an enemy plane is getting close.

Due to its gun placement, the Type 1934A is able to aim and shoot two main guns with greater accuracy and still packing enough firepower to pick off important modules, moving in this position can make the ship more surviveable, since not only the ship's profile is much smaller and harder to hit when bow on, this also prevent most enemy from damaging its unprotected engines and transmission.

Pros and cons

Pros:

  • High survivability due to high crew count and section layout
  • Good top speed and agility
  • Main guns is very accurate and has very good rate of fire
  • Powerful secondary armaments
  • Good anti-air coverage
  • Equipped with deadly G7a torpedoes

Cons:

  • Average (yet adaquate) damage per shot for its BR
  • Lacks armour to shield off small-calibre cannons at close range
  • Engines and transmissions is exposed to any incoming shots from the sides

History

The in-game Type 1934A (1944) was based on the late refit of German Type 1934A-class destroyer Z-6 Theodor Riedel

The Z-6 is one of the 15 Type 1934A-class destroyers built for the Kriegsmarine during the mid-1930s. At the beginning of World War II in September 1939, the ship laid defensive minefields to the North Sea. She covered her sister ships over the next few months as they laid offensive minefields in English waters in late 1939–early 1940. She participated in the early stages of the Norwegian Campaign by transporting troops to the Trondheim area in early April 1940 and was transferred to France later that year where the ship covered another minelaying sortie before engine problems caused her to return to Germany in November for repairs. Theodor Riedel was badly damaged when she ran aground three days after her repairs were completed and was out of action until May 1942.

The ship was transferred to Norway in 1942 and ran aground yet again as she prepared to attack one of the convoys to Russia in July. Repairs were completed in December and Theodor Riedel participated in the Battle of the Barents Sea at the end of the year and in the German attack on Spitzbergen in mid-1943. After another lengthy refit, the ship began escorting ships between Denmark and Norway in mid-1944 and continued to do so until May 1945 when she made several trips to rescue refugees from East Prussia before the end of the war on 8 May.

Theodor Riedel spent the rest of the year under British control as the Allies decided how to dispose of the captured German ships and was ultimately allotted to France in early 1946 and renamed Kléber. She became operational later that year, but she was reconstructed and modernized in Cherbourg in 1948–51. After its completion, the ship was assigned to the Mediterranean Squadron for several years. Kléber was placed in reserve in late 1953, but was not condemned until 1957 and scrapped the next year.

Media

See also

External links


Germany destroyers
  Torpedo boats
Type 1924  Jaguar · Leopard · Luchs
Type 1939  T22 · T31
  Destoyers
Type 1934A  Z12 Erich Giese · Z15 Erich Steinbrinck
Type 1936  Z20 Karl Galster · Z22 Anton Schmitt
Type 1936A  Z25 · Z32
Type 1936B  Z43
Type 1936C  Z46 · Z47