Difference between revisions of "Tashkent"

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== Description ==
 
== Description ==
 
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
 
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]-->
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
+
{{Break}}
The '''{{specs|name}}''' is a gift Rank {{specs|rank}} American destroyer {{Battle-rating|1}}.  
+
The '''{{specs|name}}''' is a rank {{specs|rank}} Soviet destroyer {{Battle-rating|1}}. It was introduced in [[Update 1.85 "Supersonic"]]. This is a final Soviet Destroyer, which is a pinnacle of the line, both historically and in the game as well.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Talk about the vehicle’s armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
+
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.''
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''-->
 
'''Armour type:'''
 
* Antifragmentation armour
 
* Cast homogeneous armour
 
* Hardened armour
 
{| class="wikitable"
 
|-
 
! Armour !! Bow (Slope angle) !! Sides !! Stern !! Deck
 
|-
 
| Hull || N/A || ?? mm (0-??°) || N/A || ?? mm (??-??°)
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Turrets || ?.? mm ''Front'' <br> ?? mm ''Gun mantlet'' || ?.? mm || ?.? mm || ?.? mm
 
|-
 
|}
 
'''Notes:'''
 
*
 
*
 
  
 +
''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
+
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
{| class="wikitable" style="text-align:center"
 
|-
 
!colspan="3" | Mobility characteristic
 
|-
 
! colspan="3" |Weight (tons)
 
|-
 
| colspan="3" |?,???
 
|-
 
!colspan="3" | Max Speed (km/h)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|??
 
|??
 
|-
 
|''Realistic/Simulator''
 
|??
 
|??
 
|-
 
|}
 
  
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
{{main|B-13 (130 mm)}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
+
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.''
{{main|5/38 Mark 12 Dual Purpose (127 mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
|-
 
! colspan="6" | [[5/38 Mark 12 Dual Purpose (127 mm)|127 mm 5/38 Mark 12 Dual Purpose gun]] (x5)
 
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Turret 1 || Turret 2 || Turret 3 || Turret 4 || Turret 5
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| ±???° || ±???° || ±???° || ±???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ?,???
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ???
 
|-
 
|}
 
 
 
===== Ammunition =====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! ?? m
 
! ??? m
 
! ??? m
 
! ?,??? m
 
! ?,??? m
 
! ?,??? m
 
|-
 
| ??? mm ACC || HE || ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
| ??? mm Common || APHE || ??? || ??? || ??? || ??? || ??? || ???
 
|-
 
| ??? mm AAVP || HE-VT || ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| ??? mm AAC || HE || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
| ??? mm Common || APHE || ??? || ?? || ?.0 || ?? || ?,??? || ° || ??° || ??° || ??°
 
|-
 
| ??? mm AAVT ||  HE-VT || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
|}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
<!--''Some ships are fitted with weapons of various calibres. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
{{main|39-K (76 mm)}}
 +
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
  
''If there is no secondary armament, remove this section.''-->
+
=== Anti-aircraft armament ===
{{main|Bofors (?? mm)}}
+
{{main|70-K (37 mm)|DShK (12.7 mm)}}
 +
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
  
{| class="wikitable" style="text-align:center"
+
=== Torpedo armament ===
|-
+
{{main|53-39 (533 mm)}}
! colspan="6" | [[Bofors (?? mm)|?? mm Bofors Mk. I]] (x10)
+
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Front port turret (x?) || Front starboard turret (x?) || Middle port turret (x?) || Middle starboard turret (x?) || Rear turret (x?)  
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| -???°/+??° || -??°/+???° || -???°/+??° || -??°/+???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ??,000
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ?,000
 
|-
 
|}
 
  
===== Belts =====
+
== Usage in battles ==
{|class="wikitable"
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
| '''Belts''' || '''Shell composition''' || '''Combat usage'''
 
|-
 
|align="left"|''Universal'' ||align="left"| AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|align="left"|''?? mm HE clips'' ||align="left"| HEF-T &ndash; HEF-T &ndash; HEF-T &ndash; AP-T||align="left"|
 
|-
 
|align="left"|''?? mm AP clips'' ||align="left"| AP-T &ndash; AP-T &ndash; AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|}
 
  
=== Anti-aircraft armament ===
+
=== Modules ===
<!--''An important part of the ship’s armament responsible for air raid defence. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
{| class="wikitable"
 
+
!Tier
''If there is no anti-aircraft artillery, remove this section.''-->
+
!Seakeeping
{{main|Oerlikon Mk.II (?? mm)}}
+
! colspan="2" |Unsinkability
 
+
! colspan="3" |Firepower
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | [[Oerlikon Mk.II (?? mm)|?? mm Oerlikon Mk.II]] (x?)
 
 
|-
 
|-
! colspan = "8" | Turrets (Bow to stern)
+
|I
 +
|Dry-Docking
 +
|Tool Set
 +
|
 +
|130 mm PB-46A SAPBC
 +
|76 mm O-361D
 +
|Anti-Air Armament Targeting
 
|-
 
|-
|| Front port turret || Middle port turret || Front starboard turret || Middle starboard turret  || Rear port turret || Rear starboard turret || Rear stern turret
+
|II
 +
|Rudder Replacement
 +
|Fire Protection System
 +
|Smokescreen
 +
|
 +
|76 mm BR-361
 +
|Auxiliary Armament Targeting
 
|-
 
|-
! scope="row" | Vertical guidance
+
|III
| -??°/+??° || ±???° || -??°/+??° || ±?00° || colspan = "3" | ±??0°
+
|Propeller Replacement
|-
+
|Shrapnel Protection
! scope="row" | Horizontal guidance
+
|Ventilation
| colspan = "7" | -?°/+??°
+
|130 mm ZS-46R HE-VT
|-
+
|Improved Rangefinder
! scope="row" | Ammo capacity
+
|Primary Armament Targeting
| colspan = "7" | ??,?00
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "7" | ?,?00
 
 
|-
 
|-
 +
|IV
 +
|Engine Maintenance
 +
|New Pumps
 +
|Ammo Wetting
 +
|
 +
|
 +
|Torpedo Mode
 
|}
 
|}
  
=== Torpedo armament ===
+
=== Pros and cons ===
<!--''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
  
''If there is no torpedo armament, remove this section.''-->
+
'''Pros:'''
{| class="wikitable" style="text-align:center"
 
! colspan = "9" | 533 mm steam turbined Mk.15 torpedo
 
|-
 
! # on ship !! Mass (kg) !! Maximum speed <br> in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming<br>distance (m) !! Explosive type !! Explosive mass (kg)
 
|-
 
| ?? || ?,??? || ?? || ??.? || 0.? || ?? || TNT || ???
 
|-
 
|}
 
  
=== Special armament ===
 
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 
* Without load
 
* ? x Mk.6 mortar depth charge
 
 
== Usage in the battles ==
 
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
 
 
 
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 +
 
 +
The Tashkent, also known as the "Blue Cruiser", was designed with the help of Italians to succeed over the failings of the preceding Leningrad-class destroyers. Consequently, the Tashkent-class destroyer became one of the most powerful destroyers in the world, fighting with the Black Sea Fleet and was sunk in Sevastopol in 1942. Guns from the destroyer were used on the succeeding [[Pr. 30 Ognevoy|Ognevoy]] destroyer after the Tashkent was salvaged.
  
 
== Media ==
 
== Media ==
 +
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
+
* ''reference to the series of the ship;''
*  
+
* ''links to approximate analogues of other nations and research trees.''
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''encyclopedia page on ship;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USSR destroyers}}
 
{{USSR destroyers}}

Revision as of 02:03, 5 July 2020

VTOL | Rank 5 USA
AV-8A Harrier Pack
ussr_destroyer_pr20_tashkent.png
Tashkent
AB RB SB
4.7 4.7 4.7
Class:
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Tashkent.jpg


The Pr.20, Tashkent, 1942 is a rank II Soviet destroyer with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". This is a final Soviet Destroyer, which is a pinnacle of the line, both historically and in the game as well.

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.

If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.

Armament

Primary armament

Main article: B-13 (130 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Main article: 39-K (76 mm)

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

Anti-aircraft armament

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

Torpedo armament

Main article: 53-39 (533 mm)

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 130 mm PB-46A SAPBC 76 mm O-361D Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 76 mm BR-361 Auxiliary Armament Targeting
III Propeller Replacement Shrapnel Protection Ventilation 130 mm ZS-46R HE-VT Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting Torpedo Mode

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

Cons:

History

The Tashkent, also known as the "Blue Cruiser", was designed with the help of Italians to succeed over the failings of the preceding Leningrad-class destroyers. Consequently, the Tashkent-class destroyer became one of the most powerful destroyers in the world, fighting with the Black Sea Fleet and was sunk in Sevastopol in 1942. Guns from the destroyer were used on the succeeding Ognevoy destroyer after the Tashkent was salvaged.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy