Difference between pages "P-47D-25" and "Spitfire Mk Vb"

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{{Specs-Card
 
{{Specs-Card
|code=p-47d
+
|code=spitfire_mk5b_notrop
|cockpit=334568/1111204
+
|cockpit=442890/1521712
 
}}
 
}}
 
{{About
 
{{About
| about = American fighter '''{{PAGENAME}}'''
+
| about = British fighter '''{{PAGENAME}}'''
| usage = other versions
+
| other
| link = P-47 (Family)
+
| usage-1 = the tropical variant
 +
| link-1 = Spitfire Mk Vb/trop
 +
| usage-2 = other versions
 +
| link-2 = Spitfire (Family)
 
}}
 
}}
  
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It was introduced in [[Update 1.77 "Advancing Storm"]].
  
Like the [[P-51D-5|P-51D Mustang]], the P-47D-25 is one of the iconic fighters of the USAAF and also one of the most powerful. The wing of the British Spitfire melded with the iconic Pratt and Whitney R-2800 and bulky body, the P-47 is truly a force to be reckoned with, possessing very good performance, weaponry, and loadout. The ''"Jug"'' is thus one of the best [[:Category:Fighters|fighters]] in the USAAF line; possessing the hallmarks of a great fighter and the capability of a fast attacker.
+
The Spitfire fills the turn-fighter class in the British line. It can perform many fighting tactics, such as energy fighting as well as turn-fighting. It has an impressive climb rate and turn time.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
In Arcade battles, the P-47 can be pushed to its limits. Climb rate, turn rate, and responsiveness are all dramatically increased. Still, tactics used in RB also apply very well in Arcade- this fighter is great for practising Boom & Zoom in Arcade due to the impressive climb rate in this mode. However, the skill will not be built nearly as well in this mode, as rolling scissors and "skidding" manoeuvres will not really be needed.
+
The Mk V variants of the Spitfire series do not have the upgraded Merlin 61 engine, but instead the Merlin 45 and thus may have poorer performance compared to the [[Spitfire F Mk IX]]. Its wings can sustain a lot of stress, keeping still at steep dives and tight turns. Its control surfaces are large which means it has considerable control even at higher speeds.
 
 
Overall, the P-47 is a very pleasurable plane to fly for a quick jaunt in arcade battles.
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 30: Line 31:
 
! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 9,144 m)
+
! colspan="2" | Max Speed<br>(km/h at 4,878 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 38: Line 39:
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| 676 || 657 || {{Specs|ceiling}} || 26.2 || 27.2 || 7.3 || 7.3 || 600
+
| 560 || 542 || {{Specs|ceiling}} || 17.4 || 18.0 || 13.6 || 13.6 || 340
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 9,144 m)
+
! colspan="2" | Max Speed<br>(km/h at 4,878 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 50: Line 51:
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| 729 || 700 || {{Specs|ceiling}} || 23.8 || 25.0 || 15 || 10.6 || 600
+
| 619 || 589 || {{Specs|ceiling}} || 16.1 || 16.5 || 24.3 || 18 || 340
 
|-
 
|-
 
|}
 
|}
Line 59: Line 60:
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| || || ✓ || X || X    <!-- ✓ -->
+
| X || X || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~12 || ~5
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 290 || ~10 || ~6
 
|-
 
|-
 
|}
 
|}
Line 89: Line 95:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 402 || < 420 || < 470 || > 335
+
| < 321 || < 400 || < 350 || > 450
 
|-
 
|-
 
|}
 
|}
Line 103: Line 109:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 8,500 m || 2,000 hp || 2,300 hp
+
| 4,900 m || 1,190 hp || 1,583 hp
 
|-
 
|-
 
|}
 
|}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 38 mm Bulletproof glass
+
* 3 mm Steel - Armour plating around ammunition cases (each wing)
* 9.5 mm Steel plate in front of pilot
+
* 3 mm Steel - Armour plating propeller hub
* 9.5 mm Steel plate in pilot's seat
+
* 1 mm Steel - Fore cockpit armour plate
 +
* 4 mm Steel - Pilot's seat
 +
* 7 mm Steel - Armour plate behind the pilot
 +
* 6 mm Steel - Pilot's headrest
 +
* 38 mm Bulletproof glass - Armoured windscreen.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Browning M2 (12.7 mm)}}
+
{{main|Hispano Mk.II (20 mm)|Browning .303 (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 8 x 12.7 mm Browning M2 machine guns, wing-mounted (425 rpg = 3,400 total)
+
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (60 rpg = 120 total)
 
+
* 4 x 7.7 mm Browning .303 machine guns, wing-mounted (350 rpg = 1,400 total)
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|HVAR}}
 
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
 
* Without load
 
* 1 x 500 lb AN-M64A1 bomb (500 lb total)
 
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
 
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb (2,500 lb total)
 
* 10 x HVAR rockets
 
* 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (500 lb total)
 
* 2 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (2,000 lb total)
 
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (2,500 lb total)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
The Thunderbolt was used as a high altitude bomber escort and excels at fighter roles in the game, but it can also be used as a very effective ground attack aircraft, thanks to its impressive bomb load. With the equivalent of 3,000 lbs of ordnance under its wings with munitions such as 1,000 lb bombs and 10 HVAR rockets, it is an excellent fighter-bomber. In this role, its performance is often superior to even dedicated ground attack aircraft such as IL-2 Sturmoviks. Its eight fifty-calibre guns are effective against soft targets which aren't worth rockets or bombs. With good aim, they can destroy light pillboxes at distances less than 400 m if using the "Ground targets" belt. When engaging against enemy aircraft, Boom & Zoom tactics are a must, never try to dogfight with the 'Jug'. When diving on a target, if you don't down the enemy, don't try to turn and finish him, use the speed you built in the dive and extend away, climb up, Immelmann and do it all again.
 
 
 
Two main skill modes present themselves: strike fighter (fighter-bomber), taken by going low with a full payload, ravaging the countryside, or just as a standard fighter by first gaining altitude to hunt for bombers, or using the height to dive on enemies who do not have the patience to climb. For the former, "ground targets" belt is obviously advised, it will easily pierce armoured cars and light pillboxes, but they do work well on aircraft too.
 
 
 
When using the "Jug" as a fighter remember that speed and altitude are your lifelines. Never give these up unless you must to stay alive. Also, remember that in Arcade planes accelerate very quickly so you need a huge speed advantage to make sure you can make a getaway in a boom and zoom attack. With this is mind, dive in on enemies that are engaging a teammate or that are at least 1 km below you. If you do not shoot down the enemy, remember to go into a shallow climb to extend, not a steep climb
 
 
 
A wonderful Boom & Zoom fighter in every respect, therefore fly it accordingly! As in real life, the performance advantage will drastically shift in favour of the P-47D above 3,000 m (Soviet opponents) or 6,000 m (most German and Japanese aircraft). The climb rate of this plane is not the best as such it is a good idea to side climb and wait for the first engagement. In Realistic battles it is wise to wait until after the first engagements with enemies, then if your team has a numerical advantage land on the airstrip, bailout and then load the ground attack ordnance. Remember to not bail out until fully repaired and rearmed!
 
 
 
Its bubble canopy makes spotting enemies much easier than most other planes even when you are above the enemy. Remember that firing at an enemy plane at convergence range will be devastating, choosing a comfortable targeting distance is crucial in the Thunderbolt. In many cases don't be afraid to dive away from an enemy and then pull-up drastically since you have a heavy and very tough airframe, this makes altitude a very important asset, and thus side climbing is always beneficial.
 
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
Line 161: Line 148:
 
! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type
 
|-
 
|-
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>1 gear || Auto controlled
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
Line 178: Line 167:
 
| Radiator
 
| Radiator
 
|
 
|
| Offensive 12 mm
+
| Offensive 7 mm
|
+
| Offensive 20 mm
 
|-
 
|-
 
| II
 
| II
Line 185: Line 174:
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|
+
| New 7 mm MGs
| FMBC mk.1
+
| New 20 mm cannons
 
|-
 
|-
 
| III
 
| III
Line 192: Line 181:
 
| Engine
 
| Engine
 
|
 
|
| New 12 mm MGs
+
|
| FRC mk.2
+
| Mk.II year 1942
 
|-
 
|-
 
| IV
 
| IV
| G-suit
+
|
 
| Engine injection
 
| Engine injection
 
| Cover
 
| Cover
 
|
 
|
| FLBC mk.1
+
| Mk.II year 1943
 
|-
 
|-
 
|}
 
|}
  
* Climb rate and acceleration is a big issue for the stock P-47D. Focus on ''Compressor'', ''Engine'', ''Wing repairs'' and ''Engine Injection'' first. During this ''performance'' focused grind, you can additionally research ''New 12.7 mm MGs'' and the various payload modules to unlock the higher tiers for the better performance upgrades.
+
* 20 mm air target belts are essential for dealing effective damage with your small ammo count. The radiator upgrade is extremely useful to allow you to run WEP for longer. Other manoeuvrability upgrades are useful for turn fighting.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 211: Line 200:
 
'''Pros:'''
 
'''Pros:'''
  
* Great at diving and Boom & Zoom
+
* Engine temperature is easy to control with cooldown from red to white only taking 10-20 seconds
* Great multirole aircraft, acting as an interceptor or ground-attack aircraft
+
* 20 mm cannons can easily destroy enemy fighters
* Impressive speed, great engine performance above 6,000 m
+
* Short turn times
* Very rugged construction can keep the plane flying despite damages
+
* Structurally strong, will survive sharp turns
* Impressive firepower of 8 x 12.7 mm M2 Browning machine guns with also impressive ammunition pool
 
* First plane in the U.S tech tree to gain access to pure API-T ammo belts
 
* Very fast for its rank
 
* One of the few fighters that can carry both bombs and rockets at the same time, making it excellent for ground attack
 
* By using opposite rudder and aileron controls, for example, left rudder and right aileron, the Thunderbolt can "skid" quickly in the direction the rudder. Very useful to dodge shots. Works for both the D-25 and D-28
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Terrible turning time at low altitude/low speed
+
* Low cannon ammunition count of 60 rpg
* Mediocre climb performance (side climbing recommended)
+
* Guns are wing mounted away from the centre, requires setting convergence and targeting discipline
* Larger than average fighters
 
* Poor overall performance when mounting payloads
 
* After attacking ground targets, the P-47 lacks the altitude to Boom & Zoom enemy fighters
 
* Engine easily hit during a headon attack by a [[Bf 109 G-2/trop|Bf 109]]'s centre-mounted weapons (not recommended against any Germans or Italians).
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
Developed by North Republic Aviation, the main role of the P-47 Thunderbolt was Bomber Escort, at high altitude the 'Jug' could contend with the latest from the Luftwaffe. The design was to also include much better protection for the pilot by having increased armour around the cockpit, however, this increased its weight substantially. It was the first American fighter to receive more than the standard 6 x .50 calibre M2 Browning Machine guns, a total of 8 all together, making it the most powerful Allied aircraft in terms of firepower at the time. Thanks to its rugged design, the Thunderbolt was able to take a considerable beating, more so than other allied aircraft, also with its sturdy airframe and reliable radial engine, the 'Jug' quickly took on the role of ground attack, able to arm itself with 2,500 lbs of bombs and rockets. All in all the Thunderbolt was one of the most successful allied aircraft during the war, even with the introduction of the faster and more nimble P-51 Mustang, later modifications of the Thunderbolt would go on to see action in the later part of the Pacific Campaign against the Imperial Japanese Navy.
 
  
A total of 385 D-25 models of the P-47 were constructed. This model was the first to receive the teardrop canopy. It was also fitted with an increased supply of oxygen and some systems were repositioned for higher fuel capacity.
+
=== In-game description ===
 +
A single-seat, single-engine all-metal monoplane fighter. After the Mk II and two more experimental variants of the Spitfire, the next major variant to see mass production was the Spitfire Mk V. Central to this new Spitfire was its engine – the 1470 HP Rolls Royce Merlin 45. This was equipped with a single stage supercharger and, coupled with a new carburettor design, allowed the Mk V to perform zero G manoeuvres without starving the fuel flow to the engine; a problem which had plagued earlier models of the Spitfire. The engine change necessitated strengthening the engine housing and installing a more effective oil radiator with a circular rather than U-shaped housing, and fitting two strengthening longerons to the upper surfaces of each wing.
  
=== In-game description ===
+
The Mk V initially followed a similar pattern to the Mk I and Mk II in that it was fitted either with the Type A or Type B wing, again carrying eight machine guns or two cannon and four machine guns respectively. Less than 100 of the Mk VA were produced; it would be the Mk VB with its formidable 20mm cannon and four machine guns which would be the major production model, with 3911 VBs manufactured.
The Republic P-47 Thunderbolt was an American fighter-bomber of the WWII era. It was one of the main USAAF fighters of WWII, especially effective as a fighter-bomber. The P-47 was also sent to the USSR via the lend-lease program. It was designed at Republic Aviation by two emigrants from the Russian Empire, Alexander Seversky and Alexander Kartveli.
+
 
 +
Some of the fighters were made for tropical climate conditions: a Vokes filter was installed over the carburettor air intake, under the engine. It was covered by special “lips” which helped prevent excessive dust intake, but at the cost of top speed and rate of climb. This variant was named the Spitfire Mk VB/Trop and was used in the Mediterranean theatre of operations, especially North Africa and Malta.
 +
 
 +
The first Mk Vs entered combat in February of 1941. The improved power and performance characteristics of the Spitfire Mk V made it a competitive match for the new German Messerschmitt Bf109F, but it was found to be inferior to the new Focke-Wulf FW190. As a result, the Spitfire Mk V was the first variant to experiment with the option of clipped wing tips, which increased the aircraft's roll rate and top speed at low level, but sacrificed its rate of climb.
  
The official designation of the P-47, like that of many other Republic aircraft, is related to the word Thunder. However, the P-47's unmatched dimensions and weight led to the P-47 being nicknamed the Jug. Another informal nickname, more common during WWII, is Bolt or T-Bolt. The most mass-produced variant of the P-47 was the P-47D with a teardrop canopy. The variant was in development as early as 1941 and the first order for 850 P-47Ds was placed in late 1941. Many more Thunderbolts would be built during the war, making it the most mass-produced US fighter of WWII by 1945.
+
The Mk V formed the backbone of RAF Fighter Command across several theatres of operations, and was considered by some pilots to be the definitive model of the Spitfire.
  
 
=== Notable pilots ===
 
=== Notable pilots ===
 
<div><ul>
 
<div><ul>
<li style="display: inline-block;"> [[File:Ray_S_Wetmore_portrait.jpg|thumb|none|200px|link=User:U64962917#Wetmore,_Ray_S.|United States ace pilot [[User:U64962917#Wetmore,_Ray_S.|Ray S. Wetmore]], four times ace, once with a P-47 and thrice with a P-51.]] </li><!--
+
<li style="display: inline-block;"> [[File:Douglas_Bader_profile.jpg|thumb|none|220px|User:U64962917#Bader,_Douglas_R.S.B.|'''[[User:U64962917#Bader,_Douglas_R.S.B.|Douglas Bader]]''' flew the '''Spitfire Mk Va''' which differed from the '''Mk Vb''' in that the Vb had two 20 mm cannons and the Va did not, instead two more .303 machine guns on each wing for eight total.]] </li><!--
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
+
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|200px|"Image Description"]] </li>
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>
+
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|200px|"Image Description"]] </li>
 
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>-->
 
<li style="display: inline-block;"> [[File:X.jpg|thumb|none|250px|"Image Description"]] </li>-->
 
</ul></div>
 
</ul></div>
Line 259: Line 242:
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [https://warthunder.com/en/news/5371-development-spitfire-mk-v-model-update-and-new-modifications-en [Devblog<nowiki>]</nowiki> Spitfire Mk.V: model update and new modifications]
  
{{AirManufacturer Republic}}
+
{{AirManufacturer Supermarine}}
{{USA fighters}}
+
{{Britain fighters}}

Revision as of 22:22, 31 December 2019

Rank VI | Premium | Golden Eagles
Challenger DS Pack
spitfire_mk5b_notrop.png
Spitfire Mk Vb
AB RB SB
4.0 4.0 3.7
Class:
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game
This page is about the British fighter Spitfire Mk Vb. For the tropical variant, see Spitfire Mk Vb/trop. For other versions, see Spitfire (Family).

Description

GarageImage Spitfire Mk Vb.jpg


The Spitfire Mk Vb is a rank II British fighter with a battle rating of 4.0 (AB/RB) and 3.7 (SB). It was introduced in Update 1.77 "Advancing Storm".

The Spitfire fills the turn-fighter class in the British line. It can perform many fighting tactics, such as energy fighting as well as turn-fighting. It has an impressive climb rate and turn time.

General info

Flight performance

The Mk V variants of the Spitfire series do not have the upgraded Merlin 61 engine, but instead the Merlin 45 and thus may have poorer performance compared to the Spitfire F Mk IX. Its wings can sustain a lot of stress, keeping still at steep dives and tight turns. Its control surfaces are large which means it has considerable control even at higher speeds.

Characteristics
Stock
Max Speed
(km/h at 4,878 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
560 542 10500 17.4 18.0 13.6 13.6 340
Upgraded
Max Speed
(km/h at 4,878 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
619 589 10500 16.1 16.5 24.3 18 340

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
290 ~10 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 321 < 400 < 350 > 450
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,900 m 1,190 hp 1,583 hp

Survivability and armour

  • 3 mm Steel - Armour plating around ammunition cases (each wing)
  • 3 mm Steel - Armour plating propeller hub
  • 1 mm Steel - Fore cockpit armour plate
  • 4 mm Steel - Pilot's seat
  • 7 mm Steel - Armour plate behind the pilot
  • 6 mm Steel - Pilot's headrest
  • 38 mm Bulletproof glass - Armoured windscreen.

Armaments

Offensive armament

The Spitfire Mk Vb is armed with:

  • 2 x 20 mm Hispano Mk.II cannons, wing-mounted (60 rpg = 120 total)
  • 4 x 7.7 mm Browning .303 machine guns, wing-mounted (350 rpg = 1,400 total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm Offensive 20 mm
II Compressor Airframe New 7 mm MGs New 20 mm cannons
III Wings repair Engine Mk.II year 1942
IV Engine injection Cover Mk.II year 1943
  • 20 mm air target belts are essential for dealing effective damage with your small ammo count. The radiator upgrade is extremely useful to allow you to run WEP for longer. Other manoeuvrability upgrades are useful for turn fighting.

Pros and cons

Pros:

  • Engine temperature is easy to control with cooldown from red to white only taking 10-20 seconds
  • 20 mm cannons can easily destroy enemy fighters
  • Short turn times
  • Structurally strong, will survive sharp turns

Cons:

  • Low cannon ammunition count of 60 rpg
  • Guns are wing mounted away from the centre, requires setting convergence and targeting discipline

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

A single-seat, single-engine all-metal monoplane fighter. After the Mk II and two more experimental variants of the Spitfire, the next major variant to see mass production was the Spitfire Mk V. Central to this new Spitfire was its engine – the 1470 HP Rolls Royce Merlin 45. This was equipped with a single stage supercharger and, coupled with a new carburettor design, allowed the Mk V to perform zero G manoeuvres without starving the fuel flow to the engine; a problem which had plagued earlier models of the Spitfire. The engine change necessitated strengthening the engine housing and installing a more effective oil radiator with a circular rather than U-shaped housing, and fitting two strengthening longerons to the upper surfaces of each wing.

The Mk V initially followed a similar pattern to the Mk I and Mk II in that it was fitted either with the Type A or Type B wing, again carrying eight machine guns or two cannon and four machine guns respectively. Less than 100 of the Mk VA were produced; it would be the Mk VB with its formidable 20mm cannon and four machine guns which would be the major production model, with 3911 VBs manufactured.

Some of the fighters were made for tropical climate conditions: a Vokes filter was installed over the carburettor air intake, under the engine. It was covered by special “lips” which helped prevent excessive dust intake, but at the cost of top speed and rate of climb. This variant was named the Spitfire Mk VB/Trop and was used in the Mediterranean theatre of operations, especially North Africa and Malta.

The first Mk Vs entered combat in February of 1941. The improved power and performance characteristics of the Spitfire Mk V made it a competitive match for the new German Messerschmitt Bf109F, but it was found to be inferior to the new Focke-Wulf FW190. As a result, the Spitfire Mk V was the first variant to experiment with the option of clipped wing tips, which increased the aircraft's roll rate and top speed at low level, but sacrificed its rate of climb.

The Mk V formed the backbone of RAF Fighter Command across several theatres of operations, and was considered by some pilots to be the definitive model of the Spitfire.

Notable pilots

  • Douglas Bader flew the Spitfire Mk Va which differed from the Mk Vb in that the Vb had two 20 mm cannons and the Va did not, instead two more .303 machine guns on each wing for eight total.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Supermarine
Spitfires 
Merlin engine  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb
  Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire F Mk IXc · Spitfire F Mk XVI
  Spitfire LF Mk IX · Plagis' Spitfire LF Mk IXc
Griffon engine  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc · Spitfire Mk IXc · Spitfire Mk.IX (CW) · Spitfire LF Mk.IXe Weizman's
Seafires  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Export  ▄Seafire LF Mk.III
Jet fighters  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Hydroplanes  Walrus Mk.I

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA