The Ta-Se is a rank I Japanese self-propelled anti-aircraft vehicle with a battle rating of 1.7 (AB/RB/SB). It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai"
Survivability and armour
It shares the same chassis as the Type 98 Ke-Ni, very thin armour in favour of speed, with a modified open-top turret to be converted as an SPAAG.
- Rolled homogeneous armour
|Hull|| 10 mm (22-25°) Front plate
9 mm (24°) Driver's port
9 mm (72°) Front glacis
16 mm (2-58°) Lower glacis
| 12 mm (0-31°) Top
12 mm Bottom
| 10 mm (52°) Top
10 mm (12-52°) Bottom
|Turret|| 12-16 mm (13-14°) Turret front
12 mm (0-1°) Gun mount
|12 mm (11-13°)||12 mm (6-11°)||N/A|
- Suspension wheels and tracks are both 15 mm thick.
- Belly armour is 9 mm thick.
- Turret underside armour is 9 mm thick.
As mentioned, the Ta-Se is built on the Type 98 Ke-Ni hull, which is a very manoeuvrable platform.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
Modifications and economy
|20 mm Type 98||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Mode||Capacity (Belt)||Fire rate||Vertical||Horizontal||Stabilizer||Stock||Upgraded||Full||Expert||Aced||Stock||Full||Expert||Aced|
- Default: · · - This belt can fulfill both roles until the others are researched.
- Type 100 HE-T: - These are best in the AA role but have no effect on enemy tanks except lightly armoured or open-topped vehicles.
- Type 100 AP-T: - These are best against enemy tanks at close range and do good damage to planes. Concentrate your fire on weak spots like the sides and the rear.
|Belt||Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Type 100 HE-T||2||2||2||2||2||2|
|Type 100 AP-T||48||45||35||26||19||14|
|Belt|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
|Type 100 HE-T||HEFI-T||950||0.13||0||0.1||6||79°||80°||81°|
|Type 100 AP-T||API-T||928||0.16||N/A||N/A||N/A||47°||60°||65°|
Usage in battles
The Ta-Se is a fast turreted SPAAG armed with a 20 mm autocannon. It can serve both as an AA or, in urban/small maps, as a close-quarter flanking vehicle. With a fair 24 hp/ton ratio (fully upgraded), the Ta-Se has enough mobility to follow other light tanks. Its light weight makes breaking through obstacles a bit challenging, but, its canon can break most of them before making contact. With fairly narrow tracks, this vehicle is easily slowed down by rough terrain.
One big downside to being such a fast and versatile vehicle (both AA and AT) is that armour is very light at an average of 12 mm. This means you won't survive any shot bigger than MG fire: play smart and always flank, strike fast and retreat at the littlest threat (arty, other enemy tank, strafing plane, etc.). Since two out of three crew members are located in the turret (with their head popping out of it), do not expect to survive any more than one shot.
While not being the best rank 1 AA autocannon (this title belongs to the German Flakpanzer 38(t) Gepard), this little gun is still very suitable to engage planes.
Shooting at aircraft, you can make use of its manoeuvrability to evade enemy bombs or bullets. This is not a spectacular AA since it's fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts (API works aswell offering high fire chance) to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Ta-Se.
Any aggressive player will greatly enjoy taking this little brute into a close quarter fight. Its fast speed and turret turning rate allow for intense action and multi-target engagement. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is recommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this tank. One last warning: never engage heavy targets, instead: flee.
Pros and cons
- More armoured than the Type 94 (can survive MG fire)
- Good manoeuvrability and speed
- Fast turret turning rate
- Tiny. Can easily conceal itself and wait for the perfect time to take out enemy aircraft
- 20 mm autocannon is more than enough to take out planes at its BR and API-T belt can even take out light tanks and medium tanks from the side.
- 20 magazines of 20 bullets each.
- Good default multi-purpose belt.
- Fast reload speed
- Same single-mounted 20 mm autocannon as with the Type 94
- Turret crew members still vulnerable to air attacks and artillery strikes
- Only 3 crew members, two of which are in the turret
- Loader and commander are exposed from the turret.
- Low firing rate and dispersion, make every shot count.
- Very thin armour makes it vulnerable to almost every enemy
In 1941, Japanese command ordered armoured self-propelled anti-aircraft gun. The new vehicle was supposed to be based on a Type 98 Ke-Ni tank chassis and had a 20 mm canon. The vehicle had a Type 100 air-cooled diesel engine with an output of 96.9 kW. After testing the vehicle, it was decided not to put it into series production, so only one Ta-se was built.
- Vehicles equipped with the same chassis
- Other vehicles of similar configuration and role
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
|Japan anti-aircraft vehicles|
|Ke-Ni Derivatives||Ta-Se · So-Ki|
|Radar SPAAG||Type 87|
|Missile SPAA||Type 93|
|USA||▅M16 MGMC · ▅M19A1 · ▅M42|