Difference between revisions of "Ta-Se"

From War Thunder Wiki
Jump to: navigation, search
(Main armament: Prior + Full crew)
Line 1: Line 1:
{{Specs-Card|code=jp_type_98_ta_se}}
+
{{Specs-Card
 +
|code=jp_type_98_ta_se
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
Line 9: Line 12:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
 
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
Line 33: Line 37:
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->As mentioned the Ta-Se is built on the [[Ke-Ni|Type 98 Ke-Ni]] hull, which is a very maneuverable platform.   
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->As mentioned the Ta-Se is built on the [[Ke-Ni|Type 98 Ke-Ni]] hull, which is a very maneuverable platform.   
  
 
{{tankMobility|abMinHp= 136|rbMinHp= 115}}
 
{{tankMobility|abMinHp= 136|rbMinHp= 115}}
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|Type 98 (20 mm)}}
 
{{main|Type 98 (20 mm)}}

Revision as of 09:42, 28 December 2020

Rank 6 USA
F-5C Pack
Ta-Se
jp_type_98_ta_se.png
GarageImage Ta-Se.jpg
Ta-Se
AB RB SB
1.7 1.7 1.7
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

GarageImage Ta-Se.jpg


The Ta-Se is a rank I Japanese self-propelled anti-aircraft vehicle with a battle rating of 1.7 (AB/RB/SB). It was introduced along with the entire Japanese Ground Forces tree in Update 1.65 "Way of the Samurai"

General info

Survivability and armour

Armourfront / side / back
Hull16 / 12 / 10
Turret12 / 12 / 12
Crew3 people
Visibility75 %

It shares the same chassis as the Type 98 Ke-Ni, very thin armor in favour of speed, with a modified open top turret to be converted as an SPAAG.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 10 mm (22-25°) Front plate
9 mm (24°) Driver's port
9 mm (72°) Front glacis
16 mm (2-58°) Lower glacis
12 mm (0-31°) Top
12 mm Bottom
10 mm (52°) Top
10 mm (12-52°) Bottom
10 mm
Turret 12-16 mm (13-14°) Turret front
12 mm (0-1°) Gun mount
12 mm (11-13°) 12 mm (6-11°) N/A

Notes:

  • Suspension wheels and tracks are both 15 mm thick.
  • Belly armour is 9 mm thick.
  • Turret underside armour is 9 mm thick.

Mobility

Speedforward / back
AB49 / 8 km/h
RB and SB45 / 7 km/h
Number of gears6 forward
1 back
Weight7.0 t
Engine power
AB248 hp
RB and SB130 hp
Power-to-weight ratio
AB35.4 hp/t
RB and SB18.6 hp/t

As mentioned the Ta-Se is built on the Type 98 Ke-Ni hull, which is a very maneuverable platform.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 8 7 136 248 19.43 35.43
Realistic 45 7 115 130 16.43 18.57

Modifications and economy

Repair costBasic → Reference
AB211 → 271 Sl icon.png
RB195 → 250 Sl icon.png
SB276 → 355 Sl icon.png
Total cost of modifications4 430 Rp icon.png
2 670 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 20 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank break.png
Brake System
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
105 Ge icon.png
Mods new tank engine.png
Engine
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
105 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods tank reinforcement jp.png
Crew Replenishment
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
20mm_jp_type100_HE_ammo_pack
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
50 Ge icon.png
Mods aa cannon.png
Adjustment of Fire
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
20mm_jp_type100_AP_ammo_pack
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
370 Rp icon.png
Cost:
220 Sl icon.png
80 Ge icon.png
Mods art support.png
Artillery Support
Research:
480 Rp icon.png
Cost:
290 Sl icon.png
105 Ge icon.png

Armaments

Main armament

20 mm Type 98 cannon
Ammunition400 rounds
Belt capacity20 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Fire rate300 shots/min
Vertical guidance-10° / 85°
Main article: Type 98 (20 mm)
20 mm Type 98
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Stabilizer
400 (20) 300 -10°/+85° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 35.22 48.75 59.20 65.47 69.65
Realistic 23.80 30.64 34.00 37.60 40.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
3.90 3.40 3.20 3.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
Type 100 HE-T HEFI-T 2 2 2 2 2 2
Type 100 AP-T API-T 40 38 30 22 16 12
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 100 HE-T HEFI-T 829 0.13 0.3 0.1 6 +0° 79° 80° 81°
Type 100 AP-T API-T 829 0.16 N/A N/A N/A -0° 47° 60° 65°

Ammo racks

Ammo racks of the Ta-Se
Full
ammo
1st
rack empty
Visual
discrepancy
20 (+19) no

Usage in battles

The Ta-Se is a fast turreted SPAAG armed with a 20 mm autocanon. It can serve both as an AA or, in urban/small maps, as a close-quarter flanking vehicle. With a fair 24 hp/ton ratio (fully upgraded), the Ta-Se has enough mobility to follow other light tanks. Its light weight makes breaking through obstacles a bit challenging, but, its canon can break most of them before making contact. With fairly narrow tracks, this vehicle is easily slowed down by rough terrain.

One big downside to being such a fast and versatile vehicle (both AA and AT) is that armour is very light at an average of 12 mm. This means you won't survive any shot bigger than MG fire: play smart and always flank, strike fast and retreat at the littlest threat (arty, other enemy tank, strafing plane, etc.). Since two out of three crew members are located in the turret (with their head popping out of it), do not expect to survive any more than one shot.

AA role:

While not being the best rank 1 AA autocanon (this title belongs to the German Flakpanzer 38(t) Gepard), this little gun is still very suitable to engage planes.

Shooting at aircraft, you can make use of it's maneuverability to evade enemy bombs or bullets. This is not a spectacular AA since it's fire density is not so great, requiring every shot to be pinpoint on target to hit. Bring 5-6 full HE belts (API works aswel offering high fire chance) to take this role in case there is planes coming your way. Any good SPAA tactic works fine with the Ta-Se.

Light brawler:

Any aggressive player will greatly enjoy taking this little brute into a close quarter fight. Its fast speed and turret turning rate allow for intense action and multi-target engagement. At this BR, 45 mm of penetration is more than enough to incapacitate most enemy tanks. But beware of its limited ammo count and always engage your target with a fully loaded magazine. It is reccommended to spray the gunner first and then taking your time to snipe every other crew member. Whenever an artillery strike is coming your way, be it friendly or enemy, do not stand there for too long since a single shell can wreck this tank. One last warning: never engage heavy targets, instead: flee.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Type 100 HE-T
II Suspension Brake System FPE Adjustment of Fire Type 100 AP-T
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros

  • More armoured than the Type 94 (can survive MG fire)
  • Good manoeuvrability and speed
  • Fast turret turning rate
  • Tiny. Can easily conceal itself and wait for the perfect time to take out enemy aircraft
  • 20mm autocannon is more than enough to take out planes at its BR and API-T belt can even take out light tanks and medium tanks from the side.
  • 17 magazines of 20 bullets each.
  • Good default multi-purpose belt.
  • Fast reload speed

Cons

  • Same single-mounted 20 mm autocannon as with the Type 94
  • Open crew top still vulnerable to air strikes and artillery
  • Only 3 crew members, two of which are in the turret
  • Loader's and commander's head are exposed from the turret.
  • Low firing rate and dispersion, make every shot count.

History

One Ta-Se prototype was built in 1941. The vehicle design never saw production.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Japan anti-aircraft vehicles
Ke-Ni Derivatives  Ta-Se · So-Ki
Wheeled  Type 94
Tracked  SUB-I-II
Radar SPAAG  Type 87
Missile SPAA  Type 93 · Type 81 (C)
USA  ▅M16 MGMC · ▅M19A1 · ▅M42