TTD

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VTOL | Rank 5 USA
AV-8A Harrier Pack
uk_ttd.png
GarageImage TTD.jpg
TTD
AB RB SB
10.0 10.0 10.0
Class:
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

The TTD is a rank VII British medium tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Ixwa Strike".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull85 / 35 / 20
Turret55 / 30 / 55
Crew4 people
Visibility115 %

The armour on the TTD is decent, but not the best. The UFP can resist lower-tier 105 mm APFSDS rounds like the M735, DM23, and M774 while the turret can resist rounds such as 3BM22, DM33(105), M833 and Type 93. The TTD has blowout panels in the turret bustle for 16 rounds of first-stage ammo stowage, which can sometimes let you take a direct hit to the ammunition and survive. However, taking more then 17 rounds places ammunition in the hull next to the driver, which makes the tank's ammunition very vulnerable to detonation. Compared to the ammunition spread all across the tank in comparable BR British tanks, like the VFM5, Challenger Mk.2 and Challenger Mk.3, the TTD's ammunition stowage is far superior.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB80 / 35 km/h
RB and SB72 / 32 km/h
Number of gears8 forward
4 back
Weight58.3 t
Engine power
AB2 385 hp
RB and SB1 250 hp
Power-to-weight ratio
AB40.9 hp/t
RB and SB21.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 80 35 58.3 1,937 2,385 33.22 40.91
Realistic 72 32 1,106 1,250 18.97 21.44

Modifications and economy

Repair costBasic → Reference
AB4 193 → 6 620 Sl icon.png
RB4 063 → 6 415 Sl icon.png
SB4 748 → 7 497 Sl icon.png
Total cost of modifications209 300 Rp icon.png
348 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 250 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods new tank engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods thermal sight.png
NVD
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods art support.png
Artillery Support
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods tank ammo.png
105mm_DM33_APDS_FS_ammo_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition54 rounds
First-order16 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 20°
Main article: GT-3 (105 mm)
105 mm GT-3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 54 -10°/+20° ±180° Two-plane 34.3 47.4 57.6 63.7 67.8 8.71 7.70 7.10 6.70
Realistic 21.4 25.2 30.6 33.8 36.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M152 HEATFS 400 400 400 400 400 400
M111 APFSDS 337 335 330 322 314 306
DM63 APFSDS 430 427 420 409 400 390
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M111 APFSDS 1,455 4.2 - - - 78° 80° 81°
DM63 APFSDS 1,455 4.4 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
54 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good researchable APFSDS
  • Decent top speed
  • Good gun depression
  • Generation 1 thermal imaging
  • Decent armour compared to other NATO tanks at this BR

Cons:

  • No machine guns, not letting you kill open-top vehicles or mark enemies when you are reloading or your gun has been disabled
  • Underpowered engine when stock gives it a slow acceleration
  • Armour can't stop almost any shells, only less powerful shells and shells coming at weird angles will be stopped
  • Relatively long reload time for the calibre of the gun
  • Ammo racks detonations are frequent due to their positioning

History

Development

The TTD program began in the 1980s when the South African Defense Force (SADF) determined a new indigenous main battle tank (MBT) was required. The main contractors were the Reumech Olifant Manufacturing Company (OMC) which built the hull and the Lyttleton Engineering Works (LEW) which designed the turret and supplied the main gun. Other contractors included KENTRON, integrators of Systems Technology (iST), Grinaker Electronics, Eloptro, Booyco Engineering, M-TEK, Prokura Diesel Services (PDS) which supplied the powerplant. The program was code named Loggim.

The budget of the program was cut in the 1990s due to a lack of a need for a new tank after the South African Border War ended in 1989. In order to salvage what they could from the program, the SADF and Armaments Corporation of South Africa (ARMSCOR) intended to produce a demonstrator vehicle using the technologies developed during the Loggim program. The single demonstrator vehicle was completed in 1992 and named the Tank Technology Demonstrator or TTD for short.

But, South Africa held its first free democratic elections in the year of 1994 which caused the removal of sanctions against South Africa importing and exporting military equipment. The SADF was reorganized and renamed to South African National Defence Force (SANDF) in the same year. It became clear that with the lifting of sanctions the SANDF would be able to purchase foreign main battle tanks (MBTs) so the need for the TTD was called into question. It was thought that 282 tanks would be needed to replace the Olifant Mk1A and Mk1B, but the project was cancelled and the TTD demonstrator was donated to the South African Armour Museum between 1996 and 1997.

Design

Layout

The TTD had a conventional layout with a four man crew, a driver in the hull and the loader, commander, and gunner in the turret. The gunner's station was located on the right side of the turret towards the front. He was provided with a GS60 sight with x3 and x8 magnification as well as an integrated laser rangefinder and a thermal imaging channel. An auxiliary mechanical sight was also provided as a backup. The loader was located on the left side of the turret and was provided a single periscope as well as his own hatch for entry and exit. The commander's station was on the right side of the turret behind the gunner's station. The commander received a low profile cupola with six periscopes for 360 degrees of viewing. The commander also had a CS60N panoramic sight which could rotate 360 degrees and provided day/night capabilities with a third generation image intensifier. The zoom options provided were x3 and x10. The driver's station was located in the front center of the hull. Steering was by a yoke stick and other controls were provided by an analogue instrument panel. Three periscopes were provided for external viewing, with the ability to replace the central periscope with a passive night vision periscope. A hatch was provided in the roof as well as an escape hatch in the floor.

Mobility

Mobility was one of the important characteristics that was required from the TTD project, and as such it featured a new powerplant and suspension system compared to earlier South African tanks. The engine used was a V8 diesel engine producing 1234 horsepower at 1,200 rpm. It could produce 4400 Nm of torque at 1,500 rpm which resulted in a fast acceleration from 0 to 30 km/h in 5.1 seconds. The cooling system was a water-to-air type and measures were also taken to reduce the infrared (IR) signature of the vehicle. A management system was implemented to control engine power output compared to the temperature, preventing the engine from going above 48°C (118°F). The transmission used was an automatic 4F 2R cross-drive transmission with four forward gears and two reverse gears. In order to increase fuel efficiency, the engine was capable of switching from eight to four cylinders when not moving, and the TTD could also turn on the spot (pivot). The maximum attainable speed of the TTD was 71 km/h on road and 35 km/h off-road. The reverse speed was up to 32 km/h.

The suspension was of a torsion bar type with seven dual road wheels, a rear drive sprocket and a front idler, and four return rollers. The TTD had the ability to vary the amount of track links used in order to choose the track tension, with 102 to 112 track links. The brake system was capable of bringing the vehicle to a complete stop from 56 km/h in only 6.8 seconds. The TTD could maintain a ground pressure of 0.93 kg/cm2. It could climb a 60% gradient, a side slope of 30% and cross a 3.5 m trench. The maximum fording depth of an unprepared TTD was 1.5 m.

Logistics

The TTD was provided with a 1,600 liter (422 gallon) fuel tank, allowing it to achieve a range of 400 km on ideal terrain, 300 km off-road, and 150 km on sand. The vehicle was equipped with radios for effective command and control. A drinking water tank was fitted to provide the crew with 80 liters (20 gallons) of water; it could be accessed from the driver and loader's stations. Also, the tank was fitted with a fume extractor to prevent noxious fumes from building up inside after firing the main gun.

Armament

The main gun was a 105 mm rifled GT3 gun produced by LEW as a license-built version of the British Royal Ordnance L7. 54 105 mm projectiles were provided, with six in the turret basket, sixteen in a rotating carousel, and thirty-two in a rack to the left of the driver. The gun could fire APFSDS, HEAT, HESH, and HE ammunition types. It was planned to replace the 105 mm gun with a 120 mm smoothbore on production versions but it never entered production and a 120 mm gun was never fitted. The main gun has an elevation range of 10 degrees of depression and 20 degrees of elevation.

An electro-mechanical 48VDC gun drive was used along with a digital fire control system (FCS). The RS485 databus was used in the FCS to allow hunter-killer operation with the gunner and commander searching for targets independently and then fixing the gun onto the target either by the gunner's controls or commander's manual override. The turret could rotate 360 degrees in less than ten seconds while the gun could elevate at 34 degrees per second. Time from identification of a target to firing on the target was achieved at nine seconds. A muzzle reference system (MRS) was fitted.

Protection

The frontal armour of the TTD utilized composite structures in order to increase its effectiveness over plain steel armour. Both the upper glacis of the hull and turret front used composite armour which was claimed to protect against 125 mm APFSDS and HEAT rounds. The sides of the vehicle were protected against 23 mm rounds while the roof protected against 155 mm airburst rounds. The underside of the vehicle protected against anti-tank mines. A spall liner was fitted to the interior of the crew compartment to better protect the crew from shrapnel and fragments. Also, an automated fire suppression system was fitted in the crew compartment, as well as a second system in the engine compartment. The turret bustle ammunition stowage was also fitted with blowout panels to vent an ammunition detonation away from the crew compartment in the case ammunition was hit by enemy fire. A total of eight smoke grenade launchers were provided with a bank of four on each side of the turret, as well as an engine exhaust smoke system.

Olifant Mk1B Replacement

After the Loggim program and its TTD were cancelled the SANDF chose not to buy a foreign MBT either as there was no room in the budget. Instead, 26 of the Olifant tanks were upgraded to the Olifant Mk.2 standard from 2000 to 2005.[1]

Media

Skins

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.

References


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"