Difference between revisions of "TBD-1"

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{{Specs-Card
 
{{Specs-Card
 
|code=tbd-1_1938
 
|code=tbd-1_1938
|cockpit=333657/1107921
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit=cockpit_tbd-1_1938.jpg
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American torpedo bomber {{Battle-rating}}. It was introduced in [[Update 1.53 "Firestorm"]].
{{break}}
+
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American torpedo bomber {{Battle-rating|1}}.
+
The {{PAGENAME}} is the first usable bomber in the U.S. aircraft line-up. While the OS2Us and SB2Us are capable of bombing, they cannot carry a torpedo or up to 1,600 lbs (725 kg) of bombs. The Devastator is adept at bombing either naval or land-based targets. On maps with naval ships, torpedoes require the little naval bomber to release from a very low altitude, a maximum of 340 ft (104 m) or 820 ft (250 m) depending on the torpedo used. For the pilots who prefer using bombs, they can be just as easily dropped on ships as on land-based vehicles. The aircraft needs to fly quite low to the ground to ensure greater accuracy.
 +
 
 +
The lone offensive machine gun does not offer much, but can be effectively used to pick off damaged ground targets or even damage a critical module on an enemy fighter. The lone rear-facing dorsal machine gun is not a miracle worker, though it does a good job of making it difficult for enemy fighters to sit on the {{PAGENAME}}'s tail.  The aircraft is quite manoeuvrable and can quickly whip around to attempt a second bombing run on a target if there are any bombs left over. Though state-of-the-art when developed, this bomber was quickly outdated, but that did not stop it being kept in service at the beginning of World War II. While in War Thunder this bomber might seem to be an easy target for new pilots, those with some practice under their belt can utilise this as a very effective early bomber, racking up destroyed ground vehicles and anti-aircraft artillery targets.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
The TBD-1 Devastator is a very slow but useful aircraft. It has a max speed of 327 km/h in Arcade Battles and 312 km/h in Realistic battles. The TBD-1 devastator has a pretty decent turn time for a bomber, making it viable for the most extreme of the pilots to use it as a basic dogfighter. Its slow speed makes the aircraft vulnerable to enemy fighter attacks, so be sure to bring a fighter escort!
|-
+
 
! colspan="8" | ''Stock''
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 2,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 2,500 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|293|| 287 || {{Specs|ceiling}} || 20.0 || 20.5 || 4.3 || 4.3 || 150
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 2,500 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 298 || 287 || rowspan="2" | {{Specs|ceiling}} || 19.8 || 20.5 || 4.3 || 4.3 || rowspan="2" | 150
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 332 || 312 || {{Specs|ceiling}} || 18.0 || 19.0 || 10.1 || 6.1 || 150
+
! Upgraded
 +
| 327 || 312 || 18.3 || 19.0 || 8.3 || 6.1
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
[[File:TBD-1 an trn 26 003.png|400px|thumb|right|Torpedo runs are a specialty of the {{PAGENAME}}.]]
 +
[[File:TBD-1 an trn 26 001.png|400px|thumb|right|A {{PAGENAME}} setting up for a torpedo run against Japanese warships in the Pacific.]]
 +
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
|✓
+
| ✓ || ✓ || ✓ || X || ✓     <!-- ✓ -->
|✓
 
|✓
 
| X ||✓
 
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||212|| ~6 || ~2
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 212 || 212 || 212 || ~8 || ~2
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 465 || < 400 || < 380 || > 250
+
| < 465 || < 400 || < 380 || > 323
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 2,620 m || 900 hp || 963 hp  
+
| 2,620 m || 900 hp || 963 hp
|-
 
<!--! colspan="3" | Setting 2
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
* 12.7 mm steel - behind the engine
 +
* 12.7 mm steel - behind pilot's head
 +
* Self-sealing fuel tanks (1 in each wing)
  
* 12.7 mm steel - behind engine
+
=== Modifications and economy ===
* 12.7 mm steel - behind pilot
+
{{Specs-Economy}}
* No armour glazing
 
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 
* More fuel tanks located in wings near fuselage
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M2 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
[[File:TBD-1 an trn 26 004.png|400px|thumb|right|A {{PAGENAME}} blitzing ground artillery with a mix of 100 and 500 lb bombs.]]
 +
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 12.7 mm [[Browning M2 (12.7 mm)|M2 Browning]] machine gun (500 rpg = 500 total)
+
* 1 x 12.7 mm M2 Browning machine gun, nose-mounted (500 rpg)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|Mk.13|Mk.13/44}}
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
The '''''{{PAGENAME}}''''' is able to be equipped with:
+
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|Mk.13-1 (1,927 lb)|Mk.13-1 Case (1,927 lb)}}
  
* 12 x 100 lb AN-M30A1 bombs
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
* 1 x 2,216 lbs Mk.13 torpedo
+
 
* 1 x 2,216 lbs Mk.13/44 torpedo
+
* 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
* 2 x 500 lb AN-M64A1 bombs + 6 x 100 lb AN-M30A1 bombs
+
* 1 x 1,927 lb Mk.13-1 torpedo
 +
* 1 x 1,927 lb Mk.13-1 Case torpedo
 +
* 2 x 500 lb AN-M64A1 bombs + 6 x 100 lb AN-M30A1 bombs (1,600 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
{{Specs-Avia-Defensive}}
 +
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Browning (7.62 mm)}}
 
{{main|Browning (7.62 mm)}}
  
The '''''{{PAGENAME}}''''' is defended with:
+
The '''''{{PAGENAME}}''''' is defended by:
  
* 1 x 7.62 mm [[Browning (7.62 mm)|Browning]] machine gun, dorsal mount (600 rpg = 600 total)
+
* 1 x 7.62 mm Browning machine gun, dorsal turret (600 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The first thing a pilot will notice about the TBD in gameplay is its "rubber banding" tendency to return to a stable speed of about 250kph. The aircraft has mediocre energy retention, especially in a turn or when coming out of a dive. However, it is a stable and easy plane to fly, even in Realistic Battles. Strangely enough, the TBD has awesome acceleration from a standing start. The acceleration peters off after about 140kph (just above its stall speed), but makes it a nice plane to takeoff, especially from carriers. The armament on this plane is very bad and will get shot down if engaged with a fighter. The TBD is a very attractive target for fighters so climb to an altitude of 5000 meters. When dropping bombs, decrees your throttle to 50% as the bombs are more accurate when flying slow.
+
[[File:TBD-1 an trn 26 002.png|400px|thumb|right|A {{PAGENAME}} scoring a direct torpedo hit on a Japanese ship.]]
  
This aircraft is best used in a ground strike role, carpet bombing ground targets with a large quantity of smaller bombs available out of the box, and in this role it performs respectably. It features a single 12.7mm MG attached to the starboard side of the engine, with a generous ammo load, but although the TBD has a good turning radius it is not recommended to engage as a fighter. A rear gunner also wields a 7.7mm MG, and although its horizontal coverage is laughable, it is a welcome addition to a low-flying pilot with the ability to keep his enemies in his gunner's (or main gun's) sights.
+
The first thing a pilot will notice about the TBD in gameplay is its "rubber-banding" tendency to return to a stable speed of about 250 km/h. The aircraft has mediocre energy retention, especially in a turn or when coming out of a dive. However, it is a stable and easy plane to fly, even in Realistic Battles. Strangely enough, the TBD has awesome acceleration from a standing start. The acceleration peters off after about 140 km/h (just above its stall speed) but makes it a nice plane to take-off, especially from carriers. The armament on this plane is very bad and will get shot down if engaged with a fighter. The TBD is a very attractive target for fighters so climb to an altitude of 5000 meters. When dropping bombs, decrease your throttle to 50% as the bombs are more accurate when flying slow.
  
It is important to note that the TBD suffers from extremely fragile flaps and gear, at least in Realistic and Simulator Battles; even combat flaps will break off at any speed above about 210kph, while the gear rip at about 180.
+
This aircraft is best used in a ground strike role, carpet bombing ground targets with a large quantity of smaller bombs available out of the box, and in this role, it performs respectably. It features a single 12.7 mm MG attached to the starboard side of the engine, with a generous ammo load, but although the TBD has a good turning radius it is not recommended to engage as a fighter. A rear gunner also wields a 7.62 mm MG with a good coverage angle but no coverage under the tail. The 7.62 mm MG is a welcome addition to keep enemies off the TBD's tail but its rate of fire and damage potential are quite mediocre. Aim precisely if you want to hit and spare your ammo.  
  
===Manual Engine Control===
+
It is important to note that the TBD suffers from extremely fragile flaps and gear, at least in Realistic and Simulator Battles; even combat flaps will break off at any speed above about 210 km/h, while the gear rips at about 180.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" |Controllable<br>No automatic pitch || rowspan="2" | Not controllable || rowspan="2" |Controllable<br>Auto radiator available
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
| rowspan="2" |Combined|| rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Pros and cons ===
{| class="wikitable"
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Turret 7.62 mm belts
 
|ITC mk.III
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|New 7.62 mm MGs (turret)
 
|Improved torpedo
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
|Offensive 12.7 mm belts
 
|SBC mk.I
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|New 12.7 mm MGs
 
|-
 
|}
 
  
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''
 
'''Pros:'''
  
* Low stall speed
+
* Easily capable of flying back to base with one wing
 
* Has a bomb sight
 
* Has a bomb sight
 
* Has an arrestor hook for carrier landing
 
* Has an arrestor hook for carrier landing
* Very stable and easy to fly.
+
* Very stable and easy to fly
* Very maneuverable for a bomber.
+
* Very manoeuvrable for a bomber: very good turn and roll rate
* Very good turn and roll rate.
+
* Carries a decent quantity of bombs without requiring any research
* Carries a decent quantity of bombs without requiring any research.
+
* Great standing acceleration
* Great standing acceleration.
+
* Cockpit offers decent visibility
* Cockpit offers somehow decent visibility.
+
* Excellent low-speed handling and low stall speed, great aircraft for pilots to learn how to use torpedoes
  
 
'''Cons:'''
 
'''Cons:'''
  
* Armaments are extremely underwhelming, with a single 12.7 mm in front and a 7.62 mm in the rear
+
* Prone to wing snapping when pulling 3 Gs flying at mid to high speeds
* Low sustainable "cruise" speed (200-250kph).
+
* Poor overall armament with limited defensive coverage, with a single 12.7 mm in front and a 7.62 mm in the rear
* Slow.
+
* Low sustainable "cruise" speed (200-250 km/h)
* Very bad energy retention.
+
* Very bad energy retention
* Bombs are mounted on external pylons.
+
* Bombs are mounted on external pylons
* A dive bomber without any air brakes.
+
* A dive bomber without any air brakes
* Poor overall armament with limited defensive coverage.
+
* No gun sight in cockpit other than a scope with an extremely limited (and very shaky) field of view
* No gun sight in cockpit other than a scope with an extremely limited (and very shaky) field of view.
+
* Does not come with its Navy Blue camouflage unlike other US Navy planes
* Doesn't come with it's Navy Blue camouflage unlike other US Navy planes.
+
* Fragile flaps and landing gear
* Fragile flaps and gear.
+
* Gunner has no armour protection
* Gunner has no amour.
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
The active-duty life of the {{PAGENAME}} Devastator was a relatively short one in which it went from being the Navy's most advanced aircraft in service to being outdated only three years later and then removed from active service within five years. Though seeing limited action during WWII and recorded performance as abysmal later was vindicated when documentation recorded that the U.S. Mk. 13 torpedo, one of the main suspended armaments of this aircraft was to share much of this blame as their failure rate (sinking, not-exploding, running cold, not running true, porposing) was extremely high.
 +
 
 +
The Devastator had a strong start as a winner of a U.S. Navy competition for a new carrier-based bomber. This aircraft included many firsts for the Navy as the {{PAGENAME}} was a monoplane manufactured from all metal (no fabric covering for any surfaces), and hydraulically folding wings to allowing stowage of more aircraft on the carrier. The Devastator had a crew of three, the pilot would fly the aircraft and operate the single forward-facing machine gun while the bombardier who sat in the centre of the cockpit would lay prone on the bottom of the aircraft and would aim the Norden bombsight located under the pilot's seat through a window in the belly of the aircraft. The third crew member was the radio operator/rear gunner who also operated a single machine gun in the dorsal turret to fend off any attacking enemy aircraft.
 +
 
 +
A total of 129 {{PAGENAME}} units were purchased and delivered to the U.S. Navy and were farmed out to several aircraft carriers such as the notable Enterprise, Lexington, Wasp and Hornet. Unfortunately, the Navy realized by 1940 that the Devastator was not the frontline bomber it needed and its replacement the Grumman TBF Avenger was not yet at a stage where it could be operational. Though outclassed by many Japanese fighters, the {{PAGENAME}} was still pressed into active service, however, as an example, 41 were deployed during the Battle of Midway with only four returning to the carriers. Though other factors contributed such as miscommunication and uncoordinated sorties, the Devastators flew without fighter cover and were easily picked off when lining up for torpedo runs often flying in a straight line at around 115 mp/h (185 km/h). Ship batteries also had an easy time bearing down on these slow and predictable torpedo runs.  Though, the attacks were not a complete waste, as the Devastator attacks tied up the Imperial Japanese Navy and their protective fighters which allowed the late-arriving SBD dauntless dive bombers to inflict massive damage on the IJN carriers with very little resistance allowing them to carry out more effective attacks.
 +
 
 +
The Battle of Midway showed the technological age of the Devastator and the Navy elected to withdraw the remaining {{PAGENAME}}s from active service and relegate them to training duty for both pilots and mechanics, while others were used by firefighters to practice extinguishing aircraft fires. All surviving Devastators are unsalvageable wrecks (the U.S. Navy will not relinquish ownership and thus cannot be salvaged) with one sitting in the Atlantic Ocean off of Miami, Florida USA, another in the Pacific Ocean just off of the coast of Mission Beach, California USA, two more in Jaluit Lagoon in the Marshall Islands and seven resting near the USS Lexington on the ocean floor of the Coral Sea.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.''-->
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.com/index.php?/topic/272424-douglas-tbd-1/ Official data sheet - more details about the performance]
* ''encyclopedia page on aircraft;''
 
* ''other literature.''
 
  
 +
{{AirManufacturer Douglas}}
 
{{USA bombers}}
 
{{USA bombers}}

Latest revision as of 10:46, 17 February 2021

VTOL | Rank 5 USA
AV-8A Harrier Pack
tbd-1_1938.png
GarageImage TBD-1.jpg
360://https://wiki.warthunder.com/images/c/c5/Cockpit_tbd-1_1938.jpg
TBD-1
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The TBD-1 Devastator is a rank I American torpedo bomber with a battle rating of 1.7 (AB/SB) and 1.3 (RB). It was introduced in Update 1.53 "Firestorm".

The TBD-1 is the first usable bomber in the U.S. aircraft line-up. While the OS2Us and SB2Us are capable of bombing, they cannot carry a torpedo or up to 1,600 lbs (725 kg) of bombs. The Devastator is adept at bombing either naval or land-based targets. On maps with naval ships, torpedoes require the little naval bomber to release from a very low altitude, a maximum of 340 ft (104 m) or 820 ft (250 m) depending on the torpedo used. For the pilots who prefer using bombs, they can be just as easily dropped on ships as on land-based vehicles. The aircraft needs to fly quite low to the ground to ensure greater accuracy.

The lone offensive machine gun does not offer much, but can be effectively used to pick off damaged ground targets or even damage a critical module on an enemy fighter. The lone rear-facing dorsal machine gun is not a miracle worker, though it does a good job of making it difficult for enemy fighters to sit on the TBD-1's tail. The aircraft is quite manoeuvrable and can quickly whip around to attempt a second bombing run on a target if there are any bombs left over. Though state-of-the-art when developed, this bomber was quickly outdated, but that did not stop it being kept in service at the beginning of World War II. While in War Thunder this bomber might seem to be an easy target for new pilots, those with some practice under their belt can utilise this as a very effective early bomber, racking up destroyed ground vehicles and anti-aircraft artillery targets.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Max speed
at 2 500 m312 km/h
Turn time19 s
Max altitude6 000 m
EnginePratt & Whitney R1830-64
TypeRadial
Cooling systemAir
Take-off weight4 t

The TBD-1 Devastator is a very slow but useful aircraft. It has a max speed of 327 km/h in Arcade Battles and 312 km/h in Realistic battles. The TBD-1 devastator has a pretty decent turn time for a bomber, making it viable for the most extreme of the pilots to use it as a basic dogfighter. Its slow speed makes the aircraft vulnerable to enemy fighter attacks, so be sure to bring a fighter escort!

Characteristics Max Speed
(km/h at 2,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 298 287 6000 19.8 20.5 4.3 4.3 150
Upgraded 327 312 18.3 19.0 8.3 6.1

Details

Torpedo runs are a specialty of the TBD-1.
A TBD-1 setting up for a torpedo run against Japanese warships in the Pacific.
Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
431 185 212 212 212 ~8 ~2
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 465 < 400 < 380 > 323
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,620 m 900 hp 963 hp

Survivability and armour

Crew3 people
Speed of destruction
Structural431 km/h
Gear185 km/h
  • 12.7 mm steel - behind the engine
  • 12.7 mm steel - behind pilot's head
  • Self-sealing fuel tanks (1 in each wing)

Modifications and economy

Repair costBasic → Reference
AB230 → 291 Sl icon.png
RB320 → 405 Sl icon.png
SB700 → 886 Sl icon.png
Total cost of modifications3 000 Rp icon.png
940 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
30 / 60 / 110 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
150 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods radiator.png
Radiator
Research:
150 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods compressor.png
Compressor
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
190 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods new engine.png
Engine
Research:
190 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods metanol.png
Engine injection
Research:
320 Rp icon.png
Cost:
100 Sl icon.png
90 Ge icon.png
Mods armor frame.png
Airframe
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods armor cover.png
Cover
Research:
320 Rp icon.png
Cost:
100 Sl icon.png
90 Ge icon.png
Mods ammo.png
bmg30_turret_belt_pack
Research:
150 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mod arrow 0.png
Mods pilon torpedo.png
ITC mk.III
Research:
150 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg30_turret_new_gun
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods pilon torpedo.png
Improved torpedo
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mod arrow 0.png
Mods ammo.png
bmg50_belt_pack
Research:
190 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC mk.I
Research:
190 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods weapon.png
bmg50_new_gun
Research:
320 Rp icon.png
Cost:
100 Sl icon.png
90 Ge icon.png

Armaments

Offensive armament

Ammunition500 rounds
Fire rate750 shots/min
A TBD-1 blitzing ground artillery with a mix of 100 and 500 lb bombs.
Main article: M2 Browning (12.7 mm)

The TBD-1 is armed with:

  • 1 x 12.7 mm M2 Browning machine gun, nose-mounted (500 rpg)

Suspended armament

Number of setups4
List of setups
Setup 112 x 100 lb AN-M30A1 bomb
Setup 21 x Mk.13-1 torpedo (1927 lbs)
Setup 31 x Mk.13-1 Case torpedo (1927 lbs)
Setup 42 x 500 lb AN-M64A1 bomb
6 x 100 lb AN-M30A1 bomb

The TBD-1 can be outfitted with the following ordnance:

  • 12 x 100 lb AN-M30A1 bombs (1,200 lb total)
  • 1 x 1,927 lb Mk.13-1 torpedo
  • 1 x 1,927 lb Mk.13-1 Case torpedo
  • 2 x 500 lb AN-M64A1 bombs + 6 x 100 lb AN-M30A1 bombs (1,600 lb total)

Defensive armament

Ammunition600 rounds
Fire rate1000 shots/min
Main article: Browning (7.62 mm)

The TBD-1 is defended by:

  • 1 x 7.62 mm Browning machine gun, dorsal turret (600 rpg)

Usage in battles

A TBD-1 scoring a direct torpedo hit on a Japanese ship.

The first thing a pilot will notice about the TBD in gameplay is its "rubber-banding" tendency to return to a stable speed of about 250 km/h. The aircraft has mediocre energy retention, especially in a turn or when coming out of a dive. However, it is a stable and easy plane to fly, even in Realistic Battles. Strangely enough, the TBD has awesome acceleration from a standing start. The acceleration peters off after about 140 km/h (just above its stall speed) but makes it a nice plane to take-off, especially from carriers. The armament on this plane is very bad and will get shot down if engaged with a fighter. The TBD is a very attractive target for fighters so climb to an altitude of 5000 meters. When dropping bombs, decrease your throttle to 50% as the bombs are more accurate when flying slow.

This aircraft is best used in a ground strike role, carpet bombing ground targets with a large quantity of smaller bombs available out of the box, and in this role, it performs respectably. It features a single 12.7 mm MG attached to the starboard side of the engine, with a generous ammo load, but although the TBD has a good turning radius it is not recommended to engage as a fighter. A rear gunner also wields a 7.62 mm MG with a good coverage angle but no coverage under the tail. The 7.62 mm MG is a welcome addition to keep enemies off the TBD's tail but its rate of fire and damage potential are quite mediocre. Aim precisely if you want to hit and spare your ammo.

It is important to note that the TBD suffers from extremely fragile flaps and gear, at least in Realistic and Simulator Battles; even combat flaps will break off at any speed above about 210 km/h, while the gear rips at about 180.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Easily capable of flying back to base with one wing
  • Has a bomb sight
  • Has an arrestor hook for carrier landing
  • Very stable and easy to fly
  • Very manoeuvrable for a bomber: very good turn and roll rate
  • Carries a decent quantity of bombs without requiring any research
  • Great standing acceleration
  • Cockpit offers decent visibility
  • Excellent low-speed handling and low stall speed, great aircraft for pilots to learn how to use torpedoes

Cons:

  • Prone to wing snapping when pulling 3 Gs flying at mid to high speeds
  • Poor overall armament with limited defensive coverage, with a single 12.7 mm in front and a 7.62 mm in the rear
  • Low sustainable "cruise" speed (200-250 km/h)
  • Very bad energy retention
  • Bombs are mounted on external pylons
  • A dive bomber without any air brakes
  • No gun sight in cockpit other than a scope with an extremely limited (and very shaky) field of view
  • Does not come with its Navy Blue camouflage unlike other US Navy planes
  • Fragile flaps and landing gear
  • Gunner has no armour protection

History

The active-duty life of the TBD-1 Devastator was a relatively short one in which it went from being the Navy's most advanced aircraft in service to being outdated only three years later and then removed from active service within five years. Though seeing limited action during WWII and recorded performance as abysmal later was vindicated when documentation recorded that the U.S. Mk. 13 torpedo, one of the main suspended armaments of this aircraft was to share much of this blame as their failure rate (sinking, not-exploding, running cold, not running true, porposing) was extremely high.

The Devastator had a strong start as a winner of a U.S. Navy competition for a new carrier-based bomber. This aircraft included many firsts for the Navy as the TBD-1 was a monoplane manufactured from all metal (no fabric covering for any surfaces), and hydraulically folding wings to allowing stowage of more aircraft on the carrier. The Devastator had a crew of three, the pilot would fly the aircraft and operate the single forward-facing machine gun while the bombardier who sat in the centre of the cockpit would lay prone on the bottom of the aircraft and would aim the Norden bombsight located under the pilot's seat through a window in the belly of the aircraft. The third crew member was the radio operator/rear gunner who also operated a single machine gun in the dorsal turret to fend off any attacking enemy aircraft.

A total of 129 TBD-1 units were purchased and delivered to the U.S. Navy and were farmed out to several aircraft carriers such as the notable Enterprise, Lexington, Wasp and Hornet. Unfortunately, the Navy realized by 1940 that the Devastator was not the frontline bomber it needed and its replacement the Grumman TBF Avenger was not yet at a stage where it could be operational. Though outclassed by many Japanese fighters, the TBD-1 was still pressed into active service, however, as an example, 41 were deployed during the Battle of Midway with only four returning to the carriers. Though other factors contributed such as miscommunication and uncoordinated sorties, the Devastators flew without fighter cover and were easily picked off when lining up for torpedo runs often flying in a straight line at around 115 mp/h (185 km/h). Ship batteries also had an easy time bearing down on these slow and predictable torpedo runs. Though, the attacks were not a complete waste, as the Devastator attacks tied up the Imperial Japanese Navy and their protective fighters which allowed the late-arriving SBD dauntless dive bombers to inflict massive damage on the IJN carriers with very little resistance allowing them to carry out more effective attacks.

The Battle of Midway showed the technological age of the Devastator and the Navy elected to withdraw the remaining TBD-1s from active service and relegate them to training duty for both pilots and mechanics, while others were used by firefighters to practice extinguishing aircraft fires. All surviving Devastators are unsalvageable wrecks (the U.S. Navy will not relinquish ownership and thus cannot be salvaged) with one sitting in the Atlantic Ocean off of Miami, Florida USA, another in the Pacific Ocean just off of the coast of Mission Beach, California USA, two more in Jaluit Lagoon in the Marshall Islands and seven resting near the USS Lexington on the ocean floor of the Coral Sea.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Douglas Aircraft Company
Attackers  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4
Bombers  A-26C-45 · A-26C-45DT · B-18A · BTD-1 · SBD-3 · TBD-1
Turboprop  A2D-1
Jet fighters  F3D-1
Jet attackers  A-4B
Export  ▄AD-4 · ▄Boston Mk I · ▄DB-7 · ▄Havoc Mk I

USA bombers
Dive  SB2U-2 · SB2U-3 · SBD-3 · SB2C-1c · SB2C-4
Torpedo  TBD-1 · PBY-5 Catalina · PBY-5a Catalina · TBF-1C · BTD-1
Medium  B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT
Heavy  B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN
Hydroplanes  OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner"