Difference between revisions of "T92"

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The T92, as a light tank, can perform as an adequate reconnaissance tank in the battlefield, using the low profile the weave through small cover that most larger tanks cannot exploit. The 76 mm cannon also allowed for a great ambush weapon with its great gun depression, with the 76 mm having access to a HEATFS and APDS rounds. Like most light tanks, however, with only around 40 mm of effective frontal armour, the T92 cannot take any abuse larger than a 12.7 mm machine gun round so any possible return fire should be avoided. Additionally, this tank is affected by the hull break mechanic, and most of the opponents you will face have the firepower to do so, meaning you will rarely ever survive even a glancing blow.
 
The T92, as a light tank, can perform as an adequate reconnaissance tank in the battlefield, using the low profile the weave through small cover that most larger tanks cannot exploit. The 76 mm cannon also allowed for a great ambush weapon with its great gun depression, with the 76 mm having access to a HEATFS and APDS rounds. Like most light tanks, however, with only around 40 mm of effective frontal armour, the T92 cannot take any abuse larger than a 12.7 mm machine gun round so any possible return fire should be avoided. Additionally, this tank is affected by the hull break mechanic, and most of the opponents you will face have the firepower to do so, meaning you will rarely ever survive even a glancing blow.
  
 +
'''Notable opponents and how to counter them''':
 +
 +
All '''Tiger II'''<nowiki/>'s: Try to shoot the back of turret/hull sides as it is a 100% sure ammunition explosion (especially with HEAT-FS)
 +
 +
'''Maus''' and '''E-100''': Don't engage from the front at all! Try to have a side shot or approach from the rear. Both the 128mm and 75mm guns can destroy you with ease! Around 2 shots are needed for ammunition explosion with HEAT-FS.
 +
 +
'''Ferdinand''': Ferdinand isn't a really dangerous one like the Maus, but it has acceptable armor. You can penetrate the frontal armor like other parts as they're not angled.
 +
 +
'''Leopard I''': This one is easy to deal with, but the Leopard I has a fast-firing 105mm cannon with powerful HEAT-FS round. Make sure you approach the target fast enough that they won't have enough time to approach back.
 +
 +
'''LekPz M41''' and '''JPz 4-5''': Nothing to talk about armor, but they have fast firing guns and good mobility, make sure you don't meet them in an open area.
 +
 +
'''SPz BMP-1''': This one is gonna be dangerous, a powerful combination of ATGM and grenade-launcher can be really dangerous! Make sure you're faster than the opponent and in a good spot, so you can destroy them without taking damage.
 +
 +
There are some other opponents to talk about, but most important enemies you may face them are written above. SPAAs are dangerous as well, and Jagdtiger can be penetrated frontally (Turret).
 +
===Modules===
 +
{| class="wikitable"
 +
!Tier
 +
! colspan="2" |Mobility
 +
!Protection
 +
! colspan="3" |Firepower
 +
|-
 +
|I
 +
|Tracks||
 +
|Parts
 +
|Horizontal Drive||||
 +
|-
 +
|II
 +
|Suspension||Brake System
 +
|FPE
 +
|Adjustment of Fire||Airstrike||
 +
|-
 +
|III
 +
|Filters||
 +
|Crew Replenishment
 +
|M331A2 shot||Elevation Mechanism||NVD
 +
|-
 +
|IV
 +
|Transmission||Engine
 +
|
 +
|M496 shell||Artillery Support||Improved optics
 +
|-
 +
|}
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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* Very low profile
 
* Very low profile
* HEATFS shell that can penetrate 254 mm, effective even against later Rank V vehicles.
+
* HEATFS shell that can penetrate 254 mm, effective even against later Rank V vehicles
* A well-placed HEAT-FS shot will one-shot the enemy tank with ease.
+
* A well-placed HEAT-FS shot will one-shot the enemy tank with ease
* The HEAT-FS shell has 650+ grams of TNT explosive, which will have a very good post-pen effect.
+
* The HEAT-FS shell has 650+ grams of TNT explosive, which will have a very good post-pen effect
 
* Great mobility even when stock
 
* Great mobility even when stock
 
* -10° gun depression + low profile makes it a great hull-down vehicle
 
* -10° gun depression + low profile makes it a great hull-down vehicle
 
* Machine guns mounted on separate turrets can allow independent aiming at separate targets w/o traversing the main gun
 
* Machine guns mounted on separate turrets can allow independent aiming at separate targets w/o traversing the main gun
 
* Front-mounted engine can tank shots that would have otherwise been fatal
 
* Front-mounted engine can tank shots that would have otherwise been fatal
* After getting performance upgrades, this tank accelerates a lot easier.
+
* After getting performance upgrades, this tank accelerates a lot easier
  
 
'''Cons:'''
 
'''Cons:'''

Revision as of 02:50, 16 May 2020

Rank 6 USA
F-5C Pack
T92
us_t92.png
T92
AB RB SB
6.7 7.0 7.0
Class:
Research:71 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

GarageImage T92.jpg


The 76 mm Gun Tank T92 is Rank IV American light tank with a battle rating of 6.7 (AB) and 7.0 (RB/SB). It was introduced in Update 1.53 "Firestorm". It's most unique feature is its cannon which is not fully housed inside the turret allowing for a very low profile and good gun depression. The 76 mm gun has been improved with a better ammo selection than the M41A1 Walker Bulldog.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun breech, Commander's cupola, Loader's cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 12.7 mm (17-76°) Front glacis
12.7 mm (3-48°) Lower glacis
19 mm (0-45°) Top
19 mm Bottom front & rear
25.4 mm Bottom center
25.4 mm (1°) 12.7 mm
Turret 31.75 mm (26-77°) Turret front
31.75 mm (1-31°) Gun breech
19 mm (0-60°) 19 mm (27-50°) 12.7 mm
Armour Sides Roof
Cupolas 28.575 mm 28.575 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick.
  • The rear of the gun breech has a layer of 15 mm tracks on it.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 63 9 16.9 527 649 31.18 38.4
Realistic 57 9 301 340 17.81 20.12

Armaments

Main armament

Main article: T185E1 (76 mm)
76 mm T185E1
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
60 -10°/+20° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 22.85 31.62 38.40 42.46 45.18
Realistic 14.28 16.80 20.4 22.60 24.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
6.50 5.75 5.30 5.00
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M319 Shot APCR 208 207 187 170 144 123
M352 Shell HE 12 12 12 12 12 12
M331A2 Shot APDS 232 231 212 193 163 137
M496 Shell HEATFS 254 254 254 254 254 254
Shell details
Ammunition Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M319 Shot 1,262 3.2 N/A N/A N/A +1.5° 66° 70° 72°
M352 Shell 732 6.8 0.1 0.5 867.22 +0° 79° 80° 81°
M331A2 Shot 1,231 1.49 N/A N/A N/A +1.5° 75° 78° 80°
M496 Shell 1,082 3.2 0.0 0.1 653.69 +0° 65° 72° 75°
Ammo racks
Ammo racks of the T92.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
60 49 (+11) 37 (+23) 25 (+35) 13 (+47) (+59) Yes

Machine guns

12.7 mm M2HB
Commander cupola mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
700 (200) 576 -5°/+60° -10°/+160°
7.62 mm M37
Loader cupola mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
5,000 (250) 500 -5°/+60° -160°/+10°

Usage in battles

The T92, as a light tank, can perform as an adequate reconnaissance tank in the battlefield, using the low profile the weave through small cover that most larger tanks cannot exploit. The 76 mm cannon also allowed for a great ambush weapon with its great gun depression, with the 76 mm having access to a HEATFS and APDS rounds. Like most light tanks, however, with only around 40 mm of effective frontal armour, the T92 cannot take any abuse larger than a 12.7 mm machine gun round so any possible return fire should be avoided. Additionally, this tank is affected by the hull break mechanic, and most of the opponents you will face have the firepower to do so, meaning you will rarely ever survive even a glancing blow.

Notable opponents and how to counter them:

All Tiger II's: Try to shoot the back of turret/hull sides as it is a 100% sure ammunition explosion (especially with HEAT-FS)

Maus and E-100: Don't engage from the front at all! Try to have a side shot or approach from the rear. Both the 128mm and 75mm guns can destroy you with ease! Around 2 shots are needed for ammunition explosion with HEAT-FS.

Ferdinand: Ferdinand isn't a really dangerous one like the Maus, but it has acceptable armor. You can penetrate the frontal armor like other parts as they're not angled.

Leopard I: This one is easy to deal with, but the Leopard I has a fast-firing 105mm cannon with powerful HEAT-FS round. Make sure you approach the target fast enough that they won't have enough time to approach back.

LekPz M41 and JPz 4-5: Nothing to talk about armor, but they have fast firing guns and good mobility, make sure you don't meet them in an open area.

SPz BMP-1: This one is gonna be dangerous, a powerful combination of ATGM and grenade-launcher can be really dangerous! Make sure you're faster than the opponent and in a good spot, so you can destroy them without taking damage.

There are some other opponents to talk about, but most important enemies you may face them are written above. SPAAs are dangerous as well, and Jagdtiger can be penetrated frontally (Turret).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire Airstrike
III Filters Crew Replenishment M331A2 shot Elevation Mechanism NVD
IV Transmission Engine M496 shell Artillery Support Improved optics

Pros and cons

Pros:

  • Very low profile
  • HEATFS shell that can penetrate 254 mm, effective even against later Rank V vehicles
  • A well-placed HEAT-FS shot will one-shot the enemy tank with ease
  • The HEAT-FS shell has 650+ grams of TNT explosive, which will have a very good post-pen effect
  • Great mobility even when stock
  • -10° gun depression + low profile makes it a great hull-down vehicle
  • Machine guns mounted on separate turrets can allow independent aiming at separate targets w/o traversing the main gun
  • Front-mounted engine can tank shots that would have otherwise been fatal
  • After getting performance upgrades, this tank accelerates a lot easier

Cons:

  • Virtually no armour
  • Rear contains ammo and fuel, making it a good place to be ammo-racked or set on fire
  • Overall stock performance of the vehicle is sluggish
  • Maximum inclination is lower than M41A1, so you can't climb to some special locations on a map others can get to
  • Lower max speed and acceleration compared to M18 Hellcats and Walker Bulldog
  • Stock APCR struggles against sloped armour commonly found on tanks of its battle rating
  • Large turret ring forces the T92 to expose a significant portion of the tank when side scraping
  • Can be destroyed with 0.50 cal machine gun at close range if not angled
  • HEAT-FS round has lower velocity compared to APCR and APDS, so it takes some time to get used to it
  • The HEAT-FS shell, like other HEAT-FS shells, will fuse by touching anything like fences.
  • Very loud engine and tracks.

History

Development

The M41 Walker Bulldog light tank, though a great performer in its task, suffers from a considerable weight that causes issues with air-transport and air-dropping of the tank to the battlefield. A development program was made to replace the Bulldog with a tank that is much lighter to allow it to be air-dropped into the battlefield. The prototype vehicle, designated the T92, was to be the replacement for the Bulldog. The first pilot model left the assembly line on 08 October 1954.[1]

Design

The T92 was a very unique design in comparison to the M41A1 Walker Bulldog. The design had a very low profile turret, and the turret had two rotatable cupolas with machine guns for the crew to fire from. At about 18 tons, it was considerably lighter than the 23 ton M41A1 Walker Bulldog. The design used the same gun as the Bulldog as well, and the gun functioned on a semi-automatic loading system that allows for fast firing with the tank. The interior could hold 60 main gun rounds, with each firing ejecting the spent shell casing out of the tank to prevent cluttering of casings in the tank interior.

Armour on the tank is rather comparable to the M41A1 Walker Bulldog at about 0.5 inches on the front armour plate, though made out of lighter materials like aluminium for weight-saving. The vehicle is powered by a Continental V8 AOI-628-I engine that gives 340 horsepower. The engine was also moved towards the front of the vehicle rather than the rear for additional protection, making room for an escape hatch for the crew on the rear of the tank. The maximum speed recorded for the T92 was about 56 km/h (35 mph).

Cancellation

The T92 tank was good enough to be considered for mass production, which was planned for 1962, but this did not come to be. In 1957, during the test trials of the T92 with the second pilot model, the discovery of the Soviet PT-76 and its amphibious operation had Congress ask for the same thing in the light tank design. The T92 was unable to be adapted with the ability to perform amphibious operations, and thus the T92 was cancelled in 1958, being replaced by the M551 Sheridan that is capable of air-dropping an amphibious operation with a flotation screen.

In-game description

An experimental light tank that was meant to replace the M41, developed by Aircraft Armaments Incorporated. Weighing a little under 17 tons, it differed significantly from its competitors. Its 76mm cannon and the 7.62mm machine gun paired with it were installed not on a standard turret, but rather on a self-contained gun carriage displaced to the rear, which significantly reduced the tank’s height. The commander and gunner each got their “own” turret with a high-caliber machine gun. Two models were produced.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

References

  1. Profiles in American armoured engineering, American Aircraft Inc, 1982

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA light tanks
LVT  LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4)
M2  M2A2 · M2A4 · M2A4 (1st Arm.Div.)
M3/M5 Stuart  M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD)
M22 Locust  M22
M24 Chaffee  M24 · M24 (TL)
M18 Hellcat  M18 GMC · M18 "Black Cat" · Super Hellcat
M41 Walker Bulldog  M41A1
M551 Sheridan  M551 · M551(76)
M3 Bradley  M3 Bradley · M3A3 Bradley
Wheeled  M8 LAC · T18E2 · M1128 · M1128 Wolfpack
Other  M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · AGS