Difference between revisions of "T-80B"

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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]].
  
The T-80B is visually similar to the [[T-64B]], it retains the same rounded turret, sloped frontal armour and skirted sides, as well as the same jacketed 125 mm smoothbore gun. The turret bears different kit, however, such as the use of rounded storage bins and a snorkel tube. The same NSVT 12 mm machine gun is fitted, but this time it is used with 150-round boxes instead of the 100-round boxes found on the T-64B. The T-80B retains the same rubber-mesh screens covering the upper portion of the tracks. The frontal glacis has an additional 30 mm plate of HHRA welded onto it. This replaces the regular V-shaped “splash plate” found on the T-64B. The primary difference between the T-80B and its predecessor is the significantly improved engine which offers increased mobility.
+
The T-80B is visually similar to the [[T-64B]], it retains the same rounded turret, sloped frontal armour and skirted sides, as well as the same jacketed 125 mm smoothbore gun. The turret bears different kit, however, such as the use of rounded storage bins and a snorkel tube. The same NSVT 12 mm machine gun is fitted, but this time it is used with 150-round boxes instead of the 100-round boxes found on the T-64B. The T-80B retains the same rubber-mesh screens covering the upper portion of the tracks. The frontal glacis has an additional 30 mm plate of HHRA welded onto it. This replaces the regular V-shaped "splash plate" found on the T-64B. The primary difference between the T-80B and its predecessor is the significantly improved engine which offers increased mobility.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''-->
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
The T-80B encounters the same weaknesses and strengths as the T-64 line does - extremely strong turret cheeks, an average upper front glacis with a large weak spot around the driver's port, and a lack of composite on the lower front plate. It's also vulnerable to the same incoming fire as the T-64B - turret shots will often disable the gun breech; penetrating shots on the hull will often detonate the ammunition in the carousel.
 
The T-80B encounters the same weaknesses and strengths as the T-64 line does - extremely strong turret cheeks, an average upper front glacis with a large weak spot around the driver's port, and a lack of composite on the lower front plate. It's also vulnerable to the same incoming fire as the T-64B - turret shots will often disable the gun breech; penetrating shots on the hull will often detonate the ammunition in the carousel.
  
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 1705|rbMinHp= 973|AoAweight= 0.5}}
+
{{tankMobility|abMinHp=1,705|rbMinHp=973}}
  
 
The {{PAGENAME}} has a turbine engine which produces significantly more power than the T-64B's diesel - top speed and manoeuvrability are both improved thanks to this but the most significant change is the acceleration - the {{PAGENAME}} is able to achieve reasonable speeds both off- and on-road and maintain them much better than the T-64B. More importantly, the reverse speed is nearly doubled from the measly -4 km/h on the T-64B to -7 km/h - still not ideal but a big improvement.
 
The {{PAGENAME}} has a turbine engine which produces significantly more power than the T-64B's diesel - top speed and manoeuvrability are both improved thanks to this but the most significant change is the acceleration - the {{PAGENAME}} is able to achieve reasonable speeds both off- and on-road and maintain them much better than the T-64B. More importantly, the reverse speed is nearly doubled from the measly -4 km/h on the T-64B to -7 km/h - still not ideal but a big improvement.
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|2A46M-1 (125 mm)}}
 
{{main|2A46M-1 (125 mm)}}
  
{| class="wikitable" style="text-align:center"  
+
{| class="wikitable" style="text-align:center" width="100%"
! colspan="6" |[[2A46M-1 (125 mm)|125 mm 2A46M-1]]
 
 
|-
 
|-
! colspan="3" rowspan="1" |Capacity
+
! colspan="5" | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! rowspan="1" |Vertical<br>guidance
 
! rowspan="1" |Horizontal<br>guidance
 
! rowspan="1" |Stabilizer
 
 
|-
 
|-
| colspan="3" | 38 || -5°/+15° || ±180° || Two-plane
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="6" |Turret rotation speed (°/s)
+
! ''Arcade''
 +
| rowspan="2" | 38 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.4 ||38.4||42.5||45.2|| rowspan="2" | 7.10 || rowspan="2" | 7.10 || rowspan="2" | 7.10 || rowspan="2" | 7.10
 
|-
 
|-
! style="width:4em" |Mode
+
! ''Realistic''
! style="width:4em" |Stock
+
| 14.3 || 16.8 ||20.4||22.6||24.0
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
|''Arcade''
 
| 23.0 || __.__ || __.__ || __.__ || __.__
 
|-
 
|''Realistic''
 
| 14.0 || __.__ || __.__ || __.__ || __.__
 
|-
 
! colspan="4" |Reloading rate (seconds)
 
|-
 
! colspan="1" |Stock
 
! colspan="1" |Prior + Full crew
 
! colspan="1" |Prior + Expert qualif.
 
! colspan="1" |Prior + Ace qualif.
 
|-
 
| 7.10 || 7.10 || 7.10 || 7.10
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition=====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
 
| 3BM22 || APFSDS || 425 || 420 || 415 || 405 || 393 || 380
 
| 3BM22 || APFSDS || 425 || 420 || 415 || 405 || 393 || 380
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|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| 3BM22 || APFSDS || 1,760 || 4.83 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°
 
|-
 
| 3BM42 || APFSDS || 1,700 || 4.85 || N/A || N/A || N/A || +1.5° || 78° || 80° || 81°
 
|-
 
| 3BK18M || HEATFS || 905 || 19 || 0.0 || 0.1 || 1,754 || +0° || 65° || 72° || 75°
 
|-
 
| 3OF26 || HE || 850 || 23 || 0.1 || 0.1 || 5,240 || +0° || 79° || 80° || 81°
 
|-
 
| 9M112 || ATGM || 400 || 27.5 || 0.1 || 0.01 || 3,600 || +0° || 80° || 82° || 90°
 
|-
 
|}
 
 
 
==== Optics and Image Intensifiers ====
 
 
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | {{PAGENAME}} [[Optics]]
 
 
|-
 
|-
! rowspan="3" |Type of optic
+
! 0% !! 50% !! 100%
! rowspan="3" |Magnification
 
! colspan="5" |[[Night Vision Devices]]
 
 
|-
 
|-
! colspan="3" |Image Intensifier
+
| 3BM22 || APFSDS || 1,760 || 4.83 || N/A || N/A || N/A || 76° || 77° || 80°
! rowspan="2" |{{Annotation|Thermal Imager<br>Resolution|The higher the resolution the clearer and more detailed the image is}}
 
! rowspan="2" |Notes
 
 
|-
 
|-
! {{Annotation|Resolution|The higher the resolution the clearer and more detailed the image is}}
+
| 3BM42 || APFSDS || 1,700 || 4.85 || N/A || N/A || N/A || 78° || 80° || 81°
! {{Annotation|Light Mult|By how much the image intensifier amplifies the existing light, primarily useful for comparing image intensifiers}}
 
! {{Annotation|Noise Level|How much noise is present in the image (how grainy the image is)}}
 
 
|-
 
|-
! Gunner's Sight
+
| 3BK18M || HEATFS || 905 || 19.00 || N/A || 0.1 || 2,790 || 65° || 72° || 77°
| X3.9 - X9 || 1600 x 1200 || 9.0 || High || 500 x 300 || Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier.
 
 
|-
 
|-
! Commander's View
+
| 3OF26 || HE || 850 || 23.00 || 0.1 || 0.1 || 5,240 || 79° || 80° || 81°
| X6 || 1600 x 1200 || 9.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
 
 
|-
 
|-
! Driver's View
+
| 9M112 || ATGM || 400 || 27.50 || N/A || 0.1 || 3,600 || 80° || 82° || 90°
| X1 || 800 x 600 || 5.0 || High || Not Fitted || Image intensifier unlocked by "NVD" mod (tier 3)
 
 
|-
 
|-
 
|}
 
|}
  
 +
==== [[Ammo racks]] ====
 +
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! colspan="3" | {{PAGENAME}} [[Night_Vision_Devices#Infrared_Spotlights|IR Searchlight]]
 
 
|-
 
|-
! Max Range
+
! Full<br>ammo
! Beam Width
+
! 1st<br>rack empty
! Location / Notes
+
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
| 1,400 m || 8.2° || Searchlight mounted on turret front, just right of the gun. Light moves up and down with main gun.
+
| '''38''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|-
 
|}
 
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" |[[NSVT (12.7 mm)|12.7 mm NSVT]]
 
 
|-
 
|-
! colspan="7" |''Pintle mount''
+
! colspan="5" | [[NSVT (12.7 mm)|12.7 mm NSVT]]
 
|-
 
|-
! colspan="4" rowspan="1" |Capacity (Belt capacity)
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="1" |Fire rate<br>(shots/minute)
 
! rowspan="1" |Vertical<br>guidance
 
! rowspan="1" |Horizontal<br>guidance
 
 
|-
 
|-
| colspan="4" | 300 (150) || 700 || -10°/+60° || ±180°
+
| Pintle || 300 (150) || 700 || -/+75° || ±180°
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" |[[PKT (7.62 mm)|7.62 mm PKT]]
 
 
|-
 
|-
! colspan="7" |''Coaxial mount''
+
! colspan="5" | [[PKT (7.62 mm)|7.62 mm PKT]]
 
|-
 
|-
! colspan="4" rowspan="1" |Capacity (Belt capacity)
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="1" |Fire rate<br>(shots/minute)
 
! rowspan="1" |Vertical<br>guidance
 
! rowspan="1" |Horizontal<br>guidance
 
 
|-
 
|-
| colspan="4" | 1,250 (250) || 700 || N/A || N/A
+
| Coaxial || 1,250 (250) || 700 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The T-80B should be played like a T-64B, using your powerful gun and decent armour to pick off enemies in the distance. When needed, the T-80B can perform flanking runs with its decent speed. However, the T-80B should not be played like an M1 Abrams, as the tank will explode when anything penetrates your armour.
 
The T-80B should be played like a T-64B, using your powerful gun and decent armour to pick off enemies in the distance. When needed, the T-80B can perform flanking runs with its decent speed. However, the T-80B should not be played like an M1 Abrams, as the tank will explode when anything penetrates your armour.
  
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* [[Type 90]] can penetrate any part of your tank and any plausible range. So don't get hit by it. The same goes for AMX-40
 
* [[Type 90]] can penetrate any part of your tank and any plausible range. So don't get hit by it. The same goes for AMX-40
 
* An ATGM will result in an ammunition detonation or crew kill. It is extremely important to get the Kontact-1 ERA modification as soon as possible because those ERA blocks will save you from helicopters. If you do not have the ERA modification, pay attention to the skies, try to maintain some sort of cover, as you will usually have 1-3 seconds of reaction time from detecting an ATGM and getting hit by one.
 
* An ATGM will result in an ammunition detonation or crew kill. It is extremely important to get the Kontact-1 ERA modification as soon as possible because those ERA blocks will save you from helicopters. If you do not have the ERA modification, pay attention to the skies, try to maintain some sort of cover, as you will usually have 1-3 seconds of reaction time from detecting an ATGM and getting hit by one.
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! colspan="2" | Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Crew Replenishment
 +
| Horizontal Drive
 +
| 3BK18M
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Smoke grenade
 +
| Adjustment of Fire
 +
| Laser rangefinder
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| NVD
 +
| Kontakt-I
 +
| Elevation Mechanism
 +
| 9M112
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
| NVD upgrade
 +
| ESS
 +
| Artillery Support
 +
| 3BM42
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
Line 213: Line 194:
 
* Very good mobility
 
* Very good mobility
 
* Small vehicle
 
* Small vehicle
* Decent reverse speed of 12 kph
+
* Decent reverse speed of 12 km/h
 
* Autoloader like the T-64
 
* Autoloader like the T-64
 
* Good chemical munitions protection with the ERA upgrade
 
* Good chemical munitions protection with the ERA upgrade
Line 228: Line 209:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 
;Skins
 
;Skins
[https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=medium_tank&vehicle=ussr_t_80b '''Skins''' and '''camouflages''' for the T-80B from live.warthunder.com.]
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=tank&vehicleClass=medium_tank&vehicle=ussr_t_80b '''Skins''' and '''camouflages''' for the T-80B from live.warthunder.com.]
 +
 
 
;Videos
 
;Videos
{{Youtube-gallery|Q6sYNcaVVO0|'''The Shooting Range #88''' - ''Pages of History'' section at 07:34 discusses the T-80.|Kn5rIoPjHuA|'''The Shooting Range #118''' - ''Metal Beasts'' section at 00:35 discusses the T-80B.}}
+
{{Youtube-gallery|Q6sYNcaVVO0|'''The Shooting Range #88''' - ''Pages of History'' section at 07:34 discusses the T-80.|Kn5rIoPjHuA|'''The Shooting Range #118''' - ''Metal Beasts'' section at 00:35 discusses the T-80B.|CJ9sCL1BGy4|'''M1 Abrams vs T-72A vs T-80B''' - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 244: Line 228:
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on tank;''
+
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.'' -->
  
* [https://warthunder.com/en/news/5713-development-char-25t-and-t-80b-en [Devblog<nowiki>]</nowiki> Char 25t and T-80B]
+
* [[wt:en/news/5713-development-char-25t-and-t-80b-en|[Devblog] Char 25t and T-80B]]
* [https://warthunder.com/en/news/5844-development-explosive-reactive-armor-for-the-t-80b-en [Devblog<nowiki>]</nowiki> Explosive Reactive Armor for the T-80B]
+
* [[wt:en/news/5844-development-explosive-reactive-armor-for-the-t-80b-en|[Devblog] Explosive Reactive Armor for the T-80B]]
  
 
{{USSR medium tanks}}
 
{{USSR medium tanks}}
  
 
[[Category:ATGM vehicles]]
 
[[Category:ATGM vehicles]]

Revision as of 00:04, 1 August 2020

Rank VI | Premium | Golden Eagles
Challenger DS Pack
T-80B
ussr_t_80b.png
T-80B
AB RB SB
10.3 10.3 10.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

GarageImage T-80B.jpg


The T-80B is a rank VII Soviet medium tank with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.81 "The Valkyries".

The T-80B is visually similar to the T-64B, it retains the same rounded turret, sloped frontal armour and skirted sides, as well as the same jacketed 125 mm smoothbore gun. The turret bears different kit, however, such as the use of rounded storage bins and a snorkel tube. The same NSVT 12 mm machine gun is fitted, but this time it is used with 150-round boxes instead of the 100-round boxes found on the T-64B. The T-80B retains the same rubber-mesh screens covering the upper portion of the tracks. The frontal glacis has an additional 30 mm plate of HHRA welded onto it. This replaces the regular V-shaped "splash plate" found on the T-64B. The primary difference between the T-80B and its predecessor is the significantly improved engine which offers increased mobility.

General info

Survivability and armour

The T-80B encounters the same weaknesses and strengths as the T-64 line does - extremely strong turret cheeks, an average upper front glacis with a large weak spot around the driver's port, and a lack of composite on the lower front plate. It's also vulnerable to the same incoming fire as the T-64B - turret shots will often disable the gun breech; penetrating shots on the hull will often detonate the ammunition in the carousel.

As with the T-64B, the T-80B is best used in hull-down positions where only the turret is exposed - and unlike the T-64B, it has an acceptable reverse speed for utilising cover.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 13 42.5 1,705 2,099 40.12 49.39
Realistic 70 11 973 1,100 22.89 25.88

The T-80B has a turbine engine which produces significantly more power than the T-64B's diesel - top speed and manoeuvrability are both improved thanks to this but the most significant change is the acceleration - the T-80B is able to achieve reasonable speeds both off- and on-road and maintain them much better than the T-64B. More importantly, the reverse speed is nearly doubled from the measly -4 km/h on the T-64B to -7 km/h - still not ideal but a big improvement.

Thanks to the improvements, the T-80B is a much better match for the Abrams/Challenger/Leopard series - it's still not the fastest but it's a much closer race.

Armaments

Main armament

Main article: 2A46M-1 (125 mm)
125 mm 2A46M-1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 38 -5°/+15° ±180° Two-plane 22.8 31.4 38.4 42.5 45.2 7.10 7.10 7.10 7.10
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BM22 APFSDS 425 420 415 405 393 380
3BM42 APFSDS 479 477 470 462 453 445
3BK18M HEATFS 550 550 550 550 550 550
3OF26 HE 42 42 42 42 42 42
9M112 ATGM 650 650 650 650 650 650
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3BM22 APFSDS 1,760 4.83 N/A N/A N/A 76° 77° 80°
3BM42 APFSDS 1,700 4.85 N/A N/A N/A 78° 80° 81°
3BK18M HEATFS 905 19.00 N/A 0.1 2,790 65° 72° 77°
3OF26 HE 850 23.00 0.1 0.1 5,240 79° 80° 81°
9M112 ATGM 400 27.50 N/A 0.1 3,600 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
38 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (150) 700 -5°/+75° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,250 (250) 700 N/A N/A

Usage in battles

The T-80B should be played like a T-64B, using your powerful gun and decent armour to pick off enemies in the distance. When needed, the T-80B can perform flanking runs with its decent speed. However, the T-80B should not be played like an M1 Abrams, as the tank will explode when anything penetrates your armour.

When playing in large maps such as "Kursk" and "Maginot Line" use the mobility of the T-80B to get into a hull-down position and make use of the T-80B's armament as well as its phenomenal turret armour to pick-off faraway enemy tanks. When playing in small maps such as "Normandy" and "Poland", use the mobility of the T-80B to flank enemy tanks as you would with the "M1 Abrams" or similar western MBT.

Some threats to be worried about:

  • Type 90 can penetrate any part of your tank and any plausible range. So don't get hit by it. The same goes for AMX-40
  • An ATGM will result in an ammunition detonation or crew kill. It is extremely important to get the Kontact-1 ERA modification as soon as possible because those ERA blocks will save you from helicopters. If you do not have the ERA modification, pay attention to the skies, try to maintain some sort of cover, as you will usually have 1-3 seconds of reaction time from detecting an ATGM and getting hit by one.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Crew Replenishment Horizontal Drive 3BK18M
II Suspension Brake System FPE Smoke grenade Adjustment of Fire Laser rangefinder
III Filters NVD Kontakt-I Elevation Mechanism 9M112
IV Transmission Engine NVD upgrade ESS Artillery Support 3BM42

Pros and cons

Pros:

  • Very good composite armour
  • Powerful main gun with great stabilizers and accuracy
  • Very good mobility
  • Small vehicle
  • Decent reverse speed of 12 km/h
  • Autoloader like the T-64
  • Good chemical munitions protection with the ERA upgrade
  • Has access to thermal vision

Cons:

  • Same autoloader as the T-64, same rate of fire and weak spot
  • 3 crew member makes it hard to survive on the battlefield
  • Bad gun depression, the generic trouble of Soviet tanks
  • Not a very fast turning turret
  • Lower frontal hull armour devoid of composite armour
  • Breech is easily damaged

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2