T-72AV (TURMS-T)

From War Thunder Wiki
Revision as of 22:08, 15 January 2021 by ComradePikachu (talk | contribs) (Added ammo racks)

Jump to: navigation, search
This page is about the Russian medium tank T-72AV (TURMS-T). For other versions, see T-72 (Family).
T-72AV (TURMS-T)
ussr_t_72av_turms.png
GarageImage T-72AV (TURMS-T).jpg
T-72AV (TURMS-T)
AB RB SB
10.0 10.0 10.0
Show in game
STORE

Description

The T-72AV (TURMS-T) is a premium gift rank VII Soviet medium tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "New Power".

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull110 / 80 / 40
Turret125 / 102 / 65
Crew3 people
Visibility75 %

The T-72AV is a modernized version of the Soviet-made main battle tank T-72A. The Kontakt-1 ERA on the front of the turret is no longer directly mounted on it and is instead mounted on structural steel supports that form a slight arrow shape, it is also fitted with the Turms-T fire control system.

Armour Front (Slope angle) Sides Rear Roof
Hull Front glacis:(69°)

16 mm (Rolled homogeneous) 60 mm (Rolled homogeneous)

105 mm (Textolite) 50 mm (Rolled homogeneous)

Lower glacis: (60°) 4 mm (Structural steel) (ERA mount)

160-40mm (Rolled homogeneous)

40 mm (Rolled homogeneous) (0°) Top
20 mm (Rolled homogeneous) (32°) Bottom
40 mm (Rolled homogeneous) (30°) Top
20 mm (Rolled homogeneous) (29°) Bottom
20 - 30 mm (Rolled homogeneous)
Turret 115 mm (Quartz core)

200 - 280 mm (Rolled homogeneous) (20°-25°) Turret front
150 - 400 mm (Rolled homogeneous) Gun mantlet

180 - 240 mm (Rolled homogeneous) 65 mm (Rolled homogeneous) 45 mm (Rolled homogeneous)
Cupola 40 mm (2°) 40 mm (6°) 40 mm (3°) 40 mm (90°)

100 mm (90°)

Notes:

Mobility

Speedforward / back
AB67 / 5 km/h
RB and SB60 / 5 km/h
Number of gears7 forward
1 back
Weight43.0 t
Engine power
AB1 488 hp
RB and SB780 hp
Power-to-weight ratio
AB34.6 hp/t
RB and SB18.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 43 1209 1,488 28.12 34.6
Realistic 60 5 690 780 16.05 18.14

Modifications and economy

Repair cost
AB3 363 Sl icon.png
RB3 260 Sl icon.png
SB3 794 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 200 / 250 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods dozer blade.png
Dozer Blade
Mods extinguisher.png
Improved FPE
Mods thermal sight.png
NVD
Mods tank reinforcement ussr.png
Crew Replenishment
Mods smoke screen.png
Smoke grenade
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
125mm_ussr_3BM22_APDS_FS_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank laser rangefinder.png
Laser rangefinder
Mods art support.png
Artillery Support
Mods tank ammo.png
125mm_ussr_3BM42_APDS_FS_ammo_pack

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition44 rounds
First-order22 rounds
Reload7.1 s
Vertical guidance-6° / 13°
Main article: 2A46M (125 mm)
125 mm 2A46M Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 44 -6°/+13° ±180° Two-plane 19.0 26.4 32.0 35.4 37.6 7.10 7.10 7.10 7.10
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BK12M HEATFS 440 440 440 440 440 440
3OF26 HE 42 42 42 42 42 42
3BM22 APFSDS 425 420 415 405 393 380
3BM42 APFSDS 479 477 470 462 453 445
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3BK12M HEATFS 905 19 0.05 0.1 2,530 65° 72° 77°
3OF26 HE 850 23 0 0.1 5,240 79° 80° 81°
3BM22 APFSDS 1,760 4.83 N/A N/A N/A 76° 77° 80°
3BM42 APFSDS 1,700 4.85 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
44 (+44) 22 (+22) 39 (+5) 41 (+3) No

Machine guns

12.7 mm NSVT machine gun
Ammunition300 rounds
Belt capacity60 rounds
Reload5.0 s
Fire rate700 shots/min
Vertical guidance-4° / 75°
Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min
12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (150) 700 -4°/+75° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Last gen thermal sight for gunner and commander
  • Capable of firing every 7.1 seconds and because of autoloader mechanism even after losing a crew member gun reload speed will not change
  • Low profile, easy to hide
  • Can use ESS and shoot through it with thermal sights
  • Extremely armoured turret can eat modern APFSDS even when uptiered
  • Hull can sometimes take a hit, but its armour should not be relied upon
  • ERA offers excellent protection against ATGMS and powerful HEAT shells
  • Gun offers a lot of ammunition variants, including HEAT ammo used to hull break lighter vehicles and big HE round that when placed properly could destroy even Leopard 2A6 from front

Cons:

  • "CONTACT-1" explosive reactive armour, offers almost zero advantage against kinetic rounds
  • Only 3 crewman that are compactly located inside the tank, resulting in a well-placed shot knocking out the entire tank
  • Very slow reverse speed of only -4 km/h
  • The mechanized ammo rack is located in the middle of the tank right underneath the commander and gunner, resulting in quick ammo detonation when shot from the sides
  • Sides offer low protection making the task to angle tank properly a lot harder
  • Turret has weakspots that can disable the gun and exposing the LFP is a one-shot death wish
  • Can be one-shot by carefully placed powerful HE shell to the turret from a lot weaker tanks

History

Devblog

The T-72AV (TURMS-T) is a Soviet T-72AV tank modernized for the Syrian army. The TURMS fire control system, developed by the Italian company Officine Galileo, was previously used on C1 Ariete tanks. In the early 2000's, this fire control system was adopted for the T-72.

The system significantly improves the tank's vision capabilities, thanks to the commander's panoramic sight. It also features a high-quality thermal imaging gunner's sight, which allows the tank to effectively perform combat missions at night and in poor visibility conditions. By 2006, 122 TURMS kits were produced for the Syrian army.

Media

File:War Thunder Super-Resolution 2020.12.01 - 08.26.18.72.jpg
T-72AV in Late Green Camouflage obtainable ingame for 830 enemies defeated or 200GE

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37