T-54 (1951)

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T-54 (1951)
General characteristics
4 peopleCrew
83 %Visibility
front / side / backArmour
100 / 80 / 45Hull
200 / 160 / 65Turret
35.5 tWeight
992 hp520 hpEngine power
28 hp/t15 hp/tPower-to-weight ratio
55 km/h forward
8 km/h back
50 km/h forward
7 km/h back
100 mm D-10T cannonMain weapon
34 roundsAmmunition
20 roundsFirst-order
8.5 / 11.1 sReload
-4° / 17°Vertical guidance
12.7 mm DShK machine gunMachinegun
250 roundsAmmunition
8.0 / 10.4 sReload
50 roundsBelt capacity
600 shots/minFire rate
-10° / 60°Vertical guidance
7.62 mm SGMT machine gunCoaxial weapon
3 500 roundsAmmunition
8.0 / 10.4 sReload
250 roundsBelt capacity
600 shots/minFire rate
170 000 Rp icon.pngResearch
440 000 Sl icon.pngPurchase
Sl icon.png4 500 / 6 088/3 770 / 5 100/4 900 / 6 629Repair
130 000 Sl icon.pngCrew training
440 000 Sl icon.pngExperts
1 400 Ge icon.pngAces
208 % Rp icon.pngReward for battle
180 % Sl icon.png150 % Sl icon.png130 % Sl icon.png


The T-54 (1951) is a Soviet Rank V medium tank with a battle rating of 7.7.

In 1951, a new hemispherical turret with improved ballistic shaping was introduced for the T-54 medium tank. This turret eliminated the turret shot-traps of earlier models and became the definitive one for all T-54 and T-55 variants that followed. A new telescopic gun sight was also introduced.

Ingame, the 1951 model plays similarly to the 1949 model. It has the same reduced hull armour compared to the 1947 model, but makes up for this with its better mobility and turret, which is not vulnerable to shot-traps like the 1947 and 1949 models are. The 1951 model also has access to a powerful HEAT-FS round.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.


Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.


Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons


  • Improved turret shape and armour thickness, with no shot-traps
  • Lighter than the 1947 model, with improved mobility
  • Wide ammunition selection, including 380 mm penetration 3BK-5 HEAT-FS and powerful APHE rounds
  • Well-sloped hull glacis plate, resistant to most full-bore AP rounds
  • Roof mounted DShK heavy machine gun for use against aircraft or light vehicles


  • Unstabilised main gun and very slow turret traverse make it vulnerable to being flanked in close combat
  • Relatively low rate-of-fire
  • Small magazine size of the DShK heavy machine gun
  • Weaker hull armour than the 1947 model
  • Poor penetration with APHE rounds


Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.



Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.