Difference between revisions of "T-44-122"

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{{Specs-Card|code=ussr_t_44_122}}
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{{Specs-Card
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|code=ussr_t_44_122
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' was a Soviet medium tank which was supposed to replace T-34 in service as the main tank of the Red Army. The T-44-122 is the third prototype after the first two prototypes armed with 85 mm D-5T guns. The 122 mm D-25-44T gun was used, unlike the regular D-25T it was using a single piece ammunition to increase rate of fire aswell as double buffle muzzle break. The tank underwent first trials between February and March 1944 but unsuccessfuly as the gun failed and had to be returned to factory for repairs. Second trials were conducted between April and May 1944 where the T-44-122 competed with a captured German Panther tank and second of the 85 mm armed T-44 prototypes. The T-44-122 had practical rate of fire of two to three rounds per minute and very limited ammo storage of only 24 rounds, which were both deemed insufficient. As a result all further development was suspended and only development of the 85 mm armed variant continued.
{{break}}
 
The '''{{specs|name}}''' is a premium rank {{specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update 1.55 "Royal Armour"]]. It has the same design as the standard [[T-44]], but comes with a [[D-25T (122 mm)|122 mm gun]] instead, giving the tank a very high boost in firepower compared to its previous [[D-5T (85 mm)|85 mm cannon]].
 
  
The most distinctive feature of the T-44-122 is its excellent 122mm cannon. This cannon has the ability to reliably penetrate the front of every single tank at 6.3 except for the [[T28]]. However, this does come at the cost of a long reload which can be somewhat assuaged with an upgraded crew (max reload ~23sec).  
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The T-44-122 was introduced in [[Update 1.55 "Royal Armour"]] as a GE premium. Unlike the [[T-44]], the T-44-122 features a driver hatch weakspot where the armour is partially flat and extending from the hull, but comes with a [[D-25T (122 mm)|122 mm gun]] instead, giving the tank a very high boost in firepower compared to its previous [[ZIS-S-53 (85 mm)|85 mm cannon]]. The mobility and armour however are excellent and the tank could be played as a sniper due to its powerful gun, or as a brawler seeking cover while reloading before advancing further.
 
 
Succinctly put, the T-44-122 is a go-kart equipped with a 122 mm gun. At 6.3 it is highly competitive with its peers, sporting an extremely powerful 122mm cannon, Panther-like armour, and Hellcat-like manoeuvrability. As such, the T-44-122 makes for an excellent flanking tank due to its high mobility and devastating firepower. A single 122 mm to the side of an enemy tank can instantly destroy it. When flanking, try to stay out of reach from the enemy's cannon as the 122 mm has a long reload and the T-44-122 will be vulnerable in this time period from enemies with cannons like the [[KwK 43 (88 mm)|88 mm]] on the [[Tiger II (H)|Tiger II]] and possible flankers.
 
 
 
In urban combat, the T-44-122 both excels and suffers due to its 122mm cannon. On one hand, the sheer firepower of the cannon makes for an excellent tank destroying machine; on the other, the long reload make it difficult to deal with multiple opponents. Playing with a teammate is highly recommended.
 
 
 
Additionally, the 122mm cannon also makes the T-44-122 a somewhat good sniper, but this nullifies the excellent mobility which should be utilized on the battlefield.
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
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{{Specs-Tank-Armour}}
 
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
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| Turret || 110 mm (7-80°) ''Turret front'' <br> 110 mm (2-76°) ''Gun mantlet'' || 80 mm (14-21°) || 75 mm (10-13°) || 15 mm
 
| Turret || 110 mm (7-80°) ''Turret front'' <br> 110 mm (2-76°) ''Gun mantlet'' || 80 mm (14-21°) || 75 mm (10-13°) || 15 mm
 
|-
 
|-
! Armour !! Sides !! Roof
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| Cupola || 90 mm || 90 mm || 90 mm || 15 mm
 
|-
 
|-
| Cupola || 90 mm || 15 mm
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
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=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
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{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
 
! colspan="3" | Mobility characteristic
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{{tankMobility|abMinHp=775|rbMinHp=442}}
|-
+
 
! Weight (tons)
+
=== Modifications and economy ===
! colspan="1" | Add-on Armour<br>weight (tons)
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{{Specs-Economy}}
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 31.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 67 (AB)
 
|-
 
|60 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|775
 
|954
 
|-
 
|''Realistic/Simulator''
 
|442
 
|500
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|24.37
 
|30.00
 
|-
 
|''Realistic/Simulator''
 
|13.90
 
|15.72
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
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{{Specs-Tank-Weapon|1}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|D-25-44T (122 mm)}}
 
{{main|D-25-44T (122 mm)}}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[D-25-44T (122 mm)|122 mm D-25-44T]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 24 || -5°/+18° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 14.9 || 20.6 || __.__ || __.__ || __.__
 
 
|-
 
|-
| ''Realistic'' || 14.9 || 17.5 || __.__ || __.__ || __.__
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! colspan="5" | [[D-25-44T (122 mm)|122 mm D-25-44T]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
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! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 24 || rowspan="2" | -5°/+18° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.80 || 32.94 || 40.00 || 44.24 || 47.06 || rowspan="2" | 30.29 || rowspan="2" | 26.79 || rowspan="2" | 24.70 || rowspan="2" | 23.30
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 30.2 || __.__ || __.__ || __.__
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! ''Realistic''
 +
| 14.88 || 17.50 || 21.25 || 23.50 || 25.00
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
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==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:D-25-44T (122 mm)/Ammunition|BR-471, BR-471B, OF-471}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| BR-471 || APHE || 200 || 196 || 179 || 158 || 141 || 125
 
|-
 
| BR-471B || APHEBC || 207 || 201 || 183 || 162 || 144 || 129
 
|-
 
| OF-471 || HE || 36 || 36 || 36 || 36 || 36 || 36
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| BR-471 || APHE || 795 || 25 || 1.2 || 15 || 272 || -1° || 47° || 60° || 65°
 
|-
 
| BR-471B || APHEBC || 800 || 25 || 1.2 || 15 || 272 || +4° || 48° || 63° || 71°
 
|-
 
| OF-471 || HE || 800 || 25 || 0.1 || 0.1 || 3,600 || +0° || 79° || 80° || 81°
 
|-
 
|}
 
  
===== [[Ammo racks|Ammo racks]] =====
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==== [[Ammo racks]] ====
[[File:Ammoracks_T-44-122.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-44-122.]]
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[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
{| class="wikitable sortable" style="text-align:center"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
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! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
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! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
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! 2nd<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
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! Visual<br>discrepancy
 
|-
 
|-
|| '''24''' || 21&nbsp;''(+3)'' || 1&nbsp;''(+23)'' || style="text-align:left" | || style="text-align:left" | no
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| '''24''' || 21&nbsp;''(+3)'' || 1&nbsp;''(+23)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Note''':
  
Rear empty: 21&nbsp;''(+3)''
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* Rear empty: 21&nbsp;''(+3)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
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{{Specs-Tank-Weapon|2}}
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
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! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
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| Coaxial || 1,890 (63) || 600 || N/A || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
 
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
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== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Flank and spank. The T-44-122 plays almost identically to the -85 variant T34/44s, but obviously gets the added bonus of being able to penetrate most vehicles frontally in an emergency.  
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 +
Flank and spank. The T-44-122 plays almost identically to the -85 variant T-34/44s, but obviously gets the added bonus of being able to penetrate most vehicles frontally in an emergency.
  
 
Most ~6.3 British vehicles with stabilizers (etc. [[FV4202]]) are extremely dangerous as they have APDS/AP that can shear through the T-44's armour like butter. Additionally, the [[Tiger II (H)]] can only be penetrated through the turret but thankfully such a target is much less mobile than the aforementioned vehicles and also lacks a stabilizer.
 
Most ~6.3 British vehicles with stabilizers (etc. [[FV4202]]) are extremely dangerous as they have APDS/AP that can shear through the T-44's armour like butter. Additionally, the [[Tiger II (H)]] can only be penetrated through the turret but thankfully such a target is much less mobile than the aforementioned vehicles and also lacks a stabilizer.
 +
[[File:Wsp volumetric shell diagram.png|thumb|Differences between non-volumetric shells and volumetric shells hitting a Tiger I]]
 +
An important note when engaging tanks, especially Tiger Is, is that, with the implementation of volumetric shells, you can no longer expect your shells to pierce through small openings or right past an obstacle. The large 122 mm calibre of your shells will result in it catching on an armour plate's edge very often, losing all of its penetration. For example, a Tiger I has some edges that can absorb your shell unexpectedly, despite having flat armour. Thus you must always make sure that where you are aiming at is absolutely free of obstruction, or it may result in a non-penetration or a ricochet. This can be seen in the diagram to the right.
 +
 +
==== Specific Enemies Worth Noting ====
 +
These are common vehicles you will see in this tank:
 +
 +
* ☠ [[T32]] - You have to go for the MG port in the lower left of the UFP, otherwise you can only penetrate the side armour or the rear.
 +
* ☠ [[T28]] - You can only penetrate the cupolas on top of the tank. If they're hidden or you are unsure about the shot, you can try hitting the cannon barrel and running away.
 +
* ☠ [[Ferdinand]] - Go for the angled armour at the sides of the lower front plate (below the casemate, but above the lowest plates), this will disable Ferdinand's engine and/or driver, so you can flank and finish it off.
 +
* ☠ [[Jagdtiger]] - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel, and then flanking is your best option (or running away).
 +
* ☠ [[Conqueror]] - Shoot the hull, don't shoot the turret.
 +
* ☠ [[Ho-Ri Production]] - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel and then flanking is your best option (or running).
 +
* ☠ [[AMX-50 Foch]] - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel and then flanking is your best option (or running).
 +
* [[T34]] / [[T29]] - Turret cheeks can work, although it's best to go for the LFP because the ammo storage is very low in the tank. If you don't see the LFP, try going just below the turret ring, where the driver sits.
 +
* [[Tiger II (H)]] / [[Panther II]] - You can easily penetrate the turret cheeks with BR-471B.
 +
* [[Panther tank (Family)|Panther]] [[Panther D|D]], [[Panther A|A]], [[Panther G|G]], [[Panther F|F]] - You can penetrate the UFP
 +
* [[Tortoise]] - Shoot to the right of the gun of the Tortoise, when you see it head-on if shoot on the left plate there is a chance to knock it out with a single shot.
 +
* [[AMX-50 Surbaissé]] - Go for the LFP.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* Devastating 122 mm firepower for a medium tank
+
* Armed with the same devastating 122mm gun found on the IS heavy tanks
* Low profile, can assume hull/turret-down positions and take cover easily
+
* The top APHE shell is really good at overmatching angled armour. Can cut through the upper front plate of the Panther at ranges excess of 500 m
* Ridiculous mobility and corresponding armour
+
* About the same size as many light tanks at the rank, meaning this tank is fairly easy to conceal
* Better gun depression than the [[T-44-100]]
+
* Ridiculous mobility and top speed. Can keep up with nearly every light tank in the game
* It is situated at battle rating 6.3 meaning it's less prone to up-tiers
+
* Unlike many Soviet tanks having only 3 degrees of gun depression, this tank has 5 degrees. Hull down fighting and hill fighting is a lot easier to preform
 +
* The armour is decent. Can effectively side scrape
 +
* This tank is both a fantastic flanker/ambushing tank
  
 
'''Cons:'''
 
'''Cons:'''
  
* Limited ammo capacity of 24 due to having a heavy tank's gun in a medium tank
+
* Can only carry 24 shells into battle
* Slow main gun reload speed
+
* Even with an ACE crew, the gun has a horrifying reload speed of 23 seconds
* Suffers from poor gun depression inherent in most Soviet tanks
+
* 5 degrees of gun depression still isn't very good
* Front armour is not as strong as [[T-44]] at 75 mm instead of 90 mm, the turret is slightly thinner at 110/120 mm
+
* Worse upper plate armour than any other T44
* Driver's port and turret ring can be a weakness
+
* Slow reverse speed
* Tends to face allied teams of which many tanks have 2-plane stabilizers and APDS
+
* Unlike the other T44s, this tank has such a bad reload speed means that brawling is not advised
 +
* Getting jumped by two or more tanks is almost certain death thanks to the guns terrible reload speed
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
===Development===
 
===Development===
In the autumn of 1943 at the Stalin Ural Tank Factory No. 183, the designers started working on a vehicle under orders of Stalin to have major improvements over the initial T-34s. The mobility of the [[T-34-85|T-34]] medium tank was to be similar, but with more armour on it. In November, chief designer A. A. Morozov presented a design and model, and it was designated the '''[[T-44]]''' (Object 136). The first prototype was completed on January the next year and two more in February. The first two prototypes are armed with the 85 mm D-5T gun with the designation T-44-85, while the last had a 122 mm D-25-44T cannon similar to the one on the [[IS-2]] tank (Though differing from one-piece ammunition and better muzzle brake) designated the [[T-44-122]]. An innovative feature that allowed the mounting of heavy guns on a 30-ton design was the placement of the engine perpendicular to the axis of the tank. This allowed the hull to be made without sponsons, gave the crew a much bigger fighting compartment, had the turret placed on the centre of the vehicle and reduced the vehicle's overall length. However, the ammo stored on the left side of the tank was easily hit and could detonate, destroying the tank. The armour on the design featured 75 mm thick plate on the front, 90 mm on the turret mantlet, side armour is 45 mm thick with the capability of mounting an additional 30 mm of armour. These prototypes had a V-2IS diesel engine delivering 500 horsepower. The tank provided many advantages over the T-34 design, the gun accuracy on the T-44 design was arguably better, and the turret ring was more reliable. It presented more than double frontal armour without significantly affecting weight distribution. The increased fighting compartment meant that the turret floor ammunition storage on the T-34 could be removed. Tank height comparison, the T-44 was 300 mm lower than the T-34, and the driver's vision from his hatch is much better than on the T-34.  
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In the autumn of 1943 at the Stalin Ural Tank Factory No. 183, the designers started working on a vehicle under orders of Stalin to have major improvements over the initial T-34s. The mobility of the [[T-34-85|T-34]] medium tank was to be similar, but with more armour on it. In November, chief designer A. A. Morozov presented a design and model, and it was designated the '''[[T-44]]''' (Object 136). The first prototype was completed on January the next year and two more in February. The first two prototypes are armed with the 85 mm D-5T gun with the designation T-44-85, while the last had a 122 mm D-25-44T cannon similar to the one on the [[IS-2]] tank (Though differing from one-piece ammunition and better muzzle brake) designated the [[T-44-122]]. An innovative feature that allowed the mounting of heavy guns on a 30-ton design was the placement of the engine perpendicular to the axis of the tank. This allowed the hull to be made without sponsons, gave the crew a much bigger fighting compartment, had the turret placed on the centre of the vehicle and reduced the vehicle's overall length. However, the ammo stored on the left side of the tank was easily hit and could detonate, destroying the tank. The armour on the design featured 75 mm thick plate on the front, 90 mm on the turret mantlet, side armour is 45 mm thick with the capability of mounting an additional 30 mm of armour. These prototypes had a V-2IS diesel engine delivering 500 horsepower. The tank provided many advantages over the T-34 design, the gun accuracy on the T-44 design was arguably better, and the turret ring was more reliable. It presented more than double frontal armour without significantly affecting weight distribution. The increased fighting compartment meant that the turret floor ammunition storage on the T-34 could be removed. Tank height comparison, the T-44 was 300 mm lower than the T-34, and the driver's vision from his hatch is much better than on the T-34.
  
 
===Testing and cancellation===
 
===Testing and cancellation===
Line 245: Line 160:
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[[File:T-44-122 and Panther.JPG|x300px|thumb|none|The T-44-122 prototype on trials alongside a German [[Panther D|Panther]].]]
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<gallery mode="packed-hover"  heights="200">
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T-44-122 and Panther.JPG|<small>The T-44-122 prototype on trials alongside a German [[Panther D|Panther]]</small>
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== See also ==
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* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
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{{TankManufacturer Morozov}}
 
{{USSR medium tanks}}
 
{{USSR medium tanks}}
 
{{USSR premium ground vehicles}}
 
{{USSR premium ground vehicles}}

Latest revision as of 15:17, 4 January 2024

Rank VI | Premium | Golden Eagles
Challenger DS Pack
T-44-122
ussr_t_44_122.png
GarageImage T-44-122.jpg
T-44-122
AB RB SB
6.3 6.3 6.3
Purchase:6 090 Specs-Card-Eagle.png
Show in game

Description

The T-44-122 was a Soviet medium tank which was supposed to replace T-34 in service as the main tank of the Red Army. The T-44-122 is the third prototype after the first two prototypes armed with 85 mm D-5T guns. The 122 mm D-25-44T gun was used, unlike the regular D-25T it was using a single piece ammunition to increase rate of fire aswell as double buffle muzzle break. The tank underwent first trials between February and March 1944 but unsuccessfuly as the gun failed and had to be returned to factory for repairs. Second trials were conducted between April and May 1944 where the T-44-122 competed with a captured German Panther tank and second of the 85 mm armed T-44 prototypes. The T-44-122 had practical rate of fire of two to three rounds per minute and very limited ammo storage of only 24 rounds, which were both deemed insufficient. As a result all further development was suspended and only development of the 85 mm armed variant continued.

The T-44-122 was introduced in Update 1.55 "Royal Armour" as a GE premium. Unlike the T-44, the T-44-122 features a driver hatch weakspot where the armour is partially flat and extending from the hull, but comes with a 122 mm gun instead, giving the tank a very high boost in firepower compared to its previous 85 mm cannon. The mobility and armour however are excellent and the tank could be played as a sniper due to its powerful gun, or as a brawler seeking cover while reloading before advancing further.

General info

Survivability and armour

Armourfront / side / back
Hull75 / 75 / 45
Turret110 / 80 / 75
Crew4 people
Visibility84 %

Armour type:

  • Rolled homogeneous armour (Hull, Roof, Gun mantlet)
  • Cast homogeneous armour (Turret)
Armour Front Sides Rear Roof
Hull 75 mm (62°) Front glacis
75 mm (27°) Lower glacis
75 mm (34-35°) Driver's port
75 mm 45 + 18 mm (2°) 15 mm
Turret 110 mm (7-80°) Turret front
110 mm (2-76°) Gun mantlet
80 mm (14-21°) 75 mm (10-13°) 15 mm
Cupola 90 mm 90 mm 90 mm 15 mm

Notes:

  • Tracks cover the rear of the tank, which provide an additional 18 mm of armour at their locations.
  • Suspensions wheels and tracks are 20 mm thick.
  • Belly armour is 30 mm thick.
  • Commander's cupola is 90 mm thick.

Mobility

Speedforward / back
AB66 / 10 km/h
RB and SB59 / 9 km/h
Number of gears5 forward
1 back
Weight31.8 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB31.2 hp/t
RB and SB16.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 66 10 31.8 775 992 24.37 31.19
Realistic 59 9 442 520 13.9 16.35

Modifications and economy

Repair cost
AB2 256 Sl icon.png
RB2 658 Sl icon.png
SB3 495 Sl icon.png
Crew training10 000 Sl icon.png
Experts340 000 Sl icon.png
Aces890 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 120 / 180 / 210 % Sl icon.png
Talisman.png 2 × 178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
122mm_APHE_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support

Armaments

Main armament

Ammunition24 rounds
Reloadbasic crew → aces
30.2 → 23.3 s
Vertical guidance-5° / 18°
Main article: D-25-44T (122 mm)
122 mm D-25-44T Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 24 -5°/+18° ±180° N/A 23.80 32.94 40.00 44.24 47.06 30.29 26.79 24.70 23.30
Realistic 14.88 17.50 21.25 23.50 25.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-471 APHE 205 201 182 161 143 127
BR-471B APHEBC 205 203 192 178 166 155
OF-471 HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-471 APHE 795 25 1.2 19 246.4 47° 60° 65°
BR-471B APHEBC 795 25 1.2 19 246.4 48° 63° 71°
OF-471 HE 795 25 0 0.1 3,600 79° 80° 81°

Ammo racks

Ammo racks of the T-44-122
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
24 21 (+3) (+23) No

Note:

  • Rear empty: 21 (+3) shells.

Machine guns

Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

Usage in battles

Flank and spank. The T-44-122 plays almost identically to the -85 variant T-34/44s, but obviously gets the added bonus of being able to penetrate most vehicles frontally in an emergency.

Most ~6.3 British vehicles with stabilizers (etc. FV4202) are extremely dangerous as they have APDS/AP that can shear through the T-44's armour like butter. Additionally, the Tiger II (H) can only be penetrated through the turret but thankfully such a target is much less mobile than the aforementioned vehicles and also lacks a stabilizer.

Differences between non-volumetric shells and volumetric shells hitting a Tiger I

An important note when engaging tanks, especially Tiger Is, is that, with the implementation of volumetric shells, you can no longer expect your shells to pierce through small openings or right past an obstacle. The large 122 mm calibre of your shells will result in it catching on an armour plate's edge very often, losing all of its penetration. For example, a Tiger I has some edges that can absorb your shell unexpectedly, despite having flat armour. Thus you must always make sure that where you are aiming at is absolutely free of obstruction, or it may result in a non-penetration or a ricochet. This can be seen in the diagram to the right.

Specific Enemies Worth Noting

These are common vehicles you will see in this tank:

  • T32 - You have to go for the MG port in the lower left of the UFP, otherwise you can only penetrate the side armour or the rear.
  • T28 - You can only penetrate the cupolas on top of the tank. If they're hidden or you are unsure about the shot, you can try hitting the cannon barrel and running away.
  • Ferdinand - Go for the angled armour at the sides of the lower front plate (below the casemate, but above the lowest plates), this will disable Ferdinand's engine and/or driver, so you can flank and finish it off.
  • Jagdtiger - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel, and then flanking is your best option (or running away).
  • Conqueror - Shoot the hull, don't shoot the turret.
  • Ho-Ri Production - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel and then flanking is your best option (or running).
  • AMX-50 Foch - You cannot reliably penetrate or damage this tank frontally. You can try disabling the cannon barrel and then flanking is your best option (or running).
  • T34 / T29 - Turret cheeks can work, although it's best to go for the LFP because the ammo storage is very low in the tank. If you don't see the LFP, try going just below the turret ring, where the driver sits.
  • Tiger II (H) / Panther II - You can easily penetrate the turret cheeks with BR-471B.
  • Panther D, A, G, F - You can penetrate the UFP
  • Tortoise - Shoot to the right of the gun of the Tortoise, when you see it head-on if shoot on the left plate there is a chance to knock it out with a single shot.
  • AMX-50 Surbaissé - Go for the LFP.

Pros and cons

Pros:

  • Armed with the same devastating 122mm gun found on the IS heavy tanks
  • The top APHE shell is really good at overmatching angled armour. Can cut through the upper front plate of the Panther at ranges excess of 500 m
  • About the same size as many light tanks at the rank, meaning this tank is fairly easy to conceal
  • Ridiculous mobility and top speed. Can keep up with nearly every light tank in the game
  • Unlike many Soviet tanks having only 3 degrees of gun depression, this tank has 5 degrees. Hull down fighting and hill fighting is a lot easier to preform
  • The armour is decent. Can effectively side scrape
  • This tank is both a fantastic flanker/ambushing tank

Cons:

  • Can only carry 24 shells into battle
  • Even with an ACE crew, the gun has a horrifying reload speed of 23 seconds
  • 5 degrees of gun depression still isn't very good
  • Worse upper plate armour than any other T44
  • Slow reverse speed
  • Unlike the other T44s, this tank has such a bad reload speed means that brawling is not advised
  • Getting jumped by two or more tanks is almost certain death thanks to the guns terrible reload speed

History

Development

In the autumn of 1943 at the Stalin Ural Tank Factory No. 183, the designers started working on a vehicle under orders of Stalin to have major improvements over the initial T-34s. The mobility of the T-34 medium tank was to be similar, but with more armour on it. In November, chief designer A. A. Morozov presented a design and model, and it was designated the T-44 (Object 136). The first prototype was completed on January the next year and two more in February. The first two prototypes are armed with the 85 mm D-5T gun with the designation T-44-85, while the last had a 122 mm D-25-44T cannon similar to the one on the IS-2 tank (Though differing from one-piece ammunition and better muzzle brake) designated the T-44-122. An innovative feature that allowed the mounting of heavy guns on a 30-ton design was the placement of the engine perpendicular to the axis of the tank. This allowed the hull to be made without sponsons, gave the crew a much bigger fighting compartment, had the turret placed on the centre of the vehicle and reduced the vehicle's overall length. However, the ammo stored on the left side of the tank was easily hit and could detonate, destroying the tank. The armour on the design featured 75 mm thick plate on the front, 90 mm on the turret mantlet, side armour is 45 mm thick with the capability of mounting an additional 30 mm of armour. These prototypes had a V-2IS diesel engine delivering 500 horsepower. The tank provided many advantages over the T-34 design, the gun accuracy on the T-44 design was arguably better, and the turret ring was more reliable. It presented more than double frontal armour without significantly affecting weight distribution. The increased fighting compartment meant that the turret floor ammunition storage on the T-34 could be removed. Tank height comparison, the T-44 was 300 mm lower than the T-34, and the driver's vision from his hatch is much better than on the T-34.

Testing and cancellation

Trials with the first prototypes began in February 1944. One of the competition was against the German Panther tank. Compared to the T-44-85, the T-44-122 was flawed and unsatisfactory. The large gun made the interiors cramped and unable for the crew inside to work properly. The rate of fire with the 122 mm, even when using single-piece ammunition, was very slow with a maximum of only three rounds per minute. This compounded with the fact that the T-44-122 could only hold 24 rounds inside the tank, makes the T-44 with the 122 mm gun unsatisfactory for the role of a medium tank. Thus, all further development on the 122 mm armed T-44 is cancelled for further development on the 85 mm variant, which continued on to finally being accepted into service on November 1944 and with 1,823 units built from 1944 to 1947.

Media

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See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
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External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Kharkov Design Bureau for Mechanical Engineering named after A. A. Morozov
Light Tanks 
BT-5  BT-5 · RBT-5
BT-7  BT-7 · BT-7M · BT-7A (F-32)
Medium Tanks 
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
Main Battle Tanks 
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-64  T-64A (1971) · T-64B
Export/Captured 
T-34  ▀T 34 747 (r) · ␗T-34 (1943) · ␗Т-34-85 (S-53)
See Also  Uralmashzavod · Uralvagonzavod

USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37