T-34 prototype

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Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

General info

The T-34 prototype in the garage.

The T-34 prototype is a gift Rank II Soviet medium tank with a battle rating of 3.3 (AB/RB) and 2.7 (SB). It was available only for pre-order during the Closed Beta Test of Ground Forces during the period before Update 1.41. 500 units were also for sale during the 5th Anniversary event, which sold out within 12 hours. The prototype of the T-34, known as the A-34, was the end result of almost five years of development that would eventually become the mass produced T-34.

The main purpose, usage and tactics recommendations

General play style

The T-34 prototype plays like any other T-34, with its high top speed, an adequate 76 mm L-11 gun, and heavily sloped 45 mm armour. These traits make the T-34 prototype a great vehicle for flanking vehicle and as a brawler. While there are vulnerable points on the front that could be penetrated by its contemporaries and lower, a quick and aggressive fighting style could reduce the amount of time the enemy has to aim for these spots to disable the T-34 prototype.

Vehicle characteristics

The T-34 prototype presents some similarities and differences from its successor, the T-34 1940. The front hull are identical, including the rather flat step for the driver right above his hatch's periscope. This spot only has a slope of 22° that gives only 48 mm effective armour. There are also two headlights in the front hull on both sides. Another significant detail on the hull is on the left hull on top of the track fender, which has a large rolled up canvas that is absent on the T-34 1940. Turret shape between the two tanks are about identical, with the exception of an extra light on top of the gun and a protruding antenna from the turret top's antenna mount.

Otherwise, the T-34 prototype follows the trend of a heavily sloped hull on all sides with 45 mm on the front and 40 on all other sides. The T-34 prototype shares the same gun, same weight, and same armour as the T-34 mod. 1940 counterpart. However, the prototype has a higher engine power compared to the mass produced T-34/76 with 954(AB)/500(RB,SB) hp. This allows the prototype to gain speed and retain a higher max speed.

Several noticeable weak points on the T-34 prototype are the turret cheeks, which on the vertex areas are only 45.1 mm thick, allowing even 37 mm guns to penetrate from a reasonable range. Two weak points on the front hull are the step above the driver's hatch and the machine gun port, both of which have points of minimum sloping that degrades the full slope capability of the front hull. More precise shooters can also aim for the turret ring, which is only sloped enough to provide ~60 mm effective armour from all direction.

Tactics

The T-34 prototype, due to its weaker 76 mm L-11 gun, does better in closer encounters against thinner armour than long-ranges. This type of conflict encourages flanking maneuvers and brawling tactics.

Flanking:

The T-34 prototype's higher speed makes the vehicle more favorable for getting around the enemy's sides. This, combined with the BR-250A APHEBC round, can have the T-34 prototype land an exploding round right into the side hull of an enemy tank, hopefully landing a one-hit kill. This tactic works favorably in larger maps such as Carpathians and Eastern Europe to get around the enemy from a distance and close in on a term in favor of the T-34's. Though, the T-34 would risk running into enemies with more capable long-range fighting skills like the high-velocity 75 mm KwK 40 gun that can end the T-34's run easily.

In CQB settings like Advance To The Rhine or Berlin, the T-34 can exploits its speed to get around the city landscape and get to critical points before the enemy could. Though some light tanks could beat the T-34 prototype to these locations, those vehicles could be easily dealt with if engaged first. Be proactive in annihlating the enemy and playing the objective, both of which could be done by controlling a zone of access from the flank position to destroy all enemies crossing the gun sights.

Brawling

The T-34's large sloped armour on the turret and hull, barring the weak points, make quick reacting situations in close-quarters brawling favorable for the T-34. In a surprise engagement with an unsuspecting enemy, a careless shot from them will most likely bounce off the large surface area of the front hull or the top and bottom side of the turret cheeks. If the enemy fired before the T-34 did, it now has all the time to line a perfect shot for the 76 mm. However, the 76 mm gun in close range also a good ~70 mm penetration, quite capable to most enemies at its BR except against heavy tanks like the KV-1.

The downside with this tactic is the relatively longer reload time on the T-34 of ~8 seconds. When encountering enemies with high ROF guns, even the 50 mm guns on the Panzer III can penetrate the weak points and deal a killing blow to the T-34. Thus, it is important to make sure the T-34 is always fully reloaded and that the first penetrating hit cripples the enemy tanks. It is also important to try and deal with individual enemies instead of multiples as the T-34 prototype is poor in dealing with multiple enemies trying to flank and hit weak points.

Specific enemies worth noting

If careless, tanks armed with even the 37 mm gun can penetrate the T-34 prototype through the weak points. As such, every enemy should be taken with the same level of priority. However, in its expected BR range, the T-34 prototype's dangerous enemies lay in the following:

Usaflag.pngUSA Germanflag.pngGermany Ussrflag.pngUSSR Britainflag.pngGB Japanflag.pngJapan
M24 Chaffee
M4A3(105) HVSS Sherman
M4A1 Sherman
M4 Sherman
3-inch Gun Motor Carriage M10
M4A2 Sherman
Pz.Kpfw.III Ausf.L
Pz.Kpfw.III Ausf.M
Pz.Kpfw.IV Ausf.F2
88 mm FlaK 37
Marder III
Marder III H
Stug III Ausf. G
T-34 1942
KV-1S
KV-1 ZIS-5
ZIS-30
SU-122
29-K
Cromwell I
Sherman II
Churchill Mk III
Archer
Achilles
Chi-Nu
Chi-To
Na-To

Counter-tactics

Given that the T-34 prototype nowadays is a rare tank, it is an unlikely opponent to be found on the current War Thunder battlefield. In the case it is found, defeat it in the same manner as any other T-34 tanks. The T-34 prototype has a higher power rating compared to other T-34/76 tanks so the T-34 prototype may move faster than the usual, which would affect the correct lead in aiming at a moving target. Though getting to the side may seem like an easy maneuver, the sloped side hull gives the T-34 a good chance to bounce shots. To counter this, aim for the flat hull sides near the suspension wheel areas (careful not to hit the track or wheels), or just hit the turret sides to kill the the loader or gunner, both of which would deteriorate the T-34 prototype's combat performance.

Given the BR of 3.3 in AB/RB, hopefully it is seen in the presence of the German's longer 75 mm KwK 40 gun on the Panzer IV F2, the Japanese 75 mm Type 3 gun on the Chi-Nu, and the American 75 mm on the M4 Shermans to be able to reliable penetrate its front weak points. Tanks with weaker guns could also aim for the weak points on the turret cheeks, driver step near the hatch, machine gun port, turret ring, and the lower side hull for a penetration.

Pros and cons

Pros:

  • Great sloping front hull armour
  • Turret gun mantlet bounces shots frequently
  • Sloped side armour top also bounces shots
  • 76 mm APHEBC devastating when penetrating
  • Strong engine and high top speed for excellent mobility
  • Versatile fighting style due to great all-around capabilities
  • Handling is superb, especially so with a trained driver
  • Reverse speed quite quick for a withdrawal

Cons:

  • Only subpar penetration for the calibre, can lead to inability to kill enemy heavy tanks
  • Relatively long reload for the usual >75 mm calibre
  • Lots of frontal weak points able to be penetrated by even 37 mm caliber, most noticeable are the turret cheeks
  • 13 mm belly armour vulnerable to most high-calibre HE shells.
  • Poor gun depression of -5°
  • Loss of crew members hamper tank's combat efficiency drastically
  • Large center ammo rack always filled, right between two fuel tanks
  • Cramped crew next to fuel and ammo, detonating APHE shells would often cause one-hit deaths

Specifications

Arcade Realistic Simulator

Arcade Realistic Simulator

Arcade Realistic Simulator

Armaments

1 x 76 mm L-11 Cannon (77 Rounds)
1 x 7.62 mm DT machine gun (1,890 Rounds)

Main armament

1 x 76 mm L-11 Cannon
  • Ammunition Capacity: 77 Shells
  • Gun Depression: -5°
  • Gun Elevation: 25°
  • Turret Rotation Speed: 14.9°/s (Stock), 20.6°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.3s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm L-11 Cannon
  • Ammunition Capacity: 77 Shells
  • Gun Depression: -5°
  • Gun Elevation: 25°
  • Turret Rotation Speed: 14.9°/s (Stock), 17.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.3s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
1 x 76 mm L-11 Cannon
  • Ammunition Capacity: 77 Shells
  • Gun Depression: -5°
  • Gun Elevation: 25°
  • Turret Rotation Speed: 14.9°/s (Stock), 17.5°/s (Upgraded), __._°/s (Prior + Full Crew), __._°/s (Prior + Expert Qualif.), __._°/s (Prior + Ace Qualif.)
  • Reloading Rate: 9.3s (Stock), __._s (Full Crew), __._s (Prior + Expert Qualif.), __._s (Prior + Ace Qualif.)
Ammunition
Ammunition Penetration in mm @ 90° Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay
in m:
Fuse sensitivity
in mm:
Explosive Mass in
TNT equivalent
in g:
Normalization At 30°
from horizontal:
Ricochet:
10m 100m 500m 1000m 1500m 2000m 0% 50% 100%
BR-350A 73 71 65 57 51 45 APHEBC 615 6.3 0.15 10.0 150 +4° 42° 27° 19°
BR-350SP 77 76 69 61 54 48 APBC 615 6.8 N/A N/A N/A +4° 42° 27° 19°
OF-350M 9 9 9 9 9 9 HE 615 6.2 0.05 0.1 621 +0° 11° 10°
Sh-354T 37 35 29 25 20 17 Shrapnel 615 6.2 0.5 8.0 85 +0° 28° 21° 17°
Ammo racks
Ammo racks of T-34 1940
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Recommendations Visual
discrepancy
77 75 (+2) 72 (+5) 69 (+8) (+76) Turret empty: 69 (+8) No

Secondary armament

  • 1 x 7.62 mm DT machine gun (coaxial)

Crew

  • Commander/Gunner
  • Loader
  • Driver
  • Assistant Driver

Total: 4 Crew members

Armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Driver's hatch, Machine gun port)
Armour Front Sides Rear Roof
Hull 45 mm (60°) Front glacis
45 mm (0-53°) Lower glacis
45 mm (22-60°) Driver's hatch
45 mm (0-77°) Machine gun port
40 mm (40°) Top
45 mm Bottom
40 mm (10-47°) Top
40 mm (21-45°) Bottom
20 mm
Turret 45 mm (8-80°) Turret front
45 + 20 mm (13-78°)
45 mm (29-31°)
45 mm (1-73°) Vision ports
45 mm (30-31°)
45 mm (25-32°) Turret ring
15 mm

Notes:

  • Suspensions wheels and tracks are 20 mm thick.
  • Hull roof has hatches on the rear engine deck that adds 10 mm.
  • Belly armour is 13 mm thick.
  • Hull underside over tracks is 13 mm thick.

Engine & mobility

Weight: 25.6 ton

Max Speed: 60 km/h
Stock

  • Engine Power: 775 hp @ 2050 rpm
  • Power-to-Weight Ratio: 30.27 hp/ton
  • Maximum Inclination: 31°

Upgraded

  • Engine Power: 954 hp @ 2050 rpm
  • Power-to-Weight Ratio: 37.26 hp/ton
  • Maximum Inclination: 39°
Weight: 25.6 ton

Max Speed: 54 km/h
Stock

  • Engine Power: 442 hp @ 2050 rpm
  • Power-to-Weight Ratio: 17.26 hp/ton
  • Maximum Inclination: 34°

Upgraded

  • Engine Power: 500 hp @ 2050 rpm
  • Power-to-Weight Ratio: 19.53 hp/ton
  • Maximum Inclination: 39°
Weight: 25.6 ton

Max Speed: 54 km/h
Stock

  • Engine Power: 442 hp @ 2050 rpm
  • Power-to-Weight Ratio: 17.26 hp/ton
  • Maximum Inclination: 34°

Upgraded

  • Engine Power: 500 hp @ 2050 rpm
  • Power-to-Weight Ratio: 19.53 hp/ton
  • Maximum Inclination: 39°

Modules and improvements

As a premium tank all upgrades are already unlocked. The "Mark of Distinction" can be earned, allowing for four decals to be employed without having a premium account.

History of creation and combat usage

Development

By 1939, the most numerous tank models in the Red Army were the T-26 and the BT-series light tanks. Though adequate on the days they were introduced, they are now outdated by this time due to the changing technology in anti-tank warfare. Back in 1937, a new tank project was already taking place under engineer Mikhail Koshkin, who was assigned to lead a design team at the Kharkiv Locomotive Factory (KhPZ) for a replacement for the BT light tanks as a new "cavalry tank" to engage in maneuver warfare. The first prototype was designated the A-20 with 20 mm of armour, a 45 mm gun, and a diesel engine in a V-12 configuration. The Christie suspension is taken from the BT, even the conversion to drive track-less on roads. But gradually, the new track designs available made this conversion redundant and was excluded in further models. The A-20 also showed the effective research done into sloping armour on previous prototype designs, utilizing an all-round sloping armour on the design.

It was during this design process that the Russo-Japanese border wars took place and showed the deficiency of the T-26 and BT models. Koshkin then appealed for the initiation of a much better tank concept, the "universal tank" to completely replace the T-26 and BT tanks. The second prototype was the A-32 and has an increased 32 mm of frontal armour with a 76.2 mm L-10 gun. The heavier prototype was still just as mobile as the A-20, and further development into the design increased the frontal armour thickness to 45 mm thick and a newer 76.2 mm L-11 gun attached instead. This prototype model presented, called the A-34, was approved for production and designated the T-34 after the year 1934, when Koshkin believed was when he formulated the idea for the T-34. Koshkin, however, never saw his tanks in action as he succumbed to pneumonia in September 1940 after trials with the T-34 in the cold winter. Thus, the drivetrain developer Alexander Morozov was appointed as the next Chief Designer. The T-34 tank would go on to become the most produced World War II tank, with 84,000 tanks produced in the production span between 1940 to 1958.

Design

The T-34 took all of the Soviet's experiences with tanks and incorporated into the design. The tank had great sloping armour, a powerful engine, wide tracks, and a large gun. At its introduction, the armour of the T-34 was one of the best in the world, by sloping the 45 mm thick armour plate by 60 degrees, the effective thickness was now 90 mm thick. The armour was welded into place instead of riveted as rivets tend to "spall" and cause damage inside the tank even if the armour was not penetrated. The 76.2 mm gun was a major advantage compared to those on its adversaries, as it could be used as a multi-purpose weapon against infantry and tanks, unlike the Germans who had tanks split for two different roles such as the Panzer III for anti-tank and the Panzer IV for infantry support. The engine, a Model V-2-34 V12 diesel engine, was adequately powerful for the Christie suspension tank design and allowed the T-34 to reach a maximum of 53 km/h (33 mph). The powerful engine, added with the wide tracks that gave it lower ground pressure, allowed the T-34 to travel across cross-country terrain with relative freedom without risk of bogging down.

However, the T-34 is not without its fault and its quality is very questionable in some cases. Two T-34 1941 models were sent to United States in late 1942 for evaluations. The evaluations found the armour quality to be rather insufficient, with improper welding in places that can allow leaks and improper alloys that made armour weaker in some places than others, the T-34 cast turret was even found to use softer armour than the hull that render it vulnerable to even 37 mm shells. The gun sights for the 76.2 mm cannon was also quite poor in comparison to the Axis and other Allies. The tank reliability was also troubled by various mechanical issues, especially in the earlier models. Low quality air filters and insufficient air flow could impede the engine capabilities and the turret drive had poor reliability that could easily jam up. The vision devices was also poor, the crew are unable to see outside the tank with enough situational awareness, even the tank commander couldn't see well out of the tank. Also, the lack of radios on the first few years of T-34s forced the tank commanders to communicate via flags, with only company commanders tanks fitted with the radios. Ergonomics inside the tanks was unsatisfactory and was very cramped inside, with no turret basket the loader has to struggle when the turret rotates and accessing ammunition on the floor boxes makes it a hard and dangerous job for the loader. The commander's hatch on the turret was also one-piece, making even a "heads-up" view for the commander impossible on these large one-piece hatches. Finally, the two-person turret suffered from not only a very cramped compartment, but an overworked commander who has to act as a gunner as well.

T-34 Prototype

The prototype of the T-34 was designated the A-34 and was the pre-production model. One notable feature on this tank was a complex single-piece front hull, without the swinging hatch available for the driver to use.

Ingame description

@var:description

Screenshots and fan art

Skins and camouflages for the _____ from live.warthunder.com.

Additional information (links)

Obtainable events

  • The tank was available during the Closed Beta Test for the initial implementation of Ground Forces in a pack. The T-34 prototype was available to be bought for 49$/€ as a standalone and 99$/€ for both this vehicle and the M4 748(a).
  • The tank was made available almost five years later as part of War Thunder 5th anniversary during the store discount period, with 500 up for sale alongside the M4 748(a) for $59.99.

References


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ussr_t_34_1940_l_11.png

Icon-country-sov.png T-34 prototype
Nation USSR
Type Medium tank
Rank 2
Battle Rating
3.3
3.3
2.7

   Metric✓       Imperial   

   Metric       Imperial✓   

Characteristics
Weight
25,600 kg
56,438 lb
Number of Crew 4
Hull armour thickness
45/40/40/20 mm
1.77/1.57/1.57/0.79 inches
Statistics
Engine power (stock)
775 hp
442 hp
442 hp
Engine power (upgraded)
954 hp
500 hp
500 hp
HP/ton ratio (stock)
30.27
30.76
17.26
17.54
17.26
17.54
HP/ton ratio (Upgraded)
37.26
37.86
19.53
19.84
19.53
19.84
Max speed
60 km/h
37 mph
54 km/h
33 mph
54 km/h
33 mph
Main Weapon
1 x 76 mm L-11 Cannon
Ammo stowage 77 rounds
Vertical guidance -5°/25°
Secondary Weapon
1 x DT Machine gun
Ammo stowage 1,890 rounds
Mount Coaxial
Economy
Required RP N/A
Vehicle cost N/A
Crew training cost 4,700 SL
Max repair cost*
950 SL
1,390 SL
1,370 SL
Free repair time (Stock)
1h 04m
2h 08m
2h 08m
Free repair time (Upgraded)
21m
42m
42m
Warning: this sidebar is a WIP, and can be incorrect. Last updated 1.75.0.124.