Difference between pages "AN-M65A1 (1,000 lb)" and "T-54 (1951)"

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{{Specs-Card|code=ussr_t_54_1951}}
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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
+
<!-- In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about. -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}.
 +
 
 +
In 1951, a new hemispherical turret with improved ballistic shaping was introduced for the T-54 medium tank. This turret eliminated the turret shot-traps of earlier models and became the definitive one for all T-54 and T-55 variants that followed. A new telescopic gunsight was also introduced.
 +
 
 +
Ingame, the 1951 model plays similarly to the 1949 model. It has the same reduced hull armour compared to the 1947 model but makes up for this with its better mobility and turret, which is not vulnerable to shot-traps like the 1947 and 1949 models are. The 1951 model also has access to a powerful HEAT-FS round.
 +
 
 +
== General info ==
 +
=== Survivability and armour ===
 +
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
=== Vehicles equipped with this weapon ===
+
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
{{Navigation-Start|Vehicles equipped with this weapon}}
 
  
{{Navigation-First-Line|'''Fighters'''}}
+
=== Mobility ===
{{Navigation-Line|F4U}}{{Specs-Link|f4u-1a|short}}{{-}}{{Specs-Link|corsair_fmk2|short}}{{-}}{{Specs-Link|f4u-1d|short}}{{-}}{{Specs-Link|f4u-4|short}}{{-}}{{Specs-Link|f4u-4b|short}}{{-}}{{Specs-Link|f4u-4b_vmf_214|short}}{{-}}{{Specs-Link|f4u-7|short}}
+
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forwards and backwards.''
{{Navigation-Line|F6F}}{{Specs-Link|f6f-3|short}}{{-}}{{Specs-Link|hellcat_fmk1|short}}{{-}}{{Specs-Link|f6f-5_france|short}}{{-}}{{Specs-Link|f6f-5n|short}}{{-}}{{Specs-Link|f6f-5n_france|short}}
 
{{Navigation-Line|F8F}}{{Specs-Link|f8f1|short}}{{-}}{{Specs-Link|f8f1b|short}}{{-}}{{Specs-Link|f8f1b_france|short}}
 
{{Navigation-Line|P-47}}{{Specs-Link|p-47d|short}}{{-}}{{Specs-Link|p-47d-28|short}}{{-}}{{Specs-Link|p-47m-1-re|short}}{{-}}{{Specs-Link|p-47m-1-re_boxted|short}}{{-}}{{Specs-Link|p-47n-15|short}}
 
{{Navigation-Line|P-51}}{{Specs-Link|p-51d-5|short}}{{-}}{{Specs-Link|p-51d-10|short}}{{-}}{{Specs-Link|p-51d-20-na|short}}{{-}}{{Specs-Link|p-51d-30_usaaf_korea|short}}{{-}}{{Specs-Link|p-51h-5_na|short}}
 
  
{{Navigation-First-Line|'''Twin-engine fighters'''}}{{Specs-Link|f7f1|short}}{{-}}{{Specs-Link|f7f3|short}}{{-}}{{Specs-Link|f-82e|short}}{{-}}{{Specs-Link|p-61c_1|short}}
+
== Armaments ==
 +
=== Main armament ===
 +
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
  
{{Navigation-First-Line|'''Jet fighters'''}}
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=== Additional armament ===
{{Navigation-Line|F3D}}{{Specs-Link|f3d_1|short}}
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''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
{{Navigation-Line|F9F}}{{Specs-Link|f9f-2|short}}{{-}}{{Specs-Link|f9f-5|short}}
 
{{Navigation-Line|F-80}}{{Specs-Link|f-80a|short}}{{-}}{{Specs-Link|f-80|short}}
 
{{Navigation-Line|F-84}}{{Specs-Link|f-84b|short}}{{-}}{{Specs-Link|f-84g|short}}{{-}}{{Specs-Link|f-84g_italy|short}}{{-}}{{Specs-Link|f-84g_france|short}}
 
  
{{Navigation-First-Line|'''Attackers'''}}
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=== Machine guns ===
{{Navigation-Line|A-26}}{{Specs-Link|a-26b|short}}{{-}}{{Specs-Link|a-26b_10|short}}
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
{{Navigation-Line|AD-2}}{{Specs-Link|douglas_ad_2|short}}
 
{{Navigation-Line|AD-4}}{{Specs-Link|douglas_ad_4|short}}{{-}}{{Specs-Link|douglas_ad_4_france|short}}
 
{{Navigation-Line|A2D}}{{Specs-Link|a2d|short}}
 
{{Navigation-Line|AM-1}}{{Specs-Link|am_1_mauler|short}}
 
  
{{Navigation-First-Line|'''Bombers'''}}
+
== Usage in the battles ==
{{Navigation-Line|A-26}}{{Specs-Link|a-26c|short}}{{-}}{{Specs-Link|a-26c-45-dt|short}}
+
<!-- Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
{{Navigation-Line|A-35}}{{Specs-Link|a-35b|short}}
+
The T-54 '51 is practically the same tank as the [[T-54 (1949)|T-54 '49]], it has the same armour as the T-54 '49 and the only difference is the addition of the new HEAT-FS round capable of going through 380mm of armour (the War Thunder community generally accepts the T-54 '51 as having the best ammunition overall). Again, the new round should be taken as a back-up option for the most armoured enemies, while BR-412D should remain the main round.
{{Navigation-Line|B-10}}{{Specs-Link|b_10b|short}}
 
{{Navigation-Line|B-17}}{{Specs-Link|b-17e|short}}{{-}}{{Specs-Link|b-17e_japan|short}}{{-}}{{Specs-Link|b-17e_late|short}}{{-}}{{Specs-Link|b-17g|short}}
 
{{Navigation-Line|B-18}}{{Specs-Link|b_18a|short}}
 
{{Navigation-Line|B-24}}{{Specs-Link|b_24d|short}}{{-}}{{Specs-Link|pb4y-2|short}}{{-}}{{Specs-Link|pb4y-2_france|short}}
 
{{Navigation-Line|B-25}}{{Specs-Link|b_25j_1|short}}{{-}}{{Specs-Link|b_25j_20|short}}
 
{{Navigation-Line|B-29}}{{Specs-Link|b-29|short}}
 
{{Navigation-Line|BTD-1}}{{Specs-Link|btd-1|short}}
 
{{Navigation-Line|PBM-3}}{{Specs-Link|pbm_3|short}}
 
{{Navigation-Line|PBY-5}}{{Specs-Link|pby-5|short}}{{-}}{{Specs-Link|pby-5a|short}}{{-}}{{Specs-Link|pby-5a_raf|short}}{{-}}{{Specs-Link|pby-5a_ussr|short}}
 
{{Navigation-Line|PV-2D}}{{Specs-Link|pv_2d|short}}
 
{{Navigation-Line|SB2C}}{{Specs-Link|sb2c_1c|short}}{{-}}{{Specs-Link|sb2c_4|short}}{{-}}{{Specs-Link|sb2c_5_france|short}}
 
{{Navigation-Line|SB2U}}{{Specs-Link|sb2u-2|short}}{{-}}{{Specs-Link|sb2u-3|short}}{{-}}{{Specs-Link|v_156_b1|short}}
 
{{Navigation-Line|SBD-3}}{{Specs-Link|sbd-3|short}}
 
{{Navigation-Line|Wellington}}{{Specs-Link|wellington_mk1c|short}}{{-}}{{Specs-Link|wellington_mk1c_late|short}}{{-}}{{Specs-Link|wellington_mk3|short}}{{-}}{{Specs-Link|wellington_mk10|short}}
 
  
{{Navigation-End}}
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=== General Playstyle ===
 +
The T-54 '51 is simply the better tank than the T-54 '49, because it has the same armour, and the only difference is the addition of HEAT-FS round, which penetrates through 380mm. (Read the [[T-54 (1947)|T-54 '47]] and the [[T-54 (1949)|T-54 '49]] articles, as they cover the T-54 playstyle).
  
== General info ==
+
'''Major Gameplay Differences from the T-54 '49 (Read the [[T-54 (1947)|T-54 '47]] and the [[T-54 (1949)|T-54 '49]] articles prior to reading this!)'''
''Tell us about the tactical and technical characteristics of the bomb.''
 
  
=== Effective damage ===
+
* You can now penetrate all vehicles that you can see.
''Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc)''
+
* If the map is very big, and you are forced to snipe, you may prefer to take APDS ammunition, because it's much easier to aim.
  
=== Comparison with analogues ===
+
=== The Stock Grind ===
''Give a comparative description of bombs that have firepower equal to this weapon.''
+
When grinding the first modifications, Arcade Battles might be more fun, because of faster paced gameplay and the ability to see all threats. Now, it's '''a priority to research Parts and FPE,''' and it may also be a good idea '''to''' '''activate 3-5 universal vehicle back-ups''' to be able to respawn twice in one match. In this case it's worth it, because the T-54 '51 is a grinder for rank V and first rank VI vehicles - the faster you spade it, the faster you can grind!
  
== Usage in battles ==
+
General tips for the stock grind are the same as those for the [[T-54 (1947)|T-54 '47]], read that article.
''Describe situations when you would utilise this bomb in-game (vehicle, pillbox, base, etc)''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''
+
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective". -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Improved turret shape and armour thickness, with no shot-traps (Same turret as the T-54 '49)
 +
* Lighter than the 1947 model, with improved mobility
 +
* Wide ammunition selection, including 380 mm penetration 3BK-5 HEAT-FS and powerful APHE rounds
 +
* Well-sloped hull glacis plate, resistant to most full-bore AP rounds
 +
* Roof mounted DShK heavy machine gun for use against aircraft or light vehicles
 +
 
  
 
'''Cons:'''
 
'''Cons:'''
*
 
  
== History ==
+
* Unstabilised main gun and very slow turret traverse make it vulnerable to being flanked in close combat
<!-- ''Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
+
* Relatively low rate-of-fire
Early in aviation history, applications for aircraft to serve in a military capacity surfaced, not only with the intent to scout a battlefield from an aerial vantage point but for the possibility to drop explosive bombs too. Due to the frail nature of the early wood-frame and cloth covered aircraft, lifting capacity resulted in the ability to only carry small bombs. Effectively these early bombers were hailed as aerial artillery fire which could reach targets hundreds of miles further than the most powerful land-based cannons of the time. Prior to the war, contests abounded where pilots would drop oranges or flour sacks upon predesignated targets to see who could hit closes to the centre.
+
* Small magazine size of the DShK heavy machine gun
 +
* Weaker hull armour than the 1947 model
 +
* Poor penetration with APHE rounds
  
Italian aviators were the first to use bombs in a warfare capacity in 1912 during their campaign in Tripoli. These first bombs were conversions of existing cannon ammunition and were effective only against personnel as they did not provide a strong enough provision to damage hardened equipment or structures. As lifting capacity of aircraft increased, so did the ability for them to carry more and larger explosives.
 
  
For the United States, bomb design did not become a priority until the middle of 1917 when a French official came to the U.S. with several samples of the Gros Andreau bombs which the French were using in large quantities at that time. Immediately these bombs were accepted by the U.S. and used as a standard in developing the first three sizes to be implemented in the military. These three bombs were known as the early "Mark" series, the 25 lb Mk.I demolition bomb, 50 lb Mk.I demolition bomb and 100 lb Mk.I demolition bomb. By December 1917, only six months later, the military put forth requirements for the development of bombs larger than the existing 100 lb bomb. After two more months of development, production of demolition bombs up to 1,000 lbs was started. Rejected 3-inch artillery rounds were the basis for early 25 lb bombs which were modified into a streamlined shape, very similar to the British Cooper bombs of the time. Larger bombs were manufactured and filled with explosive filler, all of which were placed into a streamlined body, for which a cylindrical shape was the most advantageous.
+
== History ==
 +
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
  
Early on, the Mark series of bombs proved to be largely unsatisfactory in a number of different areas. The bomb body itself was weak due to the sheet metal it was made from and the number of welds needed to join the pieces together. The stabilising fins were made of flimsy metal which tended to distort during both the handling and flight of the bomb, adversely affecting accuracy. For the field technicians, inserting the fuse was a complicated process which required removing the stabilising fin structure, potentially damaging the fins. The fuses tended to have a high fail rate and due to their design, they would instantly arm after release from the aircraft posing a direct threat to the delivery aircraft. Later modifications would eliminate many of the negative factors to include adding a nose fuse, time-delayed arming of the fuse, strengthening of the stabilising fins and adding primer detonators to ensure proper explosive train sequences. Other changes including streamlining all bomb bodies and utilising 100% T.N.T. as an explosive filler resulted in the newer "Modified Mark" series of Army bombs.
+
=== In-game description ===
 +
"The new 1951 tank model received a cast semi-spherical turret without shot traps and with improved traverse sealing and an apparatus for attaching a minesweeper. Its two SG-43 machine guns were replaced with a 7.62 mm SGMT machine gun. The T-54's main armament remained as before - a 100 mm D-10T cannon with a 56 calibre barrel length. This weapon was developed in the No. 9 artillery factory's design bureau under the direction of F.F. Petrov. The 100 mm cannon's armour-piercing round was able to penetrate a 125 mm thick vertical armour plate at a range of 2,000 m. After the Second World War, improved variants of this tank served for forty years after the basic model was developed. From 1946, all the characteristics of the T-54 and its variants surpassed those of foreign medium tanks, and its weapon had the best armour-piercing properties.
  
Prior to World War II, the military determined that the Modified Mark series of bombs were obsolete, requiring newer and up-to-date bombs to be developed. Both the U.S. Army and Navy began development of their own series of bombs, the Army with the "M" series and the Navy with their "Mk" series. Both similar, these bombs were designed with parallel sides, an ogival nose and a boat tail which is a box type-tail reinforced to prevent warping and aid with accurate drops. Due to the shortage of T.N.T., the Army filled their bombs with 50/50 Amatol with T.N.T. ends to seal in the Amatol and protect it from moisture. The Navy, on the other hand, continued to manufacture their bombs with 100% T.N.T.
+
In total, 7,009 of them were made between 1952 and 1955.The T54 Mod. 1951 became widespread outside the USSR's borders and was licensed for production in Poland, Czechoslovakia and China. Its Chinese variant was designated Type 59.
 +
Tanks of this type were used in a multitude of armed conflicts in the 20th century. These vehicles are still in service in many countries in Asia and the Middle East.
  
With the approach of World War II, the U.S. Army (including the Army Air Corps) and the Navy standardised their series of bombs allowing for interchanging between services, consolidating manufacturing capabilities and allowing for modifications which enabled British service aircraft to mount these bombs too. Even after the standardisation of bombs in 1941, the standardisation process went through a few phases of further refinement, the first of which changed all high-explosive bombs to be termed general purpose (G.P.) or general purpose high-explosive (G.P.H.E). Later the designation of "demolition bomb" would come back for a few specific bombs.
+
A disadvantage of the tank was the hull layout it inherited from the T-44. It ensured the Soviet tank's advantages over its foreign counterparts, but also restricted opportunities for further increasing the tank's defences, particularly against the new 90 and 105 mm high-explosive anti-tank warheads and armour-piercing subcalibre rounds. The unstabilised tank cannon's accuracy and rate of fire were too low when firing on the move. The T-54's transmission and undercarriage restricted opportunities to increase its mobility after installing a more powerful weapon or increasing its armour."
  
When bombs are dropped, there is always a chance that something in the explosive train of the bomb will fail and it will not explode. Early AN style bombs were defusable in the event that they did not explode on contact, meaning that any unexploded AN bomb could have the fuses and boosters removed without the bomb exploding, rendering it inert. To counter this and allow for the potential "dud" bomb to explode when tampered with, the AN G.P.H.E. series bombs with the modification "A1" annotated that these bombs now had special pins mounted in the bomb's baseplate which fused with the explosive filler making it impossible to remove the booster without causing the bomb to detonate. Other modifications later added would include minor changes to the bomb body or the type of explosive filling used. During this time a second option for bomb tails was added, the box-type tail was already the mainstay of the bombs, however, to create a more aerodynamic bomb a conical tail assembly was added. This stretched out low profile tail improved the aerodynamics of the carrying aircraft, allowing it to carry more ordnance.
+
== Media ==
 
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
Progressing towards the Korean and Vietnam wars, piston-driven aircraft were giving way to jet fighters, bombers and attackers, many of which carried their ordnance on external pylons hung under the wing or underbelly. The new Mk 80 series bombs (Mk 81, 82, 83 and 84) were developed to keep external hung ordnance from creating too much drag on the delivery aircraft. Initially, the Mk 81 250 lb bombs were considered ineffective for their size or required a large amount to be effective and were removed from the munitions inventory. All-weather fighters and attackers were now being outfitted with the Mk series bombs and a new problem developed when it came to low-altitude attacks (typically coming in under low cloud cover) where the aircraft would deploy its ordinance which would hit the ground and explode catching the delivery aircraft in either the explosive blast or the shock-wave from the blast.
 
  
Modifications were developed to slow down or retard the flight of bombs, allowing for the delivery aircraft to depart out of the blast zone before they hit and detonated. Several options became available which allowed these bombs to remain aerodynamic low-drag while en-route to the target, but when deployed converted to high-drag, slower falling bombs. One option was to attach four bladed plates to the rear of the bomb so that when the bomb deployed, these plates would pop out and create high-drag to slow the fall. Another option was to use a ballute which was basically an airbag which deployed from the rear of the bomb that acted like a drogue chute, effectively causing high-drag. Later during the fighting in Iraq, the US military brought back the 250 lb Mk 81 bombs due to their ability to be used when deploying against a specific target and to help minimise collateral damage.
+
== Read also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
== Media ==
+
* ''reference to the series of the vehicles;''
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
+
* ''links to approximate analogues of other nations and research trees.''
  
== See also ==
+
''ETC.''
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the article about the variant of the weapon;''
 
* ''references to approximate analogues by other nations and research trees.'' -->
 
* [[US Bombs General Information]]
 
  
== External links ==
+
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the weapon;''
 
 
* ''other literature.''
 
* ''other literature.''
 
{{Bombs}}
 
 
[[Category:Suspended armaments]]
 

Revision as of 19:03, 12 August 2019

T-54 (1951)
ussr_t_54_1951.png
T-54 (1951)
AB RB SB
8.0 8.0 8.0
Class:
Research:61 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game

Description

The T-54 (1951) is a rank V Soviet medium tank with a battle rating of 8.0 (AB/RB/SB).

In 1951, a new hemispherical turret with improved ballistic shaping was introduced for the T-54 medium tank. This turret eliminated the turret shot-traps of earlier models and became the definitive one for all T-54 and T-55 variants that followed. A new telescopic gunsight was also introduced.

Ingame, the 1951 model plays similarly to the 1949 model. It has the same reduced hull armour compared to the 1947 model but makes up for this with its better mobility and turret, which is not vulnerable to shot-traps like the 1947 and 1949 models are. The 1951 model also has access to a powerful HEAT-FS round.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forwards and backwards.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

The T-54 '51 is practically the same tank as the T-54 '49, it has the same armour as the T-54 '49 and the only difference is the addition of the new HEAT-FS round capable of going through 380mm of armour (the War Thunder community generally accepts the T-54 '51 as having the best ammunition overall). Again, the new round should be taken as a back-up option for the most armoured enemies, while BR-412D should remain the main round.

General Playstyle

The T-54 '51 is simply the better tank than the T-54 '49, because it has the same armour, and the only difference is the addition of HEAT-FS round, which penetrates through 380mm. (Read the T-54 '47 and the T-54 '49 articles, as they cover the T-54 playstyle).

Major Gameplay Differences from the T-54 '49 (Read the T-54 '47 and the T-54 '49 articles prior to reading this!)

  • You can now penetrate all vehicles that you can see.
  • If the map is very big, and you are forced to snipe, you may prefer to take APDS ammunition, because it's much easier to aim.

The Stock Grind

When grinding the first modifications, Arcade Battles might be more fun, because of faster paced gameplay and the ability to see all threats. Now, it's a priority to research Parts and FPE, and it may also be a good idea to activate 3-5 universal vehicle back-ups to be able to respawn twice in one match. In this case it's worth it, because the T-54 '51 is a grinder for rank V and first rank VI vehicles - the faster you spade it, the faster you can grind!

General tips for the stock grind are the same as those for the T-54 '47, read that article.

Pros and cons

Pros:

  • Improved turret shape and armour thickness, with no shot-traps (Same turret as the T-54 '49)
  • Lighter than the 1947 model, with improved mobility
  • Wide ammunition selection, including 380 mm penetration 3BK-5 HEAT-FS and powerful APHE rounds
  • Well-sloped hull glacis plate, resistant to most full-bore AP rounds
  • Roof mounted DShK heavy machine gun for use against aircraft or light vehicles


Cons:

  • Unstabilised main gun and very slow turret traverse make it vulnerable to being flanked in close combat
  • Relatively low rate-of-fire
  • Small magazine size of the DShK heavy machine gun
  • Weaker hull armour than the 1947 model
  • Poor penetration with APHE rounds


History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

"The new 1951 tank model received a cast semi-spherical turret without shot traps and with improved traverse sealing and an apparatus for attaching a minesweeper. Its two SG-43 machine guns were replaced with a 7.62 mm SGMT machine gun. The T-54's main armament remained as before - a 100 mm D-10T cannon with a 56 calibre barrel length. This weapon was developed in the No. 9 artillery factory's design bureau under the direction of F.F. Petrov. The 100 mm cannon's armour-piercing round was able to penetrate a 125 mm thick vertical armour plate at a range of 2,000 m. After the Second World War, improved variants of this tank served for forty years after the basic model was developed. From 1946, all the characteristics of the T-54 and its variants surpassed those of foreign medium tanks, and its weapon had the best armour-piercing properties.

In total, 7,009 of them were made between 1952 and 1955.The T54 Mod. 1951 became widespread outside the USSR's borders and was licensed for production in Poland, Czechoslovakia and China. Its Chinese variant was designated Type 59. Tanks of this type were used in a multitude of armed conflicts in the 20th century. These vehicles are still in service in many countries in Asia and the Middle East.

A disadvantage of the tank was the hull layout it inherited from the T-44. It ensured the Soviet tank's advantages over its foreign counterparts, but also restricted opportunities for further increasing the tank's defences, particularly against the new 90 and 105 mm high-explosive anti-tank warheads and armour-piercing subcalibre rounds. The unstabilised tank cannon's accuracy and rate of fire were too low when firing on the move. The T-54's transmission and undercarriage restricted opportunities to increase its mobility after installing a more powerful weapon or increasing its armour."

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