Difference between revisions of "T-26 No.531"

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{{Specs-Card|code=cn_t_26_no531}}
+
{{About
 +
| about = Soviet light tank '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = T-26 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=cn_t_26_no531
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}} -->
 
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Chinese light tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
This is definitively the worst characteristic of this vehicle; armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware of HMGs and autocannons, since they will be able to penetrate your armour.
+
The armour of the T-26 is almost non-existent, making it the worst aspect of this vehicle. Armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware of HMGs and autocannons, since they will be able to penetrate your armour.
  
 
'''Armour type:'''
 
'''Armour type:'''
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=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 141|rbMinHp= 80}}
+
{{tankMobility|abMinHp=141|rbMinHp=80}}
  
While being a light tank, its mobility is one of a medium. It will take you where you want to be, provided you choose your route well and avoid tricky manoeuvres. Reverse speed, while not great (-6 km/h), can save you from some bad situations, provided cover is not too far behind.
+
While being a light tank, its mobility is one of a medium/heavy tank. The top speed is very, very low for a light tank, combined with the low power to weight ratio given by its weak engine, the T-26 has poor acceleration and speed on most surfaces. It can reach around 30 km/h only on hard, flat surface, after a long, uninterrupted acceleration period. With even a small turn the speed will drop significantly. The narrow tracks significantly reduce its off-road mobility in muddy, sandy or snowy maps. Despite the tracks being short and far apart, the T-26 still has slow hull traverse and often needs a forward/backward jerk to start turning properly. Reverse speed is also very poor (-4 km/h), which cannot save you from most bad situations.
 +
 
 +
It will eventually take you where you want to be, provided that you are a very patient player, choose your route well, and avoid too many tricky turns.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
{{main|20-К (45 mm)}}
 
 
[[File:No.531 screenshot 2.jpg|thumb]]
 
[[File:No.531 screenshot 2.jpg|thumb]]
The [[20-K (45 mm)|20-K]] is the typical Soviet rank 1 gun. Players should get used to it since it will be your main armament up until rank 2. This gun has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shotting enemies. In longer ranges, shells begin to lose penetration and accuracy; it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners, with its very fast reload speed and turret traverse.
+
{{main|20-K (45 mm)}}
 +
 
 +
The [[20-K (45 mm)|20-K]] is the typical Soviet rank I gun. Players should get used to it since it will be your main armament up until rank II. The APHEBC round has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shotting enemies. In longer ranges, shells begin to lose penetration and accuracy; it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners, with its very fast reload speed and turret traverse.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="6" | [[20-К (45 mm)|45 mm 20-K]]
+
! colspan="5" | [[20-K (45 mm)|45 mm 20-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! rowspan="1" | Vertical <br> guidance
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! rowspan="1" | Horizontal <br> guidance
+
! Stock !! Full !! Expert !! Aced
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 205 || -/+28° || ±180° || N/A
+
! ''Arcade''
 +
| rowspan="2" | 205 || rowspan="2" | -/+22° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.23 || 21.08 || 25.60 || 28.31 || 30.12 || rowspan="2" | 3.77 || rowspan="2" | 3.34 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! ''Realistic''
|-
+
| 9.52 || 11.20 || 13.60 || 15.04 || 16.00
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' ||15.23||21.08||25.60||28.31||30.12
 
|-
 
| ''Realistic'' || 9.50 || 11.20 ||13.60||15.04||16.00
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 3.80 ||3.34||3.07||2.90
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| BR-240 || APHEBC ||69||68||59||50||42||35
+
| BR-240 || APHEBC || 70 || 68 || 59 || 50 || 42 || 35
 
|-
 
|-
| BR-240SP || AP || 73 ||71||62||52||44||37
+
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71°
+
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9.0 || 29.26 || 48° || 63° || 71°
 
|-
 
|-
| BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
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=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
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{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
 
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
+
| Coaxial || 1,890 (63) || 600 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
The T-26 No.531 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.
+
The T-26 No.531 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long-range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long-range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand, the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.
  
Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive to the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.
+
Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive at the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively, it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.
  
It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into potential enemy fire.
+
It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into the potential enemy fire.
  
The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving in cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.
+
The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving under cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.
 
[[File:No.531 screenshot 1.jpg|thumb]]
 
[[File:No.531 screenshot 1.jpg|thumb]]
In terms of the T-26's gun there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. ''More'' ''info on both these rounds can be found in the "ammunition" section above''.
+
In terms of the T-26's gun, there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. ''More'' ''info on both these rounds can be found in the "ammunition" section above''.
 
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| BR-240SP
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
|
 
|-
 
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Great firepower. Stock shell has 69mm maximum penetration and 32g TNT which can frontally penetrate and one-shot lots of tanks. For example the Pz.II, Pz.III B, Ha-Go, etc. Even in an uptier it can still effectively penetrate tanks like the B1
+
* Great firepower; the stock shell has 69 mm maximum penetration and 32 g TNT which can frontally penetrate many tanks
* Massive ammo capacity and fast reload time is good for new players who cannot aim well.
+
* Even in an up-tier situation it can still effectively penetrate tanks like the [[B1 bis|B1]]
 +
* Massive ammo capacity and fast reload time is good for new players who are learning to aim
 
* Premium bonuses thanks to its premium status
 
* Premium bonuses thanks to its premium status
  
 
'''Cons:'''
 
'''Cons:'''
  
* Very low survivability. Armour is thin, not angled and is only 15mm max. Can get frontally penetrated by anything like the Pz.II, Pz.III and even heavy MG. Plus only 3 crew members packed tightly together significantly reduces survivability. It is prone to get one-shot by Pz.IV C and Chi-Ha
+
* Very low survivability; the armour is thin, not angled and is only 15 mm max. Can get frontally penetrated by anything like the [[Pz.II (Disambiguation)|Pz.II]], [[Pz.III (Disambiguation)|Pz.III]] and even heavy MG.  
* Poor mobility overall. Low top speed limits its maneuverbility around the battlefield, weak engine doesn't allow it to climb hills, and the narrow tracks slows it even more in desert maps like Sinai or snowy maps like Frozen pass. Also the slow reverse speed of only -3 km/h is very fatal as it cannot get away from danger in time.
+
* The three crew members are packed tightly together significantly reduces survivability
* Average turret rotation combined with the sluggish hull traverse make it cannot respond to flanks quickly. Flankers like the s.Pz.B.41 and AS 42 are commonly seen
+
* Poor mobility overall; has low top speed limited manoeuvrability around the battlefield, the weak engine doesn't allow it to climb hills
* Average -5° gun depression limits its potential in hilly terrains.
+
* The narrow tracks slow it in desert maps like Sinai or snowy maps like Frozen Pass
* Some ammo is stored inside turret which tend to explode when hit.
+
* The slow reverse speed of only -3 km/h is very fatal as it cannot back away from danger in time  
 +
* Average turret rotation combined with the sluggish hull traverse prevents it from responding to flanks quickly
 +
* Average -5° gun depression limits its potential in hilly terrains
 +
* Some ammo is stored inside turret which tends to explode when hit
  
 
== History ==
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
===Development===
 
===Development===
The '''T-26''' light tank design is derived from the British Vickers 6-ton tank. In early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union in May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
+
The '''T-26''' light tank design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union in May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
  
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with license to mass-produce them. This information pressured the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service in February 13, 1931 as the main-stay of the Red Army's armoured forces.
+
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. This information pressured the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service on February 13, 1931, as the mainstay of the Red Army's armoured forces.
  
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
+
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
  
 
===Variants===
 
===Variants===
During its production life, many variants of it was made for different purposes, up to '''53''' different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the [[T-26-4]]), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the [[T-26E]], which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.
+
During its production life, many variants of it were made for different purposes, up to '''53''' different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the [[T-26-4]]), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the [[T-26E]], which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.
  
 
All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.
 
All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.
Line 253: Line 201:
 
===Combat usage===
 
===Combat usage===
 
[[File:No.531 screenshot 3.jpg|thumb]]
 
[[File:No.531 screenshot 3.jpg|thumb]]
In 1937-39, a period of high tensions between the USSR and Japan, the Soviets provided 88 T-26 M33 tanks to China. The T-26, which along with the BT tanks would constitute three-quarters of the Soviet tank force at the start of its own war with Germany in 1941, had been developed from and was very similar to the Vickers 6-ton tank, a model which China had previously bought from Britain. With 20 of those tanks, mostly the Vickers Mark E armed with a short 47 mm gun, fighting with the 1st and 2nd Tank Battalions around Shanghai in 1937, is where most had been lost to the Japanese. The T-26s that came after appears to have been radio-equipped. They were assigned to the 1st Tank Regiment, which had elements attached to the new 200<sup>th</sup> (Motorised) Division, the first such division in the Chinese army. The 200<sup>th</sup> Division, with at least nine T-26s, was deployed to Burma in the spring of 1942. Most of its tanks were believed lost in that campaign, although they acquitted themselves well. Other T-26 elements saw action in China proper throughout the war.
+
In 1937-39, a period of high tensions between the USSR and Japan, the Soviets provided 88 T-26 M33 tanks to China. The T-26, which along with the BT tanks would constitute three-quarters of the Soviet tank force at the start of its own war with Germany in 1941, had been developed from and was very similar to the Vickers 6-ton tank, a model which China had previously bought from Britain. With 20 of those tanks, mostly the Vickers Mark E armed with a short 47 mm gun, fighting with the 1st and 2nd Tank Battalions around Shanghai in 1937, is where most had been lost to the Japanese. The T-26s that came after appears to have been radio-equipped. They were assigned to the 1st Tank Regiment, which had elements attached to the new 200<sup>th</sup> (Motorised) Division, the first such division in the Chinese army. The 200<sup>th</sup> Division, with at least nine T-26s, was deployed to Burma in the spring of 1942. Most of its tanks were believed lost in that campaign, although they acquitted themselves well. Other T-26 elements saw action in China proper throughout the war.
 +
 
 +
This particular T-26, the T-26 No. 531, was the commander tank of general Sun Li-jen, who was nicknamed "Rommel of the east".
  
 
== Media ==
 
== Media ==

Revision as of 10:41, 16 January 2021

VTOL | Rank 5 USA
AV-8A Harrier Pack
This page is about the Soviet light tank T-26 No.531. For other uses, see T-26 (Family).
T-26 No.531
cn_t_26_no531.png
GarageImage T-26 No.531.jpg
T-26 No.531
AB RB SB
1.0 1.0 1.0
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The T-26 No.531 is a premium rank I Chinese light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

Armourfront / side / back
Hull15 / 15 / 15
Turret15 / 15 / 15
Crew3 people
Visibility75 %

The armour of the T-26 is almost non-existent, making it the worst aspect of this vehicle. Armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware of HMGs and autocannons, since they will be able to penetrate your armour.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (22°) Front plate
7 mm (64-80°) Front glacis
15 mm (6-52°) Lower glacis
15 mm (21-23°) Top
15 mm (0°) Bottom
15 mm (0°) Top
15 mm (12°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (13-15°) Turret front
15 mm (5-44°) Gun mantlet
15 mm (17-19°) 15 mm (17°) 10 mm

Notes

  • Suspension wheel is 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick.

Mobility

Speedforward / back
AB34 / 4 km/h
RB and SB31 / 4 km/h
Number of gears5 forward
1 back
Weight9.8 t
Engine power
AB174 hp
RB and SB91 hp
Power-to-weight ratio
AB17.8 hp/t
RB and SB9.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 34 4 9.8 141 174 14.39 17.76
Realistic 31 4 80 91 8.16 9.29

While being a light tank, its mobility is one of a medium/heavy tank. The top speed is very, very low for a light tank, combined with the low power to weight ratio given by its weak engine, the T-26 has poor acceleration and speed on most surfaces. It can reach around 30 km/h only on hard, flat surface, after a long, uninterrupted acceleration period. With even a small turn the speed will drop significantly. The narrow tracks significantly reduce its off-road mobility in muddy, sandy or snowy maps. Despite the tracks being short and far apart, the T-26 still has slow hull traverse and often needs a forward/backward jerk to start turning properly. Reverse speed is also very poor (-4 km/h), which cannot save you from most bad situations.

It will eventually take you where you want to be, provided that you are a very patient player, choose your route well, and avoid too many tricky turns.

Modifications and economy

Repair cost
AB322 Sl icon.png
RB226 Sl icon.png
SB201 Sl icon.png
Total cost of modifications5 020 Rp icon.png
500 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 20 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement cn.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
45mm_AP_1942_ammo_pack
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png

Armaments

Main armament

Ammunition205 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-6° / 22°
No.531 screenshot 2.jpg
Main article: 20-K (45 mm)

The 20-K is the typical Soviet rank I gun. Players should get used to it since it will be your main armament up until rank II. The APHEBC round has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shotting enemies. In longer ranges, shells begin to lose penetration and accuracy; it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners, with its very fast reload speed and turret traverse.

45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 205 -6°/+22° ±180° N/A 15.23 21.08 25.60 28.31 30.12 3.77 3.34 3.07 2.90
Realistic 9.52 11.20 13.60 15.04 16.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 68 59 50 42 35
BR-240SP AP 73 71 62 52 44 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9.0 29.26 48° 63° 71°
BR-240SP AP 757 1.43 N/A N/A N/A 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
Visual
discrepancy
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66) 121 (+84) 103 (+102) 79 (+126) 61 (+144) 29 (+176) (+204) No
Ammo racks of the T-26 No.531

Turret empty: 157 (+48)

Machine guns

Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

Usage in battles

The T-26 No.531 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long-range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long-range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand, the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.

Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive at the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively, it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.

It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into the potential enemy fire.

The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving under cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.

No.531 screenshot 1.jpg

In terms of the T-26's gun, there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. More info on both these rounds can be found in the "ammunition" section above.

Pros and cons

Pros:

  • Great firepower; the stock shell has 69 mm maximum penetration and 32 g TNT which can frontally penetrate many tanks
  • Even in an up-tier situation it can still effectively penetrate tanks like the B1
  • Massive ammo capacity and fast reload time is good for new players who are learning to aim
  • Premium bonuses thanks to its premium status

Cons:

  • Very low survivability; the armour is thin, not angled and is only 15 mm max. Can get frontally penetrated by anything like the Pz.II, Pz.III and even heavy MG.
  • The three crew members are packed tightly together significantly reduces survivability
  • Poor mobility overall; has low top speed limited manoeuvrability around the battlefield, the weak engine doesn't allow it to climb hills
  • The narrow tracks slow it in desert maps like Sinai or snowy maps like Frozen Pass
  • The slow reverse speed of only -3 km/h is very fatal as it cannot back away from danger in time
  • Average turret rotation combined with the sluggish hull traverse prevents it from responding to flanks quickly
  • Average -5° gun depression limits its potential in hilly terrains
  • Some ammo is stored inside turret which tends to explode when hit

History

Development

The T-26 light tank design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union in May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the V-26.

The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet T-19 light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. This information pressured the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the T-26, was accepted into service on February 13, 1931, as the mainstay of the Red Army's armoured forces.

Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with the BT light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.

Variants

During its production life, many variants of it were made for different purposes, up to 53 different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the T-26-4), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the T-26E, which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.

All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.

Combat usage

No.531 screenshot 3.jpg

In 1937-39, a period of high tensions between the USSR and Japan, the Soviets provided 88 T-26 M33 tanks to China. The T-26, which along with the BT tanks would constitute three-quarters of the Soviet tank force at the start of its own war with Germany in 1941, had been developed from and was very similar to the Vickers 6-ton tank, a model which China had previously bought from Britain. With 20 of those tanks, mostly the Vickers Mark E armed with a short 47 mm gun, fighting with the 1st and 2nd Tank Battalions around Shanghai in 1937, is where most had been lost to the Japanese. The T-26s that came after appears to have been radio-equipped. They were assigned to the 1st Tank Regiment, which had elements attached to the new 200th (Motorised) Division, the first such division in the Chinese army. The 200th Division, with at least nine T-26s, was deployed to Burma in the spring of 1942. Most of its tanks were believed lost in that campaign, although they acquitted themselves well. Other T-26 elements saw action in China proper throughout the war.

This particular T-26, the T-26 No. 531, was the commander tank of general Sun Li-jen, who was nicknamed "Rommel of the east".

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China light tanks
Type 63  Object 211 · Type 63 · ZTS63
Type 62  Type 62
WZ551  PTL02 · WMA301
ZBL08  ZLT11
Type 86  ZBD86
WZ502  ZBD04A
ROC  M41D · M64
Type 59  QN506
USA  ␗M8 LAC · ␗M3A3 Stuart · ␗M3A3 (1st PTG) · ␗M5A1 · ␗M24 · ␗M18 GMC · ␗M41A3
USSR  ␗T-26 · T-26 No.531 · ␗PT-76

China premium ground vehicles
Light tanks  T-26 No.531 · ␗M3A3 (1st PTG) · ␗M41A3 · M64 · WMA301
Medium tanks  ␗M4A4 (1st PTG) · T-34-85 No.215 · Т-62 №545 · ZTZ59A · Type 69-IIa · T-69 II G · ZTZ96A (P)
Heavy tanks  IS-2 No.402