Difference between revisions of "T-26 (1st Gv.T.Br.)"

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{{Specs-Card|code=ussr_t_26_1940_1st_GvTBr}}
 
{{Specs-Card|code=ussr_t_26_1940_1st_GvTBr}}
 +
{{About
 +
| about = Soviet light tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = T-26 (Family)
 +
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
{{break}}
+
{{Break}}
The '''{{specs|name}}''' is a premium rank {{specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]]. Essentially a premium version of the [[T-26|original T-26]], it boasts all its benefits and weaknesses. It costs 250 [[Golden_Eagles|Golden Eagles]]
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]]. Essentially a premium version of the [[T-26|original T-26]], it boasts all its benefits and weaknesses. It costs 250 [[Golden_Eagles|Golden Eagles]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
+
[[File:T-26 3.jpg|thumb]]
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
 
This is definitively the worst characteristic of this vehicle: armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware HMG and autocannons.
 
This is definitively the worst characteristic of this vehicle: armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware HMG and autocannons.
  
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! Armour !! Front !! Sides !! Rear !! Roof
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm (0°) ''Bottom'' || 15 mm (0°) ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''  
+
| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm (0°) ''Bottom'' || 15 mm (0°) ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
 
|-
 
|-
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm  
+
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm
 
|-
 
|-
 
|}
 
|}
Line 33: Line 37:
  
 
=== Mobility ===
 
=== Mobility ===
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
While being a light tank, its mobility is one of a medium. It will carry you where you want to be, provided you choose your route well and avoid tricky manoeuvres. Reverse speed, while not great (-6 km/h), can save you from some bad situations, provided cover is not too far behind.
 
  
{| class="wikitable" style="text-align:center"
+
{{tankMobility|abMinHp=141|rbMinHp=80}}
|-
+
 
! colspan="3" | Mobility characteristic
+
While being a light tank, the mobility of the {{PAGENAME}} is closer to a medium tank. It will take you where you want to be, provided you choose your route well and avoid tricky manoeuvres. Reverse speed, while not great (-3 km/h), can save you from some bad situations, provided cover is not too far behind.
|-
 
! Weight (tons)
 
! colspan="1" | Add-on Armor<br>weight (tons)
 
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 9.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 33 (AB)
 
|-
 
|30 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|141
 
|174
 
|-
 
|''Realistic/Simulator''
 
|80
 
|91
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|14.39
 
|17.75
 
|-
 
|''Realistic/Simulator''
 
|8.16
 
|9.28
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|20-К (45 mm)}}
+
[[File:T-26 2.jpg|thumb]]
 +
{{main|20-K (45 mm)}}
  
The [[20-K (45 mm)|20-K]] is the typical Soviet rank 1 gun, players should get used to it since it will be your main armament up until rank 2. This gun has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shot enemies. In longer ranges, shells begin to lose penetration and accuracy: it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners since it has very fast reload speed and turret traverse.
+
The 20-K is the typical Soviet rank 1 gun, players should get used to it since it will be your main armament up until rank 2. This gun has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shot enemies. In longer ranges, shells begin to lose penetration and accuracy: it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners since it has very fast reload speed and turret traverse.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! colspan="6" | [[20-К (45 mm)|45 mm 20-K]]
+
! colspan="5" | [[20-K (45 mm)|45 mm 20-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! rowspan="1" | Vertical <br> guidance
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! rowspan="1" | Horizontal <br> guidance
+
! Stock !! Full !! Expert !! Aced
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 205 || -/+28° || ±180° || N/A
+
! ''Arcade''
 +
| rowspan="2" | 205 || rowspan="2" | -/+22° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.2 || 21.1 || 25.6 || 28.3 || 30.1 || rowspan="2" | 3.77 || rowspan="2" | 3.33 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! ''Realistic''
|-
+
| 9.5 || 11.2 || 13.6 || 15.0 || 16.0
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 9.50 || 13.20 || _.__ || _.__ || _.__
 
|-
 
| ''Realistic'' || 9.50 || 11.20 || _.__ || _.__ || _.__
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 3.80 || _.__ || _.__ || _.__
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
|-
! 10m
+
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| BR-240 || APHEBC ||69||68||59||50||42||35
+
| BR-240 || APHEBC || 70 || 68 || 59 || 50 || 42 || 35
 
|-
 
|-
| BR-240SP || AP || 73 ||71||62||52||44||37
+
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37
 
|-
 
|-
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
! 0% !! 50% !! 100%
! 50%
 
! 100%
 
 
|-
 
|-
| BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71°
+
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9 || 29.26 || 48° || 63° || 71°
 
|-
 
|-
| BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
+
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks_T-26.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-26.]]
+
{| class="wikitable" style="text-align:center"
{| class="wikitable sortable" style="text-align:center"
 
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! 6th<br>rack empty
 +
! 7th<br>rack empty
 +
! 8th<br>rack empty
 +
! 9th<br>rack empty
 +
! 10th<br>rack empty
 +
! 11th<br>rack empty
 +
! 12th<br>rack empty
 +
! 13th<br>rack empty
 +
! Visual<br>discrepancy
 
|-
 
|-
|| '''205''' || 165&nbsp;''(+40)'' || 124&nbsp;''(+81)'' || 83&nbsp;''(+122)'' || 42&nbsp;''(+163)'' || 1&nbsp;''(+204)'' || style="text-align:left" | Yes
+
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)'' || 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
 
|-
 
|-
 
|}
 
|}
 +
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
  
Turret empty: 124&nbsp;''(+81)''
+
Turret empty: 157&nbsp;''(+48)''
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
+
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Coaxial || 1,890 (63) || 600 || N/A || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
 
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
[[File:T-26 1.jpg|thumb]]
 +
The T-26 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.
  
The T-26 is an excellent support and flanker type of tank. Other light tanks at this battle rating typically are faster but lack the bouncy and generally average armour. With this vehicle holding a point or pushing with your team is crucial as this vehicle is very good at that at its battle rating. With its gun, it can pack quite the punch while still remaining a good distance as its APHE shot will be your best friend. Try to not compete in closer combat as you will see how other tanks use their speed advantage to flank you and catch you off guard, instead try to stay at a relatively medium range where you have a chance to bounce a shot or two and the enemies manoeuvrability isn't that much of a worry. German tanks are your easiest targets, but also one of your worst enemy. Meanwhile, the American LVT can just eat your shot and is best to try to avoid them. In general, the best way to play this vehicle is to follow your teammates and support them or cover the flanks from any enemies.
+
Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive to the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.
 +
 
 +
The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving in cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.
 +
 
 +
In terms of the T-26's gun there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. ''More'' ''info on both these rounds can be found in the "ammunition" section above''.
 +
 
 +
It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into potential enemy fire.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
| BR-240SP
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
 
'''Pros:'''
 
'''Pros:'''
  
* Good penetration even at a distance
+
* Great firepower; the stock shell has 69 mm maximum penetration and 32 g TNT which can frontally penetrate many tanks
* Decent reload time
+
* Even in an up-tier situation it can still effectively penetrate tanks like the B1
* The ammo rack is difficult to destroy
+
* Massive ammo capacity and fast reload time is good for new players who are learning to aim
* Especially good camouflage when it is placed behind a bush on a winter map
+
* Premium bonuses thanks to its premium status
  
 
'''Cons:'''
 
'''Cons:'''
  
* Awful manoeuvrability
+
* Very low survivability; the armour is thin, not angled and is only 15 mm max. Can get frontally penetrated by anything like the Pz.II, Pz.III and even heavy MG.
* Exposed driver, prone to be injured
+
* The three crew members are packed tightly together significantly reduces survivability
* Thin armour compared to the [[Pz.II C|PzKpfw II Ausf.C]]
+
* Poor mobility overall; has low top speed limited manoeuvrability around the battlefield, the weak engine doesn't allow it to climb hills
* Tall profile compared to the [[Pz.II C|PzKpfw II Ausf.C]]
+
* The narrow tracks slow it in desert maps like Sinai or snowy maps like Frozen Pass
* Very weak roof armour, vulnerable to machine-gun fire from aircraft
+
* The slow reverse speed of only -3 km/h is very fatal as it cannot back away from danger in time
* Poor top speed, woeful reverse
+
* Average turret rotation combined with the sluggish hull traverse prevents it from responding to flanks quickly
 +
* Average -5° gun depression limits its potential in hilly terrains
 +
* Some ammo is stored inside turret which tends to explode when hit
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
 
===Development===
 
===Development===
 
The '''[[T-26]]''' light tank was design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union on May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
 
The '''[[T-26]]''' light tank was design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union on May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
  
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. As Poland was considered an enemy to the state, the pressure caused by this intelligence caused the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service in February 13, 1931 as the mainstay of the Red Army's armoured forces.  
+
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. As Poland was considered an enemy to the state, the pressure caused by this intelligence caused the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service in February 13, 1931 as the mainstay of the Red Army's armoured forces.
  
 
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
 
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
Line 243: Line 233:
 
The T-26 first saw combat in the Spanish Civil War, where it showed its superiority over the current tanks of the period fielded by Italy and Germany. Then it saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some of the design defects such as poor armour welding and the disadvantages of riveted constructions (the rivet would break off and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland. The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish have could penetrate the light armour of the T-26. When World War II for Russia finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], plus the air supremacy of the Luftwaffe ensured many tanks were lost in the opening stages of Barbarossa.
 
The T-26 first saw combat in the Spanish Civil War, where it showed its superiority over the current tanks of the period fielded by Italy and Germany. Then it saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some of the design defects such as poor armour welding and the disadvantages of riveted constructions (the rivet would break off and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland. The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish have could penetrate the light armour of the T-26. When World War II for Russia finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], plus the air supremacy of the Luftwaffe ensured many tanks were lost in the opening stages of Barbarossa.
  
The T-26 at this point also was breaking down and the lack of spare parts made repairs hard, resulting in multiple T-26 units also being knocked out for being irrecoverable. The T-26 was gradually phased from service by the new, venerable [[T-34 (1941)|T-34]] medium tanks, which gave Germany a run for their money. The T-26 still saw service in the war as a second-line unit, as it was still fighting in the Battle of Moscow of 1941, Stalingrad of 1942, and in Manchuria in 1945. Some T-26 even saw action in the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by the more venerable T-34.  
+
The T-26 at this point also was breaking down and the lack of spare parts made repairs hard, resulting in multiple T-26 units also being knocked out for being irrecoverable. The T-26 was gradually phased from service by the new, venerable [[T-34 (1941)|T-34]] medium tanks, which gave Germany a run for their money. The T-26 still saw service in the war as a second-line unit, as it was still fighting in the Battle of Moscow of 1941, Stalingrad of 1942, and in Manchuria in 1945. Some T-26 even saw action in the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by the more venerable T-34.
  
 
===Survivors===
 
===Survivors===
Line 249: Line 239:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
<gallery mode="packed-hover" heights="200px">
+
[[File:T-26_(1st_Gv.T.Br.) Side.jpg|x200px|thumb|none|Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade.]]
T-26_(1st_Gv.T.Br.) Side.jpg|Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade.
 
</gallery>
 
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the vehicles;''
+
* Standard Soviet T-26: [[T-26]]
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Latest revision as of 15:22, 24 October 2020

RANK VI USSR
T-72AV (TURMS-T) PACK
T-26 (1st Gv.T.Br.)
ussr_t_26_1940_1st_gvtbr.png
AB
RB
SB
General characteristics
Brief
Detailed
1.0/1.0/1.0BR
3 peopleCrew
75 %Visibility
front / side / backArmour
0 / 0 / 6Hull
15 / 15 / 0Turret
Mobility
9.8 tWeight
174 hp91 hpEngine power
17.8 hp/t9.3 hp/tPower-to-weight ratio
34 km/h forward
4 km/h back
31 km/h forward
4 km/h back
Speed
Armament
45 mm 20-K cannonMain weapon
205 roundsAmmunition
2.9 / 3.8 sReload
-6° / 22°Vertical guidance
1890 roundsAmmunition
8 / 10.4 sReload
63 roundsBelt capacity
600 shots/minFire rate
Economy
250 Ge icon.pngPurchase
Sl icon.png200/240/210Repair
150 Sl icon.pngCrew training
1000 Sl icon.pngExperts
20 Ge icon.pngAces
75 × 2 Talisman.png % Rp icon.pngReward for battle
30 × 2 Talisman.png % Sl icon.png30 × 2 Talisman.png % Sl icon.png10 × 2 Talisman.png % Sl icon.png
This page is about the Soviet light tank T-26 (1st Gv.T.Br.). For other versions, see T-26 (Family).

Description

GarageImage T-26 (1st Gv.T.Br.).jpg


The T-26 (1st Gv.T.Br.) is a premium rank I Soviet light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.41.27. Essentially a premium version of the original T-26, it boasts all its benefits and weaknesses. It costs 250 Golden Eagles.

General info

Survivability and armour

T-26 3.jpg

This is definitively the worst characteristic of this vehicle: armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware HMG and autocannons.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (22°) Front plate
7 mm (64-80°) Front glacis
15 mm (6-52°) Lower glacis
15 mm (21-23°) Top
15 mm (0°) Bottom
15 mm (0°) Top
15 mm (12°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (13-15°) Turret front
15 mm (5-44°) Gun mantlet
15 mm (17-19°) 15 mm (17°) 10 mm

Notes

  • Suspension wheel are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 34 4 9.8 141 174 14.39 17.76
Realistic 31 4 80 91 8.16 9.29

While being a light tank, the mobility of the T-26 (1st Gv.T.Br.) is closer to a medium tank. It will take you where you want to be, provided you choose your route well and avoid tricky manoeuvres. Reverse speed, while not great (-3 km/h), can save you from some bad situations, provided cover is not too far behind.

Armaments

Main armament

T-26 2.jpg
Main article: 20-K (45 mm)

The 20-K is the typical Soviet rank 1 gun, players should get used to it since it will be your main armament up until rank 2. This gun has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shot enemies. In longer ranges, shells begin to lose penetration and accuracy: it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners since it has very fast reload speed and turret traverse.

45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 205 -6°/+22° ±180° N/A 15.2 21.1 25.6 28.3 30.1 3.77 3.33 3.07 2.90
Realistic 9.5 11.2 13.6 15.0 16.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 68 59 50 42 35
BR-240SP AP 73 71 62 52 44 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°
BR-240SP AP 757 1.43 N/A N/A N/A 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
Visual
discrepancy
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66) 121 (+84) 103 (+102) 79 (+126) 61 (+144) 29 (+176) (+204) No
Ammo racks of the T-26 (1st Gv.T.Br.)

Turret empty: 157 (+48)

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

Usage in battles

T-26 1.jpg

The T-26 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.

Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive to the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.

The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving in cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.

In terms of the T-26's gun there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. More info on both these rounds can be found in the "ammunition" section above.

It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into potential enemy fire.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive BR-240SP
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Great firepower; the stock shell has 69 mm maximum penetration and 32 g TNT which can frontally penetrate many tanks
  • Even in an up-tier situation it can still effectively penetrate tanks like the B1
  • Massive ammo capacity and fast reload time is good for new players who are learning to aim
  • Premium bonuses thanks to its premium status

Cons:

  • Very low survivability; the armour is thin, not angled and is only 15 mm max. Can get frontally penetrated by anything like the Pz.II, Pz.III and even heavy MG.
  • The three crew members are packed tightly together significantly reduces survivability
  • Poor mobility overall; has low top speed limited manoeuvrability around the battlefield, the weak engine doesn't allow it to climb hills
  • The narrow tracks slow it in desert maps like Sinai or snowy maps like Frozen Pass
  • The slow reverse speed of only -3 km/h is very fatal as it cannot back away from danger in time
  • Average turret rotation combined with the sluggish hull traverse prevents it from responding to flanks quickly
  • Average -5° gun depression limits its potential in hilly terrains
  • Some ammo is stored inside turret which tends to explode when hit

History

Development

The T-26 light tank was design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union on May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the V-26.

The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet T-19 light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. As Poland was considered an enemy to the state, the pressure caused by this intelligence caused the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the T-26, was accepted into service in February 13, 1931 as the mainstay of the Red Army's armoured forces.

Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with with the BT light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.

Variants

During its production life, many variants of it were made for different purposes, up to 53 different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the T-26-4), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the T-26E, which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.

All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.

Combat usage

The T-26 first saw combat in the Spanish Civil War, where it showed its superiority over the current tanks of the period fielded by Italy and Germany. Then it saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some of the design defects such as poor armour welding and the disadvantages of riveted constructions (the rivet would break off and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland. The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish have could penetrate the light armour of the T-26. When World War II for Russia finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's Panzer IIIs and Panzer IVs, plus the air supremacy of the Luftwaffe ensured many tanks were lost in the opening stages of Barbarossa.

The T-26 at this point also was breaking down and the lack of spare parts made repairs hard, resulting in multiple T-26 units also being knocked out for being irrecoverable. The T-26 was gradually phased from service by the new, venerable T-34 medium tanks, which gave Germany a run for their money. The T-26 still saw service in the war as a second-line unit, as it was still fighting in the Battle of Moscow of 1941, Stalingrad of 1942, and in Manchuria in 1945. Some T-26 even saw action in the 1st Guards Tank Brigade (1st Gv.T.Br.), but these were quickly replaced by the more venerable T-34.

Survivors

A number of survivors exist today in different museums, about 45 of them are still intact. A majority of them are in Russia, Spain, and Finland, where they saw most of their services.

Media

Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade.

See also

  • Standard Soviet T-26: T-26

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26E · T-26-4
BT  BT-5 · RBT-5 · BT-7 · BT-7 (F-32)
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
Other  T-50 · T-60 · T-70 · T-80 · T-126
  BA-11 · PT-76B · Object 685 · Object 906
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7 (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · T-55AM-1 · T-72AV (TURMS-T)
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · IS-6
Tank destroyers  BM-13N · BM-8-24 · SU-57 · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37