Difference between revisions of "T-26 (1st Gv.T.Br.)"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]]. Essentially a premium version of the [[T-26|original T-26]], it boasts all its benefits and weaknesses. It costs 250 [[Golden_Eagles|Golden Eagles]].
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The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]].  
  
This is one of the Soviet starter premium tanks. Unlike its German counterpart, the [[Pz.II C (DAK)]], it's cannon is single-shot which makes it more suitable for ranged engagements. Due to its thin armour, it is recommended to stay at distance from autocannons and heavy machine guns (HMGs) since they can shred the T-26 pretty easily at any angle. With light armour, average mobility, and a good gun for its rank, the T-26 is recommended to be played as frontline support. While these qualities may not be representative of later Soviet tanks, it is a good trainer nevertheless, given that it is forgiving and harder to play than later tanks.
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The T-26 (1st Gv.T.Br) is a premium version of the [[T-26]] and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.
  
 
== General info ==
 
== General info ==
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
[[File:T-26 3.jpg|thumb]]
 
[[File:T-26 3.jpg|thumb]]
The armour of the T-26 is thin, thus making the vehicle's survivability low. Armour is nearly flat on all sides, so it is recommended to not expose yourself to enemy fire. The crew are not lined up behind each other from the front, meaning that enemies using shells without HE filler may have to take up to 2-3 shots before knocking out all of your crew. Beware of heavy machine guns (common on American tanks) and autocannons (common on German and Italian tanks), since they will be able to both penetrate your armor and shred your crew/modules.
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The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.
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Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.
  
 
'''Armour type:'''
 
'''Armour type:'''
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! Armour !! Front !! Sides !! Rear !! Roof
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm (0°) ''Bottom'' || 15 mm (0°) ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
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| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm ''Bottom'' || 15 mm ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
 
|-
 
|-
 
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm
 
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=141|rbMinHp=80}}
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While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the [[Pz.III E]]. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.
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Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.
  
While being a light tank, its mobility is one of a medium/heavy tank. The top speed is very low for a light tank, combined with the low power to weight ratio given by its weak engine. The T-26 has poor acceleration and speed on most surfaces. It can reach around 30 km/h only on hard, flat surface, after a long, uninterrupted acceleration period. With even a small turn the speed will drop significantly. The narrow tracks significantly reduce its off-road mobility in muddy, sandy or snowy maps. Despite the tracks being short and far apart, the T-26 still has slow hull traverse and often needs a forward/backward jerk to start turning properly. Reverse speed is also very poor (-4 km/h), which cannot save you from most bad situations. Despite these, drawbacks, it will eventually take you where you want to be, provided that you are a very patient player, choose your route well, and avoid too many tricky turns.
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Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.
  
For new tankers, it is advised to choose between the T-26 and [[BT-5]] wisely. Since they have very similar aspects (reserve light tanks with thin armor, the same gun, and a similar turret) they are good vehicles to compare and contrast opposing playstyles. The T-26 represents slow, patient, hunting and hiding while the BT-5 represents fast flanking and daring advances).
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{{tankMobility|abMinHp=141|rbMinHp=80}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{main|20-K (45 mm)}}
 
{{main|20-K (45 mm)}}
  
The [[20-K (45 mm)|20-K]] is the typical Soviet rank I gun. Players should get used to it since it will be your main light tank armament up until rank II, featured extensively in the [[BT-7 (Family)|BT-7 family]], the [[T-50]], [[T-70]], and the [[T-80]]. The APHEBC round has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shotting enemies. At longer ranges, shells begin to lose penetration and accuracy; it is not made for sniping. It is recommended to bring ~10-15 BR-240SP (pure AP shells) for heavier targets as they have more penetration. This gun is very forgiving to beginners, with its very fast reload speed, decent damage, and maneuverability.
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The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.
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The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.
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A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:20-K (45 mm)/Ammunition|BR-240, BR-240SP}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| BR-240 || APHEBC || 70 || 68 || 59 || 50 || 42 || 35
 
|-
 
| BR-240SP || AP || 73 || 71 || 62 || 52 || 44 || 37
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| BR-240 || APHEBC || 760 || 1.43 || 1.2 || 9.0 || 29.26 || 48° || 63° || 71°
 
|-
 
| BR-240SP || AP || 757 || 1.43 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 6th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
! 7th<br>rack empty
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|-
 +
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)''
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|-
 
! 8th<br>rack empty
 
! 8th<br>rack empty
 
! 9th<br>rack empty
 
! 9th<br>rack empty
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! 13th<br>rack empty
 
! 13th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
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!
 
|-
 
|-
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)'' || 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
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| 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
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!
 
|-
 
|-
 
|}
 
|}
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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'''Note''':
  
Turret empty: 157&nbsp;''(+48)''
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* Turret empty: 157&nbsp;''(+48)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
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|-
 
|-
 
|}
 
|}
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The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
[[File:T-26 1.jpg|thumb]]
 
[[File:T-26 1.jpg|thumb]]
It is recommended to play the T-26 in a support role, flanking the battlefield and finding a good position to support your teammates from. The 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal a fair amount of damage to enemy vehicles from both short and long-range. The fast reload allows for quick adjustment of aim between shots, meaning the T-26 can be a highly effective flanking vehicle if a good camping spot is found. The limited gun depression however, (-6°) will affect which positions are usable. Keeping back at long-range is certainly an effective way to avoid taking damage.
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A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.  
  
The T-26 can also be used for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun and powerplant (engine & transmission) at risk of taking damage. The mobility of the T-26 is also less than many of its counterparts like the [[Pz.35(t)]] or the [[M2A4]], which could potentially put it at risk in a brawling scenario. On the other hand, the T-26's quick reload (3.77-2.9s) will usually give it an upper hand if you can survive the first shot.
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The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.
  
Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive in the battlefield after the fighting has already begun. This can be an advantage in that you arrive after your team has already identified many targets. This also means that you will most likely not be on the front line of attack will usually allows for you to last a bit longer than players who rushed the center of the battlefield. On the other hand, it is also less likely that you will reach capture points before they are capped by your teammates, who will be faster than you.
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The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.  
  
The lack of armour is really something to be kept in mind, even some tank machine guns like the 12.7 mm [[M2HB (12.7 mm)|M2HB]] and 13.2 mm [[Breda Model 31 (13.2 mm)|Breda Model 31]] will be able to go through your thickest pieces of armour (15mm). Because of this, it is recommended to try your best to avoid enemy vehicles getting the first shot. Driving under cover is advisable to avoid being spotted.
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In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.
 
 
In terms of the T-26's gun, there are 2 round options. The APHEBC round has a maximum of 70mm effective penetration with 29.26g of TNT equivalent explosive. This will allow for the round to penetrate most armour at the BR and also do a good amount of post-pen damage if the fuse is set off. The second round type is an AP round. This has a maximum of 73mm effective penetration, but lacks any explosive filler. This makes its post pen damage less effective than the APHEBC round. ''More information on these two ammunition options can be found in the "[[T-26 (China)#Ammunition|ammunition]]" section above''.
 
 
 
It is also worth keeping in mind that the T-26 only has a reverse speed of 3 km/h. This is important to remember when driving into potential enemy fire. It is recommended to be aware of enemy positions and cover, as a retreat will be a lot slower than an advance.
 
 
 
Be aware that enemy aircraft with bombs or powerful guns can easily take out the T-26. It is advised to stick to the treeline to avoid being spotted and attacked. The T-26 has little anti-aircraft capabilities so it is also advised to let the friendly SPAAs deal with aircraft.
 
 
 
; '''Specific enemies worth noting:'''
 
 
 
[[Pz.II]] - These speedy German tanks can be extremely dangerous. Their fast firing [[KwK30 (20 mm)|KwK30]] or [[KwK38 (20 mm)|KwK38]] 20mm autocannons can shred your armour and the modules behind it. Pz.IIs have better mobility than the T-26 to boot. Generally, it is advised not to engage head on but if you are forced to, then make sure you get off the first shot before they start spraying. These concerns are also shared with the [[Sd.Kfz. 140/1]]. The good thing about facing the Panzer II is that it doesn't have much armour, like most Rank I vehicles, so you can easily penetrate and knock it out with a single shot. Another tactic is to have a teammate with you, preferably a mobile light tank like the [[M22]] or the [[BT-5]]. Your ally can distract the Panzer II while you line up your shot to take it out. Pz.IIs also have poor turret traverse speed, so getting behind it and shooting its engine can prevent it from bringing its gun to bear on you.
 
 
 
[[AB 41]] and [[L6/40]] - Italian counterparts to the German Pz.II series, these vehicles both feature 20mm [[Breda Mod.35 (20 mm)|Breda Mod.35]] autocannons which present the same concerns and counters as the Pz.IIs. The difference is that the L6/40 is slightly slower than the Pz.IIs, while the AB 41 is significantly faster. Generally, if your round penetrates either vehicle, it will most likely do significant damage.
 
 
 
[[M2A2]] - This unassuming and unusual American vehicle relies on a .50 cal (12.7mm) [[M2HB (12.7 mm)|M2HB]] heavy machine gun, located in its left-hand turret. The M2A2 shouldn't be dismissed as a threat however, as despite its odd layout, relatively small armament, and light armor, it is one of the fastest light tanks at Rank I. Given the T-26's relatively slow speed, the M2A2 will outflank you easily. Its .50 cal machine gun isn't always able to do a lot of damage to heavily armored vehicles, but the T-26's is among the vehicles that the M2HB can consistently penetrate. When facing an M2A2, it is recommended to shoot first and stop it from closing the distance. If you are on its right side, it will have to turn towards you to bring its .50 cal to bear. Its 7.62 mm [[M1919A4 (7.62 mm)|M1919A4]] medium machine gun, located in its right turret, will not do any significant damage to the T-26.
 
 
 
[[M8 Scott]] and [[LVT(A)(4)]] - This American howitzer carrier takes the speedy hull of the M5 Stuart and mates it with a turret containing a 75mm howitzer and a .50 cal M2HB. Being very fast, this tank can flank the T-26 very easily. It does not often need to do this however, since its HEAT round can annihilate the T-26 in one shot. It doesn't even need to do that however, since it could opt to just spraying your vehicle down with the .50 cal. By comparative principle, it is an M2A2 with a 75mm. The [[LVT(A)(4)]] presents similar concerns, as it is marries the M8 Scott's turret to the hull of an LVT. Because of this, the LVT(A)(4) is able to swim. It is recommended to be watching the waterways, as most players do not expect an attack to come from areas that normal tanks cannot traverse.
 
 
 
[[Ka-Chi]] - This Japanese medium tank is often underestimated for its nation of origin, but it is not to be ignored. Its massive size may prevent your shells from doing significant damage in one shot, and some may occasionally be completely absorbed by the front pontoon or deflected if angled. Its height can allow it to see over your cover and spot you. It won't be able to lower its gun too far however, especially with floats attached, and if the T-26 is able to sneak around the Ka-Chi, you can potentially rush into the deadzone right alongside the vehicle and shoot into its flank, without chance of retaliation. It is recommended to be watching the waterways, as most players do not expect an attack to come from areas that normal tanks cannot traverse.
 
 
 
[[B1 bis]] and [[B1 ter]] - Nearly any Rank I vehicle unfortunate enough to come face-to-face with a B1 is in for a rough time. If the recommended tactic for the T-26 is being a support vehicle, it should be especially employed when a B1 is encountered. The B1 bis has thick armor (60 mm of frontal armor) that can absorb or deflect your 45mm shells. The B1 ter presents the same issue for you, but even worse. (70 mm of frontal armor) There is little a T-26 can do when facing one of these heavy tanks head on, except for shooting the infamous "mail-slot" weakspot located on the turret ring, or damaging the tracks in hopes of immobilizing it. Calling in for friendly ground and air assistance is highly advised when encountering such beasts.
 
 
 
[[He 112 A-0]] - This German plane is essentially a flying Panzer II. With a powerful rapid-firing 20mm [[MG C/30L (20 mm)|MG C/30L]] autocannon, it can use API-T rounds have enough penetration to go through the T-26 at nearly every angle. Experienced pilots can wreak havoc on your team until their ammo is expended. It is recommended to find solid roof cover when enemy aircraft are overhead.
 
 
 
[[:Category:Anti-aircraft vehicles|SPAA]] - Nearly every anti-aircraft vehicle at the tier, save for the British [[Light AA Mk I]], will be able to penetrate and destroy the T-26 with ease. Not to mention that SPAAs guns have high fire rates. As with any other vehicles, it is advised to shoot first. Certain SPAAs which are commonly underestimated like the French [[P.7.T AA]], and [[CCKW 353 AA]] and the American [[M15 CGMC]], and should be especially noted, as despite not having 20mm autocannons like their Axis counterparts, they all have weapons capable of efficiently knocking out a T-26.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Great firepower; the stock APHE shell has 70 mm maximum penetration and 32g TNT which can frontally penetrate and one-shot many tanks it will face
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* Beginner-friendly main gun with decent performance and accuracy at most ranges
* Very fast reload
+
* Good ammunition choices with high penetration and high-explosive filler
* Fairly accurate gun at short to medium ranges
+
* Fast reloading rate allows for quick follow-up shots
* Massive ammo capacity and fast reload time which is good for new players learning how to manoeuvre and fire
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* Massive ammo capacity
* Effective coaxial machine gun for use against open-topped enemy vehicles and trucks
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* Premium bonuses for researching other vehicles
* Premium bonuses
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Low survivability due to the thin, nearly unangled armor
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* Low survivability with thin armor and tightly packed crew
* Three crew members packed tightly together significantly reduces survivability
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* Poor overall mobility due to relatively low engine power
* Poor overall mobility; low top speed, very low reverse speed, slow hull traverse, and difficulty in climbing steep slopes
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* Slow reverse speed
* Average -5° gun depression limits its potential in hilly terrains
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* Suggish hull traverse
* Some ammo is stored inside turret which tends to explode when hit
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* Ammunition storage located inside the turret may detonate when hit
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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{{main|T-26#History|l1=History of the T-26}}
  
===Development===
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===Combat usage===
The '''[[T-26]]''' light tank was design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union on May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
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A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.  
  
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. As Poland was considered an enemy to the state, the pressure caused by this intelligence caused the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service in February 13, 1931 as the mainstay of the Red Army's armoured forces.
+
The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]]. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.
  
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
+
At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable [[T-34 (Family)|T-34]] medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.  
  
===Variants===
+
The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.
During its production life, many variants of it were made for different purposes, up to '''53''' different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the [[T-26-4]]), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the [[T-26E]], which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.
 
  
All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.
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== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
===Combat usage===
+
;Skins
The T-26 first saw combat in the Spanish Civil War, where it showed its superiority over the current tanks of the period fielded by Italy and Germany. Then it saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some of the design defects such as poor armour welding and the disadvantages of riveted constructions (the rivet would break off and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland. The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish have could penetrate the light armour of the T-26. When World War II for Russia finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], plus the air supremacy of the Luftwaffe ensured many tanks were lost in the opening stages of Barbarossa.
 
  
The T-26 at this point also was breaking down and the lack of spare parts made repairs hard, resulting in multiple T-26 units also being knocked out for being irrecoverable. The T-26 was gradually phased from service by the new, venerable [[T-34 (1941)|T-34]] medium tanks, which gave Germany a run for their money. The T-26 still saw service in the war as a second-line unit, as it was still fighting in the Battle of Moscow of 1941, Stalingrad of 1942, and in Manchuria in 1945. Some T-26 tanks even saw action in the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by the more venerable T-34.
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_26_1940_1st_GvTBr Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
===Survivors===
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;Images
A number of survivors exist today in different museums, about 45 of them are still intact. A majority of them are in Russia, Spain, and Finland, where they saw most of their services.
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<gallery mode="packed-hover" heights="200">
 
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File:T-26_(1st_Gv.T.Br.) Side.jpg|<small>Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade</small>
== Media ==
+
</gallery>
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
[[File:T-26_(1st_Gv.T.Br.) Side.jpg|x200px|thumb|none|Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade.]]
 
  
 
== See also ==
 
== See also ==
Line 242: Line 199:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
* Standard version: [[T-26]]
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;Related development
* T-26 series: [[T-26 (Family)]]
+
 
 +
* [[T-26 (Family)]]
 +
** [[T-26-4]]
 +
** [[SU-5-1]]
 +
 
 +
;Other vehicles of similar configuration and role
 +
;* [[Vickers Mk.E]]
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;* [[M13/40 (I)]]
 +
 
 +
Vehicles with similar weapon systems
 +
 
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* [[BT-7]]
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* [[BA-11]]
  
 
== External links ==
 
== External links ==
Line 249: Line 218:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{TankManufacturer OKMO}}
 
{{USSR light tanks}}
 
{{USSR light tanks}}
 
{{USSR premium ground vehicles}}
 
{{USSR premium ground vehicles}}

Latest revision as of 16:22, 23 February 2024

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Soviet light tank T-26 (1st Gv.T.Br.). For other versions, see T-26 (Family).
T-26 (1st Gv.T.Br.)
ussr_t_26_1940_1st_gvtbr.png
GarageImage T-26 (1st Gv.T.Br.).jpg
T-26 (1st Gv.T.Br.)
AB RB SB
1.0 1.0 1.0
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The T-26 mod. 1939 (1st Gv.T.Br.) is a premium rank I Soviet light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.41.27.

The T-26 (1st Gv.T.Br) is a premium version of the T-26 and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.

General info

Survivability and armour

Armourfront / side / back
Hull15 / 15 / 15
Turret15 / 15 / 15
Crew3 people
Visibility75 %
T-26 3.jpg

The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.

Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (22°) Front plate
7 mm (64-80°) Front glacis
15 mm (6-52°) Lower glacis
15 mm (21-23°) Top
15 mm Bottom
15 mm Top
15 mm (12°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (13-15°) Turret front
15 mm (5-44°) Gun mantlet
15 mm (17-19°) 15 mm (17°) 10 mm

Notes

  • Suspension wheel are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick

Mobility

Speedforward / back
AB34 / 4 km/h
RB and SB31 / 4 km/h
Number of gears5 forward
1 back
Weight9.8 t
Engine power
AB174 hp
RB and SB91 hp
Power-to-weight ratio
AB17.8 hp/t
RB and SB9.3 hp/t

While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the Pz.III E. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.

Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.

Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 34 4 9.8 141 174 14.39 17.76
Realistic 31 4 80 91 8.16 9.29

Modifications and economy

Repair cost
AB322 Sl icon.png
RB280 Sl icon.png
SB422 Sl icon.png
Total cost of modifications5 020 Rp icon.png
500 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 30 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
45mm_AP_1942_ammo_pack
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png

Armaments

Main armament

Ammunition205 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-6° / 22°
T-26 2.jpg
Main article: 20-K (45 mm)

The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.

The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.

A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.

45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 205 -6°/+22° ±180° N/A 15.23 21.08 25.60 28.31 30.12 3.77 3.34 3.07 2.90
Realistic 9.52 11.20 13.60 15.04 16.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 67 58 47 39 32
BR-240SP APBC 73 70 60 50 41 34
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°
BR-240SP APBC 757 1.43 - - - 47° 60° 65°

Ammo racks

Ammo racks of the T-26 (1st Gv.T.Br.)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66)
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
Visual
discrepancy
121 (+84) 103 (+102) 79 (+126) 61 (+144) 29 (+176) (+204) No

Note:

  • Turret empty: 157 (+48) shells.

Machine guns

Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.

Usage in battles

T-26 1.jpg

A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.

The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.

The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.

In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.

Pros and cons

Pros:

  • Beginner-friendly main gun with decent performance and accuracy at most ranges
  • Good ammunition choices with high penetration and high-explosive filler
  • Fast reloading rate allows for quick follow-up shots
  • Massive ammo capacity
  • Premium bonuses for researching other vehicles

Cons:

  • Low survivability with thin armor and tightly packed crew
  • Poor overall mobility due to relatively low engine power
  • Slow reverse speed
  • Suggish hull traverse
  • Ammunition storage located inside the turret may detonate when hit

History

Main article: History of the T-26

Combat usage

A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.

The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's Panzer IIIs and Panzer IVs. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.

At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable T-34 medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.

The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the 1st Guards Tank Brigade (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.

Media

Skins
Images

See also

Related development
Other vehicles of similar configuration and role

Vehicles with similar weapon systems

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Experimental Design and Mechanical Engineering Department
Light Tanks 
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26E · T-26-4
T-50  T-50 · T-126
Heavy Tanks  T-35
Tank Destroyers  SU-5-1 · SU-100Y
Export 
T-26  ␗T-26 · T-26 No.531
See Also  Omsk Transport Engineering Plant

USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37