Difference between revisions of "T-10A"

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== Armaments ==
 
== Armaments ==
 
{{Specs-Tank-Armaments}}
 
{{Specs-Tank-Armaments}}
 
 
=== Main armament ===
 
=== Main armament ===
 
{{Specs-Tank-Weapon|1}}
 
{{Specs-Tank-Weapon|1}}
Line 68: Line 67:
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:D-25TS (122 mm)/Ammunition|BR-471, BR-471B, BR-471D, OF-471}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| BR-471 || APHE || 205 || 201 || 183 || 162 || 144 || 128
 
|-
 
| BR-471B || APHEBC || 205 || 203 || 191 || 178 || 166 || 155
 
|-
 
| BR-471D || APCBC || 230 || 227 || 215 || 200 || 186 || 173
 
|-
 
| OF-471 || HE || 37 || 37 || 37 || 37 || 37 || 37
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| BR-471 || APHE || 795 || 25 || 1.2 || 19 || 246.4 || 47° || 60° || 65°
 
|-
 
| BR-471B || APHEBC || 795 || 25 || 1.2 || 19 || 246.4 || 48° || 63° || 71°
 
|-
 
| BR-471D || APCBC || 800 || 25 || 1.2 || 19 || 192.5 || 48° || 63° || 71°
 
|-
 
| OF-471 || HE || 800 || 25 || 0 || 0.1 || 3,600 || 79° || 80° || 81°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Even though you have thick armour, HEAT-FS and APDS will go right through it so be careful. The T-10A's gun is powerful but for targets such as the M-103, you will have a hard time killing due to its effective armour. Your reload time is also very long, you can expect around an 18-second reload which is way less than a IS-3 or IS-4 but still long. When taking a enemy position or cap, try bringing at least 2 allies to help and support you. Since it is a Soviet tank you have a low gun depression of 3°, so avoid positions that need gun depression like hills or rough terrain. One special feature that sets the T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in combat, however this works only at lower speeds. You also have a 12.7 mm DShK machine gun to take out lightly- armoured targets, planes, or helicopters.
+
Even though you have thick armour, HEATFS and APDS will go right through it so be careful. The T-10A's gun is powerful but for targets such as the M-103, you will have a hard time killing due to its effective armour. Your reload time is also very long, you can expect around an 18-second reload which is way less than a IS-3 or IS-4 but still long. When taking a enemy position or cap, try bringing at least 2 allies to help and support you. Since it is a Soviet tank you have a low gun depression of -3°, so avoid positions that need gun depression like hills or rough terrain. One special feature that sets the T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in combat, however this works only at lower speeds. You also have a 12.7 mm DShK machine gun to take out lightly- armoured targets, planes, or helicopters.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 171: Line 130:
 
* Has a powerful 122 mm gun that can knock a majority of opponents with a single shot
 
* Has a powerful 122 mm gun that can knock a majority of opponents with a single shot
 
* Has night vision device
 
* Has night vision device
* Has a vertical stabiliser allowing for even more effective 'shoot and scoot' tactics familiar to IS commanders
+
* Has a vertical stabiliser allowing for even more effective "shoot and scoot" tactics familiar to IS commanders
 
* 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds
 
* 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds
  
 
'''Cons:'''
 
'''Cons:'''
  
* Armour is not thick enough to reliably defend against HEATFS.
+
* Armour is not thick enough to reliably defend against HEATFS and APDS projectiles
 
* Cannot angle due to flat cheeks and ammo stored directly behind
 
* Cannot angle due to flat cheeks and ammo stored directly behind
* 14 hp/t ratio (in RB) which is not enough at its BR
+
* Low power-to-weight ratio in RB
* Bad reverse speed (though average for Soviet tanks)
+
* Bad reverse speed
* Long reload time, though slightly bit faster compared to previous IS tanks
+
* Long reload time
* Limited ammo reserves for secondary weapons
 
 
* No NVD for gunner view
 
* No NVD for gunner view
 +
* Limited ammo reserves and clip sizes for secondary weapons means you may be reloading at inconvenient times
 +
* Lacks access to modern projectiles like HEATFS and APFSDS, making it a headache to fight against enemy with decent sloped armour
  
 
== History ==
 
== History ==

Revision as of 08:39, 16 February 2023

This page is about the Soviet heavy tank T-10A. For the other version, see T-10M.
T-10A
ussr_t_10a.png
GarageImage T-10A.jpg
ArtImage T-10A.png
T-10A
AB RB SB
7.7 7.7 7.7
Show in game
MARKET

Description

The T-10A is a premium gift rank V Soviet heavy tank with a battle rating of 7.7 (AB/RB/SB). It was introduced during Update "New Power" as a reward for Battle Pass: Season I.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull120 / 80 / 60
Turret250 / 157 / 90
Crew4 people
Visibility93 %

The armour protection of the hull, as it is a T-10 hull, is very good except against powerful APDS, APFSDS, HEATFS and ATGMs. In a downtier the armour will work well against the majority of vehicles, however chemical rounds such as HEAT shells and ATGMs will have no issues penetrating the hull as well as APFSDS shells. Moving to the turret, it is poorly armoured even against APDS beside the gun breech. The turret may stop APCBC and some APDS shells but should not be relied on to stop HEAT and ATGM nor APFSDS.

Armour Front (Slope angle) Sides Rear Roof
Hull 120 mm (57°) Front glacis
120 mm (49°) Lower glacis
40-60 mm (78-79°) Driver's port
120 mm (50°) Top
80 mm (0-64°) Middle
30 mm (60°) Bottom
50 mm (53°) Top
60 mm (21°) Bottom
30 mm
Turret 120-250 mm (26-60°) Turret front
100 + 250 mm (0-75°) Gun mantlet
130-190 mm (3-55°) 102 mm (21-47°) 30 mm
Cupola 40 mm 40 mm 40 mm 30 mm

Mobility

Speedforward / back
AB45 / 9 km/h
RB and SB42 / 8 km/h
Number of gears8 forward
2 back
Weight50.0 t
Engine power
AB1 336 hp
RB and SB700 hp
Power-to-weight ratio
AB26.7 hp/t
RB and SB14.0 hp/t

In terms of mobility, the T10A lacks speed as well as agility. But it can been seen as quite fast for a heavy tank, the horsepower generated by the engine makes this a beast when moving obstacles and even dead tanks. The mass can be seen as a pro and a con. Due to heavy mass, it has more traction and will not be flipped by explosions or pushed so easily by tanks. However, the mass reduced drastically the top speed as well as the acceleration.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 9 50 1,085 1,336 21.7 26.72
Realistic 42 8 619 700 12.38 14

Modifications and economy

Repair cost
AB3 897 Sl icon.png
RB3 893 Sl icon.png
SB6 328 Sl icon.png
Crew training10 000 Sl icon.png
Experts550 000 Sl icon.png
Aces1 300 Ge icon.png
Research Aces1 600 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 210 / 250 % Sl icon.png
Talisman.png 2 × 208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
122mm_APHE_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
122mm_APCBC_ammo_pack
Mods smoke screen.png
Smoke grenade
Mods night vision device.png
NVD

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

122 mm D-25TS cannon
Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition30 rounds
First-order7 rounds
Reloadbasic crew → aces
19.5 → 15.0 s
Vertical guidance-3° / 17°
Main article: D-25TS (122 mm)
122 mm D-25TS Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 30 -3°/+17° ±180° Vertical 11.3 15.7 19.0 21.1 22.4 19.50 17.25 15.90 15.00
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-471 APHE 205 201 182 161 143 127
BR-471B APHEBC 205 203 192 178 166 155
BR-471D APCBC 230 227 215 200 186 173
OF-471 HE 37 37 37 37 37 37
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-471 APHE 795 25 1.2 19 246.4 47° 60° 65°
BR-471B APHEBC 795 25 1.2 19 246.4 48° 63° 71°
BR-471D APCBC 800 25 1.2 19 192.5 48° 63° 71°
OF-471 HE 795 25 0 0.1 3,600 79° 80° 81°

Ammo racks

Ammo racks of the T-10A
Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
30 Projectiles
Propellants
27 (+3)
27 (+3)
24 (+6)
24 (+6)
20 (+10)
20 (+10)
17 (+13)
17 (+13)
14 (+16)
14 (+16)
11 (+19)
11 (+19)
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
Visual
discrepancy
10 (+20)
10 (+20)
(+21)
(+21)
(+23)
(+23)
(+25)
(+25)
(+27)
(+27)
(+29)
(+29)
No

Machine guns

Ammunition500 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-5° / 85°
Main article: DShK (12.7 mm)
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 500 (50) 600 N/A N/A
Pintle 250 (50) 600 -5°/+85° ±180°

Usage in battles

Even though you have thick armour, HEATFS and APDS will go right through it so be careful. The T-10A's gun is powerful but for targets such as the M-103, you will have a hard time killing due to its effective armour. Your reload time is also very long, you can expect around an 18-second reload which is way less than a IS-3 or IS-4 but still long. When taking a enemy position or cap, try bringing at least 2 allies to help and support you. Since it is a Soviet tank you have a low gun depression of -3°, so avoid positions that need gun depression like hills or rough terrain. One special feature that sets the T-10A from other heavy Soviet tanks is a stabilizer which makes a huge difference in combat, however this works only at lower speeds. You also have a 12.7 mm DShK machine gun to take out lightly- armoured targets, planes, or helicopters.

Pros and cons

Pros:

  • Good turret armour and effective pike nose hull armour, can bounce most kinetic rounds
  • Good side armour which can occasionally protect you from heavy tank shells
  • Decent mobility for such a heavily armoured vehicle
  • Has a powerful 122 mm gun that can knock a majority of opponents with a single shot
  • Has night vision device
  • Has a vertical stabiliser allowing for even more effective "shoot and scoot" tactics familiar to IS commanders
  • 12.7 mm DShK coaxial and commander's weapons make short work of light vehicles, allowing conservation of main gun rounds

Cons:

  • Armour is not thick enough to reliably defend against HEATFS and APDS projectiles
  • Cannot angle due to flat cheeks and ammo stored directly behind
  • Low power-to-weight ratio in RB
  • Bad reverse speed
  • Long reload time
  • No NVD for gunner view
  • Limited ammo reserves and clip sizes for secondary weapons means you may be reloading at inconvenient times
  • Lacks access to modern projectiles like HEATFS and APFSDS, making it a headache to fight against enemy with decent sloped armour

History

Main article: History of the T-10M

The T-10A is an early variant of the T-10 heavy tank. It included a single-plane stabilizer which allowed the gun to be fired accurately while moving. It was developed in 1956, and was later succeeded by the T-10B, and finally the T-10M.

Media

Skins
Images
Videos

See also

Vehicles equipped with the same chassis

External links


Chelyabinsk Tractor Plant (Челябинский тракторный завод)
IFVs 
BMP-1  BMP-1
Heavy Tanks 
KV  KV-85 · KV-122
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 "Revenge" · IS-2 No.321
T-10  T-10A · T-10M
Other IS Tanks  IS-3 · IS-4M
Tank Destroyers 
KV Derivatives  SU-152
IS Derivatives  ISU-152 · ISU-122 · ISU-122S · Object 268
Export 
IS-2  ␗IS-2 · IS-2 No.402 · ␗IS-2 (1944)
ISU  ␗ISU-152 · ␗ISU-122
IFVs  SPz BMP-1
See Also  Leningrad Kirov Plant

USSR heavy tanks
KV-1  KV-1 (L-11) · KV-1 (ZiS-5) · KV-1E · KV-1S
KV-2  KV-2 (1939) · KV-2 (1940) · KV-2 (ZiS-6) · KV-220
Other KVs  KV-85 · KV-122
IS-1/2  IS-1 · IS-2 · IS-2 (1944) · IS-2 No.321 · IS-2 "Revenge" · Object 248
Other IS tanks  IS-3 · IS-4M · IS-6 · IS-7
T-10  T-10A · T-10M
Multi-turreted  T-35 · SMK
Other  Object 279
Lend-Lease  ▂MK-II "Matilda"

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37