https://wiki.warthunder.com/index.php?title=Swift_F.7&feed=atom&action=historySwift F.7 - Revision history2024-03-29T08:46:20ZRevision history for this page on the wikiMediaWiki 1.30.0https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=173392&oldid=prevU38088265 at 21:34, 25 September 20232023-09-25T21:34:42Z<p></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:34, 25 September 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l14" >Line 14:</td>
<td colspan="2" class="diff-lineno">Line 14:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Introduced in [[Update 1.91 "Night Vision"]], the Swift F.7 builds upon the characteristics of the preceding F.1 variant, in particular with a new afterburning engine allowing the Swift to accelerate even faster. The beam-riding Fireflashes can also pose a new and unusual threat, as opponents are unlikely to be expecting an air-to-air missile capable of being launched in head-on engagements. The Swift F.7 continues to excel at catching enemies by surprise, and utilising its speed and energy retention to stay out of harm's way. However, it also maintains the F.1's poor manoeuvrability, which can make obtaining shooting solutions and dodging the increasingly common IR-guided missiles difficult without proper speed management.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Introduced in [[Update 1.91 "Night Vision"]], the Swift F.7 builds upon the characteristics of the preceding F.1 variant, in particular with a new afterburning engine allowing the Swift to accelerate even faster. The beam-riding Fireflashes can also pose a new and unusual threat, as opponents are unlikely to be expecting an air-to-air missile capable of being launched in head-on engagements. The Swift F.7 continues to excel at catching enemies by surprise, and utilising its speed and energy retention to stay out of harm's way. However, it also maintains the F.1's poor manoeuvrability, which can make obtaining shooting solutions and dodging the increasingly common IR-guided missiles difficult without proper speed management.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[File:Swift F7 elitefe24 001.jpg|350px|thumb|left|The {{PAGENAME}} showing effective camouflage for the terrain it is flying in.]]</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l26" >Line 26:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Maintaining a speed close to 1,000 km/h can be a viable strategy, as most aircraft on the enemy team will struggle to keep up with you, while the lockup of the controls will be within a manageable level. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Maintaining a speed close to 1,000 km/h can be a viable strategy, as most aircraft on the enemy team will struggle to keep up with you, while the lockup of the controls will be within a manageable level. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[File:Swift F7 elitefe24 001.jpg|350px|thumb|left|The {{PAGENAME}} showing effective camouflage for the terrain it is flying in.]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if the pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if the pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>U38088265https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=173391&oldid=prevU38088265: /* Description */ Updated to new standard2023-09-25T21:34:16Z<p><span dir="auto"><span class="autocomment">Description: </span> Updated to new standard</span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:34, 25 September 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l11" >Line 11:</td>
<td colspan="2" class="diff-lineno">Line 11:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Description ==</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''<del class="diffchange diffchange-inline">{{Specs|name}}</del>''' <del class="diffchange diffchange-inline">is a rank {{Specs|rank}} British jet fighter {{Battle</del>-<del class="diffchange diffchange-inline">rating}}</del>. <del class="diffchange diffchange-inline">It was introduced in </del>[[<del class="diffchange diffchange-inline">Update </del>1<del class="diffchange diffchange-inline">.91 "Night Vision"</del>]].</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Following the failure of the [[Swift F.1]], a number of upgrades were made, including the installation of afterburn-capable engines, structural modifications, and a longer nose to accommodate cameras and a more powerful radar. </ins>The <ins class="diffchange diffchange-inline">variants culminated in the </ins>'''<ins class="diffchange diffchange-inline">Swift F.7</ins>'''<ins class="diffchange diffchange-inline">, notably the first and only Swift to be fitted with guided air-to</ins>-<ins class="diffchange diffchange-inline">air missiles, namely the Fireflash</ins>. <ins class="diffchange diffchange-inline">However, despite having resolved most of the issues plaguing the Swift line, the F.7 never entered service, having been made redundant by the </ins>[[<ins class="diffchange diffchange-inline">Hunter F.</ins>1<ins class="diffchange diffchange-inline">|Hawker Hunter</ins>]]<ins class="diffchange diffchange-inline">, and the 14 built aircraft were relegated to training purposes and trialling of the Fireflash</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">The {{PAGENAME}} was the last variant </del>in the <del class="diffchange diffchange-inline">line of </del>Swift <del class="diffchange diffchange-inline">fighters produced by Supermarine Aviation Works</del>. <del class="diffchange diffchange-inline">This fighter was one of Britain's fighters to come out </del>of the <del class="diffchange diffchange-inline">early 1950s</del>. <del class="diffchange diffchange-inline">Post-war England saw </del>new <del class="diffchange diffchange-inline">leadership which made </del>the <del class="diffchange diffchange-inline">faulty assumption that for the next ten years or so, no </del>new <del class="diffchange diffchange-inline">major conflict would happen </del>and <del class="diffchange diffchange-inline">therefore defence spending</del>, <del class="diffchange diffchange-inline">research </del>and <del class="diffchange diffchange-inline">development on new aircraft was reduced </del>to <del class="diffchange diffchange-inline">a trickle</del>, <del class="diffchange diffchange-inline">mostly experimental prototypes made for research purposes</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Introduced </ins>in <ins class="diffchange diffchange-inline">[[Update 1.91 "Night Vision"]], </ins>the Swift <ins class="diffchange diffchange-inline">F</ins>.<ins class="diffchange diffchange-inline">7 builds upon the characteristics </ins>of the <ins class="diffchange diffchange-inline">preceding F</ins>.<ins class="diffchange diffchange-inline">1 variant, in particular with a </ins>new <ins class="diffchange diffchange-inline">afterburning engine allowing </ins>the <ins class="diffchange diffchange-inline">Swift to accelerate even faster. The beam-riding Fireflashes can also pose a </ins>new and <ins class="diffchange diffchange-inline">unusual threat, as opponents are unlikely to be expecting an air-to-air missile capable of being launched in head-on engagements. The Swift F.7 continues to excel at catching enemies by surprise</ins>, and <ins class="diffchange diffchange-inline">utilising its speed and energy retention </ins>to <ins class="diffchange diffchange-inline">stay out of harm's way. However, it also maintains the F.1's poor manoeuvrability</ins>, <ins class="diffchange diffchange-inline">which can make obtaining shooting solutions and dodging the increasingly common IR-guided missiles difficult without proper speed management</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">The early 1950s saw a change of leadership and Winston Churchill made sweeping changes which amped up research and development churning out Swift fighters as part of that. In the haste to research, develop and produce these fighters, problems crept up in the aircraft which happened so fast, it was difficult to stop the manufacturing process long enough to make the necessary updates, especially problems found during flight trials. These updates when made produced the different Swift variants which lead to the final production of the {{PAGENAME}}. By now a majority of the problems with the aircraft had been ironed out, however, the F.7 never entered active service, instead, the fourteen built acted as training aircraft which taught pilots how to get used to shooting off air-to-air missiles, namely the Fireflash.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:Swift F7 elitefe24 001.jpg|350px|thumb|left|The {{PAGENAME}} showing effective camouflage for the terrain it is flying in.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[File:Swift F7 elitefe24 001.jpg|350px|thumb|left|The {{PAGENAME}} showing effective camouflage for the terrain it is flying in.]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Though never seeing combat during its short career, the {{PAGENAME}} has an opportunity to make a name for itself in War Thunder. Not as fancy or bristling with weapons like a Sabre or a MiG, the {{PAGENAME}} has its place in the sky and can dance with the best, and even shoot them down. Armed with two 30 mm ADEN cannons and two Fireflash air-to-air missiles, while maintaining between 700 and 810 km/h, this fighter can get the best of even superior aircraft it may go against. Its slower speeds may allow for an overshoot of an enemy aircraft which may place it in front of the Swift's gun sights or even for the radar beam riding Fireflash, of which the enemy pilot will have no indication it was launched unless they are diligent about watching behind them. In the right hands, the {{PAGENAME}} and its weapons have the ability to humble enemy pilots and their superior aircraft.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== General info ==</div></td></tr>
</table>U38088265https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=169268&oldid=prevU38088265: /* Flight performance */2023-08-17T21:37:50Z<p><span dir="auto"><span class="autocomment">Flight performance</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 21:37, 17 August 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24" >Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role, <del class="diffchange diffchange-inline">however </del>like the three bears from Goldilocks' story<del class="diffchange diffchange-inline">; </del>this jet has a sweet spot in speed where the controls give maximum performance<del class="diffchange diffchange-inline">. However, constantly maintaining a speed close to 1000km/h is a viable strategy as most aircraft on the enemy team will struggle to keep up with you, while the lockup of the controls is within a manageable level</del>. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" manoeuvre at 700+ km/h while having a weight displacement might also damage the wing and force the pilot to return to the airfield.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role<ins class="diffchange diffchange-inline">; however</ins>, like the three bears from Goldilocks' story<ins class="diffchange diffchange-inline">, </ins>this jet has a sweet spot in speed where the controls give maximum performance. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" manoeuvre at 700+ km/h while having a weight displacement might also damage the wing and force the pilot to return to the airfield.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times<ins class="diffchange diffchange-inline">. Maintaining a speed close to 1,000 km/h can be a viable strategy, as most aircraft on the enemy team will struggle to keep up with you, while the lockup of the controls will be within a manageable level</ins>. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if the pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if the pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l241" >Line 241:</td>
<td colspan="2" class="diff-lineno">Line 241:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on the right side of the aircraft fuselage, requires slight adjustment when aiming</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on the right side of the aircraft fuselage, requires slight adjustment when aiming</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided when there is no radar lock; 2 Gs overload limits the performance</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided when there is no radar lock; 2 Gs overload limits the performance</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling extreme Gs  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling extreme Gs</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Less ammunition for 30 mm ADEN than the F.1 variant; requires trigger discipline</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Less ammunition for 30 mm ADEN than the F.1 variant; requires trigger discipline</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>U38088265https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=169236&oldid=prevU19657621: added a few minor details2023-08-17T18:09:04Z<p>added a few minor details</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:09, 17 August 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24" >Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role, however like the three bears from Goldilocks' story; this jet has a sweet spot in speed where <del class="diffchange diffchange-inline">it does well</del>. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" manoeuvre at 700+ km/h while having a weight displacement might also damage the wing and force the pilot to return to the airfield.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role, however like the three bears from Goldilocks' story; this jet has a sweet spot in speed where <ins class="diffchange diffchange-inline">the controls give maximum performance. However, constantly maintaining a speed close to 1000km/h is a viable strategy as most aircraft on the enemy team will struggle to keep up with you, while the lockup of the controls is within a manageable level</ins>. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" manoeuvre at 700+ km/h while having a weight displacement might also damage the wing and force the pilot to return to the airfield.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the take-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l264" >Line 264:</td>
<td colspan="2" class="diff-lineno">Line 264:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Skins</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Skins</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://live.warthunder.com/feed/camouflages/?vehicle=swift_f7 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* [https://live.warthunder.com/feed/camouflages/?vehicle=swift_f7 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l281" >Line 281:</td>
<td colspan="2" class="diff-lineno">Line 282:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Related development</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>;Related development</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Supermarine [[Attacker FB 1]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Supermarine [[Attacker FB 1]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Supermarine [[Attacker FB.2]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Supermarine [[Attacker FB.2]]</div></td></tr>
</table>U19657621https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=159514&oldid=prevU42773747: Last missile patch kinda changed how missile works in terms of drag. also details. hopefully i'm not right for a wrong reason here. Also requesting to check hotkey, but i don't think i ever set this up, so it should be correct.2023-03-24T22:38:43Z<p>Last missile patch kinda changed how missile works in terms of drag. also details. hopefully i'm not right for a wrong reason here. Also requesting to check hotkey, but i don't think i ever set this up, so it should be correct.</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 22:38, 24 March 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l151" >Line 151:</td>
<td colspan="2" class="diff-lineno">Line 151:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* 2 x 30 mm ADEN cannons, belly-mounted at right side (135 + 185 = 320 total)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* 2 x 30 mm ADEN cannons, belly-mounted at right side (135 + 185 = 320 total)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This aircraft has been outfitted with two 30 mm ADEN autocannons. Though they are mounted on the fuselage resulting in not having to configure for convergence the pilot will need to account for both autocannons being mounted on the right side of the aircraft fuselage near the right air intake. Pilots which are used to having balanced machine guns or autocannons (equal amounts on both left and right side) will need to slightly adjust their aim to ensure the bullets don't miss just to the side of where they would normally aim. The ADEN cannons when they do hit their mark usually result in a critical hit or a destroyed aircraft with wings flying in one direction and tail sections going in another.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This aircraft has been outfitted with two 30 mm ADEN autocannons. Though they are mounted on the fuselage resulting in not having to configure for convergence the pilot will need to account for both autocannons being mounted on the right side of the aircraft fuselage near the right air intake. Pilots which are used to having balanced machine guns or autocannons (equal amounts on both left and right side) will need to slightly adjust their aim to ensure the bullets don't miss just to the side of where they would normally aim. The ADEN cannons when they do hit their mark usually result in a critical hit or a destroyed aircraft with wings flying in one direction and tail sections going in another.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As with Swift F1, the plane is allowed to have pure HE-I belt (air targets belt), making any critical hit that much worse for the enemy.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As with Swift F1, the plane is allowed to have pure HE-I belt (air targets belt), making any critical hit that much worse for the enemy.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">When the gun has no set distance and the plane is flying straight, the moving scope in cockpit is demonstrating where the shells will go at about 700 m mark. To hit a plane that is further than that it is necessary to aim that above them. Do remember that this is not a true aim assist and is merely a suggestion.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Suspended armament ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Suspended armament ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l169" >Line 169:</td>
<td colspan="2" class="diff-lineno">Line 171:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft. Only one can be guided at any time, launching both at once can result in instant self-destruct sequence, potentially obliterating Swift F7 itself.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft. Only one can be guided at any time, launching both at once can result in instant self-destruct sequence, potentially obliterating Swift F7 itself.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When launched without lock, the missile will follow the <del class="diffchange diffchange-inline">stable </del>middle dot of the scope in cockpit. When obtaining radar lock, missile will attempt to follow the locked target to the best of its ability and there is no need to fly literally directly at the enemy anymore (though deviating too much might break the lock, so caution is advised). If the lock was still maintained when the missile passes enemy aircraft, it will self-destruct, blowing off half of the enemy plane in process even if they dodge a direct hit.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When launched without lock <ins class="diffchange diffchange-inline">or if the radar is offline</ins>, the missile will follow the <ins class="diffchange diffchange-inline">static </ins>middle dot of the scope in cockpit<ins class="diffchange diffchange-inline">. It is possible to offset the aim away from the dot (default hotkeys ALT+WASD), much like with MCLOS missiles of opponents, but doing this too much is counterproductive, since the scope itself does not move when doing so, providing no visual feedback</ins>. When obtaining radar lock, missile will attempt to follow the locked target to the best of its ability and there is no need to fly literally directly at the enemy anymore (though deviating too much might break the lock, so caution is advised). If the lock was still maintained when the missile passes enemy aircraft, it will self-destruct, blowing off half of the enemy plane in process even if they dodge a direct hit<ins class="diffchange diffchange-inline">. The missile will also detonate if passing extremely close to any aircraft (including allies)</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash is a finicky missile which requires practice and patience, as it has maximum overload of 2G and is basically unable to turn or pull. <del class="diffchange diffchange-inline">This </del>missile <del class="diffchange diffchange-inline">has </del>an <del class="diffchange diffchange-inline">effective range of </del>about 10 km before it no longer has the kinetic energy to continue and just explodes. Reasonable minimum range is 0.8-1.4 km when head-on, 0.5 km when fired from behind.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash is a finicky missile which requires practice and patience, as it has maximum overload of 2G and is basically unable to <ins class="diffchange diffchange-inline">do a sharp </ins>turn or pull. <ins class="diffchange diffchange-inline">When the </ins>missile <ins class="diffchange diffchange-inline">exceeds its turn limit (does anything more than minimal corrections), it starts to bleed speed at </ins>an <ins class="diffchange diffchange-inline">extreme rate and will not be able to chase the opponent properly. At 2 km height this missile can chase a target at about 2.1 km away and it can go for </ins>about <ins class="diffchange diffchange-inline">14 seconds (flying </ins>10<ins class="diffchange diffchange-inline">-12 </ins>km <ins class="diffchange diffchange-inline">in process) </ins>before it no longer has the kinetic energy to continue and just explodes. Reasonable minimum range is 0.8-1.4 km when head-on, 0.5 km when fired from behind.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This missile is best used in short-range encounters such as head-on attacks where the enemy fighter is closing the distance rather than flying away, particularly because there is not that many head-on missiles in early jet era and Swift F7 basically has a monopoly on that kind of missile attack. The best distance to launch is 2 km - although most people will take at least 2 seconds to process "wait, that is a missile being fired", so it will be already too late for them, some will just evade automatically on muscle memory and the missile cannot cut them off very well, at best detonating their engine or missing entirely. In such situation it is necessary to either assist it with the cannons or just give up and move onto the next target. With high level of skill and attention, Fireflashes can be used to shut down some chasing aircraft (about 4-5 km away) if plane can turn onto enemy fast enough then launch one at near point-blank ranges, hoping that radar obtains the lock in time or it just hits them into cockpit.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This missile is best used in short-range encounters such as head-on attacks where the enemy fighter is closing the distance rather than flying away, particularly because there is not that many head-on missiles in early jet era and Swift F7 basically has a monopoly on that kind of missile attack. The best distance to launch is 2 km <ins class="diffchange diffchange-inline">or closer </ins>- although most people will take at least 2 seconds to process "wait, that is a missile being fired", so it will be already too late for them, some will just evade automatically on muscle memory and the missile cannot cut them off very well, at best detonating their engine or missing entirely. In such situation it is necessary to either assist it with the cannons or just give up and move onto the next target. With high level of skill and attention, Fireflashes can be used to shut down some chasing aircraft (about 4-5 km away) if plane can turn onto enemy fast enough then launch one at near point-blank ranges, hoping that radar obtains the lock in time or it just hits them into cockpit.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This missile can also be used during tail chases as long as the radar lock is kept on the enemy long enough for the missile to reach its target and they seem to not pay attention (not likely after firing the cannon). This also works when hitting targets when they hesitate between pulling up or dropping down, but the window for such attack is very narrow.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This missile can also be used during tail chases as long as the radar lock is kept on the enemy long enough for the missile to reach its target and they seem to not pay attention (not likely after firing the cannon). This also works when hitting targets when they <ins class="diffchange diffchange-inline">just got out of a climb, or simply </ins>hesitate between pulling up or dropping down, but the window for such attack is very narrow.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Having only two of these missiles to rely on will require the pilot to exercise restraint and not launch one if the chances of a hit are marginal and instead maybe turn to the 30 mm cannons instead in that instance.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Having only two of these missiles to rely on will require the pilot to exercise restraint and not launch one if the chances of a hit are marginal and instead maybe turn to the 30 mm cannons instead in that instance.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Notice|Unlike heat-seeking missiles, beam riding missiles will not trigger a missile launch warning for the enemy player, nor will it care about flares that they use.}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Notice|Unlike heat-seeking missiles, beam riding missiles will not trigger a missile launch warning for the enemy player, nor will it care about flares that they use<ins class="diffchange diffchange-inline">. However, in a tail chase scenario chaff can fool the onboard radar and make it detonate the missile prematurely</ins>.}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Usage in battles ==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>== Usage in battles ==</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l197" >Line 197:</td>
<td colspan="2" class="diff-lineno">Line 199:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[F-104]] - Not nearly as deadly as the MiG-21, but have an extremely annoying habit of getting behind you and then dumping IR missiles in your back when you aren't paying attention and flying with afterburner on. Climbing into their face with the most provoking behaviour (using smoke trails, going straight at them, etc) will often entice them into head-on, where you can just blast them with the Fireflash, as they don't seem to be able to leave a committed dive in time. If they know better and avoid fighting you, you just have to deal with it and keep in mind that something can dive on you at any minute.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[F-104]] - Not nearly as deadly as the MiG-21, but have an extremely annoying habit of getting behind you and then dumping IR missiles in your back when you aren't paying attention and flying with afterburner on. Climbing into their face with the most provoking behaviour (using smoke trails, going straight at them, etc) will often entice them into head-on, where you can just blast them with the Fireflash, as they don't seem to be able to leave a committed dive in time. If they know better and avoid fighting you, you just have to deal with it and keep in mind that something can dive on you at any minute.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[S.O.4050 Vautour IIN (late)]] - Vautours are usually an easy plane to get rid of, but there is a specific interceptor model that can fire radar missiles. Unfortunately, it is difficult to tell which one it is exactly from just looking at it, but if a bomber for some reason looks unafraid of you and rather turns onto you instead of running away or going straight for the base, you might want to prepare to dodge instead of just going head-on.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[G.91 R/4]] and similar planes - Although these planes are rather slow and may seem kind of as a joke to the Swift F.7, they can have rear-aspect IR missiles which can be heated up instantly. Be mindful where you are flying, because when fighting something else, you might expose yourself to an entire wing of these planes which will not hesitate to unload half of their missiles into your back. Cutting engine to 0% and dodging does work, but this will bring you down to their level, so it's better to avoid this situation to begin with.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[G.91 R/4]] and similar planes - Although these planes are rather slow and may seem kind of as a joke to the Swift F.7, they can have rear-aspect IR missiles which can be heated up instantly. Be mindful where you are flying, because when fighting something else, you might expose yourself to an entire wing of these planes which will not hesitate to unload half of their missiles into your back. Cutting engine to 0% and dodging does work, but this will bring you down to their level, so it's better to avoid this situation to begin with.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l203" >Line 203:</td>
<td colspan="2" class="diff-lineno">Line 207:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!--{{main|AN/APG-30}}--></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!--{{main|AN/APG-30}}--></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Swift F.7 is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Swift F.7 is equipped with an AN/APG-30 rangefinding radar, located in the nose of the aircraft.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range<ins class="diffchange diffchange-inline">. In RB, it simply guides the Fireflashes</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The radar is rather vulnerable to the ground clutter and might refuse to lock onto targets until they are way too close at low altitudes.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The radar is rather vulnerable to the ground clutter and might refuse to lock onto targets until they are way too close at low altitudes<ins class="diffchange diffchange-inline">. When the radar is blinded, Fireflash should be launched and guided manually if situation demands it</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" style="text-align:center"</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" style="text-align:center"</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l237" >Line 237:</td>
<td colspan="2" class="diff-lineno">Line 241:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on the right side of the aircraft fuselage, requires slight adjustment when aiming</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on the right side of the aircraft fuselage, requires slight adjustment when aiming</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided when there is no radar lock; 2 Gs overload limits the performance</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided when there is no radar lock; 2 Gs overload limits the performance</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling Gs  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling <ins class="diffchange diffchange-inline">extreme </ins>Gs  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Less ammunition for 30 mm ADEN than the F.1 variant; requires trigger discipline</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Less ammunition for 30 mm ADEN than the F.1 variant; requires trigger discipline</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>U42773747https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=158853&oldid=prevU44629479: Edits2023-03-15T20:49:54Z<p>Edits</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 20:49, 15 March 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l194" >Line 194:</td>
<td colspan="2" class="diff-lineno">Line 194:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Enemies worth noting:'''</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Enemies worth noting:'''</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[MiG-21S (R-13-300)]] - This premium Soviet plane has radar missiles (can do a head-on attack just like you, but from further ranges) and IR missiles <del class="diffchange diffchange-inline">and </del>flies much, <del class="diffchange diffchange-inline">MUCH </del>faster than Swift F.7 , so chasing it is often pointless. It usually hangs above at 6-7 km height, so you can easily spot it by the white trail of its engine exhaust. Best you can do is bait it down and then try to exploit any of its mistakes. Taking it head-on is a really good way to get destroyed as the radar missiles can pull more <del class="diffchange diffchange-inline">G's </del>than the Fireflash and will not miss.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[MiG-21S (R-13-300)]] - This premium Soviet plane has radar missiles (can do a head-on attack just like you, but from further ranges) and IR missiles<ins class="diffchange diffchange-inline">. It </ins>flies much, <ins class="diffchange diffchange-inline">much </ins>faster than <ins class="diffchange diffchange-inline">the </ins>Swift F.7, so chasing it is often pointless. It usually hangs above at 6-7 km height, so you can easily spot it by the white trail of its engine exhaust. Best you can do is bait it down and then try to exploit any of its mistakes. Taking it head-on is a really good way to get destroyed as the radar missiles can pull more <ins class="diffchange diffchange-inline">Gs </ins>than the Fireflash and will not miss.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[F-104]] - Not nearly as deadly as <del class="diffchange diffchange-inline">Mig</del>-21, but have an extremely annoying habit of getting behind you and then dumping IR missiles in your back when you aren't paying attention and flying with afterburner on. Climbing into their face with the most provoking behaviour (using smoke trails, going straight at them, etc) will often entice them into head-on, where you can just blast them with the Fireflash, as they don't seem to be able to leave a committed dive in time. If they know better and avoid fighting you, you just have to deal with it and keep in mind that something can dive on you at any minute.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[F-104]] - Not nearly as deadly as <ins class="diffchange diffchange-inline">the MiG</ins>-21, but have an extremely annoying habit of getting behind you and then dumping IR missiles in your back when you aren't paying attention and flying with afterburner on. Climbing into their face with the most provoking behaviour (using smoke trails, going straight at them, etc) will often entice them into head-on, where you can just blast them with the Fireflash, as they don't seem to be able to leave a committed dive in time. If they know better and avoid fighting you, you just have to deal with it and keep in mind that something can dive on you at any minute.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[G.91 R/4]] and similar planes - Although these planes are rather slow and may seem kind of as a joke to the Swift F.7, they can have rear-aspect IR missiles which can be heated up instantly. Be mindful where you are flying, because when fighting something else, you might expose yourself to an entire wing of these planes which will not hesitate to unload half of their missiles into your back. Cutting engine to 0% and dodging does work, but this will bring you down to their level, so <del class="diffchange diffchange-inline">its </del>better to <del class="diffchange diffchange-inline">not get arrogant and </del>avoid this situation to begin with.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[G.91 R/4]] and similar planes - Although these planes are rather slow and may seem kind of as a joke to the Swift F.7, they can have rear-aspect IR missiles which can be heated up instantly. Be mindful where you are flying, because when fighting something else, you might expose yourself to an entire wing of these planes which will not hesitate to unload half of their missiles into your back. Cutting engine to 0% and dodging does work, but this will bring you down to their level, so <ins class="diffchange diffchange-inline">it's </ins>better to avoid this situation to begin with.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Radars===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>===Radars===</div></td></tr>
<!-- diff cache key test_wiki_wt_com:diff:version:1.11a:oldid:158852:newid:158853 -->
</table>U44629479https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=158852&oldid=prevU44629479: Edits2023-03-15T20:47:31Z<p>Edits</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 20:47, 15 March 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l24" >Line 24:</td>
<td colspan="2" class="diff-lineno">Line 24:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Specs-Avia-Flight}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role, however like the three bears from Goldilocks' story; this jet has a sweet spot in speed where it does well. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" <del class="diffchange diffchange-inline">manoeuver </del>at 700+ km/h while having a weight displacement might also damage the wing and force pilot to return to airfield.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The {{PAGENAME}} is a good fighter which excels in playing the interceptor role, however like the three bears from Goldilocks' story; this jet has a sweet spot in speed where it does well. Like many jets, this one does not do so well when slow and it becomes an easy target for others to attack. On the other hand, flying too fast causes the controls to lock up, preventing plane from pulling up fast. If playing in realistic or simulator battles, breaking the sound barrier will instantly obliterate the plane, but it's extremely difficult to reach unless intentionally done. Doing "extreme overload" <ins class="diffchange diffchange-inline">manoeuvre </ins>at 700+ km/h while having a weight displacement might also damage the wing and force <ins class="diffchange diffchange-inline">the </ins>pilot to return to <ins class="diffchange diffchange-inline">the </ins>airfield.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the <del class="diffchange diffchange-inline">Take</del>-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The sweet spot or "just right" speed zone for the {{PAGENAME}} is between 700 km/h and 810 km/h. Here the jet will have enough speed to bleed and will be able to snap onto incoming plane quicker, although flying at 900+ km/h will allow it to climb harder or change directions multiple times. Diving either to shoot down another aircraft or to get away from someone on your tail can be a challenge as doing so can result in the aircraft superseding the 810 km/h threshold (easily going into the mid 900s). This aircraft does not have an air brake, instead the <ins class="diffchange diffchange-inline">take</ins>-off flaps have been reinforced and should not rip when used to slow the aircraft down and can be deployed and retracted as needed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The plane does not lose much speed in a straight line due to being a delta-wing (kind of like [[Javelin F.(A.W.) Mk.9]], but less extreme), just reducing the throttle will not affect it very much either. As soon as plane hits 450 km/h speed it keeps itself afloat and can glide around. When taking off from airfield, lifting off at about 320 km/h and keeping plane low at ground level until 450 km/h will ensure its stability and better climb rate later on. Stable nature of plane helps to conserve fuel after going into 900+ km/h in WEP mode, as at 100% the speed will not reduce at level flight. The aircraft also will not care as much if engine was put to 0% to evade IR missiles or for other reasons. The implication is also that even if <ins class="diffchange diffchange-inline">the </ins>pilot foolishly spent all of the fuel, the plane still can glide across entire map back to airfield, if it had enough speed or height left, easily gliding 40 km from 3 km height or even more depending on remaining speed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Speed management is key to survival - the afterburner can aid with increasing the aircraft's speed if slow - and with the afterburner the aircraft has a really good climb rate - it can accelerate significantly even in a steep climb. Due to the fact that engine can sustain afterburner for good 15 minutes, one can just fly with afterburner on all the time. Unfortunately, afterburner doubles plane heat signature, so if any enemy plane with IR missiles is on the tail, it should not be used.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Speed management is key to survival - the afterburner can aid with increasing the aircraft's speed if slow - and with the afterburner the aircraft has a really good climb rate - it can accelerate significantly even in a steep climb. Due to the fact that engine can sustain afterburner for <ins class="diffchange diffchange-inline">a </ins>good 15 minutes, one can just fly with afterburner on all the time. Unfortunately, afterburner doubles plane heat signature, so if any enemy plane with IR missiles is on the tail, it should not be used.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Aircraft can start landing when at 400 km/h. To bleed excess speed plane can do some pulls and rolls simultaneously at 0% engine, much like with early propeller planes, but due to the plane shape it will take longer. After reaching proper speed, landing flaps can deployed to force the plane to finally stop gliding. The wheels of the Swift are very flimsy, so touchdown should only happen at 300 km/h or below, or the wheels will just crush under the plane weight. In air RB, Swift can intentionally break the wheels to stop faster on plane belly, but there is always a risk of accidentally destroying the plane.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Aircraft can start landing when at 400 km/h. To bleed excess speed<ins class="diffchange diffchange-inline">, the </ins>plane can do some pulls and rolls simultaneously at 0% engine, much like with early propeller planes, but due to the plane<ins class="diffchange diffchange-inline">'s </ins>shape it will take longer. After reaching proper speed, landing flaps can deployed to force the plane to finally stop gliding. The wheels of the Swift are very flimsy, so touchdown should only happen at 300 km/h or below, or the wheels will just crush under the plane<ins class="diffchange diffchange-inline">'s </ins>weight. In air RB, Swift can intentionally break the wheels to stop faster on plane belly, but there is always a risk of accidentally destroying the plane.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" style="text-align:center" width="70%"</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{| class="wikitable" style="text-align:center" width="70%"</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l134" >Line 134:</td>
<td colspan="2" class="diff-lineno">Line 134:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The simple armour setup on this fighter affords protection to the pilot, via the front windscreen having 50 mm bulletproof glass to help protect against head-on attacks. Behind the pilot's seat is a 12.7 mm steel plate which is in place to provide protection for the pilot if their aircraft is shot from behind. The fuel tanks and the engine should take most of the brunt of an attack from behind, but in the event, something gets through the steel plate is meant to be the last line of protection.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The simple armour setup on this fighter affords protection to the pilot, via the front windscreen having 50 mm bulletproof glass to help protect against head-on attacks. Behind the pilot's seat is a 12.7 mm steel plate which is in place to provide protection for the pilot if their aircraft is shot from behind. The fuel tanks and the engine should take most of the brunt of an attack from behind, but in the event, something gets through the steel plate is meant to be the last line of protection.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If aircraft takes damage to the wing's <del class="diffchange diffchange-inline">"shoulder" (closer to the hull)</del>, it will lose control and fall. Most of other damage can be sustained without immediately crashing, the plane will often not even notice if half of its tail is gone.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If <ins class="diffchange diffchange-inline">the </ins>aircraft takes <ins class="diffchange diffchange-inline">some </ins>damage to the wing's <ins class="diffchange diffchange-inline">root</ins>, it will lose control and fall. Most of other damage can be sustained without immediately crashing, the plane will often not even notice if half of its tail is gone.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Modifications and economy ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Modifications and economy ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l153" >Line 153:</td>
<td colspan="2" class="diff-lineno">Line 153:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This aircraft has been outfitted with two 30 mm ADEN autocannons. Though they are mounted on the fuselage resulting in not having to configure for convergence the pilot will need to account for both autocannons being mounted on the right side of the aircraft fuselage near the right air intake. Pilots which are used to having balanced machine guns or autocannons (equal amounts on both left and right side) will need to slightly adjust their aim to ensure the bullets don't miss just to the side of where they would normally aim. The ADEN cannons when they do hit their mark usually result in a critical hit or a destroyed aircraft with wings flying in one direction and tail sections going in another.  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This aircraft has been outfitted with two 30 mm ADEN autocannons. Though they are mounted on the fuselage resulting in not having to configure for convergence the pilot will need to account for both autocannons being mounted on the right side of the aircraft fuselage near the right air intake. Pilots which are used to having balanced machine guns or autocannons (equal amounts on both left and right side) will need to slightly adjust their aim to ensure the bullets don't miss just to the side of where they would normally aim. The ADEN cannons when they do hit their mark usually result in a critical hit or a destroyed aircraft with wings flying in one direction and tail sections going in another.  </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As with Swift F1, the plane is allowed to have pure HE-I belt (air <del class="diffchange diffchange-inline">target </del>belt), making any critical hit that much worse for the enemy.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As with Swift F1, the plane is allowed to have pure HE-I belt (air <ins class="diffchange diffchange-inline">targets </ins>belt), making any critical hit that much worse for the enemy.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Suspended armament ===</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>=== Suspended armament ===</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l165" >Line 165:</td>
<td colspan="2" class="diff-lineno">Line 165:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* 2 x Fireflash missiles</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* 2 x Fireflash missiles</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash missile was the first air-to-air guided missile put into service with the United Kingdom's Royal Air Force. Built by Fairey Aviation, the same company who built the [[Swordfish Mk I|Swordfish]], this missile utilised radar beam riding guidance to get the missile onto a target. Though not as simple to use as other missiles found in-game, it can be a surprise to enemy fighters <del class="diffchange diffchange-inline">- </del>they are usually not expecting head-on attacks and it will result in them having to go back and watching replays in unbelief to see what took them out.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash missile was the first air-to-air guided missile put into service with the United Kingdom's Royal Air Force. Built by Fairey Aviation, the same company who built the [[Swordfish Mk I|Swordfish]], this missile utilised radar beam riding guidance to get the missile onto a target. Though not as simple to use as other missiles found in-game, it can be a surprise to enemy fighters<ins class="diffchange diffchange-inline">: </ins>they are usually not expecting head-on attacks and it will result in them having to go back and watching replays in unbelief to see what took them out.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft. Only one can be guided at any time, launching both at once can result in instant self-destruct sequence, potentially obliterating Swift F7 itself.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The odd-looking missile consists of a central dart attached to two boosters. The boosters spin-stabilize the missile in flight and propel the missile to speeds upwards of Mach 2. 1.5 seconds after launch, with fuel spent, the boosters separate and the missile would coast the rest of the way to the target, still receiving guidance from the controlling aircraft. Only one can be guided at any time, launching both at once can result in instant self-destruct sequence, potentially obliterating Swift F7 itself.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When launched without lock, the missile will follow the stable middle dot of the scope in cockpit. When obtaining radar lock, missile will attempt to follow the locked target to the best of its ability and there is no need to fly literally directly at the enemy anymore (though deviating too much might break the lock, so caution is <del class="diffchange diffchange-inline">adviced</del>). If the lock was still maintained when the missile passes enemy <del class="diffchange diffchange-inline">aircarft</del>, it will self-destruct, blowing off half of the enemy plane in process even if they dodge a direct hit.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When launched without lock, the missile will follow the stable middle dot of the scope in cockpit. When obtaining radar lock, missile will attempt to follow the locked target to the best of its ability and there is no need to fly literally directly at the enemy anymore (though deviating too much might break the lock, so caution is <ins class="diffchange diffchange-inline">advised</ins>). If the lock was still maintained when the missile passes enemy <ins class="diffchange diffchange-inline">aircraft</ins>, it will self-destruct, blowing off half of the enemy plane in process even if they dodge a direct hit.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash is a finicky missile which requires practice and patience, as it has maximum overload of 2G and is basically unable to turn or pull. This missile has an effective range of about 10 km before it no longer has the kinetic energy to continue and just explodes. Reasonable minimum range is 0.8-1.4 km when head-on, 0.5 km when fired from behind.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>The Fireflash is a finicky missile which requires practice and patience, as it has maximum overload of 2G and is basically unable to turn or pull. This missile has an effective range of about 10 km before it no longer has the kinetic energy to continue and just explodes. Reasonable minimum range is 0.8-1.4 km when head-on, 0.5 km when fired from behind.</div></td></tr>
</table>U44629479https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=158562&oldid=prevU42773747: The text is nice literarily, but makes 0 sense for game perspective for air RB. Took me a while to actually find out how to use it. If its different in sim, i'm sorry but this is just not making sense. Can't check some other facts (like enemy perspective)2023-03-13T10:38:49Z<p>The text is nice literarily, but makes 0 sense for game perspective for air RB. Took me a while to actually find out how to use it. If its different in sim, i'm sorry but this is just not making sense. Can't check some other facts (like enemy perspective)</p>
<a href="https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=158562&oldid=146900">Show changes</a>U42773747https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=146900&oldid=prevU38088265: /* Details */2022-11-30T15:12:32Z<p><span dir="auto"><span class="autocomment">Details</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 15:12, 30 November 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l70" >Line 70:</td>
<td colspan="2" class="diff-lineno">Line 70:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>! Combat !! Take-off !! Landing !! + !! -</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>! Combat !! Take-off !! Landing !! + !! -</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 1,035 || 465 || ~9 || ~5</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| <ins class="diffchange diffchange-inline">1,167 <!-- </ins>{{Specs|destruction|body}} <ins class="diffchange diffchange-inline">--> </ins>|| {{Specs|destruction|gear}} || N/A || 1,035 || 465 || ~9 || ~5</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>|}</div></td></tr>
<!-- diff cache key test_wiki_wt_com:diff:version:1.11a:oldid:113210:newid:146900 -->
</table>U38088265https://wiki.warthunder.com/index.php?title=Swift_F.7&diff=113210&oldid=prevU38088265: /* Pros and cons */2021-10-07T19:05:10Z<p><span dir="auto"><span class="autocomment">Pros and cons</span></span></p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 19:05, 7 October 2021</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l197" >Line 197:</td>
<td colspan="2" class="diff-lineno">Line 197:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Superb flight performance thanks to the afterburner; retains energy very well in turns</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Superb flight performance thanks to the afterburner; retains energy very well in turns</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Access to excellent [[Fireflash]] short-range beam guided missiles, that work against light tanks and helicopters in Ground Realistic Battles</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Access to excellent [[Fireflash]] short-range beam<ins class="diffchange diffchange-inline">-</ins>guided <ins class="diffchange diffchange-inline">air-to-air </ins>missiles, that <ins class="diffchange diffchange-inline">also </ins>work against light tanks and helicopters in Ground Realistic Battles</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Equipped with <del class="diffchange diffchange-inline">Two </del>powerful 30 mm ADEN autocannons</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Equipped with <ins class="diffchange diffchange-inline">two </ins>powerful 30 mm ADEN autocannons</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash can be considered as all-aspect missiles; unfazed by flares and equipped with a proximity fuse</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash can be considered as all-aspect missiles; unfazed by flares and equipped with a proximity fuse</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Flaps and wings have a very high rip speed limit</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Flaps and wings have a very high rip speed limit</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l207" >Line 207:</td>
<td colspan="2" class="diff-lineno">Line 207:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* No dedicated airbrake, must use take-off flaps as an airbrake at high speeds</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* No dedicated airbrake, must use take-off flaps as an airbrake at high speeds</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on right side of the aircraft fuselage, requires slight adjustment when aiming</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Both autocannons are on <ins class="diffchange diffchange-inline">the </ins>right side of the aircraft fuselage, requires slight adjustment when aiming</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided; 2 Gs overload limits the performance</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Fireflash missiles have to be manually guided; 2 Gs overload limits the performance</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling Gs  </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>* Poor manoeuvrability at high speeds (> 950 km/h) and high risk of ripping wings while pulling Gs  </div></td></tr>
</table>U38088265