Difference between revisions of "Sumner (DD-692)"

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== Description ==
 
== Description ==
 
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
 
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]-->
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{Break}}
 +
The '''{{specs|name}}''' is a rank {{specs|rank}} American destroyer {{Battle-rating|1}}. It was introduced in [[Update 1.79 "Project X"]] as part of the fleet closed beta test.
  
The '''{{specs|name}}''' is a gift Rank {{specs|rank}} American destroyer {{Battle-rating|1}}.  
+
The ship is, along with the similarly names [[Somers (DD-381)]], the ultimate destroyer ship in the American tree.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Talk about the vehicle’s armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
+
The USS Sumner has very little but still significant armor. Encased in 19mm of antifragmentation hull armor and 13mm of antifragmentation deck armor, the USS Sumner's armor won't stop any destroyer or larger caliber guns armed with AP or HE with Base fuse. What the minor amount of armor can do is stopping machine gun fire from PT boats and near hit splash damage. However, the major weak point of this ship is the paper thin armor on the dual gun turrets. Anything from 50 caliber machine guns to what seems like a stiff breeze can and will knock out 1/3 of the ship's offensive armament. Understandably, once this ship is targeted by more than one other destroyer, the USS Sumner is quick to sink.
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''-->
+
 
'''Armour type:'''
 
* Antifragmentation armour
 
* Cast homogeneous armour
 
* Hardened armour
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Armour !! Bow (Slope angle) !! Sides !! Stern !! Deck
 
! Armour !! Bow (Slope angle) !! Sides !! Stern !! Deck
 
|-
 
|-
| Hull || N/A || ?? mm (0-??°) || N/A || ?? mm (??-??°)  
+
| Hull || N/A || 19 mm (0-19°) || N/A || 13 mm (88-89°)  
 
|-
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
| Turrets || ?.? mm ''Front'' <br> ?? mm ''Gun mantlet'' || ?.? mm || ?.? mm || ?.? mm
+
| Turrets || 6 mm || 6 mm || 6 mm || 6 mm
 
|-
 
|-
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
*
 
*
 
  
 +
* The radar atop the bridge is covered with an antifragmentation armour with 19 mm thickness.
 +
* Gun shields around the 20 mm Oerlikon autocannons are 12.7 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
+
The USS Sumner's vastly increased firepower compared to previous destroyers come at yet more cost to the max speed of the vessel. While not much, the decrease in 1 or 2 km/h in max speed is noticeable on larger maps as much faster Russian or German ships could appear to have flanked this ship with their much faster max speeds. However, the USS Sumner gains one additional rudder over previous US destroyers, greatly increasing the turn rate of the ship and allowing much greater maneuverability. This is especially noticeable in dodging torpedoes.  
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
!colspan="3" | Mobility characteristic
+
! colspan="3" | Mobility characteristic
 
|-
 
|-
 
! colspan="3" |Weight (tons)
 
! colspan="3" |Weight (tons)
 
|-
 
|-
| colspan="3" |?,???
+
| colspan="3" |3,218
 
|-
 
|-
!colspan="3" | Max Speed (km/h)
+
! colspan="3" | Max Speed (km/h)
 
|-
 
|-
!colspan="1" | Mode
+
! colspan="1" | Mode
 
!Stock
 
!Stock
 
!Upgraded
 
!Upgraded
 
|-
 
|-
 
|''Arcade''
 
|''Arcade''
|??
+
|54
|??
+
|73
 
|-
 
|-
 
|''Realistic/Simulator''
 
|''Realistic/Simulator''
|??
+
|54
|??
+
|63
 
|-
 
|-
 
|}
 
|}
Line 59: Line 58:
 
== Armament ==
 
== Armament ==
 
=== Primary armament ===
 
=== Primary armament ===
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
+
 
{{main|5/38 Mark 12 Dual Purpose (127 mm)}}
+
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
  
{| class="wikitable" style="text-align:center"
+
=== Secondary armament ===
|-
+
''Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
! colspan="6" | [[5/38 Mark 12 Dual Purpose (127 mm)|127 mm 5/38 Mark 12 Dual Purpose gun]] (x5)
 
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Turret 1 || Turret 2 || Turret 3 || Turret 4 || Turret 5
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| ±???° || ±???° || ±???° || ±???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ?,???
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ???
 
|-
 
|}
 
  
===== Ammunition =====
+
''If there is no secondary armament, remove this section.''
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! ?? m
 
! ??? m
 
! ??? m
 
! ?,??? m
 
! ?,??? m
 
! ?,??? m
 
|-
 
| ??? mm ACC || HE || ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
| ??? mm Common || APHE || ??? || ??? || ??? || ??? || ??? || ???
 
|-
 
| ??? mm AAVP || HE-VT || ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| ??? mm AAC || HE || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
| ??? mm Common || APHE || ??? || ?? || ?.0 || ?? || ?,??? || ° || ??° || ??° || ??°
 
|-
 
| ??? mm AAVT ||  HE-VT || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
|}
 
  
=== Secondary armament ===
+
=== Anti-aircraft armament ===
<!--''Some ships are fitted with weapons of various calibres. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
''An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
  
''If there is no secondary armament, remove this section.''-->
+
''If there is no anti-aircraft artillery, remove this section.''
{{main|Bofors (?? mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
=== Torpedo armament ===
|-
+
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
! colspan="6" | [[Bofors (?? mm)|?? mm Bofors Mk. I]] (x10)
 
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Front port turret (x?) || Front starboard turret (x?) || Middle port turret (x?) || Middle starboard turret (x?) || Rear turret (x?)
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| -???°/+??° || -??°/+???° || -???°/+??° || -??°/+???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ??,000
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ?,000
 
|-
 
|}
 
  
===== Belts =====
+
''If there is no torpedo armament, remove this section.''
{|class="wikitable"
 
| '''Belts''' || '''Shell composition''' || '''Combat usage'''
 
|-
 
|align="left"|''Universal'' ||align="left"| AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|align="left"|''?? mm HE clips'' ||align="left"| HEF-T &ndash; HEF-T &ndash; HEF-T &ndash; AP-T||align="left"|
 
|-
 
|align="left"|''?? mm AP clips'' ||align="left"| AP-T &ndash; AP-T &ndash; AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|}
 
  
=== Anti-aircraft armament ===
+
=== Special armament ===
<!--''An important part of the ship’s armament responsible for air raid defence. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
  
''If there is no anti-aircraft artillery, remove this section.''-->
+
==Usage in battles==
{{main|Oerlikon Mk.II (?? mm)}}
+
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
  
{| class="wikitable" style="text-align:center"
+
===Modules===
|-
+
{| class="wikitable"
! colspan="8" | [[Oerlikon Mk.II (?? mm)|?? mm Oerlikon Mk.II]] (x?)
+
! Tier
|-
+
! Seakeeping
! colspan = "8" | Turrets (Bow to stern)
+
! colspan="2"|Unsinkability
|-
+
! colspan="3"|Firepower
!  || Front port turret || Middle port turret || Front starboard turret || Middle starboard turret  || Rear port turret || Rear starboard turret || Rear stern turret
 
 
|-
 
|-
! scope="row" | Vertical guidance
+
| I
| -??°/+??° || ±???° || -??°/+??° || ±?00° || colspan = "3" | ±??0°
+
| Dry-Docking
 +
| Tool Set||
 +
| 127 mm Common Mk.32||40 mm HE clips||Anti-Air Armament Targeting
 
|-
 
|-
! scope="row" | Horizontal guidance
+
| II
| colspan = "7" | -?°/+??°
+
| Rudder Replacement
 +
| Fire Protection System||Smokescreen
 +
| ||40 mm AP clips||Auxiliary Armament Targeting
 
|-
 
|-
! scope="row" | Ammo capacity
+
| III
| colspan = "7" | ??,?00
+
| Propeller Replacement
 +
| Ventilation||Shrapnel Protection
 +
| 127 mm AAVT Mk.31||Improved Rangefinder||Primary Armament Targeting
 
|-
 
|-
! scope="row" | Rounds per turret
+
| IV
| colspan = "7" | ?,?00
+
| Engine Maintenance
 +
| New Pumps||Ammo Wetting
 +
| Bomb mortar||Torpedo Mode||
 
|-
 
|-
 
|}
 
|}
  
=== Torpedo armament ===
+
===Pros and cons===
<!--''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
+
<!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".-->
 +
 
 +
'''Pros:'''
  
''If there is no torpedo armament, remove this section.''-->
+
* Quick fire rate (4 seconds Aced)
{| class="wikitable" style="text-align:center"
+
* Powerful main armaments
! colspan = "9" | 533 mm steam turbined Mk.15 torpedo
+
* Great AA defense (12x 40mm cannons and 10x 20mm cannons)
|-
+
* Large crew size
! # on ship !! Mass (kg) !! Maximum speed <br> in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming<br>distance (m) !! Explosive type !! Explosive mass (kg)
+
* Good armour for a destroyer
|-
 
| ?? || ?,??? || ?? || ??.? || 0.? || ?? || TNT || ???
 
|-
 
|}
 
  
=== Special armament ===
+
'''Cons:'''
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 
* Without load
 
* ? x Mk.6 mortar depth charge
 
  
== Usage in the battles ==
+
* Dual turrets are an easy target
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
+
* Expensive repair costs
  
 +
== History ==
 +
<!--Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.-->
  
=== Pros and cons ===
+
The Sumner class was introduced as a improvement to the previous Fletcher Class destroyers incorporating many of the lessons learned during the war. Twin 5" guns simplified the deck layout to allow for the installation of more powerful anti-aircraft battery. Two quad 40mm Bofors mounts and two dual 40mm Bofors mounts supplied heavy anti-aircraft fire with 11 x 20mm guns further improving the weight of fire coming from the ship.
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
'''Pros:'''
 
*
 
  
'''Cons:'''
+
Majority of the class would find service in the Pacific Theater from 1944 to 1945 serving as fleet escort. Several in the class would serve as radar picket ships during and after the Battle of Okinawa.
*
 
  
== History ==
+
Post War service saw many ships undergoing significant upgrades with the last of the class decommissioned from US Navy service on December 15, 1973.
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
 
  
 
== Media ==
 
== Media ==
 +
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
+
* ''reference to the series of the ship;''
*  
+
* ''links to approximate analogues of other nations and research trees.''
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''encyclopedia page on ship;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USA destroyers}}
 
{{USA destroyers}}

Revision as of 12:57, 12 June 2019

Allan M. Sumner class, USS Sumner (DD-692)
us_destroyer_sumner.png
AB
RB
SB
General characteristics
Brief
Detailed
4.7/4.7/4.7BR
345 peopleCrew
Standard armament
2 x 127 mm 5/38 Mark 12 Dual Purpose gun3 x Primary
720 roundsAmmunition
4 x 40 mm Bofors L/60 Mark 2 gun2 x Secondary
8 000 roundsAmmunition
500 roundsBelt capacity
156 shots/minFire rate
2 x 40 mm Bofors L/60 Mark 1 gun2 x Secondary
4 000 roundsAmmunition
500 roundsBelt capacity
156 shots/minFire rate
20 mm Oerlikon Mk.II cannon10 x Anti-aircraft
2 040 roundsAmmunition
60 roundsBelt capacity
450 shots/minFire rate
Additional armament
10 x 533 mm steam turbined Mk.15 torpedoSetup 1
6 x Mk.6 mortar depth chargeSetup 2
10 x 533 mm steam turbined Mk.15 torpedo
6 x Mk.6 mortar depth charge
Setup 3
Economy
75 000 Rp icon.pngResearch
250 000 Sl icon.pngPurchase
Sl icon.png0/5 160 / 6 708/4 000 / 5 200Repair
72 000 Sl icon.pngCrew training
250 000 Sl icon.pngExperts
940 Ge icon.pngAces
x 1.66 Rp icon.pngReward for battle

Description

GarageImage Sumner (DD-692).jpg


The Allan M. Sumner class, USS Sumner (DD-692) is a rank III American destroyer with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.79 "Project X" as part of the fleet closed beta test.

The ship is, along with the similarly names Somers (DD-381), the ultimate destroyer ship in the American tree.

General info

Survivability and armour

The USS Sumner has very little but still significant armor. Encased in 19mm of antifragmentation hull armor and 13mm of antifragmentation deck armor, the USS Sumner's armor won't stop any destroyer or larger caliber guns armed with AP or HE with Base fuse. What the minor amount of armor can do is stopping machine gun fire from PT boats and near hit splash damage. However, the major weak point of this ship is the paper thin armor on the dual gun turrets. Anything from 50 caliber machine guns to what seems like a stiff breeze can and will knock out 1/3 of the ship's offensive armament. Understandably, once this ship is targeted by more than one other destroyer, the USS Sumner is quick to sink.

Armour Bow (Slope angle) Sides Stern Deck
Hull N/A 19 mm (0-19°) N/A 13 mm (88-89°)
Armour Front Sides Rear Roof
Turrets 6 mm 6 mm 6 mm 6 mm

Notes:

  • The radar atop the bridge is covered with an antifragmentation armour with 19 mm thickness.
  • Gun shields around the 20 mm Oerlikon autocannons are 12.7 mm thick.

Mobility

The USS Sumner's vastly increased firepower compared to previous destroyers come at yet more cost to the max speed of the vessel. While not much, the decrease in 1 or 2 km/h in max speed is noticeable on larger maps as much faster Russian or German ships could appear to have flanked this ship with their much faster max speeds. However, the USS Sumner gains one additional rudder over previous US destroyers, greatly increasing the turn rate of the ship and allowing much greater maneuverability. This is especially noticeable in dodging torpedoes.

Mobility characteristic
Weight (tons)
3,218
Max Speed (km/h)
Mode Stock Upgraded
Arcade 54 73
Realistic/Simulator 54 63

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}.

Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.

If there is no secondary armament, remove this section.

Anti-aircraft armament

An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.

If there is no anti-aircraft artillery, remove this section.

Torpedo armament

Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.

If there is no torpedo armament, remove this section.

Special armament

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 127 mm Common Mk.32 40 mm HE clips Anti-Air Armament Targeting
II Rudder Replacement Fire Protection System Smokescreen 40 mm AP clips Auxiliary Armament Targeting
III Propeller Replacement Ventilation Shrapnel Protection 127 mm AAVT Mk.31 Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting Bomb mortar Torpedo Mode

Pros and cons

Pros:

  • Quick fire rate (4 seconds Aced)
  • Powerful main armaments
  • Great AA defense (12x 40mm cannons and 10x 20mm cannons)
  • Large crew size
  • Good armour for a destroyer

Cons:

  • Dual turrets are an easy target
  • Expensive repair costs

History

The Sumner class was introduced as a improvement to the previous Fletcher Class destroyers incorporating many of the lessons learned during the war. Twin 5" guns simplified the deck layout to allow for the installation of more powerful anti-aircraft battery. Two quad 40mm Bofors mounts and two dual 40mm Bofors mounts supplied heavy anti-aircraft fire with 11 x 20mm guns further improving the weight of fire coming from the ship.

Majority of the class would find service in the Pacific Theater from 1944 to 1945 serving as fleet escort. Several in the class would serve as radar picket ships during and after the Battle of Okinawa.

Post War service saw many ships undergoing significant upgrades with the last of the class decommissioned from US Navy service on December 15, 1973.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USA destroyers
Clemson (DD-336) · Clemson (DD-213) · Farragut (DD-355) · Fletcher (DD-445) · Sumner (DD-692) · Bennion (DD-662) · Cowell (DD-547)