Difference between revisions of "Su-17M4"

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 +
{{About
 +
| about = Soviet strike aircraft '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Su-17/22 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=su_17m4
 
|code=su_17m4
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update "Danger Zone"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet strike aircraft {{Battle-rating}}. It was introduced in [[Update "Danger Zone"]].
 +
 +
The Su-17M4 is a later model of the swing-wing "Fitter" attacker family. Compared to the previous [[Su-17M2]], it uses a revised airframe shared by the [[Su-22M3]] with a drooping forward fuselage and a noticeable hump behind the cockpit. The flight performance remains practically unchanged, still enjoying good speed and the versatility afforded by its swing wings. In-game, its most notable improvements over other models are the ability to use all-aspect [[R-60M]] infrared missiles for air combat and a large supply of 268 countermeasures for self defense. It also enjoys the widest suite of ground attack weapons, featuring the S-25 heavy rocket seen on the Su-22M3 and the [[Kh-29T]] TV-guided missile seen on the [[MiG-27M]]/[[MiG-27K|K]]. Although the Su-17M4 is more primitive than the MiG-27K and cannot fulfill the same long-range CAS role afforded by the Flogger's advanced targeting systems, this Sukhoi is still a robust strike platform with plenty of hardpoints and a large arsenal.
  
 
== General info ==
 
== General info ==
Line 28: Line 35:
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 2,062 || 2,052 || 26.7 || 27.0 || 212.1 || 190.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center" width="60%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
Line 39: Line 46:
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| _ || _ || _ || _ || _ || _     <!-- ✓ -->
+
| X || || || || X ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center" width="60%"
|-
 
! colspan="7" | Limits
 
 
|-
 
|-
 +
! rowspan="2" | Limits
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Gear (km/h)
 
! rowspan="2" | Gear (km/h)
Line 54: Line 60:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
! Min sweep
 +
| 1,050 || rowspan="2" | {{Specs|destruction|gear}} || N/A || 476 || 473 || ~10 || ~3
 +
|-
 +
! Max sweep
 +
| 1,417 || N/A || N/A || N/A || ~11 || ~4
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || N/A
+
| < 740 || < 650 || < 650 || N/A
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="4" | Aircraft mass
+
! colspan="5" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | _____ || _
+
| colspan="2" | Saturn AL-21F-3 || 1
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 11,245 kg || colspan="3" | 391 - 436 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 12m fuel || 20m fuel || 30m fuel || 40m fuel
 
|-
 
|-
| ___ kg || colspan="2" | ___
+
| 1,800 kg || colspan="2" | Afterburning axial-flow turbojet
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 12,385 kg || 13,103 kg || 14,031 kg || 15,045 kg || 19,367 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
! Condition || 100% || ___%/WEP
+
! Condition || 100% || WEP
! _m fuel || __m fuel || __m fuel || MTOW
+
! 12m fuel || 20m fuel || 30m fuel || 40m fuel || MGW
 
|-
 
|-
| ''Stationary'' || ___ kgf || ___ kgf
+
| ''Stationary'' || 6,400 kgf || 9,039 kgf
| _.__ || _.__ || _.__ || _.__
+
| 0.73 || 0.69 || 0.64 || 0.60 || 0.47
 
|-
 
|-
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
+
| ''Optimal'' || 7,232 kgf<br>(1,200 km/h) || 13,188 kgf<br>(1,417 km/h)
| _.__ || _.__ || _.__ || _.__
+
| 1.06 || 1.01 || 0.94 || 0.88 || 0.68
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|OFAB-100 (100 kg)|OFAB-250sv (250 kg)|FAB-500M-62 (500 kg)|ZB-500 incendiary}}
 
{{main|OFAB-100 (100 kg)|OFAB-250sv (250 kg)|FAB-500M-62 (500 kg)|ZB-500 incendiary}}
{{main|Kh-23M|Kh-25ML|Kh-29L|Kh-29T|S-25L}}
+
{{main|Kh-25ML|Kh-29L|Kh-29T|S-25L}}
 
{{main|S-3K|S-5K|S-8KO|S-13OF|S-24B}}
 
{{main|S-3K|S-5K|S-8KO|S-13OF|S-24B}}
 
{{main|R-60M|S-25O|GSh-23L (23 mm)}}
 
{{main|R-60M|S-25O|GSh-23L (23 mm)}}
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* 4 x ZB-500 incendiary bombs
 
* 4 x ZB-500 incendiary bombs
 
* 2 x S-25L missiles
 
* 2 x S-25L missiles
* 2 x Kh-23M missiles
 
 
* 4 x Kh-25ML missiles
 
* 4 x Kh-25ML missiles
 
* 2 x Kh-29L missiles
 
* 2 x Kh-29L missiles
Line 167: Line 176:
 
|-
 
|-
 
! !! width="5%" | 1 !! width="5%" | 2 !! width="5%" | 3 !! width="5%" | 4 !! width="5%" | 5 !! width="5%" | 6 !! width="5%" | 7 !! width="5%" | 8
 
! !! width="5%" | 1 !! width="5%" | 2 !! width="5%" | 3 !! width="5%" | 4 !! width="5%" | 5 !! width="5%" | 6 !! width="5%" | 7 !! width="5%" | 8
| rowspan="20" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
+
| rowspan="18" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 
|-
 
|-
 
! 23 mm GSh-23L cannons (250 rpg)
 
! 23 mm GSh-23L cannons (250 rpg)
Line 201: Line 210:
 
! S-25O rockets
 
! S-25O rockets
 
| 1 || || || || || || || 1
 
| 1 || || || || || || || 1
|-
 
! Kh-23M missiles
 
| 1<sup>†</sup> || || || || || || || 1<sup>†</sup>
 
 
|-
 
|-
 
! Kh-25ML missiles
 
! Kh-25ML missiles
Line 220: Line 226:
 
| 1* || || || || || || || 1*
 
| 1* || || || || || || || 1*
 
|-
 
|-
! Delta-NG
+
| colspan="9" | Maximum permissible loadout weight: 4,160 kg<br>Maximum permissible weight imbalance: 700 kg
| || || 1<sup>†</sup> || || || || ||
 
 
|-
 
|-
| colspan="9" | Maximum permissible weight imbalance: 700 kg
+
| colspan="10" | * Kh-29T missiles cannot be mixed with the marked options
|-
 
| colspan="10" | * Kh-29T missiles cannot be mixed with the marked options <br> <sup>†</sup> It is required to equip the Delta-NG targeting pod with the Kh-23M missiles
 
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
In air battles, the Su-17M4 will suffer against most targets it comes across as the plane itself is an attacker. You are not manoeuvrable and engaging in dogfights is strongly discouraged. Due to the presence of radar missiles, the best way to play the plane in RB is to be a support fighter, trying to stay away from the action before coming in either from the side or on top of a furball/enemy while everyone is distracted, using your R-60Ms to your advantage. Your RWR will be useful and if you do receive a radar lock, it is best to notch and/or try to run away from the enemy, hoping to deter him from attacking you.  Head-on attacks are usually not advised as while the R-60Ms are all aspect, they can be easily flared, and it's better to keep them for a more useful situation, unless it's a last ditch effort. Bombing bases can be done but flying directly straight in to the map is risky. On bigger maps such as EC matches, it may be a good idea to take some ground ordnance, and hit ground targets to bleed the enemy tickets, as being a pure "fighter" will usually end in a bad situation.
  
 
=== Radars ===
 
=== Radars ===
Line 247: Line 250:
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Good overall turn rate and energy retention, can hold 800-1,000 km/h in turns with wings fully un-swept and afterburner deployed
 +
* Strong elevator authority, can pull out of low-skimming attack runs with no problem
 +
* Very large amount of countermeasures: 256 x small and 12 x large countermeasures is more than enough to keep missiles off of you
 +
* NR-30 cannons are very powerful, can also mount up to 4 x GSh-23L gunpods for extra burst mass
 +
* Excellent loadout options for both AAMs and ground ordnance alike
 +
* Can act as a very strong supporting fighter with 6 x R-60M AAMs and sweep wing
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Roll rate and overall manoeuvrability are poor at speeds below 500 km/h
 +
* With wings fully swept-forward, the maximum speed is limited to approximately Mach 0.8 at sea level otherwise the wings will rip
 +
* No semi-automatic option for managing wing-sweep, only full-manual or automatic wing-sweep settings
 +
* Gigantic target when wings are unswept
 +
* Payload is somewhat low, at only 4,000 kg of bombs
 +
* Cannot carry GBUs or R-13 AAMs like the MiG-27s
  
 
== History ==
 
== History ==
Line 263: Line 275:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=su_17m4 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|JBsxfmmBLho|'''The Shooting Range #311''' - ''Metal Beasts'' section at 00:27 discusses the {{PAGENAME}}.}}
  
 
== See also ==
 
== See also ==
Line 269: Line 287:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
;[[Su-17/22 (Family)|Related development]]
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Su-17M2]]
  
 
== External links ==
 
== External links ==

Revision as of 21:44, 9 December 2022

VTOL | Rank 5 USA
AV-8A Harrier Pack
This page is about the Soviet strike aircraft Su-17M4. For other versions, see Su-17/22 (Family).
Su-17M4
su_17m4.png
GarageImage Su-17M4.jpg
Su-17M4
AB RB SB
11.3 11.0 10.7
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The Su-17M4 is a rank VII Soviet strike aircraft with a battle rating of 11.3 (AB), 11.0 (RB), and 10.7 (SB). It was introduced in Update "Danger Zone".

The Su-17M4 is a later model of the swing-wing "Fitter" attacker family. Compared to the previous Su-17M2, it uses a revised airframe shared by the Su-22M3 with a drooping forward fuselage and a noticeable hump behind the cockpit. The flight performance remains practically unchanged, still enjoying good speed and the versatility afforded by its swing wings. In-game, its most notable improvements over other models are the ability to use all-aspect R-60M infrared missiles for air combat and a large supply of 268 countermeasures for self defense. It also enjoys the widest suite of ground attack weapons, featuring the S-25 heavy rocket seen on the Su-22M3 and the Kh-29T TV-guided missile seen on the MiG-27M/K. Although the Su-17M4 is more primitive than the MiG-27K and cannot fulfill the same long-range CAS role afforded by the Flogger's advanced targeting systems, this Sukhoi is still a robust strike platform with plenty of hardpoints and a large arsenal.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 11 000 m2 052 km/h
Turn time27 s
Max altitude19 500 m
EngineSaturn AL-21F-3
Type
Cooling systemAir
Take-off weight19 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 11,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,028 2,011 19500 27.3 27.5 167.9 161.2 850
Upgraded 2,062 2,052 26.7 27.0 212.1 190.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
Min sweep 1,050 630 N/A 476 473 ~10 ~3
Max sweep 1,417 N/A N/A N/A ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 740 < 650 < 650 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Saturn AL-21F-3 1 11,245 kg 391 - 436 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 40m fuel
1,800 kg Afterburning axial-flow turbojet 12,385 kg 13,103 kg 14,031 kg 15,045 kg 19,367 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 12m fuel 20m fuel 30m fuel 40m fuel MGW
Stationary 6,400 kgf 9,039 kgf 0.73 0.69 0.64 0.60 0.47
Optimal 7,232 kgf
(1,200 km/h)
13,188 kgf
(1,417 km/h)
1.06 1.01 0.94 0.88 0.68

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear630 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 925 → 4 285 Sl icon.png
RB7 922 → 11 605 Sl icon.png
SB10 043 → 14 712 Sl icon.png
Total cost of modifications262 300 Rp icon.png
409 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces3 000 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 320 / 600 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods booster.png
New boosters
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods armor frame.png
Airframe
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods armor cover.png
Cover
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods ammo.png
NR_30_belt_pack
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods pilon block rocket.png
S-8KO
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods weapon.png
NR_30_new_gun
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods pilon bomb.png
FAB-250
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-24
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods agm missile.png
Kh-25
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
R-60M
Research:
8 500 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods gunpods.png
Gun pod SPPU-22-01
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FAB-500
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods pilon rocket.png
S-25
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods agm missile.png
Kh-29L
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods ammo.png
ns23_belt_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods pilon block rocket large.png
B-13L
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods agm missile.png
Kh-29T
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: NR-30 (30 mm)

The Su-17M4 is armed with:

  • A choice between two presets:
    • 2 x 30 mm NR-30 cannons, wing-mounted (80 rpg = 160 total)
    • 2 x 30 mm NR-30 cannons + 12 x large calibre countermeasures + 256 x countermeasures

Suspended armament

Main articles: Kh-25ML, Kh-29L, Kh-29T, S-25L
Main articles: S-3K, S-5K, S-8KO, S-13OF, S-24B
Main articles: R-60M, S-25O, GSh-23L (23 mm)

The Su-17M4 can be outfitted with the following ordnance presets:

  • Without load
  • 2 x R-60M missiles
  • 6 x R-60M missiles
  • 28 x S-3K rockets
  • 128 x S-5K rockets
  • 6 x S-24B rockets
  • 80 x S-8KO rockets
  • 20 x S-13OF rockets
  • 2 x S-25O rockets
  • 20 x 100 kg OFAB-100 bombs (2,000 kg total)
  • 10 x 250 kg OFAB-250sv bombs (2,500 kg total)
  • 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
  • 4 x ZB-500 incendiary bombs
  • 2 x S-25L missiles
  • 4 x Kh-25ML missiles
  • 2 x Kh-29L missiles
  • 2 x Kh-29T missiles
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)

Custom loadout options

1 2 3 4 5 6 7 8
Hardpoints Su-17M4.png
23 mm GSh-23L cannons (250 rpg) 1 1 1 1
100 kg OFAB-100 bombs 5 1 4 4 1 5
250 kg OFAB-250sv bombs 1 1 3 3 1 1
500 kg FAB-500M-62 bombs 1 1 2 2 1 1
ZB-500 incendiary bombs 1 1 1 1
S-3K rockets 7 7 7 7
S-5K rockets 32 32 32 32
S-8KO rockets 20 20 20 20
S-13OF rockets 5 5 5 5
S-24B rockets 1 1 1 1 1 1
S-25O rockets 1 1
Kh-25ML missiles 1* 1* 1* 1*
Kh-29L missiles 1* 1*
Kh-29T missiles 1* 1*
R-60M missiles 1 2 2 1
S-25L missiles 1* 1*
Maximum permissible loadout weight: 4,160 kg
Maximum permissible weight imbalance: 700 kg
* Kh-29T missiles cannot be mixed with the marked options

Usage in battles

In air battles, the Su-17M4 will suffer against most targets it comes across as the plane itself is an attacker. You are not manoeuvrable and engaging in dogfights is strongly discouraged. Due to the presence of radar missiles, the best way to play the plane in RB is to be a support fighter, trying to stay away from the action before coming in either from the side or on top of a furball/enemy while everyone is distracted, using your R-60Ms to your advantage. Your RWR will be useful and if you do receive a radar lock, it is best to notch and/or try to run away from the enemy, hoping to deter him from attacking you. Head-on attacks are usually not advised as while the R-60Ms are all aspect, they can be easily flared, and it's better to keep them for a more useful situation, unless it's a last ditch effort. Bombing bases can be done but flying directly straight in to the map is risky. On bigger maps such as EC matches, it may be a good idea to take some ground ordnance, and hit ground targets to bleed the enemy tickets, as being a pure "fighter" will usually end in a bad situation.

Radars

SRD-5 - Rangefinding radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
3,000 m 300 m ±9° ±9°

Pros and cons

Pros:

  • Good overall turn rate and energy retention, can hold 800-1,000 km/h in turns with wings fully un-swept and afterburner deployed
  • Strong elevator authority, can pull out of low-skimming attack runs with no problem
  • Very large amount of countermeasures: 256 x small and 12 x large countermeasures is more than enough to keep missiles off of you
  • NR-30 cannons are very powerful, can also mount up to 4 x GSh-23L gunpods for extra burst mass
  • Excellent loadout options for both AAMs and ground ordnance alike
  • Can act as a very strong supporting fighter with 6 x R-60M AAMs and sweep wing

Cons:

  • Roll rate and overall manoeuvrability are poor at speeds below 500 km/h
  • With wings fully swept-forward, the maximum speed is limited to approximately Mach 0.8 at sea level otherwise the wings will rip
  • No semi-automatic option for managing wing-sweep, only full-manual or automatic wing-sweep settings
  • Gigantic target when wings are unswept
  • Payload is somewhat low, at only 4,000 kg of bombs
  • Cannot carry GBUs or R-13 AAMs like the MiG-27s

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sukhoi Design Bureau (Сухого Опытное конструкторское бюро)
Jet fighters  Su-9 · Su-11
Su-27  Su-27
Strike aircraft 
Su-2  BB-1 · Su-2 (M-82) · Su-2 MV-5 · Su-2 TSS-1
Su-6  Su-6 · Su-6 (AM-42) · Su-6 (M-71F)
Su-7  Su-7B · Su-7BKL · Su-7BMK
Su-8  Su-8
Su-17  Su-17M2 · Su-17M4 · Su-22M3
Su-25  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
Export  ◊Su-22UM3K · ◔Su-22M3 · ◊Su-22M4
  J-11*
  *CKD and SKD kits assembled by Shenyang Aircraft Corporation

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISH · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T