Difference between revisions of "Spitfire Mk Vc/trop"

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{{Specs-Card|code=spitfire_mk5c}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
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| about = British fighter '''{{PAGENAME}}'''
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| other
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| usage-1 = the non-tropical version
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| link-1 = Spitfire Mk Vc
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| usage-2 = other versions
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| link-2 = Spitfire (Family)
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}}
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{{Specs-Card
 +
|code=spitfire_mk5c
 +
|images={{Specs-Card-Image|GarageImage_Spitfire_Mk_Vc_trop.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27, originally under the name ''Spitfire Mk Vc'', however this was changed in [[Update 1.77 "Advancing Storm"]] to the current name.
  
[[File:GarageImage_Spitfire_Mk_Vc_trop.jpg|420px|thumb|left]]
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The Spitfire Vc/trop is a plane with two major advantages over its opposition: turn performance, engine performance below 3000 metres, and armament. The plane is blessed with a Merlin 45M engine that grants it phenomenal acceleration below that altitude compared to German opposition, as well as a hard-hitting armament of four Hispano Mark II cannons that gives it an exceptionally high burst mass of 5.17 kg/s- putting it on the same level as the [[Fw 190 A-5]]!
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating|2}}. It was in the game since the start of the Open Beta Test prior to Update 1.29, originally under the name ''Spitfire Mk Vc'', however this was changed in [[Update 1.77 "Advancing Storm"]] to the current and accurate name.
 
  
The Mk Vc/trop is a plane with no outstanding strengths or weaknesses. Its most outstanding aspect is its good manoeuvrability and powerful armament. Unfortunately, the Mk Vc/trop carries over all of the performance shortcomings of the Mk-Vb/trop. Unfortunately, when coupled with its {{Specs|br|ab}} (AB)/{{Specs|br|rb}} (RB) BR the Vc/trop will be put with slightly superior planes such as the Spitfire Mk.IX or the Ki-84 in realistic battle, and in arcade battle it will be put with far superior planes such as the FW-190 D-9 and Spitfire Mk.22.
+
Due to its BR of {{Specs|br|rb}} in realistic battles, the Vc/trop will be matched against planes such as the [[Bf 109 G-2/trop]], which performs better in the vertical (climbing/diving), or the [[A6M5]], which performs better in the horizontal (turning). In an uptier into a 4.7/5.0 battle - which is an odd-to-regular occurrence depending on whether players are playing more of rank III or IV aircraft - this aircraft faces opposition such as the [[Fw 190 A-8]], the [[Fw 190 C]], the [[Bf 109 G-6]] the [[A7M1 (NK9H)]], and even (in the worst scenarios) the [[Re.2005 serie 0]], which outperforms it in '''all''' aspects save for turn time.
  
The armament is composed of 4 x 20 mm Hispano Mk.II cannons. The recommended belt is most definitely air targets due to the composition of purely HEFI and HEFI-SAPI. The stock cannons are extremely inaccurate and prone to overheating. Fire them sparingly due to the relatively low ammo count.
+
In Arcade battles, where it possesses a BR of{{Specs|br|ab}}, it will be put with far superior planes such as the [[Fw 190 D-9]] and [[Spitfire F Mk 22]].
 +
 
 +
While this aircraft faces tricky opposition, it is far from helpless as one might come to expect from an aircraft with the airframe of a 3.3 aircraft at 4.3. If used correctly, this aircraft can '''easily''' ruin the day of any axis pilot.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
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{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
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The Spitfire Mk Vc/trop's engine performs best at low altitudes: between the 2000 m and 3500 m. At these low levels, the Spitfire has a competitive top speed, and a decent climb rate. Above this altitude, engine performance begins to suffer dramatically, as acceleration and climb rate decrease. The engine's power output can be maximized by using WEP, without which the plane lacks much of its performance. The Spitfire's acceleration in a dive is less than that of the Bf 109 and Fw 190.
! colspan="8" | Characteristics
+
 
|-
+
Like all Spitfires, the Vc/trop has above-average manoeuvrability, including a good turn rate and competitive roll rate. It also has decent energy retention both in flat turns and vertical manoeuvres. Watch out though, Fw 190s still have better energy retention and roll rate than the Spitfire, and A6Ms can out-roll it can low speeds.
! colspan="8" | ''Stock''
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|-
+
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 3,963 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,963 m)
! rowspan="2" | Max altitude<br>(meters)
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! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 558 || 543 || 10,500 || 17.4 || 17.8 || 14.4 || 14.4 || 340
+
! Stock
 +
| 560 || 543 || rowspan="2" | {{Specs|ceiling}} || 17.2 || 17.8 || 14.4 || 14.4 || rowspan="2" | 340
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 627 || 592 || 15.8 || 16.2 || 27.1 || 19.5
! colspan="2" | Max Speed<br>(km/h at 3,963 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || 10,500 || ??.? || ??.? || ?.? || ?.? || 340
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| || || ✓ || X || X    <!-- ✓ -->
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| X || X || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 760 || 270 || 290 || ~13 || ~7
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 230 || ~11 || ~6
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 321 || < 400 || < 460 || > 250
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| < 321 || < 400 || < 350 || > 450
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,800 m || 1,200 hp || 1,704 hp  
+
| 3,800 m || 1,200 hp || 1,704 hp
|-
 
<!--! colspan="3" | Setting 2
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
* 38 mm Bulletproof glass - Armored windscreen
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
* 4 mm Steel - Armored plates behind pilot, coupled with another 6-7 mm Steel plate behind that
+
 
* 3 mm Steel - Armored plate in front of engine above propeller
+
* 38 mm Bulletproof glass - Armoured windscreen
* 1 mm Steel - Armored plate in front of front top fuel tank
+
* 4 mm Steel - Armoured plates behind pilot, coupled with another 6-7 mm Steel plate behind that
* 3 mm Steel - Armored plates around ammunition
+
* 3 mm Steel - Armoured plate in front of engine above propeller
 +
* 1 mm Steel - Armoured plate in front of front top fuel tank
 +
* 3 mm Steel - Armoured plates around ammunition
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
Pilots should invest heavily in the '''Weapons Maintenance''' skill of their crew in order to prevent guns from jamming as much. Pilots should only really need the first or second cannon upgrade. The 1943 cannons are useful to have, but not strictly necessary to perform well in this aircraft.
 +
 
 +
Priorities, in order, are:
 +
 
 +
# Offensive 20 mm belts
 +
# Radiator
 +
# Compressor
 +
# New 20 mm cannons
 +
# Engine
 +
# Mk.II year 1942
 +
# Engine injection
 +
# Cover
 +
# Wings repair
 +
# Airframe
 +
# Fuselage repair
 +
# Mk. II year 1943
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Hispano Mk.II (20 mm)}}
 
{{main|Hispano Mk.II (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 20 mm Hispano Mk.II cannon, wing-mounted (120 rpg = 480 total)
+
* 4 x 20 mm Hispano Mk.II cannons, wing-mounted (120 rpg = 480 total)
  
<!--=== Suspended armament ===
+
The Spitfire Mk. Vc/trop is armed with four Hispano Mk.II cannons with 120 rounds per gun. While this is double the cannon capacity of earlier Spitfires, such as the [[Spitfire Mk Vb/trop]], it is still quite small, and unsuitable for flying while firing long bursts at the enemy.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
 
  
=== Defensive armament ===
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== Usage in battles ==
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The Spitfire Mark Vc/trop, unlike the older [[Spitfire Mk IIb|Mark IIb]] variant, no longer has overwhelming edges in performance over its opposition. This aircraft is heavier than its predecessors, and has an engine that does better at an altitude range that is much lower than its predecessors. The Spitfire Mk Vc/trop flies best at altitudes between the 2000m and 3500m range, and above this altitude range, its engine starts to suffer above this altitude. This plane must be played ''radically differently'' in terms of ''when'' and ''where'' you pick your fights.
 +
 
 +
As usual, the 7 P's of Combat apply: '''Proper Perusal, Planning and Preparation Prevent Poor Performance.'''
 +
 
 +
With previous Spitfires, in order to use your plane most effectively, these were more or less suggestions. Flat-turning allowed you to take down enemies relatively consistently even without advanced knowledge. With this Spitfire, and arguably the 3.7 [[Spitfire Mk Vb]] before it, it is ''absolutely essential'' to follow these. Without fulfilling these criteria, you ''will not be able to succeed with flying the Spitfire Vc/trop.''
 +
 
 +
You '''need''' to know your opposition inside-out, but also your own plane ('''Perusal'''). In order to fight, you need to plan your every move well and have a good idea of how you're going to start your match and at what point you're going to return-to-base ('''Planning'''). You need to know and be prepared to fight enemies that may have better performance than you in a turn, in the vertical, in a straight line, or all three ('''Preparation''').
 +
 
 +
The ability of a pilot to fight using this plane is determined primarily by their skill and ability to pick their fights against their enemy wisely. Charging headlong into Axis teams, which usually will have an energy advantage over you, will result in the Spitfire's instant and explosive disassembly from the hands of [[Bf 109 G-2/trop|Bf 109G-2s]] and [[C.205 serie 3|C.205s]] eager to get an easy hit on an allied fighter at a lesser altitude and travelling at a lower speed while within their favoured altitude range (4000-5500 metres).
 +
 
 +
One way to use this fighter to its best advantage is to use it as a "Vulture". Climb to 3500 metres and then proceed to roam around the map looking for aircraft low and slow, or for furballs where an enemy aircraft is pursuing a friendly. Dive on these people and "Bounce" them, shooting and entering a furball with them. These tactics will yield great success, provided that you are not bounced yourself.
 +
<!--
 +
<gallery mode="slideshow" heights="150">
 +
File:VCTROP BOUNCE 0.png|Initiating the attack
 +
File:VcTROP Bounce1.png|Initial rangefinding
 +
File:VcTROP BOUNCE 2.png|Hits & Criticals
 +
File:VCTROP BOUNCE 3.png|Bandit down!
 +
File:Spitfire Vc Trop Attack 2 PHASE 4.png|The after-effects of the "Bounce"
 +
</gallery>
 
-->
 
-->
== Usage in the battles ==
+
One important thing to note, however, is that this aircraft, '''especially while stock,''' cannot fire its weapons in long bursts. While stock, it will result in quick weapon jamming, and even when upgraded, its ammo capacity is absolutely abysmal.
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
 
It is recommended that one turn-fights with the Vc. Boom & Zoom is not effective, due to the slow dive-acceleration, climb rate, and energy retention. The maximum speed of the Vc at both {{Specs|br|rb}} and {{Specs|br|ab}} is poor. Planes such as the BF-109 G-2/trop or P-63A can easily catch it. The roll rate is average on the Vc. Due to the slow acceleration and speed, the Vc will enter "furballs" at a slower speed than most other planes. The Vc also bleeds speed extremely quickly. Therefore, the performance of the Vc are below average (except for the armament and maneuverability). The performance at altitude of the Vc is abysmal compared to the similar Mk.IX. One can side-climb to gain altitude capability, but it is not recommended.
+
=== Manual Engine Control ===
===Manual Engine Control===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "1"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 20 mm
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 20 mm Cannons
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| Mk.II year 1942
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
| Mk.II year 1943
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
* Great forward armament in 4 x 20 mm Hispano cannons
 
* Great forward armament in 4 x 20 mm Hispano cannons
 
* Great ammo belts
 
* Great ammo belts
* Good manoeuvrability
+
* Good manoeuvrability thanks to the (relatively) light airframe as compared compared to German and Italian fighters
* Good low-level performance
+
* Decent Energy Retention - can keep speed fairly well in flat turns and yo-yos
 +
* Competitive Roll Rate that outperforms or is comparable to the majority of its opponents
 +
* Good engine performance '''below 3,000 metres'''
 +
* Competitive speed '''below 3,000 metres'''
 
* Decent sustained climb rate
 
* Decent sustained climb rate
 +
* High SL multiplier that actually is comparable to rank IV planes
  
 
'''Cons:'''
 
'''Cons:'''
* Bad roll rate for a fighter
+
 
* No bomb options unlike other similar-BR Spitfire variants
+
* Fw-190s still have better energy retention and roll rate at all speeds despite the upgraded engine
* Poor performance at altitude
+
* '''Very low''' pilot survivability due to the lack of any substantial armour
* Poor acceleration
+
* Engine uses fuel quickly during combat, but flying with substantial amounts of fuel (30 minutes) severely reduces the aircraft's performance on smaller maps (RB)
* Poor maximum speed
+
* Weak module strength - aircraft gets easily damaged
* Mediocre durability
+
* A6Ms outroll the plane at speeds below 350 km/h IAS
* Poor dive-speed acceleration
+
* Low ammo capacity at only 120 rounds per gun (12 seconds of sustained fire)
* Very high repair cost
+
* No bomb options unlike other contemporary fighters
 +
* Massively reduced engine performance at altitudes above 3,500 m
 +
** Struggles to accelerate at altitudes above 3,500 metres
 +
** Struggles to regain speed after a turn at these altitudes
 +
** Struggles to climb above 3,900 metres
 +
** Outperformed by the Spitfire Mark IX at all altitudes in terms of engine power
 +
* Poor engine performance unless using W.E.P. compared to its contemporaries
 +
* Poor maximum speed compared to other axis and allied fighters '''at all altitudes'''
 +
* Mediocre durability - performance suffers harshly from even slight damage to wing modules
 +
* Poor dive-speed acceleration compared to Bf 109s and Fw 190s
 +
* High Silver Lion repair cost comes with the high SL multiplier
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
=== In-game description ===
 +
A single-seat, single-engine all-metal monoplane fighter, this variant of the Spitfire Mk V was fitted with the new Type C "universal" wing, capable of being fitted with a variety of armaments. The Mk VC could be fitted with four 20mm Hispano cannons, or it could carry two 20mm Hispano cannons and four 0.303 inch Colt-Browning Mk II machine guns. The cannons in the type C wings had a tape supply and so could carry up to 120 rounds per gun, unlike the type B wings, which were limited to 60 rounds. In addition, the Mk VC had other modifications to the airframe such as a strengthened fuselage, more armor, larger oil cooler and a new windscreen design.
 +
 
 +
Production of the Mk VC variant began in October of 1941, with the first aircraft being equipped with a Rolls Royce Merlin 45 or 46. However, with the appearance of the German Focke-Wulf FW190 fighter, Spitfire pilots found themselves being outmanoeuvred at low and medium altitudes.
 +
 
 +
The Mk VC was then fitted with Merlin 50, 50A, 55, and 56 engines. To improve performance characteristics at low and medium altitudes, some of these engines were fitted with a cropped supercharger impeller to allow maximum power to be reached at lower altitudes. Engines designed this way included the 45M, 50M, and 55M.
 +
 
 +
On the lower altitude models, further changes were implemented. To reduce drag and moment of inertia on the aircraft's longitudinal axis, the wingspan was reduced and the elliptical wingtips were redesigned to be nearly rectangular. Fighters designed with low-altitude combat in mind were designated Spitfire LFMk Vs (Low Flight). Aircraft optimized for mid-altitude combat were designated Spitfire FMk Vs (Flight) and fighters fitted with the Merlin 46, 50A, or 56 were designated Spitfire HFMk Vs (High Flight) and had an increased wingspan with elongated, elliptical wingtips.
 +
 
 +
The Spitfire VC fought in all theatres in which the RAF was active from 1941 to 1944. A total of some 6,500 Spitfire Mk V fighters were produced, of which 2,467 were Mk VCs.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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{{Youtube-gallery|9_txEPailKc|'''The Shooting Range #92''' - ''Metal Beasts'' section at 04:21 discusses the Spitfire Mk Vc/trop.}}
  
== Read also ==
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== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== Sources ==
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== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
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* ''other literature.'' -->
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* [[wt:en/news/5371-development-spitfire-mk-v-model-update-and-new-modifications-en|[Devblog<nowiki>]</nowiki> Spitfire Mk.V: model update and new modifications]]
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* [https://forum.warthunder.com/index.php?/topic/287254-supermarine-spitfire-mk-vctrop/ Official data sheet - more details about the performance]
  
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{{AirManufacturer Supermarine}}
 
{{Britain fighters}}
 
{{Britain fighters}}

Revision as of 09:50, 24 January 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the British fighter Spitfire Mk Vc/trop. For the non-tropical version, see Spitfire Mk Vc. For other versions, see Spitfire (Family).
Spitfire Mk Vc/trop
spitfire_mk5c.png
GarageImage Spitfire Mk Vc trop.jpg
Spitfire Mk Vc/trop
AB RB SB
5.3 4.7 4.7
Class:
Research:26 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game

Description

The Spitfire Mk Vc/trop is a rank III British fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27, originally under the name Spitfire Mk Vc, however this was changed in Update 1.77 "Advancing Storm" to the current name.

The Spitfire Vc/trop is a plane with two major advantages over its opposition: turn performance, engine performance below 3000 metres, and armament. The plane is blessed with a Merlin 45M engine that grants it phenomenal acceleration below that altitude compared to German opposition, as well as a hard-hitting armament of four Hispano Mark II cannons that gives it an exceptionally high burst mass of 5.17 kg/s- putting it on the same level as the Fw 190 A-5!

Due to its BR of 4.7 in realistic battles, the Vc/trop will be matched against planes such as the Bf 109 G-2/trop, which performs better in the vertical (climbing/diving), or the A6M5, which performs better in the horizontal (turning). In an uptier into a 4.7/5.0 battle - which is an odd-to-regular occurrence depending on whether players are playing more of rank III or IV aircraft - this aircraft faces opposition such as the Fw 190 A-8, the Fw 190 C, the Bf 109 G-6 the A7M1 (NK9H), and even (in the worst scenarios) the Re.2005 serie 0, which outperforms it in all aspects save for turn time.

In Arcade battles, where it possesses a BR of5.3, it will be put with far superior planes such as the Fw 190 D-9 and Spitfire F Mk 22.

While this aircraft faces tricky opposition, it is far from helpless as one might come to expect from an aircraft with the airframe of a 3.3 aircraft at 4.3. If used correctly, this aircraft can easily ruin the day of any axis pilot.

General info

Flight performance

Max speed
at 3 963 m592 km/h
Turn time16 s
Max altitude10 500 m
EngineRolls-Royce Merlin-45M
TypeInline
Cooling systemWater
Take-off weight3 t

The Spitfire Mk Vc/trop's engine performs best at low altitudes: between the 2000 m and 3500 m. At these low levels, the Spitfire has a competitive top speed, and a decent climb rate. Above this altitude, engine performance begins to suffer dramatically, as acceleration and climb rate decrease. The engine's power output can be maximized by using WEP, without which the plane lacks much of its performance. The Spitfire's acceleration in a dive is less than that of the Bf 109 and Fw 190.

Like all Spitfires, the Vc/trop has above-average manoeuvrability, including a good turn rate and competitive roll rate. It also has decent energy retention both in flat turns and vertical manoeuvres. Watch out though, Fw 190s still have better energy retention and roll rate than the Spitfire, and A6Ms can out-roll it can low speeds.

Characteristics Max Speed
(km/h at 3,963 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 560 543 10500 17.2 17.8 14.4 14.4 340
Upgraded 627 592 15.8 16.2 27.1 19.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
760 270 N/A N/A 230 ~11 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 321 < 400 < 350 > 450
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,800 m 1,200 hp 1,704 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural760 km/h
Gear270 km/h
  • 38 mm Bulletproof glass - Armoured windscreen
  • 4 mm Steel - Armoured plates behind pilot, coupled with another 6-7 mm Steel plate behind that
  • 3 mm Steel - Armoured plate in front of engine above propeller
  • 1 mm Steel - Armoured plate in front of front top fuel tank
  • 3 mm Steel - Armoured plates around ammunition

Modifications and economy

Repair costBasic → Reference
AB1 079 → 1 385 Sl icon.png
RB2 410 → 3 094 Sl icon.png
SB3 582 → 4 599 Sl icon.png
Total cost of modifications25 200 Rp icon.png
45 900 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 140 / 300 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods radiator.png
Radiator
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mods compressor.png
Compressor
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods new engine.png
Engine
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mods metanol.png
Engine injection
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png
Mods armor frame.png
Airframe
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mods armor cover.png
Cover
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
1 700 Rp icon.png
Cost:
3 100 Sl icon.png
140 Ge icon.png
Mod arrow 0.png
Mods weapon.png
hispano_mk2_new_gun
Research:
1 900 Rp icon.png
Cost:
3 500 Sl icon.png
155 Ge icon.png
Mod arrow 0.png
Mods gun camora mod.png
Mk.II year 1942
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
170 Ge icon.png
Mod arrow 0.png
Mods gun camora mod.png
Mk.II year 1943
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png

Pilots should invest heavily in the Weapons Maintenance skill of their crew in order to prevent guns from jamming as much. Pilots should only really need the first or second cannon upgrade. The 1943 cannons are useful to have, but not strictly necessary to perform well in this aircraft.

Priorities, in order, are:

  1. Offensive 20 mm belts
  2. Radiator
  3. Compressor
  4. New 20 mm cannons
  5. Engine
  6. Mk.II year 1942
  7. Engine injection
  8. Cover
  9. Wings repair
  10. Airframe
  11. Fuselage repair
  12. Mk. II year 1943

Armaments

Offensive armament

Ammunition480 rounds
Fire rate600 shots/min
Main article: Hispano Mk.II (20 mm)

The Spitfire Mk Vc/trop is armed with:

  • 4 x 20 mm Hispano Mk.II cannons, wing-mounted (120 rpg = 480 total)

The Spitfire Mk. Vc/trop is armed with four Hispano Mk.II cannons with 120 rounds per gun. While this is double the cannon capacity of earlier Spitfires, such as the Spitfire Mk Vb/trop, it is still quite small, and unsuitable for flying while firing long bursts at the enemy.

Usage in battles

The Spitfire Mark Vc/trop, unlike the older Mark IIb variant, no longer has overwhelming edges in performance over its opposition. This aircraft is heavier than its predecessors, and has an engine that does better at an altitude range that is much lower than its predecessors. The Spitfire Mk Vc/trop flies best at altitudes between the 2000m and 3500m range, and above this altitude range, its engine starts to suffer above this altitude. This plane must be played radically differently in terms of when and where you pick your fights.

As usual, the 7 P's of Combat apply: Proper Perusal, Planning and Preparation Prevent Poor Performance.

With previous Spitfires, in order to use your plane most effectively, these were more or less suggestions. Flat-turning allowed you to take down enemies relatively consistently even without advanced knowledge. With this Spitfire, and arguably the 3.7 Spitfire Mk Vb before it, it is absolutely essential to follow these. Without fulfilling these criteria, you will not be able to succeed with flying the Spitfire Vc/trop.

You need to know your opposition inside-out, but also your own plane (Perusal). In order to fight, you need to plan your every move well and have a good idea of how you're going to start your match and at what point you're going to return-to-base (Planning). You need to know and be prepared to fight enemies that may have better performance than you in a turn, in the vertical, in a straight line, or all three (Preparation).

The ability of a pilot to fight using this plane is determined primarily by their skill and ability to pick their fights against their enemy wisely. Charging headlong into Axis teams, which usually will have an energy advantage over you, will result in the Spitfire's instant and explosive disassembly from the hands of Bf 109G-2s and C.205s eager to get an easy hit on an allied fighter at a lesser altitude and travelling at a lower speed while within their favoured altitude range (4000-5500 metres).

One way to use this fighter to its best advantage is to use it as a "Vulture". Climb to 3500 metres and then proceed to roam around the map looking for aircraft low and slow, or for furballs where an enemy aircraft is pursuing a friendly. Dive on these people and "Bounce" them, shooting and entering a furball with them. These tactics will yield great success, provided that you are not bounced yourself. One important thing to note, however, is that this aircraft, especially while stock, cannot fire its weapons in long bursts. While stock, it will result in quick weapon jamming, and even when upgraded, its ammo capacity is absolutely abysmal.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Great forward armament in 4 x 20 mm Hispano cannons
  • Great ammo belts
  • Good manoeuvrability thanks to the (relatively) light airframe as compared compared to German and Italian fighters
  • Decent Energy Retention - can keep speed fairly well in flat turns and yo-yos
  • Competitive Roll Rate that outperforms or is comparable to the majority of its opponents
  • Good engine performance below 3,000 metres
  • Competitive speed below 3,000 metres
  • Decent sustained climb rate
  • High SL multiplier that actually is comparable to rank IV planes

Cons:

  • Fw-190s still have better energy retention and roll rate at all speeds despite the upgraded engine
  • Very low pilot survivability due to the lack of any substantial armour
  • Engine uses fuel quickly during combat, but flying with substantial amounts of fuel (30 minutes) severely reduces the aircraft's performance on smaller maps (RB)
  • Weak module strength - aircraft gets easily damaged
  • A6Ms outroll the plane at speeds below 350 km/h IAS
  • Low ammo capacity at only 120 rounds per gun (12 seconds of sustained fire)
  • No bomb options unlike other contemporary fighters
  • Massively reduced engine performance at altitudes above 3,500 m
    • Struggles to accelerate at altitudes above 3,500 metres
    • Struggles to regain speed after a turn at these altitudes
    • Struggles to climb above 3,900 metres
    • Outperformed by the Spitfire Mark IX at all altitudes in terms of engine power
  • Poor engine performance unless using W.E.P. compared to its contemporaries
  • Poor maximum speed compared to other axis and allied fighters at all altitudes
  • Mediocre durability - performance suffers harshly from even slight damage to wing modules
  • Poor dive-speed acceleration compared to Bf 109s and Fw 190s
  • High Silver Lion repair cost comes with the high SL multiplier

History

In-game description

A single-seat, single-engine all-metal monoplane fighter, this variant of the Spitfire Mk V was fitted with the new Type C "universal" wing, capable of being fitted with a variety of armaments. The Mk VC could be fitted with four 20mm Hispano cannons, or it could carry two 20mm Hispano cannons and four 0.303 inch Colt-Browning Mk II machine guns. The cannons in the type C wings had a tape supply and so could carry up to 120 rounds per gun, unlike the type B wings, which were limited to 60 rounds. In addition, the Mk VC had other modifications to the airframe such as a strengthened fuselage, more armor, larger oil cooler and a new windscreen design.

Production of the Mk VC variant began in October of 1941, with the first aircraft being equipped with a Rolls Royce Merlin 45 or 46. However, with the appearance of the German Focke-Wulf FW190 fighter, Spitfire pilots found themselves being outmanoeuvred at low and medium altitudes.

The Mk VC was then fitted with Merlin 50, 50A, 55, and 56 engines. To improve performance characteristics at low and medium altitudes, some of these engines were fitted with a cropped supercharger impeller to allow maximum power to be reached at lower altitudes. Engines designed this way included the 45M, 50M, and 55M.

On the lower altitude models, further changes were implemented. To reduce drag and moment of inertia on the aircraft's longitudinal axis, the wingspan was reduced and the elliptical wingtips were redesigned to be nearly rectangular. Fighters designed with low-altitude combat in mind were designated Spitfire LFMk Vs (Low Flight). Aircraft optimized for mid-altitude combat were designated Spitfire FMk Vs (Flight) and fighters fitted with the Merlin 46, 50A, or 56 were designated Spitfire HFMk Vs (High Flight) and had an increased wingspan with elongated, elliptical wingtips.

The Spitfire VC fought in all theatres in which the RAF was active from 1941 to 1944. A total of some 6,500 Spitfire Mk V fighters were produced, of which 2,467 were Mk VCs.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Supermarine
Spitfires 
Merlin engine  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb
  Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire F Mk IXc · Spitfire F Mk XVI
  Spitfire LF Mk IX · Plagis' Spitfire LF Mk IXc
Griffon engine  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc · Spitfire Mk IXc · Spitfire Mk.IX (CW) · Spitfire LF Mk.IXe Weizman's
Seafires  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Export  ▄Seafire LF Mk.III
Jet fighters  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Hydroplanes  Walrus Mk.I

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA