Difference between revisions of "Spitfire F Mk 22"

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(Added basic information and tables.)
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{{Specs-Card|code=spitfire_f22}}
 
{{Specs-Card|code=spitfire_f22}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
 +
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating|2}}. It was introduced in Update 1.39.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 703 || 687 || 11,800 || 19.6 || 20.8 || 16.0 || 18.5 || 420
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 8,232 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 784 || 740 || 11,800 || 17.8 || 18.2 || 35.7 || 23.7 || 420
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 875 || 260 || ??? || ~12 || ~7
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 482 || < 400 || < 470 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,600 m || 1,510 hp || 2,190 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 8,600 m || 1,360 hp || 1,933? hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 42.8 mm Bulletproof glass - Armored windscreen
 +
* 4 mm Steel - Armored pilot seat
 +
* 4 mm Steel - Armor plate behind pilot seat
 +
* 7 mm Steel - Armor plate behind pilot seat
 +
* 3 mm Steel - Armored boxes around the wing ammunition (each wing)
 +
* 12.7 mm Steel - Armored plate between fuel tanks.
 +
* 6 mm Steel - Armored plate in front of liquid cooling system.
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Hispano Mk.V (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 20 mm Hispano Mk.V cannons, wing-mounted (175 rpg outer + 150 rpg inner = 650 total)
  
=== Suspended armament ===
+
<!--=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]], [[:Category:Suspended armaments|Rockets]]'''''
  
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 +
* Without load
 +
* 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
 +
* 3 x G.P. 250 lb Mk.IV bombs (750 lb total)
 +
* 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
 +
* 1 x G.P. 500 lb Mk.IV bomb + 2 x G.P. 500 lb Mk.IV bombs  (1,500 lb total)
 +
* 3 x G.P. 500 lb Mk.IV bombs (1,500 lb total)
 +
* 6 x 76 mm RP-3 rockets
 +
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
[[File:FighterImage_Spitfire_F_Mk_24.jpg|thumbnail|right|The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.]]
 +
The Spitfire F Mk 22 an excellent plane in realistic battle with few weakness, henceforth the enemy will have a really hard time shaking the Spitfire off of its tail and only few will succeed.
 +
 +
It is very important to avoid hard turning or rolling above 500 kph IAS, because the plane may loose its wing.
 +
 +
The main task for a pilot is to utilize the great climb rate (altitude = control engagements). Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway and Spain. The main form of attack (especially when there are more fighters around the target) is Boom & Zoom. Energy fighting is an option too, if in 1 vs 1 situation. The Griffon Spitfire is excellent energy fighter, the namesake Griffon engine provides a lot of horsepower which can be used instead of energy retention&nbsp;(->&nbsp;Boom & Zoom). Remember to maintain speed, altitude advantage, and judge the enemies energy state.
  
== Usage in the battles ==
+
====Specific enemies worth noting====
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 +
Griffon Spitfire can keep up with most enemies in turn fights, excluding most Japanese fighters and Bf 109s, both of which are more agile. Try to maintain a speed of between 500-400 kph IAS; this is where the plane maintain great agility, turning bellow this velocity against planes such as the [[Bf 109 G-14|109G-14]] is really not recommended. When fighting Soviet fighters it is NOT recommended to duel them between 1-4 km altitude.
 +
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
| HSBC mk.2
 +
| HSBC mk.3
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| HMBC mk.2
 +
| HMBC mk.3
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
| Offensive 20 mm
 +
| HRC mk.8
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 20 mm Cannons
 +
|
 +
|-
 +
|}
 +
* The Griffon is Energy fighter/Boom & Zoom plane (suggested upgrade order):
 +
# Fuselage Repair
 +
# Radiator
 +
# Compressor
 +
# Airframe
 +
# Offensive 20 mm
 +
# Engine
 +
# Wings Repair
 +
# Fuel Injection
 +
# Cover (many of the upgrades are crucial to boost the aircrafts speed and climb rate)
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* 4 x cannons with high rate of fire
 +
* Excellent climb rate
 +
* Quite agile at medium and higher speeds
 +
* Very responsive elevator(starts to lock at speeds above 600 kph IAS)
 +
* Brutal acceleration when using WEP
 +
* Good performance at higher altitudes
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* From time to time, fights jets which can be tricky to fight
 +
* Mediocre roll rate
 +
* Poor agility at lower speeds and significant drag/mass ratio at high speeds limits optimal combat speed range
 +
* Due fuel tanks locations, it can be light up very easily
 +
* Landing gear rips very easily, especially during take-off and landing if we exceed 260 kph
 +
* Landing flaps also break off at roughly the same speed as the gear, making it a bit tricky to use
 +
* Somewhat slow without utilizing WEP
  
 
== History ==
 
== History ==
Line 43: Line 270:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 277:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain fighters}}

Revision as of 03:02, 7 December 2018

Rank VI | Premium | Golden Eagles
Challenger DS Pack
spitfire_f22.png
Spitfire F Mk 22
AB RB SB
5.7 6.7 6.0
Class:
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Spitfire F Mk 22. For other uses, see Spitfire (Disambiguation)

Description

GarageImage Spitfire F Mk 22.jpg


The Spitfire F Mk 22 is a Rank IV British fighter with a battle rating of 5.7 (AB), 6.7 (RB), and 6.0 (SB). It was introduced in Update 1.39.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 8,232 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
703 687 11,800 19.6 20.8 16.0 18.5 420
Upgraded
Max Speed
(km/h at 8,232 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
784 740 11,800 17.8 18.2 35.7 23.7 420

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
875 260  ??? ~12 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 482 < 400 < 470 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,600 m 1,510 hp 2,190 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
8,600 m 1,360 hp 1,933? hp

Survivability and armour

  • 42.8 mm Bulletproof glass - Armored windscreen
  • 4 mm Steel - Armored pilot seat
  • 4 mm Steel - Armor plate behind pilot seat
  • 7 mm Steel - Armor plate behind pilot seat
  • 3 mm Steel - Armored boxes around the wing ammunition (each wing)
  • 12.7 mm Steel - Armored plate between fuel tanks.
  • 6 mm Steel - Armored plate in front of liquid cooling system.

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Spitfire F Mk 22 is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, wing-mounted (175 rpg outer + 150 rpg inner = 650 total)

      Main article: Bombs, Rockets

The Spitfire F Mk 22 can be outfitted with the following ordinance:

  • Without load
  • 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
  • 3 x G.P. 250 lb Mk.IV bombs (750 lb total)
  • 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
  • 1 x G.P. 500 lb Mk.IV bomb + 2 x G.P. 500 lb Mk.IV bombs (1,500 lb total)
  • 3 x G.P. 500 lb Mk.IV bombs (1,500 lb total)
  • 6 x 76 mm RP-3 rockets

Usage in the battles

The new wing shape and larger control surfaces of the 22/24 series are a distinctive feature of the aircraft.

The Spitfire F Mk 22 an excellent plane in realistic battle with few weakness, henceforth the enemy will have a really hard time shaking the Spitfire off of its tail and only few will succeed.

It is very important to avoid hard turning or rolling above 500 kph IAS, because the plane may loose its wing.

The main task for a pilot is to utilize the great climb rate (altitude = control engagements). Target altitude should usually be around 5-6 km on smaller maps and 6-7 km on larger maps such as Norway and Spain. The main form of attack (especially when there are more fighters around the target) is Boom & Zoom. Energy fighting is an option too, if in 1 vs 1 situation. The Griffon Spitfire is excellent energy fighter, the namesake Griffon engine provides a lot of horsepower which can be used instead of energy retention (-> Boom & Zoom). Remember to maintain speed, altitude advantage, and judge the enemies energy state.

Specific enemies worth noting

Griffon Spitfire can keep up with most enemies in turn fights, excluding most Japanese fighters and Bf 109s, both of which are more agile. Try to maintain a speed of between 500-400 kph IAS; this is where the plane maintain great agility, turning bellow this velocity against planes such as the 109G-14 is really not recommended. When fighting Soviet fighters it is NOT recommended to duel them between 1-4 km altitude.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator HSBC mk.2 HSBC mk.3
II Compressor Airframe HMBC mk.2 HMBC mk.3
III Wings Repair Engine Offensive 20 mm HRC mk.8
IV Engine Injection Cover New 20 mm Cannons
  • The Griffon is Energy fighter/Boom & Zoom plane (suggested upgrade order):
  1. Fuselage Repair
  2. Radiator
  3. Compressor
  4. Airframe
  5. Offensive 20 mm
  6. Engine
  7. Wings Repair
  8. Fuel Injection
  9. Cover (many of the upgrades are crucial to boost the aircrafts speed and climb rate)

Pros and cons

Pros:

  • 4 x cannons with high rate of fire
  • Excellent climb rate
  • Quite agile at medium and higher speeds
  • Very responsive elevator(starts to lock at speeds above 600 kph IAS)
  • Brutal acceleration when using WEP
  • Good performance at higher altitudes

Cons:

  • From time to time, fights jets which can be tricky to fight
  • Mediocre roll rate
  • Poor agility at lower speeds and significant drag/mass ratio at high speeds limits optimal combat speed range
  • Due fuel tanks locations, it can be light up very easily
  • Landing gear rips very easily, especially during take-off and landing if we exceed 260 kph
  • Landing flaps also break off at roughly the same speed as the gear, making it a bit tricky to use
  • Somewhat slow without utilizing WEP

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA