Difference between revisions of "Sho't Kal Dalet (Great Britain)"

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[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage {{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
+
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} British medium tank {{Battle-rating|1}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
Line 16: Line 16:
 
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
The base survivability towards various forms of APDS and APHE/APCBC is virtually the same as that of the [[Centurion Mk 10]] in the regular tech tree, but now you will encounter less of these munitions, with HEAT and APFSDS rounds being your primary threat now. The upper front plate and the turret "forehead" will easily bounce APDS and APCBC/APHE rounds from various 100 mm and 105 mm guns at beyond 500m range. APFSDS rounds, however, will penetrate through your tank at any angle and at any range.
+
The base survivability towards various forms of APDS and APHE/APCBC is virtually the same as that of the [[Centurion Mk 10]] in the regular tech tree, but now you will encounter less of these munitions, with HEAT and APFSDS rounds being your primary threat now. The upper front plate and the turret "forehead" will easily bounce APDS and APCBC/APHE rounds from various 100mm and 105mm guns at beyond 500m range. APFSDS rounds however, will penetrate through your tank at any angle and at any range.
  
But the really interesting and unique aspect about Sho't Kal Dalet is the entire array of ERA tiles that cover the front and side of the tank. They even cover the turret "forehead", turret cheeks and most importantly, the turret ring. Apart from the ERA themselves, there is a considerable amount of air gap behind the ERA tiles and the tank skin which acts as an additional spaced armour against HEAT projectiles. This setup makes your tank immune to any HEAT, ATGM and HEAT-FS round that penetrates 400-450 mm RHAe by default, easily eliminating the threat posed by 105 mm DM12, 100 mm 3BK17M and 3BK5 rounds (most commonly used chemical energy rounds at this BR). ATGMs and higher calibre HEAT rounds(like the 650 mm penetration 120 mm DM12 round from Leopard 1A1A1 L/44) will have no trouble penetrating your ERA tiles.
+
But the really interesting and unique aspect about Sho't Kal Dalet is the entire array of ERA tiles that cover the front and side of the tank. They even cover the turret "forehead", turret cheeks and most importantly, the turret ring. Apart from the ERA themselves, there is a considerable amount of air gap behind the ERA tiles and the tank skin which acts as an additional spaced armour against HEAT projectiles. This setup makes your tank immune to any HEAT, ATGM and HEAT-FS round that penetrates 400-450mm RHAe by default, easily eliminating the threat posed by 105mm DM12, 100mm 3BK17M and 3BK5 rounds (most commonly used chemical energy rounds at this BR). ATGMs and higher caliber HEAT rounds(like the 650mm penetration 120mm DM12 round from Leopard 1A1A1 L/44) will have no trouble penetrating your ERA tiles.
  
Protection against autocannon fire with virtually any belt is mediocre at best, with frontal protection somewhat decent but side armour is too thin for APDS belts of cannon fire from BMP-2 and Gepards.
+
Protection against autocannon fire with virtually any belt is mediocre at best, with frontal protection somewhat decent but side armour is too thin even for default belts of cannon fire from BMP-2 and Gepards.
  
The interior layout suffers from the same drawback as the regular Centurion, with ammunition littered throughout the fighting compartment. Any penetration in the hull at the centre of mass is sure to hit the ammo rack resulting in a catastrophic explosion of the tank. The ammunition rack next to the driver can be eliminated by taking less number of rounds but doesn't help the survivability much.
+
The interior layout suffers from the same drawback as the regular Centurion, with ammunition littered throughout the fighting compartment. Any penetration in the hull at centre of mass is sure to hit the ammo rack resulting in an catastrophic explosion of the tank. The ammunition rack next to the driver can be eliminated by taking less number of rounds but doesn't help the survivability much.
  
 
The commander in Sho't Kal Dalet sits in a pretty exposed position on the turret with his head directly behind the commander's cupola, resulting in him getting knocked out pretty often by potshots when the tank is in a hull down position.
 
The commander in Sho't Kal Dalet sits in a pretty exposed position on the turret with his head directly behind the commander's cupola, resulting in him getting knocked out pretty often by potshots when the tank is in a hull down position.
 
{| class="wikitable"
 
!Armour
 
!Thickness
 
!Material
 
|-
 
|Upper front plate
 
|127mm at construction angle of 56 degrees
 
|Rolled Homogeneous Armour
 
|-
 
|Lower front plate
 
|127mm at construction angle of 47 degrees
 
|Rolled Homogeneous Armour
 
|-
 
|Turret mantlet
 
|Varying between 154mm-178mm around the gun. Thickest at the edges of the gun mantlet
 
|Cast Homogeneous Armour
 
|-
 
|Turret front
 
|Varying between 230mm-240mm
 
|Cast Homogeneous Armour
 
|-
 
|Turret sides
 
|92mm
 
|Cast Homogeneous Armour
 
|-
 
|Hull side
 
|55mm
 
|Rolled Homogeneous Armour
 
|-
 
|Rear armor(Hull)
 
|38mm
 
|Rolled Homogeneous Armour
 
|-
 
|Rear armor(Turret)
 
|89mm
 
|Cast Homogeneous Armour
 
|-
 
|Engine deck
 
|Varying between 16mm-20mm
 
|Rolled Homogeneous Armour
 
|-
 
|Turret roof
 
|Varying between 38mm-55mm
 
|Mix of Rolled Homogeneous Armour and Cast Homogeneous Armor
 
|}
 
<u>Notes:-</u>
 
 
* The road wheels are made of structural steel and are 20 mm worth of RHAe
 
* The side skirts are made of Rolled Homogeneous Armor are 6mm thick
 
* Each Blazer ERA provides 260 mm worth of Chemical Energy protection
 
  
 
=== Mobility ===
 
=== Mobility ===
When it comes to mobility, consider the Sho't Kal Dalet to be a Centurion Mk.10 on steroids. It comes with a decent 750 hp Continental diesel engine with 2,400 RPM. It can reverse itself at a decent -12 Km/h(2 gears) and hit speeds up to 48 Km/h (5 gears). While it's not the best as compared to Leopard 1A1A1 and Centuro, it is more than enough to get you quickly into a good firing position early in the match or switch firing positions after scoring a few kills.
+
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.''
 
 
Being good in the Sho't depends on how you use your mobility to your advantage. If you rush in beginning of the match, you'll get chewed up by Leopards and Centuros already waiting for you. If you camp throughout the match, you'll find yourself at the bottom of the scoreboard or worse, get bombed by enemy helicopters and aircraft.
 
 
 
Knowing when to "rush" and when to "camp" is the key to utilising the Sho't's brutal firepower effectively.
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
The main gun of the Sho't is the Israeli modification of the legendary Royal Ordnance L7 cannon, dubbed as [[Sharir (105 mm)]]. It can fire an assortment of APFSDS, HEAT-FS, HESH and Smoke rounds, effectively making you an effective hunter for virtually every tank at your BR. The gun is devastatingly accurate and quick firing, taking only 6.7 seconds for each shot at 8.3 BR.
 
 
 
Your main round for most of the situations is the M111 "Hetz" APFSDS. It can penetrate 195mm RHAe at 60 degrees at point blank range and 177mm RHAe at 60 degrees at 2,000 m, and comes with a muzzle velocity of 1,455 m/s, making the M111 one of the strongest penetrating kinetic rounds at 8.3 BR against sloped surfaces. You'll use this round 9/10 times in your engagements. It'll chew up Leopards, T-54s, T-55s, OF-40, Centuros, IS-3s, AMX-30s, STBs and Type-74s at all ranges.
 
 
 
This round will struggle to penetrate T-10M, IS-4M, IS-7 and Maus if facing from an "awkward angle". In such a scenario, disable the gun barrel and reposition yourself to take a side shot if the situation permits or disengage from combat.
 
 
 
The default round, the M152 HEAT-FS round, is a very good round overall, penetrating 400m at 0 degrees and 200 mm at 60 degrees at any range. However, it's usefulness is mitigated by the fact that it has low muzzle velocity than the APFSDS and can be detonated by fences and walls in its path. Carry a few of them to deal with T-10M, IS-4M and Maus at long ranges. Don't try to use the M152 against IS-7 as it has a very complex array of spaced armour behind its main armour.
 
 
 
The M156 is a typical British 105 mm HESH round found on all tanks using the L7 guns and it's derivatives. Like any HESH round, use it against tanks with surfaces directly in contact with crew and modules(i.e no spaced armour or side skirts). M156 works best against surfaces 100mm-150mm in thickness and sloped at 30-60 degrees. This creates the maximum amount of spalling and results in catastrophic damage to crew and modules.
 
 
 
For example, if you're facing an AMX-30 or T-54/55 from front, hitting the left side of the lower front plate is an easy temptation for initiating an ammo rack explosion, however, players keep forgetting that the ammunition rack is surrounded in front by a fuel tank, which will absorb shaped charges and HESH spalling, making HEAT and HESH rounds not worth the attempt (APFSDS and higher calibre APDS rounds, like the ones from Conqueror, Conway, Chieftains and Challenger Mk.2 will, however, punch through and blow up the ammo rack anyway). You can, however, fire the HESH on the sloped but thin turret, which will surely kill at least two crew members in the turret and disable the gun breech.
 
 
 
Remember, as with HEAT rounds, it can be triggered by obstacles in its path and spaced armour will nullify its effectiveness.
 
 
 
Use the M156 primarily to destroy enemy IFVs and SPAAAs at close to medium ranges.
 
 
 
The final round is the M416 smoke round, an often neglected but very useful round. Be creative with this round and use it to harass enemy snipers or cover friendly axis of advances.
 
 
 
All in all, the Sho't by virtue of the M111 and a quick firing Sharir cannon, has one of the most brutal firepowers at long range at it's BR.
 
 
 
<!--=== Additional armament ===
 
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''-->
 
  
{| class="wikitable"
+
=== Additional armament ===
!Round
+
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
!Type
 
!Muzzle velocity
 
!Projectile mass
 
!Explosive mass
 
!Fuze delay and sensitivity
 
!Point blank Penetration@Angle (at 0,30 and 60 degrees in RHAe)
 
!Penetration@Angle at 2000m (at 0,30 and 60 degrees in RHAe)
 
|-
 
|M111
 
|Armor Piercing Fin Stabilized Discarding Sabot
 
|1455 m/s
 
|3.79 kg
 
|N/A
 
|N/A
 
|337/292/195 mm
 
|306/265/177 mm
 
|-
 
|M152
 
|High Explosive Anti Tank Fin Stabilized
 
|1173 m/s
 
|10.73 kg
 
|0.970 kg of Composition B with TNT equivalent of 1.27 Kg
 
|0.1 mm of fuze sensitivity
 
|400/346/200 mm
 
|400/346/200 mm
 
|-
 
|M156
 
|High Explosive Squash Head
 
|732 m/s
 
|14.85 kg
 
|2.99 kg
 
|0.1 mm of fuze sensitivity and 0.4 m of delay
 
|127/134/143 mm
 
|127/134/143 mm
 
|-
 
|M416
 
|Smoke Round
 
|730 m/s
 
|11.4 kg
 
|N/A
 
|N/A
 
|N/A
 
|N/A
 
|}
 
  
 
=== Machine guns ===
 
=== Machine guns ===
The Sho't comes with 3x [[FN MAG 60-40 (7.62 mm)]]  (1 x co-axial and 2 x roof mounted) and 1 [[M2HB (12.7 mm)]] heavy machine gun(co-axial), providing an extremely concentrated stream of small arms and heavy machine gun fire to target harassing aircrafts and helicopters. Although not as effective as the 20 mm autocannons on some other tanks, it's still quite useful.
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
 
== Usage in battles ==
 
== Usage in battles ==
Line 167: Line 46:
 
'''Pros:'''
 
'''Pros:'''
  
* Great 105 mm L7 cannon
+
* Great 105mm L7 gun.
* E.R.A. grants improved protection
+
* E.R.A. grants improved protection.
* No less than '''three''' pintle-mount machine guns on the turret roof; good for warding off pesky low-flying planes
+
* No less than '''three''' pintle-mount machine guns on the turret roof; good for warding off pesky low-flying planes.
* Good mobility
+
* Good mobility.
  
 
'''Cons:'''
 
'''Cons:'''
  
* Somewhat slow in comparison to other medium tanks at its rank
+
* Somewhat slow in comparison to other medium tanks at its rank.
  
 
== History ==
 
== History ==
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
In the late 1950s, Israel struck a deal with Great Britain to purchase a number of Centurion Mk.5 tanks as a response to Egypt’s own rearmament efforts at the time. Deliveries continued well into the 1960s, with Israel fielding more than 300 Centurion tanks prior to the Six-Day War in 1967.
+
In the late 1950s, Israel struck a deal with Great Britain to purchase a number of Centurion Mk.5 tanks as a response to Egypt’s own rearmement efforts at the time. Deliveries continued well into the 1960s, with Israel fielding more than 300 Centurion tanks prior to the Six-Day War in 1967.
  
 
Although the Centurion, or Sho’t as it was called by the Israelis, was the most modern tank in service with the IDF at the time, it wasn’t very liked among Israeli tank crews due to its low reliability in desert conditions. Therefore, the decision was made to modernize the vehicles in May 1967 by replacing the petrol engine with a more powerful and reliable Continental diesel engine. Further upgrades included the fitting of a new transmission, larger fuel tanks and other minor improvements.
 
Although the Centurion, or Sho’t as it was called by the Israelis, was the most modern tank in service with the IDF at the time, it wasn’t very liked among Israeli tank crews due to its low reliability in desert conditions. Therefore, the decision was made to modernize the vehicles in May 1967 by replacing the petrol engine with a more powerful and reliable Continental diesel engine. Further upgrades included the fitting of a new transmission, larger fuel tanks and other minor improvements.
Line 188: Line 67:
 
The upgraded Sho’t Kal Dalet, as it was known, proved the effectiveness of the upgrade during the Israeli invasion of Lebanon in 1982, where it fared well against ATGMs and RPGs.
 
The upgraded Sho’t Kal Dalet, as it was known, proved the effectiveness of the upgrade during the Israeli invasion of Lebanon in 1982, where it fared well against ATGMs and RPGs.
  
The Sho’t Kal Dalet was the last mass-produced modification of the Israeli Centurion before it was replaced by the more modern Merkava tank models. In total, Israel had purchased and used over 1,100 Centurion tanks, with some still being in limited service today as APCs, ARVs or CEVs.
+
The Sho’t Kal Dalet was the last mass-produced modification of the Israeli Centurion, before it was replaced by the more modern Merkava tank models. In total, Israel had purchased and used over 1,100 Centurion tanks, with some still being in limited service today as APCs, ARVs or CEVs.
  
 
''- From [https://warthunder.com/en/news/5912-development-sho-t-kal-dalet-conquering-the-desert-en Devblog]''
 
''- From [https://warthunder.com/en/news/5912-development-sho-t-kal-dalet-conquering-the-desert-en Devblog]''

Revision as of 15:47, 9 June 2019

Sho't Kal Dalet
uk_centurion_shot_kal_d.png
DOWNLOAD THE GAME
AB
RB
SB
General characteristics
Brief
Detailed
8.3/8.3/8.7BR
4 peopleCrew
Mobility
54.0 tWeight
5 forward
2 back
Gear box
Armament
105 mm Sharir cannonWeapon 1
72 roundsAmmunition
-10° / 18°Vertical guidance
two-planeStabilizer
Smoke grenade launcherWeapon 2
10 roundsAmmunition
18 m/sFlight speed
2 000 mRange
12.7 mm M2HB machine gunWeapon 3
1 000 roundsAmmunition
200 roundsBelt capacity
577 shots/minFire rate
-10° / 5°Vertical guidance
3 500 roundsAmmunition
200 roundsBelt capacity
600 shots/minFire rate
1 200 roundsAmmunition
200 roundsBelt capacity
600 shots/minFire rate
Economy
Sl icon.png2 090/2 620/1 830Repair
10 000 Sl icon.pngCrew training
790 000 Sl icon.pngExperts
2 000 Ge icon.pngAces
x 3.14 Rp icon.pngReward for battle

Description

GarageImage Sho't Kal Dalet (Great Britain).jpg


The Sho't Kal Dalet is a gift rank VI British medium tank with a battle rating of 8.7 (AB) and 8.3 (RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

The base survivability towards various forms of APDS and APHE/APCBC is virtually the same as that of the Centurion Mk 10 in the regular tech tree, but now you will encounter less of these munitions, with HEAT and APFSDS rounds being your primary threat now. The upper front plate and the turret "forehead" will easily bounce APDS and APCBC/APHE rounds from various 100mm and 105mm guns at beyond 500m range. APFSDS rounds however, will penetrate through your tank at any angle and at any range.

But the really interesting and unique aspect about Sho't Kal Dalet is the entire array of ERA tiles that cover the front and side of the tank. They even cover the turret "forehead", turret cheeks and most importantly, the turret ring. Apart from the ERA themselves, there is a considerable amount of air gap behind the ERA tiles and the tank skin which acts as an additional spaced armour against HEAT projectiles. This setup makes your tank immune to any HEAT, ATGM and HEAT-FS round that penetrates 400-450mm RHAe by default, easily eliminating the threat posed by 105mm DM12, 100mm 3BK17M and 3BK5 rounds (most commonly used chemical energy rounds at this BR). ATGMs and higher caliber HEAT rounds(like the 650mm penetration 120mm DM12 round from Leopard 1A1A1 L/44) will have no trouble penetrating your ERA tiles.

Protection against autocannon fire with virtually any belt is mediocre at best, with frontal protection somewhat decent but side armour is too thin even for default belts of cannon fire from BMP-2 and Gepards.

The interior layout suffers from the same drawback as the regular Centurion, with ammunition littered throughout the fighting compartment. Any penetration in the hull at centre of mass is sure to hit the ammo rack resulting in an catastrophic explosion of the tank. The ammunition rack next to the driver can be eliminated by taking less number of rounds but doesn't help the survivability much.

The commander in Sho't Kal Dalet sits in a pretty exposed position on the turret with his head directly behind the commander's cupola, resulting in him getting knocked out pretty often by potshots when the tank is in a hull down position.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backward.

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Great 105mm L7 gun.
  • E.R.A. grants improved protection.
  • No less than three pintle-mount machine guns on the turret roof; good for warding off pesky low-flying planes.
  • Good mobility.

Cons:

  • Somewhat slow in comparison to other medium tanks at its rank.

History

In the late 1950s, Israel struck a deal with Great Britain to purchase a number of Centurion Mk.5 tanks as a response to Egypt’s own rearmement efforts at the time. Deliveries continued well into the 1960s, with Israel fielding more than 300 Centurion tanks prior to the Six-Day War in 1967.

Although the Centurion, or Sho’t as it was called by the Israelis, was the most modern tank in service with the IDF at the time, it wasn’t very liked among Israeli tank crews due to its low reliability in desert conditions. Therefore, the decision was made to modernize the vehicles in May 1967 by replacing the petrol engine with a more powerful and reliable Continental diesel engine. Further upgrades included the fitting of a new transmission, larger fuel tanks and other minor improvements.

In the following Middle Eastern conflicts of the late ‘60s and early ‘70s, the Sho’t had proven its effectiveness in combat. However, after the devastating tank losses of the Yom Kippur War, Israeli engineers realized the importance of crew protection and work on an indigenous tank design, that would become the Merkava, began.

In the meantime, the vehicles that were already in service had to be modernized in order to prevent a repeat of the high losses of the Yom Kippur War in potential future conflicts. This modernization effort primarily focused on the addition of the Blazer ERA package to the Sho’t Kal and Magach tanks, which would reduce the effectiveness of chemical munitions fired at the vehicles.

The upgraded Sho’t Kal Dalet, as it was known, proved the effectiveness of the upgrade during the Israeli invasion of Lebanon in 1982, where it fared well against ATGMs and RPGs.

The Sho’t Kal Dalet was the last mass-produced modification of the Israeli Centurion, before it was replaced by the more modern Merkava tank models. In total, Israel had purchased and used over 1,100 Centurion tanks, with some still being in limited service today as APCs, ARVs or CEVs.

- From Devblog

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain medium tanks
Valentine  Valentine Mk I · Valentine Mk IX · Valentine Mk XI
Cromwell  Cromwell I · Cromwell V · Cromwell Mk.V (RP-3)
Based on Cromwell  A30 Challenger · Comet I · Iron Duke IV
Foreign  Grant I · Sherman II · A.C.IV · Strv 81 (Rb.52)
Firefly (M4)  Firefly "Scorpion" · Sherman Firefly
Centurion  Centurion Mk 1 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · FV4202
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10 · Vickers MBT
Challenger  Challenger Mk.2 · Challenger Mk.3 · Challenger 2

Britain premium ground vehicles
Light tanks  A13 Mk.I (3rd RTR) · Mark IV A13 Mk II · AEC Mk.II
Medium tanks  Cruiser Tank Grant I · Cromwell Mk.V (RP-3) · Sherman IC 2nd "Warsaw" Armoured Division · Cruiser tank A.C. Mark IV · A34 Comet I Iron Duke IV · Strv 81 (Rb.52) · Centurion Mk.5 AVRE · Sho't Kal Dalet
Heavy tanks  A1E1 Independent · A.33 Heavy Assault Tank "Excelsior" · A.43 Black Prince
Tank destroyers  Achilles (65 Rg.)