Seafire FR 47
4 x RP-3 rocketsSetup 4
|This page is about the British fighter Seafire FR 47. For other uses, see Spitfire (Family).|
The Seafire FR 47 is a rank IV British fighter with a battle rating of 5.7 (AB), 5.3 (RB), and 6.0 (SB). It was introduced in Update 1.49 "Weapons of Victory".
Unlike the previous Seafire Mk XVII which is a low altitude fighter, the Seafire FR 47 has excellent high altitude performance, and you will perform most competitively above 6-7 km. It is good for engaging other fighters and bombers up to 12 km due to a 2nd supercharger gear that peaks in power at 8.4 km.
It has has a rather versatile selection of secondary armaments. You can take two 250 lb bombs or two 500 lb bombs. The latter is usually better for attacking ships while the former is preferred for player controlled ground vehicles and for pillboxes. The fact that you can carry rockets is even better. You have a choice of either 4 x RP-3 rockets or 8 x RP-3 rockets. It is more advisable to take 8 x rockets as having only 4 will means both your salvos have to be dead-on the target. This isn't helped by the fact that rockets utilized are woefully inaccurate. When strafing a group of AI light tanks, it is at this point when utilizing 4 rockets make a bit more sense as you are almost guaranteed to take out some of the AI vehicles. If in a mixed RB battle, you should probably not even be carrying rockets and should just stick with bombs, however, if you are attacking vehicles with exposed crew members like the 8.8 cm Flak 37 you can benefit a bit more by using the rockets.
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
|Characteristics|| Max Speed
(km/h at 7,315 m)
| Max altitude
| Turn time
| Rate of climb
| Take-off run|
|Combat flaps||Take-off flaps||Landing flaps||Air brakes||Arrestor gear||Drogue chute|
|Wings (km/h)||Gear (km/h)||Flaps (km/h)||Max Static G|
|Optimal velocities (km/h)|
|< 482||< 400||< 400||> 500|
|Compressor||Optimal altitude||100% Engine power||WEP Engine power|
|Setting 1||4,100 m||1,510 hp||2,114 hp|
|Setting 2||8,100 m||1,340 hp||1,857 hp|
Survivability and armour
- 38 mm Bulletproof glass in cockpit front
- 4 mm Steel plate in pilot's seat
- 6-7 mm Steel plate behind the pilot
- 3 mm Steel box around the wing ammunition
- 1 mm Steel plate on top of the fuel tank and oil cooling system
The Seafire FR 47 is armed with:
- 4 x 20 mm Hispano Mk.V cannons, wing-mounted (134 rpg inner + 114 rpg outer = 496 total)
The Seafire FR 47 can be outfitted with the following ordnance:
- Without load
- 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
- 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
- 4 x RP-3 rockets
- 8 x RP-3 rockets
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
|Not controllable|| Controllable
Not auto controlled
| Not controllable
Not auto controlled
Auto control available
|I||Fuselage repair||Radiator||HSBC mk.2|
|III||Wings repair||Engine||Offensive 20 mm|
|IV||150 octane fuel||Engine injection||Cover||New 20 mm cannons||GRC mk.8||GRC mk.9|
- The engine improvements should be prioritized. The engine performance does not improve drastically until you unlock the 150 Octane Fuel.
Pros and cons
- Good high altitude performance
- Neutral torque, so cruising is relaxing for the joystick and aiming isn't difficult
- Hispano Mk V cannons means a high rate of fire and high muzzle velocity
- Can land on carriers
- Fast acceleration when diving
- Low silver lion repair fee
- Good top speed for its rank
- High stall speed and hence, bricky in its turn (even Bf 109 K-4s on equal speed can out-turn the FR 47)
- Abysmal climb rate at slow speed (Try zoom climbing once you reach about 400 kph), but competitive when fully researched
- Very weak engine when not upgraded
- Play style is completely different than the other Spitfires
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref></ref>, as well as adding them at the end of the article with
<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
The last and ultimate incarnation in the life of the legendary Spitfire series, the Seafire F Mk.47 which entered service in 1948 was so different from the Spitfire Mk.I that it was barely recognizable. Now fully navalised after the previous Griffon Seafires’ fixed wings, the F Mk.47 was fitted with folding wings and a new Rolls-Royce Griffon 88 which generated 2350 hp at 1250 feet and, fitted with a two-stage two-speed supercharger and petrol injection system, giving a steady flow of fuel under all conditions of accelerated ‘g’. The fastest of all Seafires, the F Mk.47 was capable of reaching over 430 mph at some 24,000 feet.
Compared to other contemporary Royal Navy fighters, the Seafire F Mk.47 was faster in the dive and possessed a greater rate of climb above 25,000 feet than the Sea Fury, the Sea Hornet and, incredibly, the jet powered Sea Vampire. The Seafire could also out roll its contemporaries and was beaten in the turn itself only by the Sea Fury. The contra-rotating propellers which had been introduced on the Seafire F Mk.46 were retained, leading to far greater ease of control input in take off, landing and weapons firing due to the near elimination of torque effect with power changes.
Further modifications included the Spiteful-pattern enlarged fin and rudder, an altered forward fuselage profile and repositioning of the ram-air supercharger intake. Strengthening of the wings allowed a 500 lb bomb to be carried beneath each wing, theoretically allowing the aircraft to carry three 500 lb bombs when also adding a third beneath the fuselage. As with all late marque Seafires, rockets could also be carried. Air-to-air armament consisted of for 20mm Hispano cannon.
Whilst the Seafire F Mk.47 was praised for its control response, handling and deck landing characteristics, it was criticized for its cramped cockpit, uncomfortable seating position, awkward control positioning and lack of modern features such as a properly heated cockpit.
Whilst the Seafire F Mk.47 was one of the greatest piston engine fighters ever produced, it was unfortunately a fighter out of its time period. Advances in jet aircraft meant that piston fighters were finding themselves outclassed more and more with each passing year, and the Seafire F Mk.47 was no exception.
The F Mk.47 first entered service with 804 Naval Air Squadron at RNAS Ford in January 1948. 90 Seafire F Mk.47s were produced, and first saw action in ground attack sorties against bandits in Malaya in October 1949. 800 NAS embarked aboard HMS Triumph were amongst the first aircraft to take part in the Korean War, taking part in their first offensive sorties in July 1950.
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.