Difference between revisions of "Sea Hawk FGA.6"

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(Filled in tables and basic details, added history from dev-blog)
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== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
 
 +
=== Flight Performance ===
 +
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 919 || 898 || {{Specs|ceiling}} || 27.0 || 27.8 || 25.9 || 24.4 || 650
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ??? || ??? || {{Specs|ceiling}} ||???||???|| ??? ||???|| 650
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| X || ✓ || ✓ || ✓ || ✓  <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || N/A || ~?? || ~??
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 461 || < 600 || < 550 || > N/A
 +
|-
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
 +
* 64mm bulletproof glass - Armoured windscreen
 +
* All fuel tanks and engine in middle of fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
 
 +
{{main|ADEN (30 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 4 x 30 mm ADEN cannon, chin-mounted (150 rpg = 600 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
  
 +
* Without Load
 +
* 2 х 500 LB G.P. Mk.IV bomb
 +
* 4 х 500 LB G.P. Mk.IV bomb
 +
* 2 х M.C. 1000 lb Mk.I bomb
 +
* 16 х RP-3 rockets
 +
* 2 х 500 LB G.P. Mk.IV bomb + 10 х AP Mk I rockets
 +
* 2 х 500 LB G.P. Mk.IV bomb + 10 х AP Mk II rockets
 +
* 2 х 500 LB G.P. Mk.IV bomb + 16 х RP-3 rockets
 +
<!--=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Extremely high flap breakage speed (850 kph for takeoff, 796 kph for landing)
 +
* Good selection of suspended armament options
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* No combat flaps
 +
* Very high research cost for its battle rating (380,000 RP)
 +
* Does not get air to air missiles, unlike the [[Sea Hawk Mk.100]], but has the same BR
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 +
 
 +
Already by the end of WW2, Hawker began working on their first jet-propelled aircraft as the new jet propulsion technology became available. As a basis for their new aircraft, they took the Hawker Fury and began adapting it to house a turbojet engine. The project received the designation P.1035..
 +
 
 +
As work went on, the attention the project garnered initially from the Air Ministry and the Admiralty was rather low and eventually dropped completely, forcing Hawker to continue development of the aircraft under a private venture. During the development process, the initial design of the aircraft underwent significant changes and the resulting version was designated as P.1040.
 +
 
 +
However, as Hawker’s aircraft offered good range, the Navy ordered three prototypes to be built in May 1946 and subsequently put through evaluation. Testing and tweaking of the design continued throughout the late 1940s until the first production orders for the aircraft, dubbed Sea Hawk, were received in November 1949.
 +
 
 +
The first Sea Hawks entered service with the FAA in 1953, with the remaining over 500 machines entering service by the mid 1950s. The Sea Hawk’s service life is primarily marked by their extensive use during the Suez Crisis in the late 1950s, where they successfully proved themselves.
 +
 
 +
As one of the last modifications of the type, the Sea Hawk FGA.6 was developed to incorporate changes from the previous FB.3 and FGA.4 ground attack variants and combine them with the new Rolls-Royce Nene Mk.103 engine which provided a greater power output.
 +
 
 +
In the early 1960s the British Navy almost completely abandoned the use of Sea Hawk and a handful vehicles being used in a limited number of secondary roles until the end of the decade. However, the aircraft was still in service by some countries like West Germany, the Netherlands and India. In fact, India continued to operate Sea Hawks well into the 1980s!
 +
 
 +
''- From [https://warthunder.com/en/news/6039-development-sea-hawk-fga-6-jet-vulture-en Devblog]''
  
 
== Media ==
 
== Media ==
Line 44: Line 165:
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.''-->
 +
 
 +
* [[Sea Hawk Mk.100]] (premium version in German tree)
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
* [https://warthunder.com/en/news/6039-development-sea-hawk-fga-6-jet-vulture-en [Devblog<nowiki>]</nowiki> Sea Hawk FGA.6: Jet Vulture]
  
 
{{Britain jet aircraft}}
 
{{Britain jet aircraft}}

Revision as of 19:44, 16 March 2019

Rank VI | Premium | Golden Eagles
Challenger DS Pack
sea_hawk_fga6.png
Sea Hawk FGA.6
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the British aircraft Sea Hawk FGA.6. For the premium version in the German tree, see Sea Hawk Mk.100

Description

GarageImage Sea Hawk FGA.6.jpg


The Sea Hawk FGA.6 is a Rank V British jet fighter with a battle rating of 8.0 (AB/RB) and 7.3 (SB). It was introduced in Update 1.87 "Locked On".

General info

Flight Performance

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 0 m - sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
919 898 13500 27.0 27.8 25.9 24.4 650
Upgraded
Max Speed
(km/h at 0 m - sea level)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ???  ??? 13500 ??? ???  ??? ??? 650

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1012 370 N/A ~?? ~??
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 461 < 600 < 550 > N/A

Survivability and armour

  • 64mm bulletproof glass - Armoured windscreen
  • All fuel tanks and engine in middle of fuselage

Armaments

Offensive armament

Main article: ADEN (30 mm)

The Sea Hawk FGA.6 is armed with:

  • 4 x 30 mm ADEN cannon, chin-mounted (150 rpg = 600 total)

Suspended armament

Main article: Suspended armaments

The Sea Hawk FGA.6 can be outfitted with the following ordinance"

  • Without Load
  • 2 х 500 LB G.P. Mk.IV bomb
  • 4 х 500 LB G.P. Mk.IV bomb
  • 2 х M.C. 1000 lb Mk.I bomb
  • 16 х RP-3 rockets
  • 2 х 500 LB G.P. Mk.IV bomb + 10 х AP Mk I rockets
  • 2 х 500 LB G.P. Mk.IV bomb + 10 х AP Mk II rockets
  • 2 х 500 LB G.P. Mk.IV bomb + 16 х RP-3 rockets

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Extremely high flap breakage speed (850 kph for takeoff, 796 kph for landing)
  • Good selection of suspended armament options

Cons:

  • No combat flaps
  • Very high research cost for its battle rating (380,000 RP)
  • Does not get air to air missiles, unlike the Sea Hawk Mk.100, but has the same BR

History

Already by the end of WW2, Hawker began working on their first jet-propelled aircraft as the new jet propulsion technology became available. As a basis for their new aircraft, they took the Hawker Fury and began adapting it to house a turbojet engine. The project received the designation P.1035..

As work went on, the attention the project garnered initially from the Air Ministry and the Admiralty was rather low and eventually dropped completely, forcing Hawker to continue development of the aircraft under a private venture. During the development process, the initial design of the aircraft underwent significant changes and the resulting version was designated as P.1040.

However, as Hawker’s aircraft offered good range, the Navy ordered three prototypes to be built in May 1946 and subsequently put through evaluation. Testing and tweaking of the design continued throughout the late 1940s until the first production orders for the aircraft, dubbed Sea Hawk, were received in November 1949.

The first Sea Hawks entered service with the FAA in 1953, with the remaining over 500 machines entering service by the mid 1950s. The Sea Hawk’s service life is primarily marked by their extensive use during the Suez Crisis in the late 1950s, where they successfully proved themselves.

As one of the last modifications of the type, the Sea Hawk FGA.6 was developed to incorporate changes from the previous FB.3 and FGA.4 ground attack variants and combine them with the new Rolls-Royce Nene Mk.103 engine which provided a greater power output.

In the early 1960s the British Navy almost completely abandoned the use of Sea Hawk and a handful vehicles being used in a limited number of secondary roles until the end of the decade. However, the aircraft was still in service by some countries like West Germany, the Netherlands and India. In fact, India continued to operate Sea Hawks well into the 1980s!

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links


Britain jet aircraft
Blackburn  Buccaneer S.1 · Buccaneer S.2 · Buccaneer S.2B
British Aerospace  Harrier GR.7 · Sea Harrier FRS.1 (e) · Sea Harrier FRS.1
British Aircraft Corporation  Strikemaster Mk.88
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6 · Lightning F.53
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire F.B.5 · Venom FB.4 · Sea Venom FAW 20 · Sea Vixen F.A.W. Mk.2
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
Panavia  Tornado GR.1 · Tornado F.3
SEPECAT  Jaguar GR.1 · Jaguar GR.1A · Jaguar IS
Supermarine  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA) · F-4J(UK) Phantom II (USA)
  JAS39C (Sweden)