Difference between revisions of "Sd.Kfz. 140/1"

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(Added In-game description.)
(Filled in empty page on tank)
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50mm front plate, a 30mm sloped turret, and four crew spaced out nicely.  
 
 
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability as well as the maximum speed forward and backwards.''
+
Speed and P/W ratio are both superior to the Flakpanzer I, being 58kph forward, 6kph backward, and 15.45hp/ton P/W ratio.  
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
This tank is equipped with the [[KwK 38 (20 mm)|FlaK 38 (20 mm)]], which is one of the better low-tier guns. It has good HE for taking out planes, 46mm pen AP-I, and 64mm pen APCR. Unlike the Flakpanzer I, the APCR belt is full APCR instead of half.  
  
=== Additional armament ===
+
=== Machine Guns ===
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
This tank has a coaxial 7.92mm MG42 machine gun that is sufficient for hosing down flak trucks, but given that the main armament is already good at that job, a player will most likely never use this gun at all on this vehicle, unless jumped between reloads.  
  
=== Machine guns ===
+
== Usage in the battles ==
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
The Sd.Kfz.140/1 is simply better than the Flakpanzer I. Faster, more mobile, better-armored, not hull-breakable, better APCR belt, less wobbly suspension, and better survivability. It does the same job as its main tree brethren, flanking and taking out specific targets of opporitunity with the HVAP. Like the other two flackers, it cannot deal with B1 bis, B1 ter, or Valentine MkI at all, but otherwise it can shred everything it encounters.  
  
== Usage in the battles ==
+
The only cons it has vs the Flakpanzer I are gun depression of just -4 degrees, vs the Flakpanzer's -10 degrees, and slower turret traverse of 12.4 degrees/sec vs the Flakpanzer's 24.5 degrees/sec. Also, the reload rate is half what the Flakpanzer I or Gepard have, 7.6 seconds vs their 3.9 seconds.
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
 +
 +
* Decent to good armor for the tier that can shrug off several reserve guns with poor shots
 +
* Great penetration for 1.3 BR
 +
* Great survivability, not hull breakable
 +
* Good turret traverse for the tier
 +
* Great mobility for the tier
 +
* Less wobbly than Flakpanzer I
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Low gun depression of -4 degrees
 +
* Half the turret traverse of the Flakpanzer I
 +
* Bigger profile
 +
* Even longer reload between clips than main tree vehicles.
 +
 
*
 
*
  
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== Read also ==
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
 
''ETC.''
 
''ETC.''
  
 
== Sources ==
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 18:40, 1 June 2019

Aufklärungspanzer 38(t)
germ_pzkpfw_38t_aufklarungspanzer.png
BUY
AB
RB
SB
General characteristics
Brief
Detailed
1.3/1.3/1.3BR
4 peopleCrew
74 %Visibility
front / side / backArmour
50 / 15 / 0Hull
30 / 10 / 8Turret
Mobility
11.0 tWeight
305 hp160 hpEngine power
28 hp/t15 hp/tPower-to-weight ratio
64 km/h forward
6 km/h back
58 km/h forward
6 km/h back
Speed
Armament
20 mm KwK38 cannonMain weapon
300 roundsAmmunition
6.0 / 7.8 sReload
10 roundsBelt capacity
450 shots/minFire rate
-4° / 70°Vertical guidance
7.92 mm MG42 machine gunCoaxial weapon
1 800 roundsAmmunition
8.0 / 10.4 sReload
150 roundsBelt capacity
1 200 shots/minFire rate
Economy
Sl icon.png610/560/440Repair
450 Sl icon.pngCrew training
3 000 Sl icon.pngExperts
40 Ge icon.pngAces
100 × 2 Talisman.png % Rp icon.pngReward for battle
20 × 2 Talisman.png % Sl icon.png10 × 2 Talisman.png % Sl icon.png10 × 2 Talisman.png % Sl icon.png

Description

GarageImage SdKfz140-1.jpg


The Sd.Kfz. 140/1 is a rank I premium German light tank with a battle rating of 1.3 (AB/RB/SB).

General info

Survivability and armour

This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50mm front plate, a 30mm sloped turret, and four crew spaced out nicely.

Mobility

Speed and P/W ratio are both superior to the Flakpanzer I, being 58kph forward, 6kph backward, and 15.45hp/ton P/W ratio.

Armaments

Main armament

This tank is equipped with the FlaK 38 (20 mm), which is one of the better low-tier guns. It has good HE for taking out planes, 46mm pen AP-I, and 64mm pen APCR. Unlike the Flakpanzer I, the APCR belt is full APCR instead of half.

Machine Guns

This tank has a coaxial 7.92mm MG42 machine gun that is sufficient for hosing down flak trucks, but given that the main armament is already good at that job, a player will most likely never use this gun at all on this vehicle, unless jumped between reloads.

Usage in the battles

The Sd.Kfz.140/1 is simply better than the Flakpanzer I. Faster, more mobile, better-armored, not hull-breakable, better APCR belt, less wobbly suspension, and better survivability. It does the same job as its main tree brethren, flanking and taking out specific targets of opporitunity with the HVAP. Like the other two flackers, it cannot deal with B1 bis, B1 ter, or Valentine MkI at all, but otherwise it can shred everything it encounters.

The only cons it has vs the Flakpanzer I are gun depression of just -4 degrees, vs the Flakpanzer's -10 degrees, and slower turret traverse of 12.4 degrees/sec vs the Flakpanzer's 24.5 degrees/sec. Also, the reload rate is half what the Flakpanzer I or Gepard have, 7.6 seconds vs their 3.9 seconds.

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".

Pros:

  • Decent to good armor for the tier that can shrug off several reserve guns with poor shots
  • Great penetration for 1.3 BR
  • Great survivability, not hull breakable
  • Good turret traverse for the tier
  • Great mobility for the tier
  • Less wobbly than Flakpanzer I

Cons:

  • Low gun depression of -4 degrees
  • Half the turret traverse of the Flakpanzer I
  • Bigger profile
  • Even longer reload between clips than main tree vehicles.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

"The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.

A Praga AE engine with 160 hp at 2600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armor plates.

The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.

The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armor thickness ranged from 8 to 50 millimeters. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 kph, and its maximum highway range was 240 kilometers.

The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.

The tanks were used on both the West and the Eastern Fronts.

Its design was successful, reliable, and advanced. However, the rivet joints in its armor plating were a disadvantage."

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.