Difference between revisions of "Sd.Kfz.234/3"

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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 30 mm (40°) ''Front plate'' <br/> 15 mm (70°), 30 mm (55°) ''Front glacis'' <br> 30 mm (35°) ''Lower glacis'' || 8 mm || 10 mm || 5 mm
+
| Hull || 30 mm (40°) ''Front plate'' <br /> 15 mm (70°), 30 mm (55°) ''Front glacis'' <br> 30 mm (35°) ''Lower glacis'' || 8 mm || 10 mm || 5 mm
 
|-
 
|-
 
| Turret || 14.5 mm (34°) || 14.5 mm || 10 mm || 0 mm
 
| Turret || 14.5 mm (34°) || 14.5 mm || 10 mm || 0 mm
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|}
 
|}
  
When dealing with the Sd.Kfz.234/2, the best way to deal with this tank is to catch it out of position and/or from behind. Because of its low armour values, it can be easily destroyed with 12.7 mm MG fire or HE shells to the open roof. Most AP and APHE shots will simply over-penetrate the vehicle's front armour and will not do much to the crew compartment unless aimed at specific crew locations or it hull-breaks the Sd.Kfz.234/3. As such, explosive ammunition or machine gun fire are the more preferred methods of elimination.
+
When dealing with the Sd.Kfz.234/3, the best way to deal with this tank is to catch it out of position and/or from behind. Because of its low armour values, it can be easily destroyed with 12.7 mm MG fire or HE shells to the open roof. Most AP and APHE shots will simply over-penetrate the vehicle's front armour and will not do much to the crew compartment unless aimed at specific crew locations or it hull-breaks the Sd.Kfz.234/3. As such, explosive ammunition or machine gun fire are the more preferred methods of elimination.
  
 
=== Mobility ===
 
=== Mobility ===
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
The "Stumpwagen" is armed with the [[KwK 37 (75 mm)]], and features four useful ammunition types. 52mm pen APCBC, 80mm pen HEAT, 100mm pen HEAT, and Smoke. The gun has great zoom and a very fast fire rate.  
  
 
== Usage in battles ==
 
== Usage in battles ==
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Like it's older brother, it is recommended to follow the exact same tactics, those being:
 
Like it's older brother, it is recommended to follow the exact same tactics, those being:
 +
 
# Get behind great cover, either hard cover or visual cover (so rocks and or bushes are great)
 
# Get behind great cover, either hard cover or visual cover (so rocks and or bushes are great)
 
# Use your cover for great visibility (for you to view the enemy)
 
# Use your cover for great visibility (for you to view the enemy)
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'''Pros:'''
 
'''Pros:'''
 +
 
* Adequate ammo supply for prolonged combat.
 
* Adequate ammo supply for prolonged combat.
 
* Can move forward and backwards with equal speed.
 
* Can move forward and backwards with equal speed.
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* HEAT Shells are available for usage
 
* HEAT Shells are available for usage
 
* Premium bonus.
 
* Premium bonus.
 +
 
'''Cons:'''
 
'''Cons:'''
 +
 
* Very weak armour, can be penetrated by aircraft weapons and heavy machine guns.
 
* Very weak armour, can be penetrated by aircraft weapons and heavy machine guns.
 
* Open-topped, making it very vulnerable to attacks from the air or artillery.
 
* Open-topped, making it very vulnerable to attacks from the air or artillery.
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* Limited gun traverse.
 
* Limited gun traverse.
 
* Crew compartment is littered with ammo.
 
* Crew compartment is littered with ammo.
* Vehicle will be immobilized if one driver is knocked out despite having two drivers in its layout.
+
* Vehicle will be immobilized if one driver is knocked out despite having two drivers in its layout, due to game mechanic limitations of having only one driver at a time.
 
* Less penetration than the 234/2.
 
* Less penetration than the 234/2.
  
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* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''-->
 
* ''links to approximate analogues of other nations and research trees.''-->
 +
 
* [[Sd.Kfz.234/2]] - Standard version of the chassis, with a turreted [[KwK 39 (50 mm)|50 mm KwK 39]] gun.
 
* [[Sd.Kfz.234/2]] - Standard version of the chassis, with a turreted [[KwK 39 (50 mm)|50 mm KwK 39]] gun.
 
* [[Sd.Kfz.234/4]] - Alternative tank destroyer version with the longer [[PaK 40/3 (75 mm)|75 mm PaK 40/3]] gun.
 
* [[Sd.Kfz.234/4]] - Alternative tank destroyer version with the longer [[PaK 40/3 (75 mm)|75 mm PaK 40/3]] gun.
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 20:04, 1 June 2019

RANK 6 BRITAIN
Rooikat 105 PACK
s.Pz.Sp.Wg. (7,5 cm) Sd.Kfz.234/3
germ_sdkfz_234_3.png
AB
RB
SB
General characteristics
Brief
Detailed
1.7/1.7/1.7BR
4 peopleCrew
84 %Visibility
front / side / backArmour
30 / 8 / 10Hull
14 / 14 / 10Turret
Mobility
11.5 tWeight
401 hp210 hpEngine power
35 hp/t18 hp/tPower-to-weight ratio
97 km/h forward
97 km/h back
89 km/h forward
89 km/h back
Speed
Armament
75 mm K51 L/24 cannonMain weapon
50 roundsAmmunition
3.3 / 4.3 sReload
-10° / 16°Vertical guidance
-14° / 14°Horizontal guidance
Economy
Sl icon.png500/420/340Repair
450 Sl icon.pngCrew training
3 000 Sl icon.pngExperts
40 Ge icon.pngAces
100 × 2 Talisman.png % Rp icon.pngReward for battle
20 × 2 Talisman.png % Sl icon.png20 × 2 Talisman.png % Sl icon.png10 × 2 Talisman.png % Sl icon.png

Description

GarageImage Sd.Kfz.234 3.jpg


The s.Pz.Sp.Wg. (7,5 cm) Sd.Kfz.234/3 is a premium rank I German tank destroyer with a battle rating of 1.7 (AB/RB/SB). It was introduced during Update 1.79 "Project X" in the "Good Old S.U.M.M.E.R" event of 2018.

General info

Survivability and armour

Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (40°) Front plate
15 mm (70°), 30 mm (55°) Front glacis
30 mm (35°) Lower glacis
8 mm 10 mm 5 mm
Turret 14.5 mm (34°) 14.5 mm 10 mm 0 mm

When dealing with the Sd.Kfz.234/3, the best way to deal with this tank is to catch it out of position and/or from behind. Because of its low armour values, it can be easily destroyed with 12.7 mm MG fire or HE shells to the open roof. Most AP and APHE shots will simply over-penetrate the vehicle's front armour and will not do much to the crew compartment unless aimed at specific crew locations or it hull-breaks the Sd.Kfz.234/3. As such, explosive ammunition or machine gun fire are the more preferred methods of elimination.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
11.5 N/A 98 (AB)
90 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 298 367
Realistic/Simulator 186 210
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 25.91 31.91
Realistic/Simulator 16.17 18.26

Armaments

Main armament

The "Stumpwagen" is armed with the KwK 37 (75 mm), and features four useful ammunition types. 52mm pen APCBC, 80mm pen HEAT, 100mm pen HEAT, and Smoke. The gun has great zoom and a very fast fire rate.

Usage in battles

This armoured car is as much fun to play as the Sd.Kfz.234/4. The short 75 mm gun and the 234 chassis work amazingly well within its battle rating. The best way to play this Rank I Goliath is to use your speed and to try get side and rear shots on the enemy but since you have HEAT at your disposal, you are almost guaranteed to obliterate anything frontally at your battle rating and visa versa . The 234/3 has the same weaknesses as the 234/2 which means it can be and will be torn up by 12.7 mm machine gun fire, assume the position has been spotted after firing and move out via reverse. Engaging in a head-on is unadvised but you can come out kicking should you find yourself against any higher tanks as you should be able to reload fast enough, though this is not a go to option.

The 75 mm gun is the same as early Panzer IV and can destroy any other vehicles at and above its battle rating with one hit, meanwhile the 234/3 has a great speed of 50-60 km/h forwards and backwards to relocate. Because of this, it is possible (though not necessarily needed) to use the 75 mm and return fire while making haste. Terrain foliage such as bushes are great assets for concealment, shadows as well so use them and stay hidden.

Like it's older brother, it is recommended to follow the exact same tactics, those being:

  1. Get behind great cover, either hard cover or visual cover (so rocks and or bushes are great)
  2. Use your cover for great visibility (for you to view the enemy)
  3. The ability to get deadly hits into the enemies

In its Battle Rating of 1.7, the 234/3 will face anything and everything between 1.0 and 2.7, It can and will be destroyed by anything and everything here. But keep in mind that tanks can use Artillery and Air-Spawns to take you down if they can't directly see you, so get under a roof and/or likewise cover where they can't see you nor hit you.

Pros and cons

Pros:

  • Adequate ammo supply for prolonged combat.
  • Can move forward and backwards with equal speed.
  • Eight wheel drive gives it a good surface traction and handling, much better maneuverability.
  • Shorter Gun than Sd.Kfz.234/2, making it harder to identify behind bushes
  • HEAT Shells are available for usage
  • Premium bonus.

Cons:

  • Very weak armour, can be penetrated by aircraft weapons and heavy machine guns.
  • Open-topped, making it very vulnerable to attacks from the air or artillery.
  • Can be disabled by aircraft simply by ramming it.
  • Limited gun traverse.
  • Crew compartment is littered with ammo.
  • Vehicle will be immobilized if one driver is knocked out despite having two drivers in its layout, due to game mechanic limitations of having only one driver at a time.
  • Less penetration than the 234/2.

History

The blitzkrieg tactics in Poland and France gave the Germans a new appreciation of mobile and lethal reconnaissance vehicles. The Germans especially valued the armoured cars due to their speed, firepower, and their pre-war build-up as they were not restricted by the Versailles Treaty. The Germans started with armoured cars like the Sd.Kfz.231 family, each with different armaments. However, these vehicles had its flaws and in August 1940, Germany sought a replacement following the conclusion of the Battle of France.

The new vehicle was built off an improved Sd.Kfz.232 chassis made in monocoque construction by Büssing-NAG, its armoured body was made by Deutsche Edelstahlwerke, the turret by Daimler-Benz and Schichau, and air-cooled diesel engines by Ringhoffer-Tatra-Werke AG. The monocoque chassis design was built with an eight-wheel steering system, six forward and reverse gears, as well as having an additional driver seat in the rear for quick reversal get-aways. This construction led to Sd.Kfz.234 family. Vehicle construction first started in 1943 as the Sd.Kfz.234/2, which had a turret originally intended for the VK 1602 Leopard mounting a 5 cm L/60 gun, construction continued on this vehicle until mid-1944. The Sd.Kfz.234/2 earned the nickname "Puma" from the soldiers using it.

Production for Sd.Kfz.234/2 shifted towards other armaments in 1944 that replaced the original. This produced variants such as the Sd.Kfz. 234/1 which replaced the turret with an open-top one carrying a 2 cm KwK 38, this was produced between mid-1944 to early 1945. Right besides that, the Sd.Kfz.234/3 was produced with an open-top structure to mount a 75 mm howitzer, this was produced from mid-1944 until the end of 1944. At the Sd.Kfz.234/3's production end, it was replaced by the Sd.Kfz.234/4, also known as the "Pakwagen", that had the armament replaced by a 7.5 cm PaK 40 anti-tank gun. This last variant was produced from the end of 1944 to the capitulation of Germany in World War II. A total of 478 Sd.Kfz.234 armoured cars were produced, 200 of the 234/1, 101 of the 234/2, 88 of the 234/3, and 89 of the 234/4.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany tank destroyers
Based on Pz.38(t)  Marder III · Marder III H · Jagdpanzer 38(t)
Based on Pz.I  Panzerjäger I
Based on Pz.II  15cm sIG 33 B Sfl
Based on Pz.III  StuG III A · StuG III F · StuG III G · StuH 42 G
Based on Pz.IV  Jagdpanzer IV · Panzer IV/70(V) · Panzer IV/70(A) · Brummbär · Dicker Max · Nashorn
Based on Pz.V  Jagdpanther · Bfw. Jagdpanther
Based on Pz.VI  Sturer Emil · Ferdinand · Jagdtiger
  JPz 4-5 · Waffenträger · VFW · VT1-2
Wheeled  8,8 cm Flak 37 Sfl. · Sd.Kfz.234/3 · Sd.Kfz.234/4
Rocket/Missile  15 cm Pz.W.42 · RakJPz 2 · RakJPz 2 (HOT)

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 · mKPz M47 G · Leopard A1A1 (L/44)
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KV I C 756 (r) · ▀KV II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 · Brummbär · Panzer IV/70(A) · Bfw. Jagdpanther · VFW