Scouting

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Revision as of 18:36, 26 April 2019 by Thorne1 (talk | contribs) (Removed M22 from US scout vehicles, as it is no longer able to scout)

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Scouting refers to the special ability of certain light vehicles to perform extra tasks. This tactic is exclusive to the designated scout vehicles.

Scout traits

From the News Announcement

Scouting

The first feature for the above types of vehicles is "active scouting". From now on your low calibre gun is no excuse for retreating - scout the enemy positions and pass the info to your allies - you will receive a decent reward. The scouting feature will work differently depending on the game mode used:

  • In order to scout the environment in Arcade mode just select a target and push the "Scout" button (may be bound in the settings). After that, an enemy marker will become visible for all your teammates for 30 seconds.
  • In Realistic mode you will have to use binoculars or sight (sniper) view. Once in this view put your crosshairs on an enemy vehicle and press the "Scout" button. After that, a marker will appear over the enemy vehicle and will be updated for 30 seconds.

All allies will receive the recon data which means that you can not apply your skill to vehicles that have already been scouted. Passing enemy coordinates takes time so you may only use the “scouting” feature after a specific "cooldown" period, this applies even if you were have not been successful in your reconnaissance (Realistic mode only).

Every time a scouted enemy is destroyed by an ally in AB, the original scout who lit it up will receive an additional artillery strike as well as an air strike point whilst in RB it will reduce the SP requirements for any aircraft for that scout. Every scout will receive a reward for every enemy vehicle spotted with his scouting and he will also receive an additional reward for any enemy vehicle that was spotted by him and destroyed or critically damaged by the friendly team. However, in Arcade the spotting scout will only receive a bonus for enemy vehicle destruction if the enemy has not already been revealed by another ally who eventually destroyed this enemy.

Repairs

There is one extremely important feature for these light vehicles - they can provide repairs for every member of the team even if they are not in their squad. So if you are playing a heavy tank for example - select the "Repairing!" short message - any allies who are driving light vehicles may assist you even if they are not members of your squad.

Additional modifications

Also, these light vehicles will have additional modifications for research:

  • Airstrike - in Arcade this will permit the scout to join any air battle started by your teammates. This will not be limited to a fighter - you will be able to use an attacker or a bomber even though your team has already begun the battle. Your opponent will have an opportunity to add an additional fighter though.
    • In Realistic mode this modification will additionally reduce SP requirements to use aircraft in combined battles
  • Improved optical sights will increase the spotting distance by 30% in all modes.

List of scout vehicles

USA flag.png
USA
Germany flag.png
Germany
USSR flag.png
USSR
Britain flag.png
Britain
Japan flag.png
Japan
Italy flag.png
Italy
France flag.png
France
M5A1 Stuart
T18E2 Boarhound
M24 Chaffee
M41A1
T92
M551 Sheridan
M56 Scorpion
M50 Ontos
T114
M5A1 (5th Arm.Div.)
M24 TL
Sd.Kfz. 234/2 Puma
Begleitpanzer 57
Ru 251
Panzer II H
T-80
PT-76B
Object 906
BMP-1
ASU-57
ASU-85
Type-62
AEC AC Mk .II
Warrior (FV510)
M24 SDF
M41 SDF
Type 60 SPRG (C)
Type 60 ATM
AMC.35 (ACG.1)
AMX-13 (FL11)
AMX-13
AMX-13-90
AMX-13 (HOT)
AMX-13 (SS.11)

History

To be Filled

Screenshots and fan art

Additional information (links)

References